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Mafia 63 - SPOILERS SpyCraft 2.0 Trouble in Tokyo - SPOILERS spoiler thread

#1 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:50 PM

Path-Shaper: ninja
H&M:
SH: syndicate
MM: vengeance



Americans 3/3:
William Flange - urban warfare: 3. MTS, ?? ------------> Silanah - secret
Elle Rose - economic analist: 14. Sixty, UK -----------> Gamelon - stealth
Dick Blatski - hacker: 19. Obdigore, US ---------------> Korvalain - operative

Chinese 4/4:
Cao Ne Fan - taoist monk: 6. General King, UK ---------> Meanas - recruit
Ba Leng - triade liasion: 10. D'rek, US ---------------> Shadow - guise AND Emurlahn - undercover
Hong Sifu - party commissar: 7. Bubba, US -------------> Omtose - boss
Gao He Chiang - spokeswoman: 2. Jump Around, EU -------> Galayn Lord - bond

Europeans 4/4:
Catherine Heron - 003: 17. The Dude, ??? --------------> Olar Ethil - package
Georges Mesdèrre - Fashion Model: 4. alt146, SA -------> Tellan - mastermind
Ilse Burshke - Engineer: 12. Bent, US -----------------> Kaschan - silent
Sophie Tresmauré - Cat Burglar: 15. Gavin, NZ ---------> Galain - assassin

Japanese 3/3:
Naota Shigeru - Kensai: 5. Shinrei, Japan -------------> Sheltatha Lore - hidden
Idegawa Hitomi - Kunoichi: 17. dktorode, SA -----------> Eloth - disguise
Onari Toshiro - High tech Scout: 21. Happymad (EU?)----> Spite - agent

Russians 3/3:
Oleg Tushin - Spetznaz: 22. Drinksinbars --------------> D'riss - spy
Nikita Narenko - Bodyguard: 13. HD, US ----------------> Liosan - silencer
Sasha Olievova - Insider: 1. Peanutbutta, US ----------> Mockra - chessmaster

Syndicate 5/5:
Bao Han - Martial Artist: 10. Silencer, NZ ------------> Rashan - spyhunter
James Riche - Journalist: 11. Morgoth, US -------------> Hood's Path - killer
Christine Haines - Diplomatic Consultant: 9. Giles, UK > Serc - shadow
Chuda Ruri - Yakuza Oyabun: 18. Breadmaster ??? ---------> Ruse - deception
Dariusz Vandenko - Operations Leader: 8. Mentalist, US > Fener - bond

Reserve alts:
Barghast - takedown (probably hasn't got a picture), guess we use this one for the alts Ba Leng creates.
Telas - trap


Victory Conditions:

The Americans: eliminate the scum, collect the most points.
15 points: One spy of your team must survive the game.
10 points: Every Operation that is executed (minimum of 1), is executed with a minimum of 3 participants.
7 points: Having completed more Investigations than any other team (EU, Chinese, Syndicate, Japanese, Russians).
5 points: Learning the exact composition of at least 2 spy teams through abilities (CF/reveals do not count).
3 points: Having executed more Operations than any other team (Chinese, EU, Syndicate, Japanese, Russians) at the end of the game.
2 points: 2 points for every spy team (Chinese, EU, Japanese, Russians, Syndicate) of which every member has been targeted by at least 1 Investigation action from an American Spy. Maximum of 10 points.

The Chinese: eliminate the scum, collect the most points.
15 points: One spy of your team must survive the game.
10 points: Having the highest level of all factions (EU, US, Syndicate, Japanese, Russians) at the end of the game, including dead players.
7 points: Having cast the most votes of all teams (EU, US, Syndicate, Japanese, Russians). Votes are counted at the end of the day only.
5 points: All Chinese must have been granted a temporary or permanent ability by another Chinese player.
3 points: All Chinese players must be able to send PMs to at least 1 other Chinese Spy during the day phase at the end of the game.
2 points: Every time a player is lynched who is not Chinese and is of a faction previously not lynched (Americans, EU, Japanese, Russians, Syndicate), you gain 2 points, with a maximum of 10.

The EU: eliminate the scum, collect the most points.
15 points: One spy of your team must survive the game.
10 points: Having used more Investigations than any other spy team (Americans, Chinese, Japanese, Russians).
7 points: Having initiated more lover relationships (between 2 players) than all other spy teams (Americans, Chinese, Japanese, Russians) combined.
5 points: Having been targeted with more kill actions than any of the other spy teams (Americans, Chinese, Japanese, Russians).
3 points: All European spies must be able to talk to all other EU spies at the end of the game.
2 points: Every time a lover relationship is established with a player of a team (Americans, Chinese, Japanese, Russians, Syndicate) which whom no European Spy has previously made contact with, you gain 2 points, with a maximum of 10.

The Japanese: eliminate the scum, collect the most points.
15 points: One spy of your team must survive the game.
10 points: Having killed more players than all other spy teams (Americans, Chinese, EU, Russians).
7 points: All Japanese players must be targeted with a harmful ability during the same phase.
5 points: All Japanese players must be lovers with one another.
3 points: Having killed the most people on an average of kills per player as a team at the end of the game.
2 points: 2 points for every time a Japanese player is targeted with a harmful ability, with a maximum of 10 points.
0 / 5

The Russians: eliminate the scum, collect the most points.
15 points: One spy of your team must survive the game.
10 points: Having used more Harmful abilities than any other team (Americans, Chinese, EU, Japanese, Syndicate) in the game.
7 points: Having targeted more people with night actions on an average per player than any other team (Americans, Chinese, EU, Japanese, Syndicate) in the game.
5 points: Affecting at least 6 players during a single phase with Harmful abilities.
3 points: All Russian spies must be alive at the end of the game.
2 points: 2 points for every time a player is unable to take an action during 2 consecutive phases as a result of the abilities of one or more Russian players, with a maximum of 10 points. No single player can contribute more than 2 points to this victory condition.

The Syndicate (a.k.a. Scum): achieve a majority by any means necessary.
currently: 5/22.

Statistics for victory conditions:
most Investigations:
Americans, 7 points: 1 (day 1), (1, night 1), 3 (day 2)
EU, 10 points: 2 (night 1)
Japanese: 0
Russians: 1 (day 2)
Chinese: 1 (day 2)
Syndicate: 0

Americans having investigated 2 complete spyteams, mark in green when investigated on nationality:
Chinese: Meanas, Shadow, Emurlahn, Omtose, Galayn Lord
Europeans: Olar Ethil, Tellan, Kaschan, Galain
Japanese: Sheltatha Lore, Eloth, Spite
Russians: D'riss, Liosan, Mockra

Americans having investigated each team-member at the least once, mark in green once investigated, 2 points per team:
Chinese: Meanas, Shadow, Emurlahn, Omtose, Galayn Lord
Europeans: Olar Ethil, Tellan, Kaschan, Galain
Japanese: Sheltatha Lore, Eloth, Spite
Russians: D'riss, Liosan, Mockra
Syndicate: Rashan, Hood's Path, Serc, Ruse, Fener

Most operations:
Americans:
Syndicate:

Chinese, highest level:
Americans: 3x 1
Chinese: 4x 1
Europeans: 4x 1
Japanese: 3x 1
Russians: 3x 1
Syndicate: 5x 1

Chinese, most votes:
Americans: 1
Chinese: 2
Europeans: 3
Japanese: 0
Russians: 0
Syndicate: 1

Chinese, all players have gained a temporary or permanent ability, mark in green once received:
Meanas, Shadow, Emurlahn, Omtose, Galayn Lord

Chinese, having lynched a non-chinese player of each faction, mark in green once achieved, 2 pts each:
Americans, Europeans, Japanese, Russians, Syndicate.

Europeans, having initiated most lover relationships:
Americans: 0
Chinese: 0
Europeans: 2
Japanese: 0
Russians: 0
Syndicate: 0

Europeans, number of times targeted by kill-actions:
Americans:
Chinese:
Europeans:
Japanese:
Russians:

Europeans, lover relationship established with a team (2 points per time), mark green once done:
Americans, Chinese, Japanese, Russians, Syndicate

Japanese, most kills of all spy teams:
Americans:
Chinese:
EU:
Japanese:
Russians:

Japanese, most kills made per player:
Americans:
Chinese:
EU:
Japanese:
Russians:
Syndicate:

Japanese, being targeted by a harmful ability, 2 points per time (max 5), mark green when done:
1 - 2 - 3 - 4 - 5

Russians, most Harmful actions:
Americans:
Chinese:
Europeans:
Japanese:
Russians: 1
Syndicate:

Russians, most Night actions:
Americans:
Chinese:
EU:
Japanese:
Russians:
Syndicate:

Russians, having affected 6 people with a Harmful ability in one phase?
No.

Russians, number of times a player has been blocked 2 phases in a row from taking an action as a result of Russian abilities:
1 - 2 - 3 - 4 - 5

This post has been edited by Path-Shaper: 20 May 2010 - 08:37 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#2 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:50 PM

day 1, actions.

MTS/Silanah:

Quote

Tactical Analysis (N, Find): Day only. Investigation. target a player. You may ask the mods three questions about the night ability he used in the previous night, if any. These questions must be answerable with 'yes' or 'no'. The mods will answer you truthfully.

can use it, but will yield 0 results.

Sixty/Gamelon:

Quote

The Treasury Seal (N, Find): day only. limited number of uses (3). Investigation: target a player. Every time he takes an action, you will be informed. If the player targets you, the action is cancelled. This action is maintained until you take another day or night action or change the target of The Treasury Seal.

should use it, but may be fucked by the forum disappearing.

Obdigore/ Korvalain:

Quote

Commodore 64: (N, Find) day only. Limited number of uses (2). Investigation: You learn a target players nationality.

Used it on omtose, who came up Chinese.

alt146/Tellan:

Quote

I Like You So Much Better When You're Naked (B, Talk): Day only. Establish a lover connection with a player of your choice.

should use it.

dibs/ D'riss:

Quote

Intervention (H, Hinder): day only. Limited number of uses (4). Target two players. If, during the next night phase, one or both of these players takes a night action with a limited number of uses, that player loses 1 additional use of the ability. If this would drop the total number of remaining uses below zero, the action is cancelled instead but the single use isn't expended.

Used it, on Ruse and Hood's Path.

That's all, so day 1 is going to be pretty quiet :kallor:

This post has been edited by Path-Shaper: 19 May 2010 - 08:03 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#3 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:51 PM

Night 1, actions.

Quote

Sheltatha Lore, on 19 May 2010 - 07:45 AM, said:

The Ground Book (B, Proof): Day/Night action. Limited Number of Uses (2). Give yourself a BP for the duration of this phase and the next.



So I did fuck up.

My BP is coming in late, because I thought I couldnt submit it until I'd actually leveled.

