Game Thread: Tales of the Desert 1.0 The Crossroads of Ishktar
#2381
Posted 28 November 2012 - 03:50 PM
With the lines in the sand drawn and seeing that I hadn't committed to either side, the Nepeth diplomatic corps grew bolder by the day.
In an attempt to usurp my authority, they started their own courts, and the first proclamation was one of condemnation.
Karosis is named an enemy of the Nepeth Empire.
until the end of the next day/night phase, all Nepeth players attacking him gain +2 CS during the battle phase and when targeting this player, they cannot be guarded.
If Karosis is removed from the game while Ambassador of the Nepeth is active, all Nepeth players gain 3 Politics, 3 Worship and 3000 dinari.
The target player and all of his Retainers gain +1 CS during the battle phase and he gains 10 goods of his choice and 10.000 dinari if he survives until the expiration of this ability.
In an attempt to usurp my authority, they started their own courts, and the first proclamation was one of condemnation.
Karosis is named an enemy of the Nepeth Empire.
until the end of the next day/night phase, all Nepeth players attacking him gain +2 CS during the battle phase and when targeting this player, they cannot be guarded.
If Karosis is removed from the game while Ambassador of the Nepeth is active, all Nepeth players gain 3 Politics, 3 Worship and 3000 dinari.
The target player and all of his Retainers gain +1 CS during the battle phase and he gains 10 goods of his choice and 10.000 dinari if he survives until the expiration of this ability.
Only someone with this much power could make this many frittatas without breaking any eggs.
#2382
Posted 28 November 2012 - 03:51 PM
It is Day 7. 30 hours and 20 minutes remaining
15 Players still alive: Ampelas, Anomandaris, Atrahal, Emurlahn, Fener, Galain, Karosis, Olar Ethil, Ruse, Silanah, Sorrit, Spite, Telas, Tellan, Tulas Shorn
8 votes to lynch, 8 votes to go to night.
2 Votes for Sorrit ( Anomandaris, Ampelas )
1 Vote for Telas ( Fener )
1 Vote for Fener ( Galain )
Players not voted: Atrahal, Emurlahn, Karosis, Olar Ethil, Ruse, Silanah, Sorrit, Spite, Telas, Tellan, Tulas Shorn
15 Players still alive: Ampelas, Anomandaris, Atrahal, Emurlahn, Fener, Galain, Karosis, Olar Ethil, Ruse, Silanah, Sorrit, Spite, Telas, Tellan, Tulas Shorn
8 votes to lynch, 8 votes to go to night.
2 Votes for Sorrit ( Anomandaris, Ampelas )
1 Vote for Telas ( Fener )
1 Vote for Fener ( Galain )
Players not voted: Atrahal, Emurlahn, Karosis, Olar Ethil, Ruse, Silanah, Sorrit, Spite, Telas, Tellan, Tulas Shorn
Only someone with this much power could make this many frittatas without breaking any eggs.
#2383
Posted 28 November 2012 - 03:54 PM
Path-Shaper, on 28 November 2012 - 03:50 PM, said:
With the lines in the sand drawn and seeing that I hadn't committed to either side, the Nepeth diplomatic corps grew bolder by the day.
In an attempt to usurp my authority, they started their own courts, and the first proclamation was one of condemnation.
Karosis is named an enemy of the Nepeth Empire.
until the end of the next day/night phase, all Nepeth players attacking him gain +2 CS during the battle phase and when targeting this player, they cannot be guarded.
If Karosis is removed from the game while Ambassador of the Nepeth is active, all Nepeth players gain 3 Politics, 3 Worship and 3000 dinari.
The target player and all of his Retainers gain +1 CS during the battle phase and he gains 10 goods of his choice and 10.000 dinari if he survives until the expiration of this ability.
In an attempt to usurp my authority, they started their own courts, and the first proclamation was one of condemnation.
Karosis is named an enemy of the Nepeth Empire.
until the end of the next day/night phase, all Nepeth players attacking him gain +2 CS during the battle phase and when targeting this player, they cannot be guarded.
