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Diablo 3 side-issue discussion Split to unclutter the main thread

#21 User is offline   Tapper 

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Posted 21 May 2012 - 06:46 AM

View PostGothos, on 21 May 2012 - 06:25 AM, said:

oh gods guys. TL;DR. a lot of whining about something you could've predicted? blimey. Game worked for me day one. Game works for me still. I'm about an hour from finishing it on Hell as of yesterday evening. In several years looking back at D3 I'll remember it as a kickass game that's hellishly fun to play and trumps the competition, not some server bullshit in the first days. You're fixating on the issue way too much.
What shows is that when bnet was down for maintenance yesterday, sooooo many people whined about it on the official forums, and consequently kept trying to log in over the next couple of hours.... which only marks D3 as a tremendous success.

This.
For hack&slash, which isn't my genre, I'm having a tremendous load of fun despite the side issues. I even think it will have replay value.
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#22 User is offline   Obdigore 

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Posted 21 May 2012 - 07:17 AM

View PostTapper, on 21 May 2012 - 06:46 AM, said:

View PostGothos, on 21 May 2012 - 06:25 AM, said:

oh gods guys. TL;DR. a lot of whining about something you could've predicted? blimey. Game worked for me day one. Game works for me still. I'm about an hour from finishing it on Hell as of yesterday evening. In several years looking back at D3 I'll remember it as a kickass game that's hellishly fun to play and trumps the competition, not some server bullshit in the first days. You're fixating on the issue way too much.
What shows is that when bnet was down for maintenance yesterday, sooooo many people whined about it on the official forums, and consequently kept trying to log in over the next couple of hours.... which only marks D3 as a tremendous success.

This.
For hack&slash, which isn't my genre, I'm having a tremendous load of fun despite the side issues. I even think it will have replay value.


BUT DONT YOU SEE?

DRM! AND MONEY! BLIZZARD! OTHER BUZZWORDS! COMMUNISM! OH GODS!

Blah.
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#23 User is offline   Lucifer's Heaven 

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Posted 21 May 2012 - 07:28 AM

View PostSparrohawk, on 21 May 2012 - 05:14 AM, said:

To Luc's post:

Only if I was being a scientist here. I'm not. This is far from a scientific discussion.


Really?...
I'm not saying that this is a scientific discussion, but are you really telling me that evidence based logic is only applicable in a science discussion? That ignoring evidence, no DISMISSING vast amounts of evidence in place of personal experience... *honestly mentally splutters a bit here* You're really telling me that you, as a biased and emotional participant in an event are disregarding the input of a third party's data backed observations on a non-emotional aspect of the event. That you, fully understanding all of this and all it implies, are passing that off as a good -or at the very least acceptable- path to discourse?!
(if it was a question of an emotional aspect, such as the game's fun, then fine I guess, but on a question of it working...)

If so, this concerns me even more :S


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Not entirely. You still do go off your own experience as well, yes? That's the part I was attempting to emphasise. I wasn't trying to cherry pick.
I was referring to definition 2, or at least that's the closest. I sometimes jumble the meaning with the psychological jargon use of the term, which is more broad.
I'm not dismissing launch issues, I'm just saying that they're not that big of a deal to me. But yes, certainly I'm biased about Blizzard games: I like them. Generally I've enjoyed them. If I was to get into some scientific argument about Blizzard games, I'd do my best to avoid letting that bias affect me. Here, I see no reason to divide the two.


Actually the qualifying parts of what I said are based on the presence of both, weighted more towards the public's opinion. If I had not played any of their games, but overwhelmingly heard they're good, I'd have said the same thing.

And you did attempt to dismiss it by "limiting" your ability to talk about it (and therefore our ability to mention those issues to which you want to avoid). You can and do regularly talk about things you didn't take part in. Your entire profession is based off discussion of things other people have done, or doing those things so other can discuss the ramifications of the findings.
(again, we are talking about quantitative things here, not qualitative ones).

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Off topic stuff:


That seems a little unfair, given that it was you that brought it up :killingme: And I only did to it what you did earlier.

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This is an argument for a different thread, I think, but I seriously disagree. The fact that it's not real is not relevant. Whether you consciously know it or not, your moral compass can be very much affected by a 'virtual' experience. The evidence is still very much out as to whether games are as bad as some people say, but that doesn't make them entirely nice, either.


:S This makes the quote before this seem even more unfair... (given it's at least as off topic)


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oh gods guys. TL;DR. a lot of whining about something you could've predicted? blimey. Game worked for me day one. Game works for me still. I'm about an hour from finishing it on Hell as of yesterday evening. In several years looking back at D3 I'll remember it as a kickass game that's hellishly fun to play and trumps the competition, not some server bullshit in the first days. You're fixating on the issue way too much.
What shows is that when bnet was down for maintenance yesterday, sooooo many people whined about it on the official forums, and consequently kept trying to log in over the next couple of hours.... which only marks D3 as a tremendous success.


That's why I suggested it get moved :D

I really don't hate the game itself, and I am glad so many people are enjoying it.

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BUT DONT YOU SEE?

DRM! AND MONEY! BLIZZARD! OTHER BUZZWORDS! COMMUNISM! OH GODS!