If I get killed because of this, FUCK FUCK FUCK.

Use of The Ground Book is noted, you will have a BP for the duration of night 1 and day 2. (should we level to level 1, of course, and guards permitting) :kallor:
You will have 1 use of its ability remaining after it resolves.



Eloth, on 19 May 2010 - 11:45 AM, said:

IF we level up ....which looks likely

Quote


Level 1:
Ninjutsu (H, Guard): Night only. target a player. All Beneficial abilities he has or that are targeting him, are cancelled for the duration of this phase, unless they are passive.



Action is...
Guard Galain.


He seems to be online round my time so will be receiving some attention from him i am sure, so would like to know if he is on my side or not with my talk ability


hope this is correct as ai will be using it as a template for future Actions?


yup, it is the correct format :D
the story will appear in night resolution.


Silanah, on 19 May 2010 - 11:46 AM, said:

Quote

Shadow (N, Find): Night only. Limited number of uses (2). 1 Provisional target allowed. Investigation. Twice per game, and no more than once per night, target a player. At the end of the next day, you receive all of the following information:
- The number of players the player interacted with by PM;
- The number of nationalities the player has interacted with by PM;
- Whether or not the player used an action during this time.


Target Tellann

if Tellann is lynched, target Galain.

2 uses remaining.

(I hope I got the layout and provisional thing right?)

yup, perfect. the resolution by story will be during the night scene, of course. You'll receive the results immediately after night.


Path-Shaper, on 19 May 2010 - 01:52 PM, said:

Fener, on 19 May 2010 - 01:37 PM, said:

guard Omtose, if it's not too late, plz



ok, 3 uses of Stalling Tactics remaining after this night.


Kabent:

Hugin & Munin, on 19 May 2010 - 01:51 PM, said:

Kaschan, on 19 May 2010 - 01:36 PM, said:

Ilse Burshke, Technician (EU) - Spy

Use my pen to give me the following ability (my pen says it can be used day or night to give me night abilities

Gadget Pen (B, Aid): Day/night. Limited number of uses (1). give yourself one of the following abilities:


- Camera (N, Find): Limited number of uses (5). Night only. Finds nationality and Syndicate or Spy. Counts as an Investigation.


Heya there, that's a level 1 ability, and you only level up when day ends (thus, no more room for day actions) or when the night ends. From the rules:

Quote

16) Levelling happens only at the start or end of the day and is announced by the mods.



As such, no cookie for you yet, sorry, but you can use it as a Night action.


Gavain:

Path-Shaper, on 19 May 2010 - 02:17 PM, said:

Galain, on 19 May 2010 - 02:13 PM, said:

Break and Enter (N, Find): night only. Investigation. Target a single player of your choice. You learn the titles and description (Beneficial, Neutral, Harmful – Guard, Find, Heal, Recruit, Talk, Kill, Aid, Hinder) of every ability they can currently use, excluding passive abilities

Note: Upgraded to Cats Eye by end of the day...
Cats Eye (*): Upgrade of Break and Enter. Break and Enter will now also reveal the exact wording of any abilities that have been used on you. This is not updated retroactively.

Target: Kaschan

noted. The story will be in night resolution, you get the details at the end of night resolution.


Morghy's Path

Path-Shaper, on 19 May 2010 - 02:21 PM, said:

Hood, on 19 May 2010 - 02:15 PM, said:

Quote

Interview (B, Aid): Night only. Target a player. The player receives the ability Press Coverage.
When you submit this ability to the mods, you can specify whether or not Press Coverage is an Insane find (revealing Spies as Syndicate and vice versa). You may target yourself with Interview.


I wish to target Mockra with this power. I want his Press Coverage to count as an Insane Find.

OK, noted. story resolution will be at night, player will get the ability when night is resolved :D


Path-Shaper, on 19 May 2010 - 04:14 PM, said:

Olar Ethil, on 19 May 2010 - 03:58 PM, said:

Find on Hood's Path

I don't even know if this is the right format right now, but the forums crashed, and I have a meeting in 1 min, not sure If i'll be back before night end. Sorry, I wanted to get thia all done yesterday, but couldn't log on. Hope this gos through... if not, oh well :D thanks guys.



it's oki.
- T.


Vodka Martini (N, Find): Night only. Investigation. Target a player. You learn the players nationality. You may establish a loverlink with the player any time you like by PM-ing the mods. This does not count as your action for the phase.



View PostHugin & Munin, on 19 May 2010 - 04:05 PM, said:

I have another night action this one is from Serc...

Serc, on 19 May 2010 - 03:57 PM, said:

Bargaining Chip (N, Find): night only.Investigation. The mods announce on thread during daybreak which Spy faction would have the most points should the game end now.

If they do manage to somehow get to level 2, then il use this tonight


Ok I'll let tapper know...

Vengeance

unlikely :)

This post has been edited by Path-Shaper: 19 May 2010 - 04:39 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#4 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:51 PM

day 2, actions

Obdi:

Korvalain, on 19 May 2010 - 07:32 PM, said:

Desktop (*): Upgrade of Commodore 64 (3). 2 extra uses of Commodore 64. Each find you do, now also counts as a kill for the purposes of leveling (3 dead people equals 1 level).
Commodore 64: (N, Find) day only. Limited number of uses (2). Investigation: You learn a target players nationality.

Kaschan


2-1=1
1+2 (Upgrade to Desktop) = 3 minus the one I am using now, would leave me with 2.



Kaschan is European.

Baudin:

Serc, on 19 May 2010 - 07:38 PM, said:

Neutral Ground (B, Talk): day only. Activating Neutral Ground does not count towards the maximum number of actions you can use per phase.
While it is active, all Syndicate players can communicate through Hugin & Munin, and all American players can communicate through H&M as well (in separate conversations).
Communication through H&M is bound by the following rules: no reveal of forum or game alts, no hinting towards knowing one another on thread of off-thread, no reveals of abilities or role names, no tempting of other players to reveal.
You cannot activate Neutral Ground two days in a row.

use this now please

it is in use. story coming up.

PBockra:

Mockra, on 19 May 2010 - 07:44 PM, said:

Press Coverage (N, Find): Day only. Limited Number of uses (1) Investigation. 1-time day find, which reveals nationality and alignment.

Target: Tellan



My reasoning is that he was one of the people around when those scenes went up. And then he showed up late in the day today and that was one of the last scenes you posted (I know, sorta metaish, but I think I can guess like that in this back room).

Decent feeling he could be responsible for giving me this ability last night.

I can't use Sabotage but Silence by itself is only useful to accrue a harmful action today and I think I need information more than anything right now.


Tellan = European Syndicate

Gamexty:

Gamelon, on 19 May 2010 - 09:20 PM, said:

I may as well make sure to use my day and night actions at least for my team's victory conditions since I seem to have a LOT of investigations:

Quote

The Treasury Seal (N, Find): day only. limited number of uses (3).Investigation: target a player. Every time he takes an action, you will be informed. If the player targets you, the action is cancelled. This action is maintained until you take another day or night action or change the target of The Treasury Seal.



Target Mockra


He's definitely been out there, and it'd be nice to see what (if anything) comes up.


General Meanas:

Meanas, on 19 May 2010 - 07:32 PM, said:

Sorry about being late, b ut when i tried to get on yesterday the website was down. Then I'm busy until 5 in the afternoon then got to get my dinner, by the time I get the web on it's past 8. And I have even more stuff to do.

Ok first order of business I want to use Feng shui.
Wait are we on level 1 or 0?

We are on level 1

Galayn Lord is the last Chinese player to vote. I will make a thread for you and him to communicate in 2 seconds. Or rather, 2 minutes or so.
story to be written.

GL, good choice:

Galayn Lord, on 19 May 2010 - 10:29 PM, said:

Proclamation of Superiority (N, Find): day only. Investigation. Choose one of the scores for victory conditions (15, 10, 7, 5, 3, 2, points). The mods will say on thread which teams have completed that condition if the game were to be ended at this instant. In case of the 2 point condition, we will also mention how often it has been completed so far per team.

The 2 points one
thank you


Silanah, on 20 May 2010 - 03:32 AM, said:

Ability:

Quote

Tactical Analysis (N, Find): Day only. Investigation. target a player. You may ask the mods three questions about the night ability he used in the previous night, if any. These questions must be answerable with ‘yes’ or ‘no’. The mods will answer you truthfully.


Target Mockra

1) Did he use an ability?

2) Did it impact on a player, either negatively or positively? As in, did the player confer an affect, harmful or otherwise (like, guard, aid, heal or any other possibility), rather than receive information?

3) Did he target a Syndicate player? (Hope this one is allowed, since I figure at least some Syndicate know each other, and if the ability is neutral like a find [or even Beneficial, but I can't think of a way to phrase the question to differentiate all three possibilities], it could PI Mockra, or if not, could point to him knowing Syndicate)

1. no, he did not.
2. thus, no.
3. thus, no.

D, on 20 May 2010 - 02:48 PM, said:

please intervene against

Hoods path

Kaschan

noted :kallor:

Path-Shaper, on 20 May 2010 - 03:44 PM, said:

Olar Ethil, on 20 May 2010 - 03:44 PM, said:

I could have given you the World

Use on Hood's Path


He, is creeping me out. I think he might be syndicate.

wow, you're just in time. Night 2?

This post has been edited by Path-Shaper: 20 May 2010 - 03:58 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#5 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:51 PM

night 2, actions

Sheltatha Lore, on 20 May 2010 - 02:59 AM, said:

The Flowing Water Cut (H, Kill): Day/Night action. Limited Number of Uses (2). If a player performs a kill against you in the phase for which you activated this ability, he is killed instead (unless he is healed or has a bullet proof). If the targets kill had a limited number of uses, no use is consumed.


The Ground Book (B, Proof): Day/Night action. Limited Number of Uses (2). Give yourself a BP for the duration of this phase and the next.



Why the overkill? I don't want to die. And if I keep gaining uses when I level, why not?

Not going to try to kill anyone yet.

noted.

Hood, on 20 May 2010 - 04:50 AM, said:

Interview (B, Aid): Night only. Target a player. The player receives the ability Press Coverage.
When you submit this ability to the mods, you can specify whether or not Press Coverage is an Insane find (revealing Spies as Syndicate and vice versa). You may target yourself with Interview.


I chose to target myself. Regular find.


you've got it, scene will be up at night.

Rashan, on 20 May 2010 - 07:24 AM, said:

Also, for my kill:

Emurlahn, unless he's lynched,

then

Mockra.

Thanks muchly. :D

noted :kallor:

Galain, on 20 May 2010 - 02:06 PM, said:

Break and Enter (N, Find): night only. Investigation. Target a single player of your choice. You learn the titles and description (Beneficial, Neutral, Harmful – Guard, Find, Heal, Recruit, Talk, Kill, Aid, Hinder) of every ability they can currently use, excluding passive abilities.
Level 1:
Cats Eye (*): Upgrade of Break and Enter. Break and Enter will now also reveal the exact wording of any abilities that have been used on you. This is not updated retroactively.

Doing both of these obviously.
Target: Tellan.


Kaschan, on 20 May 2010 - 01:14 PM, said:

Level 1:
Gadget Pen (B, Aid): Day/night. Limited number of uses (1). give yourself one of the following abilities:
- Camera (N, Find): Limited number of uses (5). Night only. Finds nationality and Syndicate or Spy. Counts as an Investigation.


Please do a find on Rashan tonight.




Also (if this is acceptable for when we level up at the end of day)


Level 2:
Practical Design (*): upgrade of Gadget Pen. Passive. Give yourself a second ability listed under Gadget Pen.

I would like to get this ability

- MediGel (B, Heal): Limited number of uses (5). Night only. Instant. Heal a target player.


If this isnt acceptable I can put it in a seperate pm.




Question about my level 3 ability



Multi-Purpose (*): upgrade of Gadget Pen. you can take two actions given to you by Gadget Pen during the same phase.

Is this one night only or continuous?


ok, noted. 4 uses of Gadget Pen's Camera remaining.

Silanah, on 20 May 2010 - 02:25 PM, said:

Ability:

Quote

Shadow (N, Find): Night only. Limited number of uses (2). 1 Provisional target allowed. Investigation. Twice per game, and no more than once per night, target a player. At the end of the next day, you receive all of the following information:
- The number of players the player interacted with by PM;
- The number of nationalities the player has interacted with by PM;
- Whether or not the player used an action during this time.


Target Liosan

If action will fail, target Hood's Path (can I do that?)

1 use remaining. (2 more tomorrow. Yay! :D)


Mockra, on 20 May 2010 - 03:10 PM, said:

Wetworks (B, Aid): passive. You can use any number of harmful abilities you possess (Sabotage Communications, Stranglehold, Strangulation, Traitor Betrayed) as a single action on a player of your choice, as long as the player is either targeted by Thorn in Your Side or guarded by another Russian player.

into

Thorn In Your Side (H, Guard): day/night action. If used at Night, Thorn In Your Side is considered to be Instant. Target a player. Choose Harmful, Neutral or Beneficial. The player is guarded when using any ability of the chosen type for the duration of the next phase (day if used at night, night if Thorn In Your Side is activated by day).

Target: Kaschan, Neutral

and

Subtle Sabotage (H, Hinder): day only. silence a target player. He may not post (or vote/ change his current vote) for the duration of this phase and may not use abilities tagged with (B, Talk).

Target: Kaschan


I can't believe Korv is a fucking Russian. Way to fail the game! Good-bye 3 points.

Letting Tellan go unhindered today because I'd like to see some people get killed off.

OK, so this all goes off during the day, as TIYS targets during the next phase. Bent will be unable to post, vote or use Talk abilities for the entire day. Basically, he is fucked. Quite hard, too.

Eloth, on 20 May 2010 - 03:18 PM, said:

Quote

Ninjutsu (H, Guard): Night only. target a player. All Beneficial abilities he has or that are targeting him, are cancelled for the duration of this phase, unless they are passive.



guard Silanah


okidoki.

Olar Ethil, on 20 May 2010 - 03:44 PM, said:

Vodka Martini

Kaschan

If he is european I need to make contact.

This post has been edited by Path-Shaper: 20 May 2010 - 03:55 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#6 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:51 PM

day 3, actions

Serc:

Quote

Bargaining Chip (N, Find): night only.Investigation. The mods announce on thread during daybreak which Spy faction would have the most points should the game end now.

use this if we reach level 2 by night time


Galain, on 20 May 2010 - 01:25 PM, said:

Sleep by Day (B, Aid): Day only. Limited number of uses (3). If no-one targets you during this day, you can take one extra action during the next night phase. You may use the same ability twice. If you are targeted, Break and Enter is automatically used on any players targeting you during the day, regardless of the amount of actions targeting you. Any such a use of Break and Enter counts as an Investigation. You will learn the results of these uses of Break and Enter at the end of the day phase.

I'd like to use this Day 3 thank you mr Mod.

OK, it is a tad bit early, but I'll be a nice guy, seeing how it doesn't affect others.

Mockra, on 20 May 2010 - 04:42 PM, said:

Dirty Laundry (N, Find): day/night action. Do a find on a target player. If the player is a Russian, you discover whether he is Spy or Syndicate and automatically become a lover with that player, regardless of the result of your find. If the player is not a Russian, you learn his or her nationality and role description. The next time you use Dirty Laundry on that player, you learn whether he is Spy or Syndicate.

Target: Silanah



I REALLY need information right now, but I also need to start getting in some harmful actions. It looks like my action last night may have failed so right now the team has 0 from me.

I have 3 options.

Hit someone with a guard or silence today. (1 H action)
Hit someone with a thorn + guard tonight, since I can't silence at night. (2 H actions)
Get info. (0 H actions)

The third is the worst for VCs, but it may be worth it to try and find SOMETHING out about my team. Silanah's clue was the biggest one I could come up with. I noticed he showed up late at night before those scenes got posted so it's possible he was involved in them.


Olar Ethil, on 20 May 2010 - 04:25 PM, said:

Just Being Disarming, Darling

Hood's Path

Not sure if he has day actions.. but he needs to be guarded.

2 uses remaining.

Shadow, on 20 May 2010 - 04:51 PM, said:

Please use:

Quote

Blue Lantern: Hired Hand (B, Aid): Limited number of uses (2). day only. When using this ability, the mods will create a new alt that you cannot vote from, and that you cannot post from. The alt has the following abilities, and can use any two of them during this phase:

- 1 time day guard
- 1 time day find (nationality)
- 1 time day silence for as long as the Blue Lantern alt lives.
- 1 time day vote block.

The alt is destroyed at the end of the phase, or before if any actions target it.
The created alt CFs as: Triade Hired Hand, Chinese, Syndicate.


Find Mockra
Silence Mockra

There are 2 uses left, there will be 1 left after this.


Hood, on 20 May 2010 - 04:52 PM, said:

Press Coverage (N, Find): Day only. Limited Number of uses (1) Investigation. 1-time day find, which reveals nationality and alignment.


Use find on Rashan. Regular, non insane and all that.



Kaschan, on 20 May 2010 - 04:57 PM, said:

Night 3


Multi-Purpose (*): upgrade of Gadget Pen. you can take two actions given to you by Gadget Pen during the same phase.

I would like to use my pen to

find Sheltatha Lore

and

heal Olar Ethil



and


Day 3


Porsche 911 (B, Aid): day/night. Limited number of uses (1). Give yourself one of the following abilities:

which I choose

- Turbo (B, Aid): day only. Limited number of uses. Gain 1 use of Armored Car and 1 use of Speedster.

Now I am assuming I have to wait to use this on the next Day cycle

got all of that?


Galayn Lord, on 20 May 2010 - 07:10 PM, said:

Proclamation of Superiority (N, Find): day only. Investigation. Choose one of the scores for victory conditions (15, 10, 7, 5, 3, 2, points). The mods will say on thread which teams have completed that condition if the game were to be ended at this instant. In case of the 2 point condition, we will also mention how often it has been completed so far per team.

The 7 point one
~thanks~



upcoming. US, China and EU have this one.

Liosan, on 20 May 2010 - 07:44 PM, said:

I'll be using "Sickle" today. I have 2 uses remaining, 1 after this night.

Use Sickle to stop all Kills on Night 3.

Now two reasons for doing so: (1) I'm hoping level 3 triggers more killing abilities like it did last game. We have at least one killer, perhaps more. This won't score as many points for my team, but; (2) it should help identify me as non-Syndicate. I'm hoping that it gives me a ride into later game, to help achieve the higher point possibilities. Plus, it will still stop at least one, and maybe more abilities which will add some points to the total.


noted.

Gamelon, on 20 May 2010 - 08:41 PM, said:

Target Ruse

He's been fairly quiet, and I think that the people who've been using actions a lot might try lurking a bit.

Also, question (I don't think this was answered when I asked before, but if it has sorry): If I case my night action find on person B, but Ruse uses a night action as well that's submitted before this one, do I get the info from this day action find still?

The Treasury Seal (N, Find): day only. limited number of uses (2).Investigation: target a player. Every time he takes an action, you will be informed. If the player targets you, the action is cancelled. This action is maintained until you take another day or night action or change the target of The Treasury Seal.

but use of the ability on Ruse is noted :kallor:

Quote

also, need a scene for Meanas' + Shadow



Spite, on 21 May 2010 - 07:16 PM, said:

Texting in Kanji (B, Talk): day only. Send a message no longer than 146 signs to Hugin & Munin. This message will be transferred anonymously to an alt of your choice (include it in the message topic). If the player is Japanese, you establish a permanent lover connection with the player instead.

Rashan

"Hey you should probably reveal all you know on thread."


Ok, done.
Doesn't arrive, and Rashan loses another use of Zen.

This post has been edited by Path-Shaper: 24 May 2010 - 03:13 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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Posted 11 May 2010 - 07:51 PM

night 3, actions

Omtose-ba

Quote

The Peoples March (B, Heal): night only. Limited number of uses (2). Instant. Target two Chinese players. They are both Healed against the first kill thrown their way this night.

Galayn Lord and Meanas

Hood, on 20 May 2010 - 09:54 PM, said:

Quote

Interview (B, Aid): Night only. Target a player. The player receives the ability Press Coverage.
When you submit this ability to the mods, you can specify whether or not Press Coverage is an Insane find (revealing Spies as Syndicate and vice versa). You may target yourself with Interview.


I chose to target myself. Regular find.



noted

Path-Shaper, on 20 May 2010 - 07:41 PM, said:

Olar Ethil, on 20 May 2010 - 07:27 PM, said:

Vodka Martini

Liosan

He's too slick, also, when will I get his PM's? Night 4? PM's from day 4?



end of night 4, because it is going to be one of those abilities that involve a shitload of work.


Gamelon with a good pick

Gamelon, on 21 May 2010 - 12:31 AM, said:

I should've realized that I wouldn't be around for the end of day and put in a night action before bed last night. =/

Target Fener

That fucking alt is always scum.

Quote

The Eye of Providence (N, Find): night only. Limited number of uses (3) .Investigation. Target a player. Every time he takes an action, you will be informed at the end of the phase who he targeted, and what nationality the target has. This action is maintained until you take a different day or night action or change the target of The Eye of Providence.


