The Clans were getting restless it had been several cycles since any of the bugs had been located. The need to test groups of teams had become to much.
The gathering took place in the old stadium. Each clan produced the same select warrior who would normally combat the bugs. This time all of the grudges that the clans usually refrained from indulging in would boil to the surface. It would be good for the society on the whole. The ones who left alive would be revered and honored. Survival would be tricky indeed.
Each member is a Predator. Each team is made up of the same positions
Healer Predator.
Can heal every night unless he decides to attack or find. Has one attack and one find. Can kill during the day only if he did not do an action the night before. If he kills in the day he can not use his find or Heal at night. A day kill does not end the day.
Hunter/killer Predator
Has one day or night kill per day/night cycle. Has one find. Can kill during the day only if he did not do an action the night before. If he kills in the day he can not use his find at night. A day kill does not end the day.
Finder Predator
Can do a find every night. Has one attack. Can kill during the day only if he did not do an action the night before. If he kills in the day he can not use his find at night. A day kill does not end the day.
Youth Predator
Has one day/night BP. Has one kill only at night. Has one find only at night. If the Hunter/Killer dies then the Youth will get and extra day or night kill. If the Finder dies the Youth will get an Extra find. If the healer dies then the Youth will get a heal.
Each member will know one other member.
Actions are as follows. Heal, kill, find.
Days will be 24 hours and nights will be 12 hours.
You all know the regular rules.
This is a grudge game. Enjoy.
Actions will be counted as the time that they are received.
A person must post once in order to have an action used against them and to use a action.
This post has been edited by Path-Shaper: 15 October 2009 - 10:04 PM