Malazan Empire: Game Thread: Tales of the Desert 1.0 - Malazan Empire

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Game Thread: Tales of the Desert 1.0 The Crossroads of Ishktar

#341 User is offline   Path-Shaper 

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Posted 14 November 2012 - 12:21 PM

View PostPath-Shaper, on 14 November 2012 - 12:19 PM, said:

View PostTelas, on 14 November 2012 - 12:18 PM, said:

It was me.
Sorry Taps.
I tried to delete the new post I had made by mistake before the page had completely loaded and delted the whole PM by mistake.
That was a lot of mistake.
And I'm a retard.

I might be able to salvage something.

And it worked.

Please open a new day 2 thread under it ;)
Only someone with this much power could make this many frittatas without breaking any eggs.
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#342 User is offline   Spite 

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Posted 14 November 2012 - 12:24 PM

View PostTelas, on 14 November 2012 - 12:18 PM, said:

It was me.
Sorry Taps.
I tried to delete the new post I had made by mistake before the page had completely loaded and delted the whole PM by mistake.
That was a lot of mistake.
And I'm a retard.


Vote Telas
He's trying to destroy the economy ;)

#343 User is offline   Telas 

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Posted 14 November 2012 - 12:28 PM

View PostSpite, on 14 November 2012 - 12:24 PM, said:

View PostTelas, on 14 November 2012 - 12:18 PM, said:

It was me.
Sorry Taps.
I tried to delete the new post I had made by mistake before the page had completely loaded and delted the whole PM by mistake.
That was a lot of mistake.
And I'm a retard.


Vote Telas
He's trying to destroy the economy ;)

I shouldn't have said that in the thread.
Mafia players only want to kill people, they don't think before the act.

#344 User is offline   Spite 

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Posted 14 November 2012 - 12:49 PM

View PostTelas, on 14 November 2012 - 12:28 PM, said:

View PostSpite, on 14 November 2012 - 12:24 PM, said:

View PostTelas, on 14 November 2012 - 12:18 PM, said:

It was me.
Sorry Taps.
I tried to delete the new post I had made by mistake before the page had completely loaded and delted the whole PM by mistake.
That was a lot of mistake.
And I'm a retard.


Vote Telas
He's trying to destroy the economy ;)

I shouldn't have said that in the thread.
Mafia players only want to kill people, they don't think before the act.


No we dont, why would you say such a thing... that's just mean B)

#345 User is offline   Path-Shaper 

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Posted 14 November 2012 - 12:51 PM

It is Day 2. 33 hours and 4 minutes remaining

16 Players still alive: Ampelas, Anomandaris, Atrahal, Emurlahn, Fener, Galain, Karosis, Olar Ethil, Ruse, Silanah, Sorrit, Spite, Telas, Tellan, Tennes, Tulas Shorn

9 votes to lynch, 8 votes to go to night.

1 Vote for Telas ( Spite )

Players not voted: Ampelas, Anomandaris, Atrahal, Emurlahn, Fener, Galain, Karosis, Olar Ethil, Ruse, Silanah, Sorrit, Telas, Tellan, Tennes, Tulas Shorn
Only someone with this much power could make this many frittatas without breaking any eggs.
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#346 User is offline   Telas 

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Posted 14 November 2012 - 01:00 PM

View PostSpite, on 14 November 2012 - 12:49 PM, said:

View PostTelas, on 14 November 2012 - 12:28 PM, said:

View PostSpite, on 14 November 2012 - 12:24 PM, said:

View PostTelas, on 14 November 2012 - 12:18 PM, said:

It was me.
Sorry Taps.
I tried to delete the new post I had made by mistake before the page had completely loaded and delted the whole PM by mistake.
That was a lot of mistake.
And I'm a retard.


Vote Telas
He's trying to destroy the economy ;)

I shouldn't have said that in the thread.
Mafia players only want to kill people, they don't think before the act.


No we dont, why would you say such a thing... that's just mean B)

But It's true.
You know it, I know it,everyone knows this.
Even Tapper.
That's true isn't it Taps?

#347 User is offline   Spite 

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Posted 14 November 2012 - 01:05 PM

anyway ive got to go to work now, then ive got a black crusade game afterwards so il maybe be on much later.

for now i will leave my vote here to teach telas a lesson ;)

#348 User is offline   Telas 

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Posted 14 November 2012 - 01:14 PM

View PostSpite, on 14 November 2012 - 01:05 PM, said:

anyway ive got to go to work now, then ive got a black crusade game afterwards so il maybe be on much later.

for now i will leave my vote here to teach telas a lesson ;)

Fuck you. B)

#349 User is offline   Ampelas 

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Posted 14 November 2012 - 02:21 PM

Whoever put the contract up on the baazar needs to correct it. The number should start with 1 as it is the first contract of day 2.