If Karosis is removed from the game while Ambassador of the Nepeth is active, all Nepeth players gain 3 Politics, 3 Worship and 3000 dinari.
The target player and all of his Retainers gain +1 CS during the battle phase and he gains 10 goods of his choice and 10.000 dinari if he survives until the expiration of this ability.
Whoah.
#2384
Posted 28 November 2012 - 03:54 PM
Path-Shaper, on 28 November 2012 - 03:50 PM, said:
With the lines in the sand drawn and seeing that I hadn't committed to either side, the Nepeth diplomatic corps grew bolder by the day.
In an attempt to usurp my authority, they started their own courts, and the first proclamation was one of condemnation.
Karosis is named an enemy of the Nepeth Empire.
until the end of the next day/night phase, all Nepeth players attacking him gain +2 CS during the battle phase and when targeting this player, they cannot be guarded.
If Karosis is removed from the game while Ambassador of the Nepeth is active, all Nepeth players gain 3 Politics, 3 Worship and 3000 dinari.
The target player and all of his Retainers gain +1 CS during the battle phase and he gains 10 goods of his choice and 10.000 dinari if he survives until the expiration of this ability.
In an attempt to usurp my authority, they started their own courts, and the first proclamation was one of condemnation.
Karosis is named an enemy of the Nepeth Empire.
until the end of the next day/night phase, all Nepeth players attacking him gain +2 CS during the battle phase and when targeting this player, they cannot be guarded.
If Karosis is removed from the game while Ambassador of the Nepeth is active, all Nepeth players gain 3 Politics, 3 Worship and 3000 dinari.
The target player and all of his Retainers gain +1 CS during the battle phase and he gains 10 goods of his choice and 10.000 dinari if he survives until the expiration of this ability.

#2385
Posted 28 November 2012 - 03:55 PM
Path-Shaper, on 28 November 2012 - 03:50 PM, said:
With the lines in the sand drawn and seeing that I hadn't committed to either side, the Nepeth diplomatic corps grew bolder by the day.
In an attempt to usurp my authority, they started their own courts, and the first proclamation was one of condemnation.
Karosis is named an enemy of the Nepeth Empire.
until the end of the next day/night phase, all Nepeth players attacking him gain +2 CS during the battle phase and when targeting this player, they cannot be guarded.
If Karosis is removed from the game while Ambassador of the Nepeth is active, all Nepeth players gain 3 Politics, 3 Worship and 3000 dinari.
The target player and all of his Retainers gain +1 CS during the battle phase and he gains 10 goods of his choice and 10.000 dinari if he survives until the expiration of this ability.
In an attempt to usurp my authority, they started their own courts, and the first proclamation was one of condemnation.
Karosis is named an enemy of the Nepeth Empire.
until the end of the next day/night phase, all Nepeth players attacking him gain +2 CS during the battle phase and when targeting this player, they cannot be guarded.
If Karosis is removed from the game while Ambassador of the Nepeth is active, all Nepeth players gain 3 Politics, 3 Worship and 3000 dinari.
The target player and all of his Retainers gain +1 CS during the battle phase and he gains 10 goods of his choice and 10.000 dinari if he survives until the expiration of this ability.
Holy crap!
I wish I was Nepeth

#2386
Posted 28 November 2012 - 03:58 PM
On the other Karo if you survive you are going to be overloaded with riches. This could be the pinnacle of what faction takes the lead!
#2387
Posted 28 November 2012 - 04:02 PM
Ruse, on 28 November 2012 - 03:58 PM, said:
On the other Karo if you survive you are going to be overloaded with riches. This could be the pinnacle of what faction takes the lead!
I just cannot see Karosis surviving an attack unless he has something ridiculous up his sleeve. Imagine if just two Nepeth were in range - even if he fends off one, he'd still have to deal with another!
