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Game 3 Action Thread test. didn't work.

#1 User is offline   Gnaw 

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Posted 18 August 2013 - 03:43 PM

This concept just isn't going to be helpful in any way that I can see.











This post will be edited at the end of each turn. Running tabulation will occur in posts in the thread below. Players should not add posts but are HIGHLY encouraged to check up on this thread as error correction for the scatter brained mod and post corrections needed in the game thread.

Round 9

Turn 1:
Spoiler
  • VP
    • Twelve - 39
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 21
    • SS - 15
    • Morg - 9
  • Turn 2:
    Spoiler
  • VP
    • Twelve - 41
    • D'rek - 36
    • Tatts - 26
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • SS - 15
    • Morg - 9

  • Turn 3:


    • Tapper: Build 2 fighters in homeworld (1 from mats, other by converting 9 science ).
    • Twelve: Build
      • 2 cruisers in Zeta Herculi
      • one monolith in GC
    • Change in VP: +3
    • CF: UPGRADE Starbase; missiles over hull & ion cannon
    • Khell:

      View PostKhellendros, on 02 October 2013 - 04:59 PM, said:


      "The Cruisers SS Drowned Rat and SS Whale of a Time, currently stationed in Arcturus, shall MOVE. They shall fly through Pollux, where they shall update the systems from scout to fighter of the SS Fish out of Water, before splitting. The SS Drowned Rat shall carry on to Vega, to meet their main force of the Hegemon scum, while the SS Whale of a Time shall go to Psi Capricorni. Let us realise the fears of the Hegemon, and they shall know they have only themselves to blame for their impending doom!

    • GP:
    • Morgoth:
    • D'rek:
    • SS:
    Spoiler

    This post has been edited by Galactic Council: 17 October 2013 - 10:23 PM

    "Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
    0

    #2 User is offline   Gnaw 

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    Posted 18 August 2013 - 03:44 PM

    Round 8.

    Turn 1:
    • Morgoth: Research neutron bombs
    • Tatts: RESEARCH artifact key. Spend 10 science, flip 3 colony ships for science, convert 3 materials for science.
    • Khell: RESEARCH Nanorobots and Advanced Economy, for 8 Science. Colonise advanced money planets in Epsilon Hydrae, Delta Eridani, and Arcturus.
    • CF: RESEARCH Nanorobots
    • Twelve: Research neutron bombs
    • Tapper: Build dreadnaught in home world.
    • SolidSnape: BUILDS 2 interceptors in Altair. Also populate 1 materials and 1 money planet.
    • D'rek: RESEARCH quantum grid.

    Turn 2:
    • Morgoth: Build cruiser

    • GP: Upgrade cruiser. ImpHull over standard hull and AntMat Cannon over ion cannon.
    • Khell: RESEARCH Antimatter Cannon for 8 Science.
    • CF: Provisional - Upgrade starbases - Gluon comp over standard comp and plasma missiles over blank.
    • Twelve: Research orbitals.
    • Tapper: Move fighter in the 321 and fighter in wormhole world (108?) to homeworld (230). (I'm assuming that you mean hex 320 and 281. -gnaw) Colonize the advanced money slot on my system in the lower right corner of the map

    • SS: UPGRADES Dreadnought. Remove Plasma cannon from over single hull and replace with Improved Hull using 'free' Sineis Pulsar turn.

    • D'rek: research Gluon Computers



    Turn 3:


    • Morgoth: Move ships to homeworld

    • GP: Influence Alderbran Hex 107, flip one colony ship. Remove disc from 232, replacing science cube onto science track. Colonize Money Planet on Aldebran.
    • Khell: BUILD 1 Cruiser and 1 Interceptor in Arcturus for 8 materials.

    • CF: Move Interceptor in Epsilon Aurigae to 55 Gamgri, Move interceptor in Iota bootis to Geminga

    • Twelve: Upgrade Starbases: Remove Plasma cannon and replace with antimatter cannon & place Zero Point source over the Electron Computer
    • Tapper: Pass

    • SS: MOVES Cruiser 4 hexes from Altair to Gamma Valorum.

    • D'rek: BUIld one Cruiser and one Dreadnaught in Beta Delphini


    Turn 4


    • Morgoth: Move - Dreadnaught to .. hm I can't read the name on my phone. D'rek's system right next to the old hive. nr 205.
    • GP: Build two cruisers in Alderban
    • Khell: Move Cruiser and Interceptor in Delta Eridani to Zeta Draconis. Confirmed.