Galayn Lord, on 21 May 2010 - 06:35 PM, said:

Oh damn forgot

Declaration of Mutual Interest (H, Hinder): night only. Limited Number of Uses (3), specify the following to the mods: Voter: ‘player name’. Voted: ‘player name’.
The player designated as voter must vote for the player designated as voted. If he fails to have his vote on that player during the lynch scene, he cannot take night actions. If he does have his vote on that player, he gains a bullet proof for the duration of the following night.
Voter: Galayn Lord. Voted: Meanas
After this use I have 2 left

thanks


thanks, and noted :D

Shin is being boring again:

Path-Shaper, on 22 May 2010 - 11:36 PM, said:

Sheltatha Lore, on 21 May 2010 - 09:29 AM, said:

The Ground Book (B, Proof): Day/Night action. Limited Number of Uses (2). Give yourself a BP for the duration of this phase and the next.
Timing in Strategy (B, Aid): Night Only. Limited Number of Uses (1). You can only use this ability on another ability you have activated for this phase. That ability becomes Instant and is resolved before guards.



I want my bp instant oatmeal plz.


noted. This is your third submission of The Ground Book (lvl 1), by my count you have gained 2, so that makes 1 left. 2 uses of Timing in Strategy left.


Serc, on 21 May 2010 - 09:27 AM, said:

Diplomatic Circles (B, Talk): night only. Extends the lover relationship you gained through Diplomatic Channels by another day.

Use this on Silanah please


Spite, on 21 May 2010 - 07:29 PM, said:

Surveillance Unit (B, Aid): Day/night action. Investigation. Limited number of uses (3). target a player. At the end of the phase, you learn with how many actions he has been targeted and what the types of actions were.

Kaschan


noted :kallor: 2 uses remaining.

Eloth, on 24 May 2010 - 02:47 PM, said:

Quote

Shuriken (H, Hinder): day/night action. Limited number of uses (10). Once per phase, target a player and expend any number of uses of Shuriken, with a minimum of one. If you spend more uses of Shuriken than the player has BPs, he is guarded for this phase. This ability is instant if used at night.
Shuriken does not count towards your maximum number of actions per phase.


Hinder Mockra (use 2 shuriken i will have 8 left after this)

AND...since shuriken does not count towards maximum number of actions (what is the maximum anyway?)

Quote

Ninjutsu (H, Guard): Night only. target a player. All Beneficial abilities he has or that are targeting him, are cancelled for the duration of this phase, unless they are passive.
Level 2:


Guard Rashan


Rashan loses another Zen... unless he no longer has any, of course.

Galain, on 24 May 2010 - 03:55 PM, said:

Break and Enter (N, Find): night only. Investigation. Target a single player of your choice. You learn the titles and description (Beneficial, Neutral, Harmful – Guard, Find, Heal, Recruit, Talk, Kill, Aid, Hinder) of every ability they can currently use, excluding passive abilities.
Level 1:
Cats Eye (*): Upgrade of Break and Enter. Break and Enter will now also reveal the exact wording of any abilities that have been used on you. This is not updated retroactively.
Send Me For A Message (*): Upgrade of Nine Lives. While you live and Nine Lives is active, all European players can communicate as lovers with one another, and learn each other’s identity.

Doing all of these.
Targets due to Sleeping through the day that has 2 actions left: D'riss and Fener


Mockra, on 24 May 2010 - 04:21 PM, said:

Wetworks (B, Aid): passive. You can use any number of harmful abilities you possess (Sabotage Communications, Stranglehold, Strangulation, Traitor Betrayed) as a single action on a player of your choice, as long as the player is either targeted by Thorn in Your Side or guarded by another Russian player.

into

Thorn In Your Side (H, Guard): day/night action. If used at Night, Thorn In Your Side is considered to be Instant. Target a player. Choose Harmful, Neutral or Beneficial. The player is guarded when using any ability of the chosen type for the duration of the next phase (day if used at night, night if Thorn In Your Side is activated by day).

Target: Tellan, Neutral

and

Subtle Sabotage (H, Hinder): day only. silence a target player. He may not post (or vote/ change his current vote) for the duration of this phase and may not use abilities tagged with (B, Talk).

Target: Tellan


and


Stranglehold (H, Hinder): Day/night action. target a player. The first time you target him, you learn all his non-passive level 0 and 1 ability names (but not types). Choose one of these, which cannot be used for the next 2 phases. The player will be informed that he cannot use this ability.The second time you target him with this action, you learn all his non-passive level 2, 3 and 4 ability names (but not types). Choose up to two of his abilities, which cannot be used for the next 2 phases. The player will be informed that he cannot use this ability.
On the third and any subsequent times you target that player, you remove one of his lowest level active abilities, permanently. The mods will select the ability based on the player’s role PM and go from top to bottom.


Target: Tellan


Silanah, on 24 May 2010 - 06:39 PM, said:

Quote

Shadow (N, Find): Night only. Limited number of uses (2). 1 Provisional target allowed. Investigation. Twice per game, and no more than once per night, target a player. At the end of the next day, you receive all of the following information:
- The number of players the player interacted with by PM;
- The number of nationalities the player has interacted with by PM;
- Whether or not the player used an action during this time.

...
Stakeout (*): upgrade of Shadow (2). You can use Shadow twice more.
...
Recon (*): upgrade of Shadow (2). You can use Shadow twice more. You also learn the number of BPs and LPs the targeted player has. This is retroactively updated for all uses of Shadow

Target Eloth
If Eloth gets lynched, target D'riss
Number of uses remaining: 4


noted.

Ok will do

Vengeance

This post has been edited by Hugin & Munin: 24 May 2010 - 07:48 PM

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Posted 11 May 2010 - 07:51 PM

day 4, actions

Mockra, on 24 May 2010 - 09:44 PM, said:


Dirty Laundry (N, Find): day/night action. Do a find on a target player. If the player is a Russian, you discover whether he is Spy or Syndicate and automatically become a lover with that player, regardless of the result of your find. If the player is not a Russian, you learn his or her nationality and role description. The next time you use Dirty Laundry on that player, you learn whether he is Spy or Syndicate.

Target: Spite





It's someone in this list...

Omtose, D'riss (highly unlikely, they were around before the board broke,so even though you had a scene posted after they had posted, I think they would have had that action in within the few hours of downtime that day before the board broke).

Hood's Path (first to post after getting back)
Silanah (American, most likely spy)
Tellan (Euro syndicate, has a sledgehammer but some kind of cutsey abilities?)
Galain (only had THREE early game posts, then disappeared until the forum was back up, no content in early posts)
Sheltatha Lore (same as Galain, only 3 early posts, but did mention American/Japanese... signal that he is or isn't on those teams?)
Spite (1 early post, then the forum crash, mentioned me by name in agreement about an extension right when he got back).

Ugh ugh ugh.. So it's very likely one of the latter 3. D'riss shows up again late, so it could be him but... I feel like it's not.

Spite is the obvious signal. Galain is my gut. SL is the middle road. I may regret it, but Spite is the choice.

The 'bouncer' thing earlier made me think it wasn't Spite b/c it showed up out of nowhere when he showed up but several things make me doubt that now. Liosan and Ruse also "showed up" at that time, so it could be them. Plus, the clock was so low on the day, it seems likely someone was holding an action until the end of day, so it could be anybody else.

Sorry about formatting, btw, the board isn't handling copy/paste very well today =/ Maybe it's Chrome, maybe not.

learns nothing, disables a robot, Spite learns he was targeted by Mockra.

Spite responds:

Quote

Fix It (B, Aid): day only. Reactivate one of Multi Functional Cell Phone, Surveillance Unit, or Fighter Drone. If you reactivate an ability of which all uses were expended, the ability gains 1 use instead. You can only reactivate one of the three per phase.

on

Surveillance Unit (B, Aid): Day/night action. Investigation. Limited number of uses (3). target a player. At the end of the phase, you learn with how many actions he has been targeted and what the types of actions were. (2 uses left) (disabled)


Serc, on 25 May 2010 - 08:44 AM, said:

Neutral Ground (B, Talk): day only. Activating Neutral Ground does not count towards the maximum number of actions you can use per phase.
While it is active, all Syndicate players can communicate through Hugin & Munin, and all American players can communicate through H&M as well (in separate conversations).
Communication through H&M is bound by the following rules: no reveal of forum or game alts, no hinting towards knowing one another on thread of off-thread, no reveals of abilities or role names, no tempting of other players to reveal.
You cannot activate Neutral Ground two days in a row.

activating this

Oh and in future do i need to make another thread if i want to do another action at the same time?


Serc, on 25 May 2010 - 08:45 AM, said:

Diplomatic Channels (N, Find): day only. Investigation. Do a find on a target player. You learn his nationality and alignment, and for the duration of this phase, you become lovers.

Target Fener


Eloth, on 25 May 2010 - 10:45 AM, said:

Quote

Shuriken (H, Hinder): day/night action. Limited number of uses (10). Once per phase, target a player and expend any number of uses of Shuriken, with a minimum of one. If you spend more uses of Shuriken than the player has BPs, he is guarded for this phase. This ability is instant if used at night.
Shuriken does not count towards your maximum number of actions per phase.



use one shuriken on Rashan
Will have 7 after this.


noted.

Fener is Russian Syndicate. You are now lovers.

Olar Ethil, on 25 May 2010 - 04:03 PM, said:

I Could have Given you the World

Kaschan

Just making sure, in case he is scum.


Hood, on 25 May 2010 - 05:30 PM, said:

Press Coverage (N, Find): Day only. Limited Number of uses (1) Investigation. 1-time day find, which reveals nationality and alignment.


Use find on Rashan. Regular, non insane and all that.


Is it day 4 now? I'm somewhat jet-lagged (the room is a little fuzzy around the edges) .. Reading the thread in any meaningful way is out of the question, but I definitely want to bond with Rashan.. I think. Probably. I'm so fucking tired.

hehe, go get some sleep, if you need an extension, you have it. Action is noted. Result incoming in a second or two.

Path-Shaper, on 25 May 2010 - 06:08 PM, said:

Silanah, on 25 May 2010 - 05:57 PM, said:

Quote

Tactical Analysis (N, Find): Day only. Investigation. target a player. You may ask the mods three questions about the night ability he used in the previous night, if any. These questions must be answerable with ‘yes’ or ‘no’. The mods will answer you truthfully.
...
Personal Analysis (*): upgrade of Tactical Analysis. You can ask the mods a fourth question, and you may ask the mods what type of ability was used (see rule 6).


Target Hood's Path

1) What type of ability was used?

2) Does it have a limited number of uses?

3) Did it fail?

4) Did this action contribute to his faction's victory conditions (or was able to if said action failed? not sure if that qualifier is allowed)?

Hopefully I can glean a fair bit with that...


1) B, Aid
2) no
3) no
4) no



I fucked up - allowed Morgy's find to go through where he was guarded by alTellan.
Sorry team Euro... but he will die soon, anyway.

