Jump Around, on Mar 3 2009, 02:01 PM, said:
Path-Shaper, on Feb 27 2009, 02:40 PM, said:
The Man Who, on Feb 27 2009, 04:30 AM, said:
Was I obviously human or something?
I had no idea what was going on anyway. Should I have been infecting people at that point?
Damn HP, and his fake RP and his killing of me. Took me by surprise.
Basically, the alien has to kill during the day or night to survive.
Why he picked you, I don't have a clue. Granted, I skim the thread, too busy with PMs, but I didn't think you stood out.
As for the infecting... the incubation period is 1 day+night - so to control the game, you should have waited as long as possible. However, I'll admit there was no way you could've known that, seeing how we kept it secret (deliberately, as in 1.0, the aliens never came into play and we figured we needed a wave of them to keep stuff interesting) and you didn't play in 1.0... where people found out the hard way

So, there's little you could do and the way you played was the logical one.
Seems you have a bad track record in games I (co-) mod... outed in the Rome game, now dying day 2.
- Tapper
I still don't get when HP was infected.
We investigate him middle of day 1, and he becomes alien first thing day 2. Does not compute.
Besides that, we did good, we investigated Telas (thinking, rightfully, he was roled), as well as 3 Aliens, Anomander, Mockra, and Korlat.
But the fuckers expanded too fast!
well, we could hardly time exactly when 48 hours had passed since infect... so we did that by phase. A lesson for future games should be to resolve day actions just after the lynch scene, just like the night results are sent just before daybreak - it would be more clearcut then.