Mafia 107 Meat and Potatoes
#1
Posted 09 December 2013 - 04:10 PM
General rules, shamelessly copy/pasted
Game Mechanics
1 - General Structure
Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch (36 hours is the time limit for the present game). When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread (unless they've been voted out) but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.
2 - Day Phase
During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day.
2.1 - Voting Mechanics
To vote for a player: bold that player's name.
To vote to end the day without a lynch: bold the word night.
To change your vote: bold the other player's name (or bold night).
To remove your vote without casting a new vote: bold the phrase remove vote.
2.2 - Voting Restrictions
You may only vote during the day phase. You can only have one vote outstanding at any time. You may not edit a vote into a post. You may not edit a vote out of a post.
2.3 - Bold Restrictions
The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color
2.4 - Majority Defined
A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.
2.5 - Ending the Day
The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.
2.6 - Evening Scene
The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player's alt or alignment. This is the mods' choice, and they'll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.
3 - Night Phase
During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.
3.1 - Performing a Night Action
If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights (12 hours is the time limit for the present game). All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase, this is very strongly encouraged.
3.2 - Contingent PM
If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods (example: if Meanas is lynched I kill Kaschan, otherwise I kill Hood's Path).
3.3 - Provisional PM
You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.
As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.
3.4 - Last Resort PM
In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.
3.5 - Failure to PM
If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.
3.6 - Changing a Night Action
PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.
3.7 - Abusing the Time Limit
If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.
3.8 Preventing Night Actions
Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.
3.9 - Morning Scene
The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player's alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.
Section 4 - Endgame
The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.
4.1 - Winning Conditions
The game ends once one faction has reached its winning conditions, which the mods will state in a later post.
Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.
4.2 - Ending Scene
The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.
The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.
4.3 - Calling the Game Early
The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.
4.4 - Spoilers
When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.
RULES
All players must:
A1) Have an account on malazanempire.com/forums
A2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons
A3) Post at least once every 36 hours. Any player who has not posted within the last 36 hours will be automatically modkilled, whether or not the mods announce this on the thread. Warnings will be issued after 24 hours and subsequently closer to the deadline.
The mods may grant extensions to this limit in some cases (if so, they will give details in a later post). However, if they have not posted on the thread to announce an extension before the 24 hour limit is reached, no extension will be granted, whatever may have been said elsewhere. Please contact the mods as early as possible if you wish to request an extension.
A4) Send in role prescribed night actions (including the desire to take no action) within the time limit
A5) Treat everybody else playing with courtesy and respect
A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.
A7) Contact the game mods as soon as possible if they feel you are at risk of breaking a rule or fear they or another person may have already done so.
A8) You must not edit previous posts unless to change spelling or grammar.
Players must not:
B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)
B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.
B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.
B4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.
B5) Attempt to obtain advice about the game from anybody not currently playing.
B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.
B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.
B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.
B9) Make any bets about the game.
B10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.
B11) Revealing the name of your character is expressly forbidden both in the living thread and in the beyond, doing so will result in a modkill and the removal of your player from both here and heaven.
AND JUST SO YOU KNOW
C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", lashing, spanking, paddling, the rack, thumbscrews, waterboarding, time-out, death and/or ending the game prematurely in favor of one faction or none. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.
C2) Feel free to PM your thoughts (or questions) to the mods. We love to hear them!
C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.
-------------------------
As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the temporary forum and anybody not actively involved in the game (whether spectators or dead players who no longer wish to play) can request access to this thread by PMing the mods. Only dead players will have access to the Beyond. Please note that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so. Any posts found to contravene these rules will be deleted and the responsible players will be added to a blacklist for any future games run my this mod.
Once given access to the thread, spoiled spectators should also take note of the following rules, and must not:
D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.
D2) Offer any advice, hints or strategy to living players.
D3) Make personal attacks on players in the game or on posters in the spoiler thread itself
D4) Post on the game thread before the mods announce that the game is over.
D5) PM living or dead players with comments on the game.
Game Mechanics
1 - General Structure
Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch (36 hours is the time limit for the present game). When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread (unless they've been voted out) but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.
2 - Day Phase
During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day.
2.1 - Voting Mechanics
To vote for a player: bold that player's name.
To vote to end the day without a lynch: bold the word night.
To change your vote: bold the other player's name (or bold night).
To remove your vote without casting a new vote: bold the phrase remove vote.
2.2 - Voting Restrictions
You may only vote during the day phase. You can only have one vote outstanding at any time. You may not edit a vote into a post. You may not edit a vote out of a post.
2.3 - Bold Restrictions
The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color
2.4 - Majority Defined
A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.