This post has been edited by Path-Shaper: 25 May 2010 - 06:10 PM

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Posted 11 May 2010 - 07:51 PM

night 4, actions


Omtose

Omtose, on 24 May 2010 - 07:44 PM, said:

Deng’s Search for Stability (B, Aid): night only. Limited number of uses (2). Instant. Replaces Father Mao’s Guidance. Target a Chinese player. He or she gains a BP for the duration of the night. If the BP is not used, you regain a use of Deng's Search for Stability. The target is not informed of gaining or losing the BP. If the player already had a BP, he loses his own first.

Target Meanas


Sheltatjha Shin:

Sheltatha Lore, on 25 May 2010 - 05:05 AM, said:

The Flowing Water Cut (H, Kill): Day/Night action. Limited Number of Uses (2). If a player performs a kill against you in the phase for which you activated this ability, he is killed instead (unless he is healed or has a bullet proof). If the targets kill had a limited number of uses, no use is consumed.


I think I will be submitting a kill tonight. Gotta start going in on'em. mua ha ha ha ha.

And I will probably try to kill someone tomorrow too, after the level up.


D, on 25 May 2010 - 08:46 AM, said:

if intervene is blocked -

guard mockra

guard galain


noted.

Eloth, on 25 May 2010 - 02:42 PM, said:

Quote

Shuriken (H, Hinder): day/night action. Limited number of uses (10). Once per phase, target a player and expend any number of uses of Shuriken, with a minimum of one. If you spend more uses of Shuriken than the player has BPs, he is guarded for this phase. This ability is instant if used at night.
Shuriken does not count towards your maximum number of actions per phase.



Use 1 Shuriken on Seltetha Lore
(will have 6 left after)




Quote

Cover Retreat (*) Upgrade of Shuriken. You can now use Shuriken on a player you target in the same phase with one of the following abilities: Ninjutsu, Badly Prepared Pufferfish, Ninja-To, Banzai, or Opportunistic Strike in addition to your regular use of Shuriken.


Ninjutsu (H, Guard): Night only. target a player. All Beneficial abilities he has or that are targeting him, are cancelled for the duration of this phase, unless they are passive.



Use 1 Shuriken with Ninjutsu on Fener
(5 shuriken left after this)


Sheltatha Lore, on 25 May 2010 - 03:29 PM, said:

The Water Book (H, Kill): Night Only. Limited Number of Uses (1). Kill a target player.


Kill Hood's Path.

If he's Syndicate = Best.
If he's a non-Japanese Spy = I'll take it. We need kills for our VCs.
If he's Japanese = I'll hope he has a BP so that it counts as being targeted but he doesn't die...

And I want to do something. I hope it doesn't screw my team, but I..well...feel like killing someone. I don't think HP is Japanese at least.

I wonder if I should be saving actions. I wonder if I should have saved some of my previous BPs... I guess I thought this game would be a bigger bloodbath than it has been. I feel a little blind, I think, because I didn't play in the first one so I have no frame of reference.

I have 2 NK's now, and stand to gain 2 more at least. There could possibly be only 4 nights left in the game and I always play this game too conservatively anyways. :D That's enough kills to go through night EIGHT, not to mention my day kills. THe last game didn't last that long. And you gave me kills for a reason, right? :kallor: :D :D


noted. and finally......

Serc, on 25 May 2010 - 03:19 PM, said:

The Incrowd (*): upgrade of Diplomatic Circles. You can specify two targets per night for Diplomatic Channels.

think weve reached level 4 so this on Fener and Silannah


Silanah, on 25 May 2010 - 06:09 PM, said:

Quote

Shadow (N, Find): Night only. Limited number of uses (2). 1 Provisional target allowed. Investigation. Twice per game, and no more than once per night, target a player. At the end of the next day, you receive all of the following information:
- The number of players the player interacted with by PM;
- The number of nationalities the player has interacted with by PM;
- Whether or not the player used an action during this time.
....
Stakeout (*): upgrade of Shadow (2). You can use Shadow twice more.
...
Recon (*): upgrade of Shadow (2). You can use Shadow twice more. You also learn the number of BPs and LPs the targeted player has. This is retroactively updated for all uses of Shadow.


Target Omtose

If lynched or dies today, target Liosan (fishy bastard...).

3 uses remaining.

noted.

Olar Ethil, on 25 May 2010 - 06:54 PM, said:

Vodka Martini

Eloth

Hopefully he is JP, and I can start to use my Silencing guards :D



Noted :D

Rashan, on 25 May 2010 - 06:49 AM, said:

OK, I want a kill on Mockra unless he's dead in which case Silanah.

Oh, and what's up with whoever sent me that PM? He's on China team, but the Chinese don't need everyone alive on the team...all scum have to be killed. :S Must mean they haven't completed one of the VC's that needs every member or something. XD


Mockra, on 25 May 2010 - 07:26 PM, said:

Wetworks (B, Aid): passive. You can use any number of harmful abilities you possess (Sabotage Communications, Stranglehold, Strangulation, Traitor Betrayed) as a single action on a player of your choice, as long as the player is either targeted by Thorn in Your Side or guarded by another Russian player.

combined with

Thorn In Your Side (H, Guard): day/night action. If used at Night, Thorn In Your Side is considered to be Instant. Target a player. Choose Harmful, Neutral or Beneficial. The player is guarded when using any ability of the chosen type for the duration of the next phase (day if used at night, night if Thorn In Your Side is activated by day).

and

Subtle Sabotage (H, Hinder): day only. silence a target player. He may not post (or vote/ change his current vote) for the duration of this phase and may not use abilities tagged with (B, Talk).

and

Stranglehold (H, Hinder): Day/night action. target a player. The first time you target him, you learn all his non-passive level 0 and 1 ability names (but not types). Choose one of these, which cannot be used for the next 2 phases. The player will be informed that he cannot use this ability.
The second time you target him with this action, you learn all his non-passive level 2, 3 and 4 ability names (but not types). Choose up to two of his abilities, which cannot be used for the next 2 phases. The player will be informed that he cannot use this ability.
On the third and any subsequent times you target that player, you remove one of his lowest level active abilities, permanently. The mods will select the ability based on the player’s role PM and go from top to bottom.

Target: Tellan (Thorn-Beneficial, Stranglehold-House of Jealous Lovers)


I think the best 'legal' thing to do is hit Tellan... if being guarded before stopped me from knowing the info I now know, I probably would just do it again the next day. There's some indication that he may have protective powers... maybe he's even got some self-defense that may be an issue. Let's hope not.

In this case, I can be absolutely certain Traitor Betrayed will work later, rather than just hope it works. This also enables maximum actions.


noted. Note how he is guarded by D'riss, but is immune to actions by other russians, so action goes through.

Hood, on 25 May 2010 - 07:51 PM, said:

Quote

Interview (B, Aid): Night only. Target a player. The player receives the ability Press Coverage.
When you submit this ability to the mods, you can specify whether or not Press Coverage is an Insane find (revealing Spies as Syndicate and vice versa). You may target yourself with Interview.


I chose to target myself. Regular find.

noted.

Kaschan, on 25 May 2010 - 08:07 PM, said:

To clarify, I still have a NA I can take correct?

If so - heal Tellan

If not, fuck you!!!!!!! Cough, sorry, a little jumpy right now.


noted.

Surveillance Unit (B, Aid): Day/night action. Investigation. Limited number of uses (3). target a player. At the end of the phase, you learn with how many actions he has been targeted and what the types of actions were. (2 left)

meanas

Path-Shaper, on 25 May 2010 - 02:02 PM, said:

Fener, on 25 May 2010 - 01:40 PM, said:

excellent

give me a guard bypass via meticulous planning

and I want to kill Omtose Night 4



I assume you use your level 4 Sniper ability?
I'll take that as a yes :)

Noted.

This post has been edited by Path-Shaper: 25 May 2010 - 09:19 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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Posted 11 May 2010 - 07:52 PM

day 5, actions

Olar Ethil, on 25 May 2010 - 10:06 PM, said:

I could have Given you the world

Eloth


JP can kill... I dont want to die :kallor:


noted.

Mockra, on 25 May 2010 - 10:24 PM, said:

Dirty Laundry (N, Find): day/night action. Do a find on a target player. If the player is a Russian, you discover whether he is Spy or Syndicate and automatically become a lover with that player, regardless of the result of your find. If the player is not a Russian, you learn his or her nationality and role description. The next time you use Dirty Laundry on that player, you learn whether he is Spy or Syndicate.

Target: Sheltatha Lore


It's gotta be him, right?! Right?!

Omtose (probable Chinese)
D'riss (???, was around earlier in the day).

Hood's Path (Euro spy)
Silanah (American, most likely spy)
Tellan (Euro syndicate, has a sledgehammer but some kind of cutsey abilities?)
Galain (Euro, most likely spy)
Sheltatha Lore (only 3 early posts, but did mention American/Japanese... signal that he is or isn't on those teams?)
Spite (probable Japanese).

Naota Shigeru, Kensai - Japanese

noted.

D, on 26 May 2010 - 07:27 AM, said:

eliminate ruse



noted. Georgian War Experience, 0 uses remaining.

Eloth, on 26 May 2010 - 08:27 AM, said:

Quote

Opportunistic Strike (H, Hinder). Day only. Limited number of uses (3). When another player reveals information about another on thread (alignment, nationality, abilities, PMs only), you may activate this ability. 3 less votes are required to lynch the player revealing the information, and 3 less votes are required to lynch the player the information was about.
If there's 5 or less votes required for a lynch, the reduction is 1 instead of 3.
If one of the players is lynched, it counts as a kill for the Japanese victory conditions. It will be made clear in the lynch scene that the Japanese claim the lynch.



Op strike on Rashan
He revealed info on a few players so do i just pick one?
If so then i pick Galain as the target

noted.
Rashan and Galain will take 3 less uses to lynch, and it will be claimed as a Japanese kill for VC.

Silanah, on 26 May 2010 - 05:12 AM, said:

Quote

Tactical Analysis (N, Find): Day only. Investigation. target a player. You may ask the mods three questions about the night ability he used in the previous night, if any. These questions must be answerable with ‘yes’ or ‘no’. The mods will answer you truthfully.
...
Personal Analysis (*): upgrade of Tactical Analysis. You can ask the mods a fourth question, and you may ask the mods what type of ability was used (see rule 6)


Argh, I don't know who to target...I'll go with Galayn Lord

1) Did he use an ability?

2) Was it used on a player in his own faction (Syndicate, American, Russian, Euro etc.)?

3) Has he used this action before?

4) Is it upgradable?

By the way, what level are we on? Four or five?


1) yes
2) yes
3) yes
4) no

level 4.

