The MAFIA MOD thread
#1001
Posted 07 February 2010 - 12:46 PM
so sorry, I'm gonna go die now, I'll leave you alone again.
Save the fine arts, shoot a rapper
#1002
Posted 20 February 2010 - 06:26 PM
Next two games:
Is Impirion still ready to go?
Mafia 58.5: Supernatural Impirion low TMDI
Mafia 59: Alliance-based merc game Sir Thursday (GMT) and Tapper (CET) TMDI 7 16 or 20 players required.
Mafia 59: Alliance-based merc game Sir Thursday (GMT) and Tapper (CET) TMDI 7 16 or 20 players required.
Is Impirion still ready to go?
#1003
Posted 21 February 2010 - 02:57 AM
I'm still not ready to go
Co-ordinating temp workers 40 hours a week until second week of march, no playing/modding for me until then, and family circumstances of the nasty kind may interfere during/after that, too.
Co-ordinating temp workers 40 hours a week until second week of march, no playing/modding for me until then, and family circumstances of the nasty kind may interfere during/after that, too.
Everyone is entitled to his own wrong opinion. - Lizrad
#1004
Posted 21 February 2010 - 05:34 AM
many thanks to everyone who stepped up to keep this thread running properly. Work has been beyond hectic and will probably remain so, untill I find a different job with a regular 9-5 schedule to free up at least some evening time on the weekdays.
@ GK: if you want to hammer something out re: NightWatch, drop me a PM. Since i'm rarely around same time you are, that's the best way to reach me.
the 40K game is ready to run, at least I think it was, last time I checked.
@ GK: if you want to hammer something out re: NightWatch, drop me a PM. Since i'm rarely around same time you are, that's the best way to reach me.
the 40K game is ready to run, at least I think it was, last time I checked.
This post has been edited by Mentalist: 21 February 2010 - 05:35 AM
#1005
Posted 22 February 2010 - 06:31 PM
Peanutbutta, on 20 February 2010 - 06:26 PM, said:
Next two games:
Is Impirion still ready to go?
Mafia 58.5: Supernatural Impirion low TMDI
Mafia 59: Alliance-based merc game Sir Thursday (GMT) and Tapper (CET) TMDI 7 16 or 20 players required.
Mafia 59: Alliance-based merc game Sir Thursday (GMT) and Tapper (CET) TMDI 7 16 or 20 players required.
Is Impirion still ready to go?
I think Impirion has been a bit busy lately. I reminded him he was up next but he doesn't seem to have responded.
Since Tapper is unavailable, we've just had a faction game, and I ran a game recently, I suggest we skip the Alliances game for the moment too.
Bwgan hasn't been seen for a while, so I guess she's out too...
Which means next up would be GK and Mentalist's Night Watch game.
Sir Thursday
Don't look now, but I think there's something weird attached to the bottom of my posts.
#1006
Posted 05 March 2010 - 01:43 PM
Alright, this is immediately after 58.5 finished, but where are we at regarding our next game?
As we just had a .5 M&P, we could go to anything next, mid or high TMDI, merc, cult, or any other. It's basically 'who is free' and then 'who out of those people is first on the list', as always.
SpyCraft 2.0 is still, according to the recent thread, two weeks away, minimum. I think we can fit two games in there, at least...so who's up?
As we just had a .5 M&P, we could go to anything next, mid or high TMDI, merc, cult, or any other. It's basically 'who is free' and then 'who out of those people is first on the list', as always.
SpyCraft 2.0 is still, according to the recent thread, two weeks away, minimum. I think we can fit two games in there, at least...so who's up?
***
Shinrei said:
<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.
#1007
Posted 05 March 2010 - 01:45 PM
80s horror is pretty much done. So that can be run fairly soon if needed. Might even make Vengyboy send me his notes
Mind you, we need a euro mod for it.
Mind you, we need a euro mod for it.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#1008
Posted 05 March 2010 - 01:52 PM
Actually, I was kind of looking at that one and thinking it could be neat. TMDI 10 Merc game? 80's? Horror? Sounds like win.
Though I think you mean non-Euro, as you're +2, aren't you? XD
Though I think you mean non-Euro, as you're +2, aren't you? XD
***
Shinrei said:
<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.
#1009
Posted 05 March 2010 - 07:12 PM
Since Impirion and bwgan are both missing, I think the next games on the list are:
Mafia 59: Alliance-based merc game Sir Thursday (GMT) and Tapper (CET) TMDI 7 16 or 20 players required.