2.5 - Ending the Day
The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.
2.6 - Evening Scene
The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player's alt or alignment. This is the mods' choice, and they'll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.
3 - Night Phase
During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.
3.1 - Performing a Night Action
If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights (12 hours is the time limit for the present game). All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase, this is very strongly encouraged.
3.2 - Contingent PM
If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods (example: if Meanas is lynched I kill Kaschan, otherwise I kill Hood's Path).
3.3 - Provisional PM
You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.
As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.
3.4 - Last Resort PM
In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.
3.5 - Failure to PM
If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.
3.6 - Changing a Night Action
PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.
3.7 - Abusing the Time Limit
If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.
3.8 Preventing Night Actions
Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.
3.9 - Morning Scene
The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player's alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.
Section 4 - Endgame
The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.
4.1 - Winning Conditions
The game ends once one faction has reached its winning conditions, which the mods will state in a later post.
Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.
4.2 - Ending Scene
The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.
The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.
4.3 - Calling the Game Early
The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.
4.4 - Spoilers
When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.
RULES
All players must:
A1) Have an account on malazanempire.com/forums
A2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons
A3) Post at least once every 36 hours. Any player who has not posted within the last 36 hours will be automatically modkilled, whether or not the mods announce this on the thread. Warnings will be issued after 24 hours and subsequently closer to the deadline.
The mods may grant extensions to this limit in some cases (if so, they will give details in a later post). However, if they have not posted on the thread to announce an extension before the 24 hour limit is reached, no extension will be granted, whatever may have been said elsewhere. Please contact the mods as early as possible if you wish to request an extension.
A4) Send in role prescribed night actions (including the desire to take no action) within the time limit
A5) Treat everybody else playing with courtesy and respect
A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.
A7) Contact the game mods as soon as possible if they feel you are at risk of breaking a rule or fear they or another person may have already done so.
A8) You must not edit previous posts unless to change spelling or grammar.
Players must not:
B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)
B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.
B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.
B4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.
B5) Attempt to obtain advice about the game from anybody not currently playing.
B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.
B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.
B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.
B9) Make any bets about the game.
B10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.
B11) Revealing the name of your character is expressly forbidden both in the living thread and in the beyond, doing so will result in a modkill and the removal of your player from both here and heaven.
AND JUST SO YOU KNOW
C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", lashing, spanking, paddling, the rack, thumbscrews, waterboarding, time-out, death and/or ending the game prematurely in favor of one faction or none. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.
C2) Feel free to PM your thoughts (or questions) to the mods. We love to hear them!
C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.
-------------------------
As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the temporary forum and anybody not actively involved in the game (whether spectators or dead players who no longer wish to play) can request access to this thread by PMing the mods. Only dead players will have access to the Beyond. Please note that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so. Any posts found to contravene these rules will be deleted and the responsible players will be added to a blacklist for any future games run my this mod.
Once given access to the thread, spoiled spectators should also take note of the following rules, and must not:
D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.
D2) Offer any advice, hints or strategy to living players.
D3) Make personal attacks on players in the game or on posters in the spoiler thread itself
D4) Post on the game thread before the mods announce that the game is over.
D5) PM living or dead players with comments on the game.
Only someone with this much power could make this many frittatas without breaking any eggs.
#2
Posted 09 December 2013 - 04:11 PM
Please do not EVER quote or paraphrase your PMs, it will result in a modkilling.
This is a TMDI 1-2 game. Days are 36 hours. Nights are instantaneous(ish).
This is a TMDI 1-2 game. Days are 36 hours. Nights are instantaneous(ish).
Only someone with this much power could make this many frittatas without breaking any eggs.
#3
Posted 09 December 2013 - 04:11 PM
After years of war, the Land of Meat and Potatoes was at peace, though it was a fragile peace. Potatoes had finally torn down the Meat’s tyrannical regime, banishing them to The Beef Gravy-yard, a desolate wasteland east of the lush Potato Garden. But you can only keep someone down for so long before they retaliate.
Of course, The Beef Gravy-yard, being such a desolate place, had little to no resources. The Meat could not mount a full frontal assault against Potato Garden as they had nothing to counteract the Potatoes’ Weapons of Mashed Destruction. So instead they send Sir Loin and Chuck Roast, their two best undercover operatives, to kill the ruling family of Potato Garden.
Sir Loin and Chuck Roast have both undergone reconstructive surgery to take on the guise of the Potatoes of Potato Garden, and would use their contact, Spud-Nik, to infiltrate the home of the leader of Potato Garden, Darth Tater, his wife Russet and their family. The Tater clan would quickly realize that something was up and would keep their eyes open in hopes of finding the Meat in their midst.
Of course, The Beef Gravy-yard, being such a desolate place, had little to no resources. The Meat could not mount a full frontal assault against Potato Garden as they had nothing to counteract the Potatoes’ Weapons of Mashed Destruction. So instead they send Sir Loin and Chuck Roast, their two best undercover operatives, to kill the ruling family of Potato Garden.
Sir Loin and Chuck Roast have both undergone reconstructive surgery to take on the guise of the Potatoes of Potato Garden, and would use their contact, Spud-Nik, to infiltrate the home of the leader of Potato Garden, Darth Tater, his wife Russet and their family. The Tater clan would quickly realize that something was up and would keep their eyes open in hopes of finding the Meat in their midst.
Only someone with this much power could make this many frittatas without breaking any eggs.
#4
Posted 09 December 2013 - 04:13 PM
It is Day 1. 36 hours remaining
11 Players still alive: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Galayn Lord, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
6 votes to lynch, 6 votes to go to night.
Players not voted: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Galayn Lord, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
11 Players still alive: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Galayn Lord, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
6 votes to lynch, 6 votes to go to night.
Players not voted: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Galayn Lord, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
Only someone with this much power could make this many frittatas without breaking any eggs.
#5
Posted 09 December 2013 - 09:00 PM
It is Day 1. 31 hours 47 minutes remaining
11 Players still alive: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Galayn Lord, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
6 votes to lynch, 6 votes to go to night.
Players not voted: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Galayn Lord, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
Don't everyone talk at once, now....
11 Players still alive: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Galayn Lord, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
6 votes to lynch, 6 votes to go to night.
Players not voted: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Galayn Lord, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
Don't everyone talk at once, now....
Only someone with this much power could make this many frittatas without breaking any eggs.
#7
Posted 09 December 2013 - 09:40 PM
Love the intro OP, very amusing!
Let's get down to some old-fashion m&p malaz-style. Set your paranoia to overload and your reasoning to lateral.
Edit: changed PM to OP.
Let's get down to some old-fashion m&p malaz-style. Set your paranoia to overload and your reasoning to lateral.
Edit: changed PM to OP.
This post has been edited by Nimander Golit: 09 December 2013 - 10:10 PM
#8
Posted 09 December 2013 - 10:05 PM
Galayn Lord has been modkilled as per their request.
Given this is the start of the game and I expected one or two modkills, I will fix the vote requirements as if Galayn Lord was never part of the game.
It is Day 1. 30 hours 42 minutes remaining
10 Players still alive: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
6 votes to lynch, 5 votes to go to night.
Players not voted: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
Given this is the start of the game and I expected one or two modkills, I will fix the vote requirements as if Galayn Lord was never part of the game.
It is Day 1. 30 hours 42 minutes remaining
10 Players still alive: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
6 votes to lynch, 5 votes to go to night.
Players not voted: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Jalan, Kalse, Nimander Golit, Ryllandaras, Tholen
Only someone with this much power could make this many frittatas without breaking any eggs.
#9
Posted 10 December 2013 - 02:20 AM
Just a little public service announcement. We are having problems with the Jalan alt, so it has been replaced with the Desra alt. There is no reason to this beyond having issues with the password.
It is Day 1. 26 hours 28 minutes remaining
10 Players still alive: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Desra, Eloth, Kalse, Nimander Golit, Ryllandaras, Tholen
6 votes to lynch, 5 votes to go to night.
Players not voted: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Desra, Eloth, Kalse, Nimander Golit, Ryllandaras, Tholen
It is Day 1. 26 hours 28 minutes remaining
10 Players still alive: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Desra, Eloth, Kalse, Nimander Golit, Ryllandaras, Tholen
6 votes to lynch, 5 votes to go to night.
Players not voted: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Desra, Eloth, Kalse, Nimander Golit, Ryllandaras, Tholen
Only someone with this much power could make this many frittatas without breaking any eggs.
#10
Posted 10 December 2013 - 04:57 AM
oh, there is an actual game?
I got my PM earlier in the day, but it was so hectic I've completely forgot about it until now.
And now it's bedtime.
I got my PM earlier in the day, but it was so hectic I've completely forgot about it until now.
And now it's bedtime.
#11
Posted 10 December 2013 - 06:10 AM
Well, I guess this a bout as literally meat and potatoes as a game can get.
#12
Posted 10 December 2013 - 07:28 AM
Path-Shaper, on 09 December 2013 - 04:11 PM, said:
After years of war, the Land of Meat and Potatoes was at peace, though it was a fragile peace. Potatoes had finally torn down the Meat’s tyrannical regime, banishing them to The Beef Gravy-yard, a desolate wasteland east of the lush Potato Garden. But you can only keep someone down for so long before they retaliate.
So the potatoes have finally fulfilled their Emerald fantasy of flinging over the Meats. Do the Sir Loins bleed in red or orange? But as ever occurs the foliage is not disciplined enough to handle the Orangeman and their vile sycophants. The arrogance of the Orange must be turned against them.
#13
Posted 10 December 2013 - 07:57 AM
Phew, made it in finally .
Love the intro text.
So Loin and Roast are killers, Spud-Nik a symp and Darth and Russet are roled town.
What are the victory conditions? We need to eliminate both killers clearly enough, but do they win at equality or by taking out both Tater and Russet?
Love the intro text.
So Loin and Roast are killers, Spud-Nik a symp and Darth and Russet are roled town.
What are the victory conditions? We need to eliminate both killers clearly enough, but do they win at equality or by taking out both Tater and Russet?
#14
Posted 10 December 2013 - 09:45 AM
Kalse, on 10 December 2013 - 07:28 AM, said:
Path-Shaper, on 09 December 2013 - 04:11 PM, said:
After years of war, the Land of Meat and Potatoes was at peace, though it was a fragile peace. Potatoes had finally torn down the Meat’s tyrannical regime, banishing them to The Beef Gravy-yard, a desolate wasteland east of the lush Potato Garden. But you can only keep someone down for so long before they retaliate.
So the potatoes have finally fulfilled their Emerald fantasy of flinging over the Meats. Do the Sir Loins bleed in red or orange? But as ever occurs the foliage is not disciplined enough to handle the Orangeman and their vile sycophants. The arrogance of the Orange must be turned against them.
Orangemen? Next thing you'll be starting a march
Vote Kalse
For bringing religion into the holy spat between 2 meat and 1 veg family. Oh wait...
#15
Posted 10 December 2013 - 02:10 PM
Desra, on 10 December 2013 - 07:57 AM, said:
Phew, made it in finally .
Love the intro text.
So Loin and Roast are killers, Spud-Nik a symp and Darth and Russet are roled town.
What are the victory conditions? We need to eliminate both killers clearly enough, but do they win at equality or by taking out both Tater and Russet?
Love the intro text.
So Loin and Roast are killers, Spud-Nik a symp and Darth and Russet are roled town.
What are the victory conditions? We need to eliminate both killers clearly enough, but do they win at equality or by taking out both Tater and Russet?
Same as most town vs scum games:
Town wins by eliminating the two killers.
Scum wins by gaining parity or better with town.
Only someone with this much power could make this many frittatas without breaking any eggs.
#16
Posted 10 December 2013 - 02:12 PM
It is Day 1. 14 hours 36 minutes remaining
10 Players still alive: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Desra, Eloth, Kalse, Nimander Golit, Ryllandaras, Tholen
6 votes to lynch, 5 votes to go to night.
1 vote Kalse: Desra
Players not voted: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Kalse, Nimander Golit, Ryllandaras, Tholen
10 Players still alive: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Desra, Eloth, Kalse, Nimander Golit, Ryllandaras, Tholen
6 votes to lynch, 5 votes to go to night.
1 vote Kalse: Desra
Players not voted: Aranatha, Barghast, Dejim Nebrahl, Denesmet, Eloth, Kalse, Nimander Golit, Ryllandaras, Tholen
This post has been edited by Path-Shaper: 10 December 2013 - 02:13 PM
Only someone with this much power could make this many frittatas without breaking any eggs.
#17
Posted 10 December 2013 - 02:46 PM
Fear not for I have arrived, the mighty, the ugly, the rampant!
#18
Posted 10 December 2013 - 03:00 PM
Already only a dozen hours or so left!
Well, no time to lose then. Let's see...
Well, no time to lose then. Let's see...
#19
Posted 10 December 2013 - 03:04 PM
Tholen said:
1386651426[/url]' post='1101072']
oh, there is an actual game?
I got my PM earlier in the day, but it was so hectic I've completely forgot about it until now.
And now it's bedtime.
oh, there is an actual game?
I got my PM earlier in the day, but it was so hectic I've completely forgot about it until now.
And now it's bedtime.
Right, from the available posts so far, I believe this to be the most suspicious. Killers have more to hide, thus they think of excuses for everything, even subconsciously, even when it's not necessary. Here is just such an excuse. Feels the need to explain themselves despite the fact that they're one of the first to post.
Vote Tholen
Plus they're some sort of weird...deer...thing, which is clearly a meat. Poor disguise.
#20
Posted 10 December 2013 - 03:04 PM
And before anyone says it, dragons are clearly the potatoiest of all wildlife.