#2388
Posted 28 November 2012 - 04:07 PM
Atrahal, on 28 November 2012 - 04:02 PM, said:
Ruse, on 28 November 2012 - 03:58 PM, said:
On the other Karo if you survive you are going to be overloaded with riches. This could be the pinnacle of what faction takes the lead!
I just cannot see Karosis surviving an attack unless he has something ridiculous up his sleeve. Imagine if just two Nepeth were in range - even if he fends off one, he'd still have to deal with another!
All about location I think. Karo was almost certainly caught up in the Hadjs and is now chilling around Madeena. I figure there's a Nepeth ambassador in Madeena who used this on him. But the ambassador himself may not have much brute strength. If the other Nepeth are in the Nepeth Empire and Nepeth Barracks are they really going to want to and be able to rush into Madeena to fight Karosis?
#2389
Posted 28 November 2012 - 04:10 PM
I had to act quickly after the House of Iron massacre. Khanate merchants were being attacked all over the city, which in turn let to more than one attempt at arson or murder of native merchants. All gates to the city were barred, and martial law was declared for a full week.
The Square of the Camels is now under the Khalif's Justice.
The Square of the Camels is now under the Khalif's Justice.
Only someone with this much power could make this many frittatas without breaking any eggs.
#2390
Posted 28 November 2012 - 04:12 PM
And historians would one day name it The Day of One Million Tile Upgrades
edit: "would day" -> "would one day"
edit: "would day" -> "would one day"
This post has been edited by Ruse: 28 November 2012 - 04:12 PM
#2391
Posted 28 November 2012 - 04:14 PM
#2392
#2393
Posted 28 November 2012 - 04:26 PM
Ruse, on 28 November 2012 - 04:16 PM, said:
You missed my point entirely.
But for early morning, I'm going to stick with my mantra: Fener is the most dangerous person in the game. But since I can't vote for him,
Vote Karosis
#2395
Posted 28 November 2012 - 04:29 PM
Atrahal, on 28 November 2012 - 04:02 PM, said:
Ruse, on 28 November 2012 - 03:58 PM, said:
On the other Karo if you survive you are going to be overloaded with riches. This could be the pinnacle of what faction takes the lead!
I just cannot see Karosis surviving an attack unless he has something ridiculous up his sleeve. Imagine if just two Nepeth were in range - even if he fends off one, he'd still have to deal with another!
Methinks that the Kalafs justice was probably Karosis response to that offer.
#2396
Posted 28 November 2012 - 04:30 PM
Galain, on 28 November 2012 - 03:50 PM, said:
I would still like to lynch Fener, as I think he is still one of the more dangerous players. And with him constantly proclaiming that we got everything about him wrong, I think he might have been not in one of the hadjs.
vote Fener
vote Fener
Still a dick and I still would be willing to lynch you.
#2397
Posted 28 November 2012 - 04:34 PM
Emurlahn, on 28 November 2012 - 04:26 PM, said:
You missed my point entirely.
But for early morning, I'm going to stick with my mantra: Fener is the most dangerous person in the game. But since I can't vote for him,
Vote Karosis
But for early morning, I'm going to stick with my mantra: Fener is the most dangerous person in the game. But since I can't vote for him,
Vote Karosis
Ampelas, on 28 November 2012 - 04:27 PM, said:
Remove Vote
Vote Karosis
Back later.
Vote Karosis
Back later.


#2398
Posted 28 November 2012 - 04:36 PM
I don't think lynching Karosis is a good idea right now, unless you're Nepeth of course, since lynching him would give them the reward for removing him from the game.
#2399
Posted 28 November 2012 - 04:37 PM
I think that tonight will probably be bloody bloody bloody.
#2400
Posted 28 November 2012 - 04:37 PM
Fener, on 28 November 2012 - 04:30 PM, said:
Galain, on 28 November 2012 - 03:50 PM, said:
I would still like to lynch Fener, as I think he is still one of the more dangerous players. And with him constantly proclaiming that we got everything about him wrong, I think he might have been not in one of the hadjs.
vote Fener
vote Fener
Still a dick and I still would be willing to lynch you.
I'm not surprised.