    • CF: BUILD 1 interceptor in Rho Indi, and 1 starbase in z. chamaeleontis. Confirmed
    • Twelve: Upgrade Starbases place 2 conifold field over the two default hulls Confirmed
    • Tapper (reaction): No Reaction confirmed
    • SS: MOVES cruiser from Gamma Valorum to homeworld, and interceptor from Gamma Valorum to homeworld.

    • D'rek: BUIld one Cruiser and one Dreadnaught in Beta Delphini

    Turn 5

    • Morgoth: Pass
    • GP: Move Dread from Rigel to Fomalhaut
    • Khell: INFLUENCE Flip colony ships.

    • CF: Move Interceptor in Rho Indi to 55 Gamgri, move interceptor in Iota bootis to Kappa Scorpii, move 2 interceptors in Epsilon Eridani to Kappa Scorpii
    • Twelve: upgrade cruiser - Antimatter cannon over ion cannon and zero point source over nuclear source.
    • Tapper (reaction): Move cruiser from hexworld to homeworld. "hexworld"? That's next door to WestWorld right?
    • SS: MOVES 2 Interceptors from Altair (223) to Vega (204).

    • D'rek: INFluence
      -move a disc from the influence track to Rigel
      -colonize all planets on RIgel (not the advanced materials slot)
      -flip up two colony ships



    Turn 6
    • Morgoth (reaction): Move dread to Rigel 232
    • GP: Upgrade Cruiser Improved hull over electron computer, positron computer over nuclear source
    • Khell: Move Interceptor SS Pebble in the Ocean from Zeta Draconis to Zeta Herculis, via the warp portal.

    • CF: Move 2 interceptors in Kappa Scorpii to 55 Gamgri. move 1 interceptor in kappa scorpii to chi Draconis, move 1 interceptor in Epsilon Eridani to Capella
    • Twelve: Research Gluon Computers
    • Tapper (reaction): Assumed - no reaction or move a ship back into the warp portal hex.
    • SS: BUILD interceptor in home system. Trades 9 science for 3 materials.

    • D'rek: MOVe
      -Cruiser in Beta Centauri to Eta Cephei
      -Dreadnaught in Beta Delphini to Psi Capricorni

    Turn 7

    • Morgoth (reaction): no reaction.
    • GP: Build 2 interceptors in Aldebran
    • Khell: Move 1 Interceptor from Arcturus to Pollux and Cruiser from Zeta Draconis to Rho Indi.

    • CF: Move
      • interceptor in Geminga to Gamma Velorum.
      • interceptor in Capella to Gamma Velorum.
      • interceptor in Chi Draconis to 55 Gamgri.
    • Twelve: Upgrade Cruiser - Place Gluon Computer over default Hull, Add flux missiles in empty slot.

    • Tapper (reaction): "Preliminary pass again" I'll consider this one confirmed; nobody has done anything that I think would cause Tapper to waste a disc on.
    • SS: Pass
    • D'rek: MOVe Dreadnaught to Vega


    Turn 8

    • Morgoth (reaction): move - my dreadnaught back to its previous location
    • GP: Pass
    • Khell: Pass

    • CF: Pass
    • Twelve: Upgrade Add Gluon Computer over the Default Hull on the Dreadnaught, Replace the positron computer with a Gluon Computer on Starbase.

    • Tapper (reaction): no reaction
    • SS (reaction): no reaction
    • D'rek: Pass

    Turn 9

    • Morgoth (reaction): no reaction
    • GP (reaction): no reaction
    • Khell (reaction): no reaction

    • CF (reaction): no reaction
    • Twelve: Pass
    Action Phase ends.



    This post has been edited by Galactic Council: 02 October 2013 - 07:44 PM

    "Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
    0

    #3 User is offline   Gnaw 

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    Posted 18 August 2013 - 03:44 PM

    Round 9

    Turn 1:
    Spoiler
  • VP
    • Twelve - 39
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 21
    • SS - 15
    • Morg - 9
  • Turn 2:
    Spoiler
  • VP
    • Twelve - 41
    • D'rek - 36
    • Tatts - 26
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • SS - 15
    • Morg - 9

  • Turn 3:


    • Tapper: Build 2 fighters in homeworld (1 from mats, other by converting 9 science ).
    • Twelve: Build
      • 2 cruisers in Zeta Herculi
      • one monolith in GC
    • Change in VP: +3
    • CF: UPGRADE Starbase; missiles over hull & ion cannon
    • Khell:

      View PostKhellendros, on 02 October 2013 - 04:59 PM, said:


      "The Cruisers SS Drowned Rat and SS Whale of a Time, currently stationed in Arcturus, shall MOVE. They shall fly through Pollux, where they shall update the systems from scout to fighter of the SS Fish out of Water, before splitting. The SS Drowned Rat shall carry on to Vega, to meet their main force of the Hegemon scum, while the SS Whale of a Time shall go to Psi Capricorni. Let us realise the fears of the Hegemon, and they shall know they have only themselves to blame for their impending doom!