Mafia 60: The Night Watch (Lukyanenko) General King (GMT) and Mentalist (GMT-5), sort of like the first heroes game, TMDI9
Mafia X: Mistborn HoosierDaddy (GMT-6), PB, Obdigore (GMT-6), alt146(GMT+2) TMDI 9 20-20+ people
Mafia X: '80s Horror Merc Morgoth(GMT+2) TMDI 10, 20 people
I got the impression that the Alliance-Merc wasn't entirely ready, so if that were the case, GK and Ment are up. I KNOW Mistborn is ready, but I am definitely worried about it having enough active players to play, much like Tapper is for Spycraft.
Suffice to say, we have plenty of full, high TMDI games on the top of the docket.
Tap and ST should probably indicate if we are going to play the merc game or if we need to defer to GK and Ment.
Mafia 59: Alliance-based merc game Sir Thursday (GMT) and Tapper (CET) TMDI 7 16 or 20 players required.
Mafia 60: The Night Watch (Lukyanenko) General King (GMT) and Mentalist (GMT-5), sort of like the first heroes game, TMDI9
Mafia X: Mistborn HoosierDaddy (GMT-6), PB, Obdigore (GMT-6), alt146(GMT+2) TMDI 9 20-20+ people
Mafia X: '80s Horror Merc Morgoth(GMT+2) TMDI 10, 20 people
I got the impression that the Alliance-Merc wasn't entirely ready, so if that were the case, GK and Ment are up. I KNOW Mistborn is ready, but I am definitely worried about it having enough active players to play, much like Tapper is for Spycraft.
Suffice to say, we have plenty of full, high TMDI games on the top of the docket.
Tap and ST should probably indicate if we are going to play the merc game or if we need to defer to GK and Ment.
This post has been edited by Peanutbutta: 05 March 2010 - 07:12 PM
#1010
Posted 05 March 2010 - 07:31 PM
Silencer, on 05 March 2010 - 01:52 PM, said:
Actually, I was kind of looking at that one and thinking it could be neat. TMDI 10 Merc game? 80's? Horror? Sounds like win.
Though I think you mean non-Euro, as you're +2, aren't you? XD
Though I think you mean non-Euro, as you're +2, aren't you? XD
I'm in Chicago this semester
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#1011
Posted 05 March 2010 - 10:36 PM
Oh really? Neat. ^^
Well, I'm the antithesis of GMT, and as evinced by the most recent game, am on at hardly anyone's time, otherwise I'd happily volunteer. XD
PB, have you PM'd ST/Tap? I can do it if you want, but don't want to double up on them.
Well, I'm the antithesis of GMT, and as evinced by the most recent game, am on at hardly anyone's time, otherwise I'd happily volunteer. XD
PB, have you PM'd ST/Tap? I can do it if you want, but don't want to double up on them.
***
Shinrei said:
<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.
#1012
Posted 05 March 2010 - 10:43 PM
I'm unable to play, much less mod.
There hasn't been a lot of contact with ST, although the game has that near finished feel, imho. If he has another co-mod in my stead, i'm confident it could be run and be fun.
There hasn't been a lot of contact with ST, although the game has that near finished feel, imho. If he has another co-mod in my stead, i'm confident it could be run and be fun.
Everyone is entitled to his own wrong opinion. - Lizrad
#1013
Posted 06 March 2010 - 01:34 AM
Morgoth, on 05 March 2010 - 01:45 PM, said:
80s horror is pretty much done. So that can be run fairly soon if needed. Might even make Vengyboy send me his notes
Mind you, we need a euro mod for it.
Mind you, we need a euro mod for it.
i could probably mod, im generally around most of the time anyway
"Hollow. My name is Kurosaki Ichigo. You killed my mother. Bankai."
#1014
Posted 06 March 2010 - 01:38 AM
excellent, well that's settled then. I'll pm you the stuff during the next couple of days.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#1015
Posted 06 March 2010 - 07:14 AM
Ok, so Morgy, you'll be opening signups next week then?
As PB says, the mistborn game is good to go, but it will need 19 people.
As PB says, the mistborn game is good to go, but it will need 19 people.
[url="http://www.alt146.zzl.org"]MafiaManager[/url]: My Mafia Modding tool - Now at v0.3b
With great power comes a great integral of energy over time.
With great power comes a great integral of energy over time.
#1016
Posted 06 March 2010 - 03:55 PM
no, mistborn is first, I'm not trying to squeeze in too early. Besides, ideally we'd like closer to 20 people as well, but it can easily be adapted
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#1017
Posted 06 March 2010 - 05:56 PM
Well I'm going to be gone all weekend, but if a sign-up thread pops open, whoever is moderating, please include me.