Galain, on 26 May 2010 - 02:00 PM, said:

Sleep by Day (B, Aid): Day only. Limited number of uses (3). If no-one targets you during this day, you can take one extra action during the next night phase. You may use the same ability twice. If you are targeted, Break and Enter is automatically used on any players targeting you during the day, regardless of the amount of actions targeting you. Any such a use of Break and Enter counts as an Investigation. You will learn the results of these uses of Break and Enter at the end of the day phase.

I'd like to sleep at this day so I can do two actins tonight please.
Uses left 1.


just in time.

This post has been edited by Path-Shaper: 26 May 2010 - 02:22 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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Posted 11 May 2010 - 07:52 PM

night 5, actions

Silanah, on 26 May 2010 - 11:29 AM, said:

Quote

Shadow (N, Find): Night only. Limited number of uses (2). 1 Provisional target allowed. Investigation. Twice per game, and no more than once per night, target a player. At the end of the next day, you receive all of the following information:
- The number of players the player interacted with by PM;
- The number of nationalities the player has interacted with by PM;
- Whether or not the player used an action during this time.
...
Stakeout (*): upgrade of Shadow (2). You can use Shadow twice more.
...
Recon (*): upgrade of Shadow (2). You can use Shadow twice more. You also learn the number of BPs and LPs the targeted player has. This is retroactively updated for all uses of Shadow.


Target Sheltatha Lore

If she dies or is killed today, target Spite

3 uses remaining.

noted.

Mockra, on 26 May 2010 - 12:21 PM, said:

Wetworks (B, Aid): passive. You can use any number of harmful abilities you possess (Sabotage Communications, Stranglehold, Strangulation, Traitor Betrayed) as a single action on a player of your choice, as long as the player is either targeted by Thorn in Your Side or guarded by another Russian player.

combined with

Thorn In Your Side (H, Guard): day/night action. If used at Night, Thorn In Your Side is considered to be Instant. Target a player. Choose Harmful, Neutral or Beneficial. The player is guarded when using any ability of the chosen type for the duration of the next phase (day if used at night, night if Thorn In Your Side is activated by day).

and

Subtle Sabotage (H, Hinder): day only. silence a target player. He may not post (or vote/ change his current vote) for the duration of this phase and may not use abilities tagged with (B, Talk).

and

Stranglehold (H, Hinder): Day/night action. target a player. The first time you target him, you learn all his non-passive level 0 and 1 ability names (but not types). Choose one of these, which cannot be used for the next 2 phases. The player will be informed that he cannot use this ability.
The second time you target him with this action, you learn all his non-passive level 2, 3 and 4 ability names (but not types). Choose up to two of his abilities, which cannot be used for the next 2 phases. The player will be informed that he cannot use this ability.
On the third and any subsequent times you target that player, you remove one of his lowest level active abilities, permanently. The mods will select the ability based on the player’s role PM and go from top to bottom.
[/color]


Target: Galayn Lord (Thorn-Harmful)
[/color]
[/color]

[/color]
[/color]
Here is a legitimate action. Just removed the Traitor Betrayed from GL.

[/color]
[/color]
Should I do it on Tellan isntead as planned? If I'm wrong, I will be sad, but there's evidence Tellan isn't really a killer and Kaschan is his partner for sure.[/color][/color]

[/color]
[/color]
This sets up GL for a later TB... and he's surely to be scum, right? I really envy the factions that have information right now.[/color][/color]


noted.

D, on 26 May 2010 - 12:46 PM, said:

kill ruse and galain tonight


noted.

Fener, on 26 May 2010 - 01:04 PM, said:

I'm gonna go with my guard again

use another meticulous planning guard bypass

and my target.... i'm thinking either Ruse or Sheltatha--both are question marks in my head, and I want to try to find the ninja girl.

let's go with Sheltatha fo this night.


noted.

Galain, on 26 May 2010 - 01:59 PM, said:

Break and Enter (N, Find): night only. Investigation. Target a single player of your choice. You learn the titles and description (Beneficial, Neutral, Harmful – Guard, Find, Heal, Recruit, Talk, Kill, Aid, Hinder) of every ability they can currently use, excluding passive abilities.
Level 1:
Cats Eye (*): Upgrade of Break and Enter. Break and Enter will now also reveal the exact wording of any abilities that have been used on you. This is not updated retroactively

Cats, Rats and Mice (*): Upgrade of Break and Enter. Break and Enter now also reveals alignment and nationality, and the find ignores any ability the target or others have that changes their alignment for the purposes of finds/ CF


Target: Gamelon and Mockra.



noted.

This post has been edited by Path-Shaper: 26 May 2010 - 06:39 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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Posted 11 May 2010 - 07:52 PM

day 6, actions:

[quote name='Sheltatha Lore' timestamp='1274884091' date='26 May 2010 - 10:28 AM']
The Ground Book (B, Proof): [u]Day/Night action. Limited Number of Uses (2)[/u]. Give yourself a BP for the duration of this phase and the next.


Attitude – No Attitude (H, Kill): [u]day only. Limited number of uses (1).[/u] Perform a kill against a player of your choice. If the kill was successful, you may not use this ability again during the next day phase.


Kill Galayn Lord.

Getting a kill, especially after missing Night 5 is important (actually, I was planning on submitting a day kill for day 5 as well, oh well), and his no-vote on Rashan is pretty good evidence he could be scum.

Thank you for your kind message. :D My wife's uncle was a really nice man. He's going to be sorely missed by everyone.[/quote]

noted, and take care :kallor:
-
GL voted Rashan, so has a BP.

[quote name='D'riss' timestamp='1274886581' date='26 May 2010 - 11:09 AM']
intervene on eloth

intervene on tellan[/quote]
noted.

[quote name='Ruse' timestamp='1274889195' date='26 May 2010 - 11:53 AM']
Err, whoops, sent this to the wrong mod with the wrong subject. Sorry.
So as far as I know, I'm not guarded for the day, right? Time to take a risk.
[quote name='Hugin & Munin' timestamp='1273605629' date='11 May 2010 - 08:20 PM']
Hatamoto: (H, Recruit): [u]limited number of uses (1). Day/night action.[/u] Once per game, target a player of your choice. The players alignment is changed to Syndicate, he learns your identity and establishes a lover connection with you. He also dies after the next three phases (day, night, day if activated at night, night, day, night if activated during the day). If the player is immune to recruitment, you die immediately.[/quote]
1 charge left.
Target Omtose.[/quote]

noted.

[quote name='Tellan' timestamp='1274898553' date='26 May 2010 - 02:29 PM']
[quote]Level 0:
I Like You So Much Better When You’re Naked (B, Talk): Day only. Establish a lover connection with a player of your choice.
Level 2:
Jager Yoga (*): passive. Upgrade of I Like You So Much Better When You’re Naked. You learn the nationality of all players you have a lover connection with, and of all players you establish a lover connection with.
Level 3:
I Know Your Girlfriend Hates Me (*): passive. Upgrade of I Like You So Much Better When You’re Naked. You learn which of your lovers can do finds, at what level they gain the ability, and if the ability counts as an Investigation. Using I Like You So Much Better When You’re Naked now counts as an Investigation. I Know Your Girlfriend Hates Me is used every time you make a lover connection, but is not used whenever another player establishes a lover connection with you.
Level 4:
You’re So Pretty We’re So Pretty (*): passive. Upgrade of I Like You So Much Better When You’re Naked. You learn which of your lovers can guard, and at what level they gained the ability. You’re So Pretty We’re So Pretty is used any time you make a lover connection, but is not used whenever another player establishes a lover connection with you. You’re So Pretty We’re So Pretty counts as an additional Investigation anytime you gain a lover connection through I Like You So Much Better When You’re Naked.
Level 5:
L’Amour et La Violence (*): passive. Upgrade of I Like You So Much Better When You’re Naked . You learn which of your lovers can kill, and at what level they gained the ability. L’Amour et La Violence is used any time you make a lover connection, but is not used whenever another player establishes a lover connection with you.
L’Amour et La Violence counts as an additional Investigation anytime you gain a lover connection through I Like You So Much Better When You’re Naked.[/quote]

Omtose

[quote name='Spite' timestamp='1274897909' date='26 May 2010 - 02:18 PM']
Fighter Drone (H, Guard): Limited Number of Uses (5). Night/day action. Guard a target player for the duration of this phase. If submitted as a night action, this ability is Instant.(5 left)

Meanas[/quote]


noted.

[quote name='Liosan' timestamp='1274895463' date='26 May 2010 - 01:37 PM']
I would like to use Sickle, I'll have one remaining as we are at level 5.

Use Sickle to stop all Recruitment.

(Hoping 5th level gives recruiter powers, and I don't feel like the WIFOM of guessing who has been recruited.)[/quote]

noted. He's too late, though.

[quote name='Mockra' timestamp='1274888484' date='26 May 2010 - 11:41 AM']
Dirty Laundry (N, Find): day/night action. Do a find on a target player. If the player is a Russian, you discover whether he is Spy or Syndicate and automatically become a lover with that player, regardless of the result of your find. If the player is not a Russian, you learn his or her nationality and role description. The next time you use Dirty Laundry on that player, you learn whether he is Spy or Syndicate.

Target: D'riss




Just picking from my list of people that I haven't placed in a team yet. D'riss mentions hinder actions a lot, could be a big clue. Also the only person from my original listing that could have been around when that scene was written back on Day 1 (that I haven't already placed in a team).[/quote]

He's a Russian spy. Finally :D


[quote name='Kaschan' timestamp='1274898994' date='26 May 2010 - 02:36 PM']
Tonight I want to use one of my armored cars - I currently have 2 remaining

- Armored Car (H, Hinder). Day only. Limited number of uses (2). For this phase and the next, you cannot take actions and cannot be targeted by any actions.

Could you confirm before I make it official, that it is day 6 and night 6? If this is correct, confirm, however if it works for day 6 and day 7, I do not want to use it, ok?[/quote]
it works for day 6 and night 6.

[quote name='Serc' timestamp='1274888703' date='26 May 2010 - 11:45 AM']
Neutral Ground (B, Talk): day only. Activating Neutral Ground does not count towards the maximum number of actions you can use per phase.
While it is active, all Syndicate players can communicate through Hugin & Munin, and all American players can communicate through H&M as well (in separate conversations).
Communication through H&M is bound by the following rules: no reveal of forum or game alts, no hinting towards knowing one another on thread of off-thread, no reveals of abilities or role names, no tempting of other players to reveal.
You cannot activate Neutral Ground two days in a row.


activate neutral ground please

Diplomatic Channels (N, Find): day only. Investigation. Do a find on a target player. You learn his nationality and alignment, and for the duration of this phase, you become lovers.

Find on Spite[/quote]
Spite is a Japanese Spy.

