I'm loving it, personally. It's a proper sequel - it's taken elements from botw but then added to or improved them. Obviously the base game mechanic is the same, but the new skills give you so much freedom to do things you're own way, and the game encourages creativity at every point.
There's a guy by a locked door who wants mushrooms from a cave below - immediately you assume its a fetch quest. When he doesn't want the mushrooms - you realise you're just being shown the caves. Go in, use Ascend to get behind the locked door.
Fuse is amazing. I thought it was basic at first, like stick a rock on a sword. But when I fused an enemy horn onto a specific sword, I got a whole new named weapon that does a ton of damage.
Coming from ps5 games, the controls are all over the place. But I've remapped jump to X which helps, and since I'm only playing this now I've got used to it.
Travelling through the depths is a new experience - they've taken the fromsoft 'layers' idea so you have 3 maps instead of one; sky islands, land, and depths. I'm enjoying literally digging up new lore about hyrules past.
Cannot fault it so far. Maybe I wish Zelda herself was more like the Windwaker/Ocarina ones instead of this overly dramatic one, but I suppose she wouldn't need rescuing then. She's going to have to wait anyway, I have Pony Points to collect.
The Legend of Zelda: Tears of the Kingdom
#21
Posted 22 May 2023 - 01:25 PM
So that's the story. And what was the real lesson? Don't leave things in the fridge.