Malazan Empire: Mafia 102.2 - Malazan Empire

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Mafia 102.2 Game thread

#161 User is offline   Atrahal 

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Posted 04 June 2013 - 03:37 PM

People don't want to take the lead as day one we are usually wrong. I am happy with my Silchas vote for now but obviously I am around to try and lynch. I think lynching the lowest poster instead of modkill, or Tholen for whatever crap that post was may be our best choice as time winds down.

#162 User is offline   Hood's Path 

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Posted 04 June 2013 - 03:38 PM

View PostShadow, on 04 June 2013 - 03:33 PM, said:

Hello other 4 anons.


hello, one of them is me, I'll be leaving my browser on at odd intervals for the duration. hope that doesn't inconvenience anyone



I don't think you have to worry about getting lynched for talking a lot, somebody has to do it after all.

#163 User is offline   Shadow 

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Posted 04 June 2013 - 03:39 PM

View PostHood, on 04 June 2013 - 03:32 PM, said:

View PostShadow, on 04 June 2013 - 03:09 PM, said:

I find that somewhat rich coming from you. Seven posts perhaps, but what content?

What do you think about say, Karatallid?

Particularly regarding this accusation by Atrahal:

View PostAtrahal, on 03 June 2013 - 02:23 PM, said:

Parroting the OP in order to look useful and insightful.


He could also be accused of trying too hard to appear useful while providing no content with his unnecessary D-day calculations.

Also these posts jumped out at me while looking at Kara, just as being a bit unnecessary, and odd.

View PostHood, on 03 June 2013 - 02:26 PM, said:

I disagree, he was answering questions, we almost had a conversation going

Until you sent a shadow fax


View PostHood, on 03 June 2013 - 02:38 PM, said:

but seriously Kara, don't be discouraged by the oppositional methods of a few. It can be an effective but annoying strategy for sparking the flow of information and ideas, a great mutual exchange of thought

I prefer to ask questions, and trust in the integrity of my fellow players to provide the insight that makes the experience so enriching for everyone


oops, exhausted my BS quota, now what am I gonna do?


Edit: This was aimed at Cast.


you dare call my posts odd? Don't you know that it's considered rude


Care to actually engage in the game since you're around?

You seem kindly disposed towards Kara, don't you think that pointless discussion about whether the killers were separate teams (was this really necessary? It doesn't seem odd to anyone else?), and posting a bunch of irrelevant D-Day information is just trying too hard to seem like he's contributing? Especially as that keenness for useful contribution seems to have faded somewhat now.

#164 User is offline   Shadow 

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Posted 04 June 2013 - 03:41 PM

View PostHood, on 04 June 2013 - 03:38 PM, said:

I don't think you have to worry about getting lynched for talking a lot, somebody has to do it after all.


Stupid day one lynches on vocal players are practically tradition, and the fact that they almost always fail never seems to have done much to dent that.

#165 User is offline   Karatallid 

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Posted 04 June 2013 - 03:48 PM

Hey everyone, sorry for not being able to post yet today, I have been in meetings all morning. Give me a little bit to have a proper read of the thread, and I'll figure something out.

#166 User is offline   Atrahal 

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Posted 04 June 2013 - 03:50 PM

I am not going to discount vocal players as scum. You are right in some ways Shadow, higher posters have more information to judge whether they are worthy of a lynch or not. The very low posters should not be here come the end of the game because they are not "within" the game, they don't get a feel for players and posts. Silchas has more posts than the lower posters but useless content and a joke vote. In fact, a joke vote when the rest of his posts are shit and retarded. What is the point in that, at least everyone else has voted for a better reason, (from what I can remember anyway). I could see you or desra being a symp, maybe even a killer but there should be plenty of time to work that out. With you contributing I'd prefer to go for someone who is low key and useless.

#167 User is offline   Hood's Path 

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Posted 04 June 2013 - 03:55 PM

sure

I am kindly disposed toward everyone at this stage in the game, no reason to be otherwise. I don't feel that discussing game mechanics is "pointless" when anyone could need clarification, or some input based on experience could be relevant. Don't you have odd intuitive thoughts (however wild or incorrect) during games that you want to sound out?