#350 User is offline   Atrahal 

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Posted 14 November 2012 - 02:35 PM

View PostAmpelas, on 14 November 2012 - 02:21 PM, said:

Whoever put the contract up on the baazar needs to correct it. The number should start with 1 as it is the first contract of day 2.



Nope, I just had a look and you're wrong. And they were (and now, I presume you) were doing it wrong yesterday. It doesn't matter if it is goods, or contracts or items, the number should be the next number in the sequence. Otherwise it just gets confusing with several 1s, 2s, 3s, etc.

Now, if only the thread hadn't been deleted (TELAS!!), I could put some of the goods/contracts from yesterday to your face, Ampelas.


Edit: Added 'from yesterday.'

This post has been edited by Atrahal: 14 November 2012 - 02:36 PM


#351 User is offline   Ampelas 

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Posted 14 November 2012 - 02:38 PM

View PostAtrahal, on 14 November 2012 - 02:35 PM, said:

View PostAmpelas, on 14 November 2012 - 02:21 PM, said:

Whoever put the contract up on the baazar needs to correct it. The number should start with 1 as it is the first contract of day 2.



Nope, I just had a look and you're wrong. And they were (and now, I presume you) were doing it wrong yesterday. It doesn't matter if it is goods, or contracts or items, the number should be the next number in the sequence. Otherwise it just gets confusing with several 1s, 2s, 3s, etc.

Now, if only the thread hadn't been deleted (TELAS!!), I could put some of the goods/contracts from yesterday to your face, Ampelas.


Edit: Added 'from yesterday.'


I think you are wrong here Atrahal but PS is welcome to step in.

Good 1, Good 2 Contract 1, Contract 2, Item 1, Item 2 etc is what PS intended I am sure. That is what happened the last game or so anyway.

#352 User is offline   Telas 

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Posted 14 November 2012 - 02:38 PM

View PostAtrahal, on 14 November 2012 - 02:35 PM, said:

View PostAmpelas, on 14 November 2012 - 02:21 PM, said:

Whoever put the contract up on the baazar needs to correct it. The number should start with 1 as it is the first contract of day 2.



Nope, I just had a look and you're wrong. And they were (and now, I presume you) were doing it wrong yesterday. It doesn't matter if it is goods, or contracts or items, the number should be the next number in the sequence. Otherwise it just gets confusing with several 1s, 2s, 3s, etc.

Now, if only the thread hadn't been deleted (TELAS!!), I could put some of the goods/contracts from yesterday to your face, Ampelas.


Edit: Added 'from yesterday.'

Sorry!
for the thousandths time!
But, you still can quote the Bazaar rules.And Rules agree with you.

#353 User is offline   Atrahal 

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Posted 14 November 2012 - 02:39 PM

Ah, so possibly that Wood on the market today is yours Ampelas, as it doesn't follow the sequence like it should.

You get much wood, Ampelas?

#354 User is offline   Telas 

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Posted 14 November 2012 - 02:39 PM

View PostAmpelas, on 14 November 2012 - 02:38 PM, said:

View PostAtrahal, on 14 November 2012 - 02:35 PM, said:

View PostAmpelas, on 14 November 2012 - 02:21 PM, said:

Whoever put the contract up on the baazar needs to correct it. The number should start with 1 as it is the first contract of day 2.



Nope, I just had a look and you're wrong. And they were (and now, I presume you) were doing it wrong yesterday. It doesn't matter if it is goods, or contracts or items, the number should be the next number in the sequence. Otherwise it just gets confusing with several 1s, 2s, 3s, etc.

Now, if only the thread hadn't been deleted (TELAS!!), I could put some of the goods/contracts from yesterday to your face, Ampelas.


Edit: Added 'from yesterday.'


I think you are wrong here Atrahal but PS is welcome to step in.

Good 1, Good 2 Contract 1, Contract 2, Item 1, Item 2 etc is what PS intended I am sure. That is what happened the last game or so anyway.

PS uses "transactions" in the rules post.

#355 User is offline   Atrahal 

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Posted 14 November 2012 - 02:41 PM

Quote

"Each transaction/ contract has a 3-digit code that ought to be unique.
The first letter of the code designates the type of transaction:

C for contracts,
G for goods,
I for Items,
R for Retainers. You can only buy Retainers that are legal for your faction.

The second digit is a number. This is the number of preceding suggested transactions, plus 1. Naturally, if there are more than 9 transactions on the market, this number becomes double digits.
So if there are 13 transactions on the bazaar and I wish to add a fourteenth, my transaction code includes the number 14."



That's ANY transaction, Ampelas.

#356 User is offline   Path-Shaper 

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Posted 14 November 2012 - 02:44 PM

With the rumours of the Clan odf the Golden Standard's impending return, people everywhere started locking up their valuables, burying their treasures, and wedding off their daughters. But there was also opportunity to be found, and the Northern Desert was identified as the first place where they'd probably arrive. Daring merchants sent their caravans to the sands. While the town of Ghab was the usual destination, an accident that set the records office on fire made it a less than palatable destination.
A local monastery that once belonged to the Lady of Luck but was now inhabited by devoted worshippers of the One God, profited. It opened its courtyards to these weary travellers, and a tiny trade hub came into being, hardly taxed - hardly, that is, until I sent my tax collectors.

Market Rights have been granted to the Northern Desert.
Players here can now access the bazaar.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#357 User is offline   Ampelas 

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Posted 14 November 2012 - 02:49 PM

View PostAtrahal, on 14 November 2012 - 02:39 PM, said:

Ah, so possibly that Wood on the market today is yours Ampelas, as it doesn't follow the sequence like it should.

You get much wood, Ampelas?


I thought it'd play out like the Bazaar last game so i'd still like clarification on that point. Wood's not mine no Atrahal, either it's yours and you're trying to be clever or it's not yours or mine.

#358 User is offline   Ampelas 

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Posted 14 November 2012 - 03:02 PM

View PostAtrahal, on 14 November 2012 - 02:41 PM, said:

Quote

"Each transaction/ contract has a 3-digit code that ought to be unique.
The first letter of the code designates the type of transaction:

C for contracts,
G for goods,
I for Items,
R for Retainers. You can only buy Retainers that are legal for your faction.

The second digit is a number. This is the number of preceding suggested transactions, plus 1. Naturally, if there are more than 9 transactions on the market, this number becomes double digits.
So if there are 13 transactions on the bazaar and I wish to add a fourteenth, my transaction code includes the number 14."



That's ANY transaction, Ampelas.


You are right of course I checked with PS. Yet last game it was different so there are a few players that might adhere to the last game. So then whoever did place that wood on the Bazaar would need to change it no?

#359 User is offline   Atrahal 

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Posted 14 November 2012 - 03:14 PM

View PostAmpelas, on 14 November 2012 - 03:02 PM, said:

View PostAtrahal, on 14 November 2012 - 02:41 PM, said:

Quote

"Each transaction/ contract has a 3-digit code that ought to be unique.
The first letter of the code designates the type of transaction:

C for contracts,
G for goods,
I for Items,
R for Retainers. You can only buy Retainers that are legal for your faction.

The second digit is a number. This is the number of preceding suggested transactions, plus 1. Naturally, if there are more than 9 transactions on the market, this number becomes double digits.
So if there are 13 transactions on the bazaar and I wish to add a fourteenth, my transaction code includes the number 14."



That's ANY transaction, Ampelas.


You are right of course I checked with PS. Yet last game it was different so there are a few players that might adhere to the last game. So then whoever did place that wood on the Bazaar would need to change it no?


Just leave it now I'd say - if they changed then everyone below them would have to come on, notice, and change their numbers too.

So just leave your wood alone, Ampelas ;)

#360 User is offline   Ampelas 

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Posted 14 November 2012 - 03:18 PM

View PostAtrahal, on 14 November 2012 - 03:14 PM, said:

View PostAmpelas, on 14 November 2012 - 03:02 PM, said:

View PostAtrahal, on 14 November 2012 - 02:41 PM, said:

Quote

"Each transaction/ contract has a 3-digit code that ought to be unique.
The first letter of the code designates the type of transaction:

C for contracts,
G for goods,
I for Items,
R for Retainers. You can only buy Retainers that are legal for your faction.

The second digit is a number. This is the number of preceding suggested transactions, plus 1. Naturally, if there are more than 9 transactions on the market, this number becomes double digits.
So if there are 13 transactions on the bazaar and I wish to add a fourteenth, my transaction code includes the number 14."



That's ANY transaction, Ampelas.


You are right of course I checked with PS. Yet last game it was different so there are a few players that might adhere to the last game. So then whoever did place that wood on the Bazaar would need to change it no?


Just leave it now I'd say - if they changed then everyone below them would have to come on, notice, and change their numbers too.

So just leave your wood alone, Ampelas ;)


Would you touch my wood instead? Wait what are we talking about here?

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