ECLIPSE VI R6: IH, CF, Tatts, D'rek, Tapper, Blend , Gnaw, Twelve, Khell
#2741
Posted 13 August 2015 - 01:47 PM
Who is taking over from me? Morgoth?
Apt is the only one who reads this. Apt is nice.
#2742
#2743
Posted 13 August 2015 - 04:11 PM
He's been around for weeks in the mafia forum.
Apt is the only one who reads this. Apt is nice.
#2744
#2745
Posted 13 August 2015 - 05:01 PM
IH put source in blank spot and computer over computer
Apt is the only one who reads this. Apt is nice.
#2746
Posted 13 August 2015 - 05:28 PM
Gnaw, on 13 August 2015 - 04:14 PM, said:
If you did we didn't see it posted on this forum. You mentioned in your PM to Khell and I that you were going to go on and post later that day and it's been forever and we are all still waiting. It's been fine. I've had other stuff to deal with and having a break from the game has been nice. I may be reaching a tipping point in my eclipse obsession.
I don't know what I'm doing but it sounds good.
#2747
Posted 13 August 2015 - 05:29 PM
Besides CF still needs to post a legal move so technically it isn't your turn yet.
I don't know what I'm doing but it sounds good.
#2748
Posted 13 August 2015 - 09:52 PM
cerveza_fiesta, on 13 August 2015 - 12:58 PM, said:
yes, let's do an interceptor instead.
sorry bout that.
sorry bout that.
twelve, on 13 August 2015 - 05:29 PM, said:
Besides CF still needs to post a legal move so technically it isn't your turn yet.
I think CF did that so it is Gnaw's turn.
"I think I've made a terrible error of judgement."
#2749
Posted 17 August 2015 - 06:13 AM
Honestly I'm done. Gnaw knows it's his turn. He's been on the forum in the last week and basically just doesn't give a shit. So I need a replacement or I'll bust.
This post has been edited by Tattersail_: 17 August 2015 - 06:14 AM
Apt is the only one who reads this. Apt is nice.
#2750
Posted 17 August 2015 - 02:15 PM
Tattersail_, on 17 August 2015 - 06:13 AM, said:
Honestly I'm done. Gnaw knows it's his turn. He's been on the forum in the last week and basically just doesn't give a shit. So I need a replacement or I'll bust.
CF and I can take care of Tatts' turn given he's in our alliance anyway.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#2751
Posted 17 August 2015 - 02:31 PM
Thanks Blend.
Apt is the only one who reads this. Apt is nice.
#2752
Posted 20 August 2015 - 10:36 PM
I'm sorrry folks. I've just had a real bad case of I don't give a shit lately.
Assuming maps are correct, MOVE:
Assuming maps are correct, MOVE:
- cruiser in warp portal hex to 301. the hex with the two ancients.
- cruiser in 309 to 305. Tapper's hex just south of her homeworld.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#2753
Posted 20 August 2015 - 11:23 PM
I just took a look at the map myself and I should have an interceptor in the nebula hex with my dreadnaught.
I don't know what I'm doing but it sounds good.
#2754
Posted 20 August 2015 - 11:31 PM
Galactic Council, on 09 July 2015 - 05:43 PM, said:
Round 6 Action Phase
Turn 1
IH - Research Advanced Economy -7 science == 4 remain
CF - Research Plasma Cannon -4 science == 2 left
Tatts - Research Starbase -3 sci == 5 left
D'rek - Research Positron Computer -5 science == 9 remain
Tapper - Research Neutron Bombs (2) and Anti-Matter Cannon (10), please. 0 science remain
Blend - Upgrade Fusion Source over Nuclear Source, Plasma Cannon over Ion Cannon on my cruiser blueprint.
Gnaw - Research Plasma Missiles -11 science== none remain
Twelve - Upgrade
Khell - RESEARCH Plasma Missiles for 7 Science. 1 remains
Turn 2
IH - Research fusion source 0 sci left
Turn 1
IH - Research Advanced Economy -7 science == 4 remain
CF - Research Plasma Cannon -4 science == 2 left
Tatts - Research Starbase -3 sci == 5 left
D'rek - Research Positron Computer -5 science == 9 remain
Tapper - Research Neutron Bombs (2) and Anti-Matter Cannon (10), please. 0 science remain
Blend - Upgrade Fusion Source over Nuclear Source, Plasma Cannon over Ion Cannon on my cruiser blueprint.
Gnaw - Research Plasma Missiles -11 science== none remain
Twelve - Upgrade
- Remove both positron computers on the Dread
- Replace them with nuclear drive
- Place nuclear drive on Interceptor over ion cannon
Khell - RESEARCH Plasma Missiles for 7 Science. 1 remains
Turn 2
IH - Research fusion source 0 sci left
This is the latest action update that I can find. Somehow I have it marked down that we are on turn 4. But this only has turn one actions listed. Where are we? I would like to make my action but I have leave for camping in a little bit but I don't know where we are at. I guess I'm going to be holding up the game for a few days until this gets sorted out. I'm sorry folks.
I don't know what I'm doing but it sounds good.
#2755
Posted 20 August 2015 - 11:34 PM
Gnaw I see that that move is illegal. Blend has 3 ships in his homeworld hex so even with the cloaking device you can't pass through it.
I don't know what I'm doing but it sounds good.
#2756
Posted 20 August 2015 - 11:40 PM
#2757
Posted 20 August 2015 - 11:43 PM
I think we are still on Gnaws third move, I don't have time to trawl through the thread and list everyones moves so you'll just have to go off the map.