[quote name='Olar Ethil' timestamp='1274903940' date='26 May 2010 - 03:59 PM']
IICGYTW

Liosan

I want to protect myself, not sure how many days this game has, but I think he's gonna be hard to kill, and I don't want him doing an action on me.[/quote]
how many uses remaining?

[quote name='Silanah' timestamp='1274932134' date='26 May 2010 - 11:48 PM']
[quote]Tactical Analysis (N, Find): Day only. Investigation. target a player. You may ask the mods three questions about the night ability he used in the previous night, if any. These questions must be answerable with 'yes' or 'no'. The mods will answer you truthfully.
...
Level 2:
Personal Analysis (*): upgrade of Tactical Analysis. You can ask the mods a fourth question, and you may ask the mods what type of ability was used (see rule 6).
...
[/quote]

Target Olar Ethil

1) What ability did he use?

2) Did this action contribute to (but not necessarily satisfy) a VC? (more pointedly, was it an action that could gain his faction points)

3) Did it succeed?

4) Has this action been used before?[/quote]

1. (N, Find)
2. yes
3. yes
4. yes

This post has been edited by Path-Shaper: 27 May 2010 - 09:06 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#13 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:52 PM

night 6, actions

Quote

Electric Feel (B, Heal): Night Only. Instant. Limited Number of Uses (3). Heal one of your lovers. You cannot activate I Like You So Much Better When You’re Naked during the next phase if you use Electric Feel.


Kaschan

Galayn Lord, on 26 May 2010 - 04:50 PM, said:

I Speak for the Dragon (B, Aid): night only. Limited number of uses (1). target a player (you may target yourself). The players gains +1 voting strength, permanently.

I use this on myself After this I have 0 uses left


noted.

Omtose, on 26 May 2010 - 06:11 PM, said:

meanas kills gaylord.......and dies doing it


worst possible use. EVER. He should have used this to kill a chinese and a non-chinese, then if the chinese guy lives, explain it was all a smart ploy. Now he'll get lynched himself tomorrow as the survivor (if any) will bleat.

D, on 26 May 2010 - 07:10 PM, said:

i think i have under the moonlight back

so

guard galayn lord

guard meanas



noted.

Olar Ethil, on 26 May 2010 - 07:28 PM, said:

Vodka Martini

Fener

noted.

The Incrowd (*): upgrade of Diplomatic Circles. You can specify two targets per night for Diplomatic Channels.

Silanah and Fener please

Silanah, on 27 May 2010 - 03:52 AM, said:

Quote

Shadow (N, Find): Night only. Limited number of uses (2). 1 Provisional target allowed. Investigation. Twice per game, and no more than once per night, target a player. At the end of the next day, you receive all of the following information:
- The number of players the player interacted with by PM;
- The number of nationalities the player has interacted with by PM;
- Whether or not the player used an action during this time.
Recon (*): upgrade of Shadow (2). You can use Shadow twice more. You also learn the number of BPs and LPs the targeted player has. This is retroactively updated for all uses of Shadow.
...
Read Lips (*): upgrade of Shadow. You learn the alignment (Spy or Syndicate) the targeted player has. This is retroactively updated for all uses of Shadow.


Target Gamelon

If he is lynched or killed today, target Galain

EDIT - 1 use remaining :D




Spite, on 27 May 2010 - 05:53 AM, said:

Fighter Drone (H, Guard): Limited Number of Uses (5). Night/day action. Guard a target player for the duration of this phase. If submitted as a night action, this ability is Instant. (4 Left)

Tellan



noted.

Sheltatha Lore, on 27 May 2010 - 01:20 AM, said:

Timing in Strategy (B, Aid): Night Only. Limited Number of Uses (1). You can only use this ability on another ability you have activated for this phase. That ability becomes Instant and is resolved before guards.


The Water Book (H, Kill): Night Only. Limited Number of Uses (1). Kill a target player.



So I'm not allowed to kill someone who is silenced, eh?

Day 2 of the funeral. This may not be the smartest kill choice, but it is possible I might not be back in time to make a more informed choice. I'm going to let the Ruse/D'riss/Omtose thing sort it out and read about it later. I can always re-attempt a day kill tomorrow since it failed today (wasn't used up). Chinese are already down players, I dont' want to target a European. I don't know if Galayn Lord will be freed yet or not.

Kill Fener

Time to test Serc's info, and the Russian's haven't been hit yet. Since people have been following around/perhaps guarding me, I'm making this one instant. :kallor:

noted :D

Ruse, on 27 May 2010 - 05:21 AM, said:

Hugin & Munin, on 11 May 2010 - 07:20 PM, said:

Bosozoku Hitman (H, Kill): night only. Limited number of uses (1). Kill a target player.

1 charge left.
Target Liosan.



noted.

Mockra, on 27 May 2010 - 07:31 AM, said:

Wetworks (B, Aid): passive. You can use any number of harmful abilities you possess (Sabotage Communications, Stranglehold, Strangulation, Traitor Betrayed) as a single action on a player of your choice, as long as the player is either targeted by Thorn in Your Side or guarded by another Russian player.[/color]


Use in conjuction with D'ris's guard action on Galayn Lord


and

Stranglehold (H, Hinder): Day/night action. target a player. The first time you target him, you learn all his non-passive level 0 and 1 ability names (but not types). Choose one of these, which cannot be used for the next 2 phases. The player will be informed that he cannot use this ability.
The second time you target him with this action, you learn all his non-passive level 2, 3 and 4 ability names (but not types). Choose up to two of his abilities, which cannot be used for the next 2 phases. The player will be informed that he cannot use this ability.
On the third and any subsequent times you target that player, you remove one of his lowest level active abilities, permanently. The mods will select the ability based on the player’s role PM and go from top to bottom.
[/color]

[/color]

and

Traitor Betrayed (H, Guard): day/night action. Limited number of uses (1). Target a player you have used a Harmful ability on. You learn whether the player is Spy or Syndicate, regardless of that players abilities. If the player is a Spy, you then guard the player until you take a different action or until you are guarded, whichever happens first. If you die before either happens, the player continues to be guarded. If the player is Syndicate, he loses 1 ability every time he posts, starting with his highest level ability. Once he has no abilities remaining, he dies, unless you die before he runs out of abilities.[/color]

[/color]

Target: Galayn Lord


I set him up for a Traitor Betrayed last night. I will combo with D'riss tonight to take him out before someone else does. (I hope he's Syndicate)


Note: I am NOT using Thorn tonight. I am guessing you intentionally didn't include it to force me to choose how to combo, rather than get an extra free ability with Wetworks and a Russian ally.


don't know what you're doing with the font, but it shows up as white on white here, with a coded message about colour being FAFFED or whatever - it is only so for the past few days. Odd.

Action is noted.

Galain, on 27 May 2010 - 08:38 AM, said:

Break and Enter (N, Find): night only. Investigation. Target a single player of your choice. You learn the titles and description (Beneficial, Neutral, Harmful – Guard, Find, Heal, Recruit, Talk, Kill, Aid, Hinder) of every ability they can currently use, excluding passive abilities.
Level 1:
Cats Eye (*): Upgrade of Break and Enter. Break and Enter will now also reveal the exact wording of any abilities that have been used on you. This is not updated retroactively

Cats, Rats and Mice (*): Upgrade of Break and Enter. Break and Enter now also reveals alignment and nationality, and the find ignores any ability the target or others have that changes their alignment for the purposes of finds/ CF


Target: Spite.

noted.

Fener, on 27 May 2010 - 01:30 PM, said:

Since it looks like Omtose is about to get lynched, no point in grabbing the "make 1 chinese and 1 other die" power.

so, give me BANZAI * 2.

oh, AND, use my meticulous planning to give me 2 extra uses of Stand-in.



Hahahaha, I never looked at THAT possibility. Sweet move. Noted.

This post has been edited by Path-Shaper: 27 May 2010 - 01:34 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#14 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:52 PM

day 7, actions

Ruse, on 27 May 2010 - 06:38 PM, said:

Hugin & Munin, on 11 May 2010 - 07:20 PM, said:

A Finger For A Fault… (B, Aid) passive. Limited number of uses (1). When you are targeted by a harmful night action, this ability is activated. You gain a simple use of the same type to perform the next day (so a night guard becomes a day guard, a night recruit a day recruit, a night kill a day kill, etc). If the ability targeting you was a Hinder action, you can silence a player during the day, who can still submit actions and talk to lovers, but not talk on thread or vote. Any specifics of the abilities that targeted you, are NOT carried over to your newly acquired action.

Using the day-kill ability. 1 charge left.
Target Silanah.


noted.


Mockra, on 27 May 2010 - 06:38 PM, said:

Dirty Laundry

Target - Fener


Russian Syndicate. That more or less seals the game, I think... although it will be interesting to see what moves scum will pull and how far they can get the player count down.

Olar Ethil, on 27 May 2010 - 07:23 PM, said:

Vodka Martini

Ruse

noted.

Spite, on 28 May 2010 - 12:09 AM, said:

Day 7:Onari Toshiro

Texting in Kanji (B, Talk): day only. Send a message no longer than 146 signs to Hugin & Munin. This message will be transferred anonymously to an alt of your choice (include it in the message topic). If the player is Japanese, you establish a permanent lover connection with the player instead.

Eloth

"Hey."


you establish a lover link :kallor:

Quote

day 7 -
intervention on sheltatha
intervention on fener


Serc, on 27 May 2010 - 11:04 PM, said:

Diplomatic Channels (N, Find): day only. Investigation. Do a find on a target player. You learn his nationality and alignment, and for the duration of this phase, you become lovers.




on Gamelon please

American Spy.

Fener, on 28 May 2010 - 03:41 AM, said:

to make you happy: Operation time

Give Tellan a silence
give Spite a guard
give me 2 kills
kill... Serc.

for the Night, I have a question: can I learn a passive ability? if so, Liosan's 2 BP and LP
if not, Stand-in for Eloth's "trade ability for NK"


You cannot communicate with Tellan or Spite, so that part fails.
You gain the two kills.

--- man, he kills the one Syndicate that is absolutely hidden, and afaik, she has no protection.


Path-Shaper, on 27 May 2010 - 08:08 PM, said:

Olar Ethil, on 27 May 2010 - 07:27 PM, said:

Right Idea....Wrong Pussy

Silanah

Everyone seems to trust him, So hopefully wont be lynched. he's american so likely no BP. Which is good if someone attacks me then he dies and it doesn't look like my fault.


noted.

This post has been edited by Path-Shaper: 28 May 2010 - 09:16 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#15 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:52 PM

night 7, actions

night 7
under moonlight action
block ruse
block eloth


Mockra:

Quote

Wetworks (with D'riss's guard action) and Subtle Sabotage and Stranglehold and Strangulation

Target: Fener

Good bye, Comrade.


Fener:
f

Quote

or the Night, I have a question: can I learn a passive ability? if so, Liosan's 2 BP and LP
if not, Stand-in for Eloth's "trade ability for NK"


yes, you can learn the ability of Omtose, says nowhere it has to be active abilities.
I'll put it down as your NA.

---

it will not matter, he is guarded by D'riss.

Silanah, on 28 May 2010 - 09:48 AM, said:

Quote

Precision Strike (H, Kill): night only. Limited number of uses (2). Target a player you have used Shadow on. You first remove one bullet proof from the player, then perform a kill against him.


Target Eloth

At best a killer scum, at worst a Japanese girl that can hinder or kill. Either way best to remove her from the equation.



noted :D

Eloth, on 28 May 2010 - 09:57 AM, said:


Quote

Shuriken (H, Hinder): day/night action. Limited number of uses (10). Once per phase, target a player and expend any number of uses of Shuriken, with a minimum of one. If you spend more uses of Shuriken than the player has BPs, he is guarded for this phase. This ability is instant if used at night.
Shuriken does not count towards your maximum number of actions per phase.


Use one shuriken on Tellan

Quote

Ninjutsu (H, Guard): Night only. target a player. All Beneficial abilities he has or that are targeting him, are cancelled for the duration of this phase, unless they are passive.

AND


Quote

Cover Retreat (*) Upgrade of Shuriken. You can now use Shuriken on a player you target in the same phase with one of the following abilities: Ninjutsu, Badly Prepared Pufferfish, Ninja-To, Banzai, or Opportunistic Strike in addition to your regular use of Shuriken.



use on Gamelon
Use one shuriken




You should be able to guess what im doing here.


testing if they have BP's in order to maybe use a kill on them.
My weaker kills all need to have 0 BP in order to work...
everyone i have run into seem to have at least one BP...although im sure some of them have maybe lost a one.


Also can sort of keep tabs on them as unknowns through the scenes.


IF driss blocks me again im going to kill the mother fucker....dont care who he is...BANZZAAAI


noted :D


Kaschan, on 28 May 2010 - 10:40 AM, said:

Heal Tellan (7 remain)

Find Spite (2 remain)



Okidoki.

Spite, on 28 May 2010 - 11:11 AM, said:

Night 7: Onari

Fighter Drone (H, Guard): Limited Number of Uses (5). Night/day action. Guard a target player for the duration of this phase. If submitted as a night action, this ability is Instant.(3 left)

Olar

noted.

Sheltatha Lore, on 28 May 2010 - 11:10 AM, said:

The Water Book (H, Kill): Night Only. Limited Number of Uses (1). Kill a target player.

Kill Fener

Because I'm betting it's Gam. And if it isn't, it'll be someone else we catch. Hopefully I removed Fener's bulltetproof last night, so this is to get another kill for the Japanese.


The Flowing Water Cut (H, Kill): Day/Night action. Limited Number of Uses (2). If a player performs a kill against you in the phase for which you activated this ability, he is killed instead (unless he is healed or has a bullet proof). If the targets kill had a limited number of uses, no use is consumed.




Dammit, I thought I was clever and was going to submit the The Fire Book and have actions against me cancelled so I could commit my kill (pending BP). But that would cancel Spite contacting me, and we need the Lovers connection...

Have a hunch I'll be guarded tonight by people trying to prevent Jap VC's. Nothing I can do about it I guess. Guard prevents Hold Down a Pillow too.

Poopy.


is that some whining I hear about you not being powerful enough? :kallor: :D
Noted :)


Tellan, on 28 May 2010 - 11:23 AM, said:

Quote

Electric Feel (B, Heal): Night Only. Instant. Limited Number of Uses (2). Heal one of your lovers. You cannot activate I Like You So Much Better When You’re Naked during the next phase if you use Electric Feel.


Kaschan



just in time. Hot love making incoming.

This post has been edited by Path-Shaper: 28 May 2010 - 11:35 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#16 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:53 PM

day 8, actions

Sheltatha Lore, on 28 May 2010 - 12:51 PM, said:

The Ground Book (B, Proof): Day/Night action. Limited Number of Uses (2). Give yourself a BP for the duration of this phase and the next.


I believe this is my last one unless I charge up. Correct me if I'm wrong.



I think so, too :D

Spite, on 28 May 2010 - 12:50 PM, said:

Day 8:Onari Toshiro

Texting in Kanji (B, Talk): day only. Send a message no longer than 146 signs to Hugin & Munin. This message will be transferred anonymously to an alt of your choice (include it in the message topic). If the player is Japanese, you establish a permanent lover connection with the player instead.

Sheltatha Lore

"Hey."


I'll establish the lover connection.


Silanah, on 28 May 2010 - 12:54 PM, said:

Quote

Urban Operation (H, Guard): Operation. day only. Limited number of uses (1).
Activating this Operation does not count towards the limit of 1 action per phase – using any of its abilities does. You may target yourself with one or more of the following abilities. You must assign all abilities, but only 1 of them has to be performed to make the Operation count as a success. All abilities are lost at the end of the phase.

1a) Target a player you can communicate with. The player gains a 1-time day guard that must be used this phase or be lost forever. The guard blocks actions in this phase and in the next night phase.
1b) Target a player you can communicate with. The player gains a 1-time day guard that must be used this phase or be lost forever. The guard blocks actions in this phase and in the next night phase.
1c) Target a player you can communicate with. The player gains a 1-time day guard that must be used this phase or be lost forever. The guard blocks actions in this phase and in the next night phase.
1d) Target a player you can communicate with. You kill the player. This counts as your action for this phase.

I guess give them all to myself?

And target Tellann with the kill. Let's see if I can shake things up a bit. :D


tsk tsk. OK.

Sheltatha Lore, on 28 May 2010 - 01:07 PM, said:

To Hold Down a Pillow (H, Guard): Day/Night action. Limited Number of Uses (1). Target a player and name one type of action (Kill, Guard, Hinder, Recruit, Find, Proof, Heal, Talk, Aid). For the duration of this phase, all actions of the selected type performed by the player or targeting the player fail unless you are guarded. You may target yourself.


Target myself. Find.


Kaschan, on 28 May 2010 - 01:49 PM, said:

Use my armored car now please

noted.

Liosan, on 31 May 2010 - 03:07 AM, said:

Use Sickle to stop any BP's from being GAINED tonight.



Okidoki, any (B, Proof) that's taken as an active action tonight is guarded, instead.

D, on 30 May 2010 - 10:32 PM, said:

intervene on olar

intervene on spite


noted.

Galain, on 31 May 2010 - 07:33 AM, said:

Sleep by Day (B, Aid): Day only. Limited number of uses (3). If no-one targets you during this day, you can take one extra action during the next night phase. You may use the same ability twice. If you are targeted, Break and Enter is automatically used on any players targeting you during the day, regardless of the amount of actions targeting you. Any such a use of Break and Enter counts as an Investigation. You will learn the results of these uses of Break and Enter at the end of the day phase.

I'd like to sleep at this day so I can do two actions tonight please.
Last usage.

noted :kallor:

This post has been edited by Path-Shaper: 31 May 2010 - 08:28 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#17 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:53 PM

night 8, actions

Sheltatha Lore, on 28 May 2010 - 03:00 PM, said:

Timing in Strategy (B, Aid): Night Only. Limited Number of Uses (1). You can only use this ability on another ability you have activated for this phase. That ability becomes Instant and is resolved before guards.


The Water Book (H, Kill): Night Only. Limited Number of Uses (1). Kill a target player.

Kill Mockra

Russians need to die. Scum can wait. I'd kill D'riss, but I like the chance that Galains info is solid and Mockra doesn't have a BP. And she can kill, which would hurt our J-team averages. Shit has gotten real, and I"m going to bed, so this NA can't wait, especially since they might try to lynch before weekend freeze. Mockra shouldnt' be a lynch target.


Quote

Strangulation (H, Kill): Limited number of uses (2). Day/night action. Target a player you have targeted with Dirty Laundry at least once. If he comes up as a Spy on Dirty Laundry, he is guarded for the this phase and the next 2 phases (day, Night, day or night, day, night). If the player shows up as Syndicate on Dirty Laundry, you kill him instead. If he does not die, he loses 1 BP per phase until he has no bullet proofs left, then he dies.
If you do not know whether the player is Syndicate or Spy, he is treated as if he is a Spy.
Strangulation counts as a Harmful ability for the purpose of victory conditions for every phase during which it is active.

Target: Spite

He's the only legal target I have in the game other than my own allies.

This is part of my giant plan to win the game. It has a chance of failing spectacularly.


Spite, on 31 May 2010 - 01:39 AM, said:

Night 8: Onari

Fighter Drone (H, Guard): Limited Number of Uses (5). Night/day action. Guard a target player for the duration of this phase. If submitted as a night action, this ability is Instant.(2 left)


liosan


D, on 31 May 2010 - 06:49 AM, said:

go on fener

go on galain


noted.

Galain, on 31 May 2010 - 07:44 AM, said:

Break and Enter (N, Find): night only. Investigation. Target a single player of your choice. You learn the titles and description (Beneficial, Neutral, Harmful – Guard, Find, Heal, Recruit, Talk, Kill, Aid, Hinder) of every ability they can currently use, excluding passive abilities.
Level 1:
Cats Eye (*): Upgrade of Break and Enter. Break and Enter will now also reveal the exact wording of any abilities that have been used on you. This is not updated retroactively

Cats, Rats and Mice (*): Upgrade of Break and Enter. Break and Enter now also reveals alignment and nationality, and the find ignores any ability the target or others have that changes their alignment for the purposes of finds/ CF


Target: Spite and Liosan.


noted :kallor:

This post has been edited by Path-Shaper: 31 May 2010 - 08:27 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#18 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:53 PM

day 9, actions
Only someone with this much power could make this many frittatas without breaking any eggs.
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#19 User is offline   Path-Shaper 

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Posted 11 May 2010 - 07:53 PM

night 9, actions
Only someone with this much power could make this many frittatas without breaking any eggs.
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#20 User is offline   Hugin & Munin 

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Posted 11 May 2010 - 10:12 PM

Gamelon, Christine Haines (Giles, i think?):

Gamelon, on 11 May 2010 - 08:37 PM, said:

Some questions:

1.) According to the "Iron Man" rule, does that mean that I can select 1 day and 1 night action per day, or do I have to pick?

2.) I vaguely remember reading something that all Americans could communicate via radio or something but can't find it anywhere ... can I get a confirm / deny?

Thanks.


1. one day action, one night action. You just have to submit the night action during the day as well :kallor:

2. there was a radio in Spycraft 1. Whether or not there is communication in this game, who knows? However, for several of your abilities you have to target an American, so unless I'm particularly cruel, there may or may not be a way for the Americans to talk.

This post has been edited by Hugin & Munin: 11 May 2010 - 10:14 PM

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