I will agree that D-Day talk on the first is presumptive, and not too helpful. I usually associate that with a call to arms for town or fearmongering if by scum. I cannot judge of someone is post padding for its own sake. There is no rule about each post containing game material so if I want to talk about my lunch, you must deal with it.

It's hard to say why someone's contribution rate fluctuates

#168 User is offline   Tiamatha 

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Posted 04 June 2013 - 03:56 PM

Ok, near the end of the day I see. I am reading up right now. Need an hour or two to get through this stuff since I'm just getting myself together this morning.

#169 User is offline   Cast 

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Posted 04 June 2013 - 03:59 PM

Shadow said:

1370358576[/url]' post='1060065']
I find that somewhat rich coming from you. Seven posts perhaps, but what content?

What do you think about say, Karatallid?

Particularly regarding this accusation by Atrahal:

Atrahal said:

1370269410[/url]' post='1059666']
Parroting the OP in order to look useful and insightful.


He could also be accused of trying too hard to appear useful while providing no content with his unnecessary D-day calculations.

Also these posts jumped out at me while looking at Kara, just as being a bit unnecessary, and odd.

Hood said:

1370269564[/url]' post='1059668']
I disagree, he was answering questions, we almost had a conversation going

Until you sent a shadow fax


Hood said:

1370270288[/url]' post='1059675']
but seriously Kara, don't be discouraged by the oppositional methods of a few. It can be an effective but annoying strategy for sparking the flow of information and ideas, a great mutual exchange of thought

I prefer to ask questions, and trust in the integrity of my fellow players to provide the insight that makes the experience so enriching for everyone


oops, exhausted my BS quota, now what am I gonna do?


Edit: This was aimed at Cast.


Not sure if I see anything there tbh.

#170 User is offline   Shadow 

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Posted 04 June 2013 - 03:59 PM

My point about the early game and people trying to seem to helpful is as follows.

None of this shit is actually contribution:

View PostKaratallid, on 03 June 2013 - 01:25 PM, said:

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.
Town has a guard and a healer.
Day is 36 hours. Night is instant, so make sure to provide provisionals.


Hmmm, so with 2 independent killers, can we expect 2 deaths per night? If so...

15 players

WCS is 1 town lynch per day, 2 town deaths per night

Day 2 = 3 scum, 9 town
Day 3 = 3 scum, 6 town
Day 4 = 3 scum, 3 town

WCS, Day 3 is D-Day. Now, given that the killers don't know each other, maybe Day 4 is more D-Day than Day 3, but either way, let's not fuck it up, eh?


View PostHood, on 03 June 2013 - 01:41 PM, said:

View PostKaratallid, on 03 June 2013 - 01:25 PM, said:

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.
Town has a guard and a healer.
Day is 36 hours. Night is instant, so make sure to provide provisionals.


Hmmm, so with 2 independent killers, can we expect 2 deaths per night? If so...

15 players

WCS is 1 town lynch per day, 2 town deaths per night

Day 2 = 3 scum, 9 town
Day 3 = 3 scum, 6 town
Day 4 = 3 scum, 3 town

WCS, Day 3 is D-Day. Now, given that the killers don't know each other, maybe Day 4 is more D-Day than Day 3, but either way, let's not fuck it up, eh?



Do you think the killers are on the same team?


View PostHood, on 03 June 2013 - 01:43 PM, said:

I guess of this is an M&P/low TDMI joint, they would have to, otherwise it's a faction game instead. Was this info already stated?


View PostDesra, on 03 June 2013 - 01:45 PM, said:

View PostHood, on 03 June 2013 - 01:41 PM, said:

View PostKaratallid, on 03 June 2013 - 01:25 PM, said:

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.
Town has a guard and a healer.
Day is 36 hours. Night is instant, so make sure to provide provisionals.


Hmmm, so with 2 independent killers, can we expect 2 deaths per night? If so...

15 players

WCS is 1 town lynch per day, 2 town deaths per night

Day 2 = 3 scum, 9 town
Day 3 = 3 scum, 6 town
Day 4 = 3 scum, 3 town

WCS, Day 3 is D-Day. Now, given that the killers don't know each other, maybe Day 4 is more D-Day than Day 3, but either way, let's not fuck it up, eh?



Do you think the killers are on the same team?


Yes I think that the killers are on the same team. That would by why they would have a single symp. It would be the symps job to keep them both alive. This game has been ran a couple of times before. It is a good classic twist on the standard M/P game. I would put it at a tmdi 3.


The post from Desra doesn't seem weird. He steps in and clarifies something that he really shouldn't have needed to. Atrahal also calls the discussion on its shit.

And a similar post from Kara.

View PostKaratallid, on 03 June 2013 - 01:46 PM, said:


Well, the OP does say 2 independent killers and a symp.

Independent seems to point at them not necessarily being on the same team, but then what would the point of having a symp be? I think that yes, they're on the same team, they just don't know each other.


Which isn't too odd, but if you compare it to Desra's post, it seems a bit artifically "balanced", a bit wishy washier.

Kara responds to Atrahal pointing out the idiocy of the discussion by explaining how great he is.

View PostKaratallid, on 03 June 2013 - 02:07 PM, said:


So, the point of my entire post is to discuss the possibility of scum not being part of the same team. I review the question, posit a theory, and then add facts that we KNOW are true (i.e. they don't know each other) to show that it works within the constraints given to us by PS. It's a simple post, with some simple critical thought put into it. You're trying to make something out of nothing.


Looking over it, I'm not sure if it's Kara or HP's behaviour that I don't like. Kara tries too hard to seem useful, particularly with the maths post. I also much prefer Desra's response to the setup speculation, it's much more straightforward, and doesn't seem to give unnecessary weight to a very unlikely possibility.

The whole discussion is sparked by HP asking really pointless questions though, and I don't like that.

I mean:

View PostHood, on 03 June 2013 - 01:41 PM, said:

Do you think the killers are on the same team?


View PostHood, on 03 June 2013 - 01:43 PM, said:

I guess of this is an M&P/low TDMI joint, they would have to, otherwise it's a faction game instead. Was this info already stated?


These just seem very strange questions to me.

#171 User is offline   Shadow 

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Posted 04 June 2013 - 04:04 PM

View PostHood, on 04 June 2013 - 03:55 PM, said:

sure

I am kindly disposed toward everyone at this stage in the game, no reason to be otherwise. I don't feel that discussing game mechanics is "pointless" when anyone could need clarification, or some input based on experience could be relevant. Don't you have odd intuitive thoughts (however wild or incorrect) during games that you want to sound out?

I will agree that D-Day talk on the first is presumptive, and not too helpful. I usually associate that with a call to arms for town or fearmongering if by scum. I cannot judge of someone is post padding for its own sake. There is no rule about each post containing game material so if I want to talk about my lunch, you must deal with it.

It's hard to say why someone's contribution rate fluctuates


The thing I dislike about the discussion of the game mechanics is that it seems very contrived in this case, because I don't feel any clarification was at all needed.

There is no rule about posts being game relevant. What I dislike about posts like the D-day one is that it makes a player look like they are trying to be helpful, like they aren't coasting, while not actually putting any content out on thread.

#172 User is offline   Atrahal 

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Posted 04 June 2013 - 04:05 PM

Okay when you put it that way Shadow it looks fucking bad. Killers discussing their roles with other killers possibly, a kind of hidden signal through speculation?

#173 User is offline   Shadow 

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Posted 04 June 2013 - 04:08 PM

Remove vote

Vote Coast Cast

For providing no meaningful contribution.

If you disagree with a case, you could expand on that more than "I don't see anything there". At least try. Do you think the person is genuinely trying to be helpful, do you think the discussion is useful to have, what?

Do you have any of your own suspicions?

#174 User is offline   Path-Shaper 

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Posted 04 June 2013 - 04:13 PM

It is Day 1. 5 hours and 59 minutes remaining

15 Players still alive: Atrahal, Cast, Desra, Galayn Lord, Gamelon, Hanas, Hood's Path, Karatallid, Korlat, Shadow, Silchas Ruin, Skintick, Tholen, Tiamatha, Venesara

8 votes to lynch, 8 votes to go to night.

1 Vote for Cast ( Shadow )
1 Vote for Kara (Silchas)
2 Vote for Shadow (Desra, Korlat)
1 Vote for Silchas (Atrahal)


Players not voted: Cast, Galayn Lord, Gamelon, Hanas, Hood's Path, Skintick, Tholen, Tiamatha, Venesara

This post has been edited by Path-Shaper: 04 June 2013 - 04:31 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#175 User is offline   Cast 

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Posted 04 June 2013 - 04:17 PM

So reading back through the posts of Desra and Shadow, they were both vocal, but I couldn't say that one is Symping the other yet.
This post though,is such blatant false symping, that I think it has to be misdirection.

Atrahal said:

1370259633[/url]' post='1059602']
Fax. Shadow Fax. Faxed Shadow. Max Ammo.



See what I did there?




I don't see a reason for the symp to confuse the killers,so more like a killer trying to hide.
Vote Atrahal

#176 User is offline   Hood's Path 

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Posted 04 June 2013 - 04:17 PM

I guess you are trying to be persistent, Shadow, but it's annoying since I asked a legitimate question, and other people answered. Sorry if I don't measure up to your standards in the esoteric mafia conversations. I know it's Day 1 and you'd rather pursue your case over nothing, particularly since you're worried about taking heat for being too helpful & productive.

#177 User is offline   Hood's Path 

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Posted 04 June 2013 - 04:18 PM

View PostCast, on 04 June 2013 - 04:17 PM, said:

So reading back through the posts of Desra and Shadow, they were both vocal, but I couldn't say that one is Symping the other yet.
This post though,is such blatant false symping, that I think it has to be misdirection.

View PostAtrahal, on 03 June 2013 - 11:40 AM, said:

Fax. Shadow Fax. Faxed Shadow. Max Ammo.



See what I did there?




I don't see a reason for the symp to confuse the killers,so more like a killer trying to hide.
Vote Atrahal


You think Atrahal is fake symping Shadow?

#178 User is offline   Karatallid 

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Posted 04 June 2013 - 04:18 PM

Are people taking Shadow seriously? Given the game setup, D-Day is a lot sooner than most M&P games I have participated in and/or modded, so I wanted it to be clear that we needed to be on our toes. Mafia is a game of math and numbers first, so saying that there is no point in discussing the math and numbers is a load of crap. I think Shadow might be so intent on pushing us away from looking at that, so that scum can get a win quickly.

This, combined with the possible signalling between Shadow and Shelly, makes me want to

vote Shadow


Maybe it's a little OMGUS, but seriously, the load of shit that you're trying to shovel in front of us and call good Mafia theory is ridiculous.

#179 User is offline   Atrahal 

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Posted 04 June 2013 - 04:21 PM

View PostKaratallid, on 04 June 2013 - 04:18 PM, said:

Are people taking Shadow seriously? Given the game setup, D-Day is a lot sooner than most M&P games I have participated in and/or modded, so I wanted it to be clear that we needed to be on our toes. Mafia is a game of math and numbers first, so saying that there is no point in discussing the math and numbers is a load of crap. I think Shadow might be so intent on pushing us away from looking at that, so that scum can get a win quickly.

This, combined with the possible signalling between Shadow and Shelly, makes me want to

vote Shadow


Maybe it's a little OMGUS, but seriously, the load of shit that you're trying to shovel in front of us and call good Mafia theory is ridiculous.


Shelly?

#180 User is offline   Cast 

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Posted 04 June 2013 - 04:22 PM

Shadow said:

1370362132[/url]' post='1060101']
Remove vote

Vote Coast Cast

For providing no meaningful contribution.

If you disagree with a case, you could expand on that more than "I don't see anything there". At least try. Do you think the person is genuinely trying to be helpful, do you think the discussion is useful to have, what?

Do you have any of your own suspicions?


You pointed out two posts by Hood and asked my opinion.
I

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