    • GP:
    • Morgoth:
    • D'rek:
    • SS:
    Turn 4:


    • Tapper:
    • Twelve:
    • CF:
    • Khell:
    • GP:
    • Morgoth:
    • D'rek:
    • SS:

    This post has been edited by Galactic Council: 02 October 2013 - 07:54 PM

    "Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
    0

    #4 User is offline   Galactic Council 

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    Posted 02 October 2013 - 10:12 PM

    Turn 3:

    • Tapper: Build 2 fighters in homeworld (1 from mats, other by converting 9 science ).
    • Twelve: Build
      • 2 cruisers in Zeta Herculi
      • one monolith in GC
    • Change in VP: +3
    • CF: UPGRADE Starbase; missiles over hull & ion cannon
    • Khell:

      View PostKhellendros, on 02 October 2013 - 04:59 PM, said:


      "The Cruisers SS Drowned Rat and SS Whale of a Time, currently stationed in Arcturus, shall MOVE. They shall fly through Pollux, where they shall update the systems from scout to fighter of the SS Fish out of Water, before splitting. The SS Drowned Rat shall carry on to Vega, to meet their main force of the Hegemon scum, while the SS Whale of a Time shall go to Psi Capricorni. Let us realise the fears of the Hegemon, and they shall know they have only themselves to blame for their impending doom!

    • GP: influence remove disc from psi capricorni return 1 econ cube and 1 mat cube - income is now: $10, 0 sci, 2 mats
    • Change in VP: -6
    • Morgoth: influence to place a disc in 202
    • Change in VP: +1
    • D'rek:
    • SS:

    0

    #5 User is offline   Galactic Council 

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    Posted 03 October 2013 - 03:58 PM

    View PostGalactic Council, on 03 October 2013 - 03:34 PM, said:

    Round 9

    Turn 1:
    Spoiler
  • VP
    • Twelve - 39
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 21
    • SS - 15
    • Morg - 9

    Turn 2:
    Spoiler
  • VP
    • Twelve - 41
    • D'rek - 36
    • Tatts - 26
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • SS - 15
    • Morg - 9

    Turn 3:


    • Tapper: Build 2 fighters in homeworld (1 from mats, other by converting 9 science ).
    • Twelve: Build
      • 2 cruisers in Zeta Herculi
      • one monolith in GC
      • Change in VP: +3
    • CF: UPGRADE Starbase; missiles over hull & ion cannon
    • Khell:

      View PostKhellendros, on 02 October 2013 - 04:59 PM, said:

      

"The Cruisers SS Drowned Rat and SS Whale of a Time, currently stationed in Arcturus, shall MOVE. They shall fly through Pollux, where they shall update the systems from scout to fighter of the SS Fish out of Water, before splitting. The SS Drowned Rat shall carry on to Vega, to meet their main force of the Hegemon scum, while the SS Whale of a Time shall go to Psi Capricorni. Let us realise the fears of the Hegemon, and they shall know they have only themselves to blame for their impending doom!


    • GP: influence remove disc from psi capricorni return 1 econ cube and 1 mat cube - income is now: $10, 0 sci, 2 mats
    • Change in VP: -6
    • Morgoth: influence to place a disc in 202
    • Change in VP: +1
    • D'rek: build a Starbase in Rigel and a Cruiser in Mu Arae. trade 4 science for 1 materials
    • SS: BUILD an interceptor in chi Draconus. Flip colony ship cards for 3 materials
    • VP
    • Twelve - 44
    • D'rek - 36
    • CF - 31
    • Khell - 23
    • Tapper - 22
    • Tatts - 20
    • SS - 15
    • Morg - 10

    Turn 4:


    • Tapper:
    • Twelve:
    • CF:
    • Khell:
    • GP:
    • Morgoth:
    • D'rek:
    • SS:


    0

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