#2758
Posted 21 August 2015 - 12:35 AM
twelve, on 20 August 2015 - 11:37 PM, said:
Gnaw that move was illegal as the map was a turn or two out of whack. Blend build a starbase and a cruiser in his homworld so you can't pass through and you can't go around.
I'll figure it out tomorrow. I promise.
This post has been edited by Gnaw: 21 August 2015 - 12:38 AM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#2759
Posted 21 August 2015 - 06:32 PM
Round 6 Action Phase
Turn 1
IH - Research Advanced Economy -7 science == 4 remain
CF - Research Plasma Cannon -4 science == 2 left
Tatts - Research Starbase -3 sci == 5 left
D'rek - Research Positron Computer -5 science == 9 remain
Tapper - Research Neutron Bombs (2) and Anti-Matter Cannon (10), please. 0 science remain
Blend - Upgrade Fusion Source over Nuclear Source, Plasma Cannon over Ion Cannon on my cruiser blueprint.
Gnaw - Research Plasma Missiles -11 science== none remain
Twelve - Upgrade
Khell - RESEARCH Plasma Missiles for 7 Science. 1 remains
Turn 2
IH - Research fusion source 0 sci left
CF Build 2 dreads in the hive hex. -16 mats == 23 remain
Tatts Research advanced mining for 7 science. Flipping 2 colony ships.
D'rek --Research Flux Shield -5 sci == 4 remain
tapper Upgrade Anti-Matter Cannons over Ion Cannons (2x) on the dread, please.
Blend Upgrade Positron Computer over Electron Computer, Hull over Blank Spot on Cruiser Blueprint
Gnaw Move:
Twelve move my dread to the nebula ancient hex next to the warp portal hex and move the interceptor in the hex next to your homeworld to the same ancient nebula hex Fixed
Khell INFLUENCE 105 and 204 (I think). Place money cube on grey planet. Flip colony ship back up Magellan-style.
Turn 3
IH Upgrade dreadnought with 6 power over +1 computer and +2 computer over 3 power
CF Build a cruiser and an interceptor in my hex to the NW of the galactic centre -8 mats == 15 remain
Tatts upgrade starbase IH put source in blank spot and computer over computer
D'rek --Develop Ancient Monument -13 mone == 5 left
tapper Upgrade Cruiser:
Blend Build a cruiser and a starbase on my homeworld -8 mats == 0
Gnaw MOVE:
Khell
Turn 1
IH - Research Advanced Economy -7 science == 4 remain
CF - Research Plasma Cannon -4 science == 2 left
Tatts - Research Starbase -3 sci == 5 left
D'rek - Research Positron Computer -5 science == 9 remain
Tapper - Research Neutron Bombs (2) and Anti-Matter Cannon (10), please. 0 science remain
Blend - Upgrade Fusion Source over Nuclear Source, Plasma Cannon over Ion Cannon on my cruiser blueprint.
Gnaw - Research Plasma Missiles -11 science== none remain
Twelve - Upgrade
- Remove both positron computers on the Dread
- Replace them with nuclear drive
- Place nuclear drive on Interceptor over ion cannon
Khell - RESEARCH Plasma Missiles for 7 Science. 1 remains
Turn 2
IH - Research fusion source 0 sci left
CF Build 2 dreads in the hive hex. -16 mats == 23 remain
Tatts Research advanced mining for 7 science. Flipping 2 colony ships.
This unlocks a discovery please.
Description
Tatts research species bonus discovery 11 available
Results
1d11: 1 [1d11=1]
+5 Science 02
Tatts research species bonus discovery 11 available
Results
1d11: 1 [1d11=1]
+5 Science 02
D'rek --Research Flux Shield -5 sci == 4 remain
tapper Upgrade Anti-Matter Cannons over Ion Cannons (2x) on the dread, please.
Blend Upgrade Positron Computer over Electron Computer, Hull over Blank Spot on Cruiser Blueprint
Gnaw Move:
- cruiser 228 to 303
- cruiser 209 to 281
Twelve move my dread to the nebula ancient hex next to the warp portal hex and move the interceptor in the hex next to your homeworld to the same ancient nebula hex Fixed
Khell INFLUENCE 105 and 204 (I think). Place money cube on grey planet. Flip colony ship back up Magellan-style.
Turn 3
IH Upgrade dreadnought with 6 power over +1 computer and +2 computer over 3 power
CF Build a cruiser and an interceptor in my hex to the NW of the galactic centre -8 mats == 15 remain
Tatts upgrade starbase IH put source in blank spot and computer over computer
D'rek --Develop Ancient Monument -13 mone == 5 left
tapper Upgrade Cruiser:
- 12 energy over existing energy.
- AM cannon over ion cannon.
Blend Build a cruiser and a starbase on my homeworld -8 mats == 0
Gnaw MOVE:
- cruiser in warp portal hex to Blend's homeworld.
- cruiser in 309 to 305. Tapper's hex just south of his homeworld.
Khell
This post has been edited by Galactic Council: 21 August 2015 - 07:08 PM
#2760
Posted 21 August 2015 - 07:10 PM
Gnaw, on 20 August 2015 - 10:36 PM, said:
I'm sorrry folks. I've just had a real bad case of I don't give a shit lately.
Assuming maps are correct, MOVE:
Assuming maps are correct, MOVE:
- cruiser in warp portal hex to 301. the hex with the two ancients.
- cruiser in 309 to 305. Tapper's hex just south of his homeworld.
MOVE:
- cruiser in warp portal hex to Blend's homeworld.
- cruiser in 309 to 305. Tapper's hex just south of his homeworld.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl