Briar King, on 01 March 2014 - 05:36 AM, said:
I wonder why they'd do that? Esp when we ve had 5 games worth of rather rich history... Hell I spent well over an hr earlier today just reading books on my shelf and loved it. Has there been an explanation on that decision?
Essentially it is "in the name of game/faction balance" - they wanted each side to have a sort of magic/warrior/thief race, as well as make the map easily divisible into three chunks which are your starting areas, and then allow you to move around the wheel, with Cyrodiil as the PvP in the center.
In-universe, the 'justification' is that there was an Akavirri invasion which forced the Dunmer/Argonian/Nord factions to put aside their differences to fight them off. Frankly, I find it far more likely they'd have decided to stand and fall separately rather than unite to drive them off, or have sought aid from other sources. There's too much bad blood there for it to be overcome by a common enemy - bear in mind, none of those factions exactly helped each other when the Empire of Cyrodiil was founded, and that was a much bigger threat than any nebulous invasion force from Akavir.
So basically it was a design decision that they've forced into canon. TES was never built to have these sorts of factions in play - the Empire was always fighting to maintain dominance over provinces who hated each other and being under the Empire's heel, in the third and fourth eras, and prior to that, it was Ayleid's dominating the races of men, etc. Heck, you're lucky if you can get the Great Houses of the Dunmer to agree on something, let alone get them to agree to alliances with
slaves and their ancient border-enemies of the North. It's fundamentally a mix that does not work.
Of course, they had to do something like this. Having allied factions across the map from one another, or god forbid, "uneven" factions, or put some of the provinces as unaligned, would not have "worked" for the game. I say this, dripping with sarcasm, because it's really not true. This is just easier for people to understand and easier for the developers to balance and write for.
Frankly, I don't think TESO should be considered canon, given how much it fucks with the lore. But alas.