If possible, let's try not to create any new games out of thin air just to "have a game" playing. Better to have a week off than have a new game get created for 12 people that's going to mostly stagnate anyway.
If possible, let's try not to create any new games out of thin air just to "have a game" playing. Better to have a week off than have a new game get created for 12 people that's going to mostly stagnate anyway.
#1018
Posted 07 March 2010 - 08:29 AM
Mafia 59: Alliance-based merc game Sir Thursday (GMT) and Tapper (CET) TMDI 7 16 or 20 players required. <- I'm going to PM ST
Mafia 60: The Night Watch (Lukyanenko) General King (GMT) and Mentalist (GMT-5), sort of like the first heroes game, TMDI9 <- And GK/Ment.
Mafia X: Mistborn HoosierDaddy (GMT-6), PB, Obdigore (GMT-6), alt146(GMT+2) TMDI 9 20-20+ people <- If neither of them are available, or we can't find a co-mod for ST's game, Mistborn is up
Mafia X: '80s Horror Merc Morgoth(GMT+2) TMDI 10, 20 people
Mafia X: King Arthur Merc mini Bwgan(GMT) 16 players, TMDI 6-8 <- As Bwgan is missing, moved the King Arthur game to an X spot.
Mafia X: Supernatural Impirion low TMDI <- Same with Impirion.
Now, with regard to the other Mafia-X's, I think we need to consider the following: The order the games have come in means we have heaps of TMDI 7+ games lined up, and we'll need some mini, or at least simpler games to intersperse. The other thing is that we've got so many games now, as we can see with Impirion and Bwgan the chances of players having something come up or lose interest is quite high. Then again, most of the mods listed are our regulars, so maybe that doesn't matter.
We've also got a poultice of Rot3k minis available, but that's another matter altogether. Basically, the list needs some organising, a bit.
Also, I'm going to put up a couple of my own games, which will be low-mid TMDI, as in they're fairly simple but will have several scum factions and/or some mechanic variations:-
Mafia X: Silence of the Lambs Silencer (GMT + 13) TMDI 4/5
Mafia X: The Devil's Advocate Silencer (GMT +13) TMDI 2/3
Which gives us a little bit more variation in TMDI level and theme (rather than 5 Rot3K minis!)
So, there we go then. Right?
Mafia 60: The Night Watch (Lukyanenko) General King (GMT) and Mentalist (GMT-5), sort of like the first heroes game, TMDI9 <- And GK/Ment.
Mafia X: Mistborn HoosierDaddy (GMT-6), PB, Obdigore (GMT-6), alt146(GMT+2) TMDI 9 20-20+ people <- If neither of them are available, or we can't find a co-mod for ST's game, Mistborn is up
Mafia X: '80s Horror Merc Morgoth(GMT+2) TMDI 10, 20 people
Mafia X: King Arthur Merc mini Bwgan(GMT) 16 players, TMDI 6-8 <- As Bwgan is missing, moved the King Arthur game to an X spot.
Mafia X: Supernatural Impirion low TMDI <- Same with Impirion.
Now, with regard to the other Mafia-X's, I think we need to consider the following: The order the games have come in means we have heaps of TMDI 7+ games lined up, and we'll need some mini, or at least simpler games to intersperse. The other thing is that we've got so many games now, as we can see with Impirion and Bwgan the chances of players having something come up or lose interest is quite high. Then again, most of the mods listed are our regulars, so maybe that doesn't matter.
We've also got a poultice of Rot3k minis available, but that's another matter altogether. Basically, the list needs some organising, a bit.
Also, I'm going to put up a couple of my own games, which will be low-mid TMDI, as in they're fairly simple but will have several scum factions and/or some mechanic variations:-
Mafia X: Silence of the Lambs Silencer (GMT + 13) TMDI 4/5
Mafia X: The Devil's Advocate Silencer (GMT +13) TMDI 2/3
Which gives us a little bit more variation in TMDI level and theme (rather than 5 Rot3K minis!)
So, there we go then. Right?
***
Shinrei said:
<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.
#1019
Posted 07 March 2010 - 09:57 AM
How many people have replied to the roll-call? Shall I open signups and see if we can get the numbers?
[url="http://www.alt146.zzl.org"]MafiaManager[/url]: My Mafia Modding tool - Now at v0.3b
With great power comes a great integral of energy over time.
With great power comes a great integral of energy over time.
#1020
Posted 07 March 2010 - 03:44 PM
15 people have replied to the role call so far - but 3 or 4 cant play for a while....
This post has been edited by Bent: 07 March 2010 - 03:44 PM
THIS IS HOW I ROLL BITCHES!!!