Hanas, on 05 June 2013 - 01:32 AM, said:
Shadow, on 05 June 2013 - 01:08 AM, said:
Hanas, on 04 June 2013 - 11:41 PM, said:
Shadow, on 04 June 2013 - 10:45 PM, said:
Hanas, on 04 June 2013 - 10:23 PM, said:
No NKs
Very good guessing. 1 or both killers abstaining. Or mod shenanigans.
Day 2 looks to be fun. Where's the popcorn?
Yeah, really unsure what to make of it.
It's possible they kill on alternate nights for example. It has been the case before anyway, not sure how likely it is.
Co-ordinated withhold? Or just both independently deciding to, it's a feasible strategy.
Really unsure.
Would you care to speculate on how the coordination took place? Just when I was thinking you might not be scum.
Via signal presumably. Would be worth checking back to see if there is anything that didn't look suspect at the time that could suggest something like that. Dunno, just throwing possibilities out there really and it's one of them. Dunno what's scummy about it tbh?
I'm hesitant to jump on the possibility of roled players being successful, because it's a risky thing to put weight on for town, and there are other possibilities.
I try very hard to not make assumptions in mafia. I believe paranoia is a virtue. I once spent an entire English period arguing with the professor that there is a clear difference in meaning between "to boldly go" and "to go boldly". But even I have trouble seeing any ambiguous language in
Path-Shaper, on 03 June 2013 - 10:03 AM, said:
Town has a guard and a healer.
Day is 36 hours. Night is instant, so make sure to provide provisionals.
that would allow room for killers coordinate.
I'm not suggesting some sort of hidden communication mechanic, as you point out, the OP is pretty clear.
I meant that it is possible that they managed to co-ordinate on thread via subtle signalling. Unlikely, but possible.

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