Blah.


Like I said, for me at least, it's more a discussion for curiosity and discussion's sake now.
Quite yer whinin', it'll get moved :killingme:
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#24 User is offline   Sparrohawk 

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Posted 21 May 2012 - 08:07 AM

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I'm not saying that this is a scientific discussion, but are you really telling me that evidence based logic is only applicable in a science discussion? That ignoring evidence, no DISMISSING vast amounts of evidence in place of personal experience... *honestly mentally splutters a bit here* You're really telling me that you, as a biased and emotional participant in an event are disregarding the input of a third party's data backed observations on a non-emotional aspect of the event. That you, fully understanding all of this and all it implies, are passing that off as a good -or at the very least acceptable- path to discourse?!<br style="color: rgb(255, 255, 255); font-size: 13px; line-height: 19px; background-color: rgb(34, 34, 34); ">(if it was a question of an emotional aspect, such as the game's fun, then fine I guess, but on a question of it working...)


No, I'm saying that I, personally, am talking about the game based on my emotional experience of the game. And the only actual evidence I think I've seen since this particular part of the thread got animated was Silencer linking Bashiok's statement before. I wouldn't call anything else thus far 'backed' in terms of evidence. Although perhaps that's me being overly critical; show me again the evidence you're talking about and I'll think about it again. It has been a long, somewhat unpleasant day and I may have missed something.

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And you did attempt to dismiss it by "limiting" your ability to talk about it (and therefore our ability to mention those issues to which you want to avoid). You can and do regularly talk about things you didn't take part in. Your entire profession is based off discussion of things other people have done, or doing those things so other can discuss the ramifications of the findings.


My profession is indeed based upon things others have done. And with every discussion comes a huge amount of cited, definite evidence to be chewed over, and every bit of evidence is used in the full trust that is useful, scientific, and true data; by which I mean it is published, peer reviewed, and acknowledged to be important by other informed scientists. Do not, and I mean REALLY do not equate what I do in my professional life with a discussion like we've had here. The differences between the two are staggeringly huge.

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That seems a little unfair, given that it was you that brought it up :D And I only did to it what you did earlier.


Oh wow; I had a whole paragraph here that I thought I put in (I type replies in a Word document to avoid losing it) talking about that section. Ooops. Intended reply:

You are right, in that the writers and producers deal with that issue more than developers, and you are also right that it doesn't stop the game from being good in other ways. I just refuse to buy it because of how it handles those things.

This post has been edited by Sparrohawk: 21 May 2012 - 08:12 AM

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#25 User is offline   Lucifer's Heaven 

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Posted 21 May 2012 - 09:14 AM

View PostSparrohawk, on 21 May 2012 - 08:07 AM, said:

No, I'm saying that I, personally, am talking about the game based on my emotional experience of the game. And the only actual evidence I think I've seen since this particular part of the thread got animated was Silencer linking Bashiok's statement before. I wouldn't call anything else thus far 'backed' in terms of evidence. Although perhaps that's me being overly critical; show me again the evidence you're talking about and I'll think about it again. It has been a long, somewhat unpleasant day and I may have missed something.


True, I haven't linked to any evidence, but you dismissed what he said and implied that his view was irrelevent purely because he was a third party, instead of requesting evidence.
And even asking for the evidence in this case would have been, well, silly. You know it happened. You saw reports around about it and you have heard first hand reports (and even know someone who lost all their Act 1 achievments if I recall). In fact you even said "oh definitely" in response to me saying that 1000s of people did have issues.

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My profession is indeed based upon things others have done. And with every discussion comes a huge amount of cited, definite evidence to be chewed over, and every bit of evidence is used in the full trust that is useful, scientific, and true data; by which I mean it is published, peer reviewed, and acknowledged to be important by other informed scientists. Do not, and I mean REALLY do not equate what I do in my professional life with a discussion like we've had here. The differences between the two are staggeringly huge.


Absolutely, there is a huge difference.
But that doesn't mean the concept doesn't scale.
With less certified data comes less certain conclusions. But that doesn't necessarily mean the conclusions are incorrect, and it certainly doesn't mean they can't be discussed or used at all. Especially as being incorrect has no real repurcussions with this. Us using unvetted sources in a discussion isn't putting anyone at risk, we aren't misinforming our decendants, etc.

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Oh wow; I had a whole paragraph here that I thought I put in (I type replies in a Word document to avoid losing it) talking about that section. Ooops. Intended reply:

You are right, in that the writers and producers deal with that issue more than developers, and you are also right that it doesn't stop the game from being good in other ways. I just refuse to buy it because of how it handles those things.


:D
I thought the colon at the end of what you said before was a bit odd, this makes much more sense :killingme:
And like I said, it's not a bad moral point to stand by. You picked it and stood by it, and I'm glad you did. Both because I beleive it's a good thing to do and because it was a pretty mediocre game anyway, so you saved yourself what would have been wasted money :killingme:


I'm sorry it's been a crap day, feel free to catch me on steam for lighter discussion if you want :killingme:
And I hope all of this didn't make it worse, that is counter to the intent :S
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#26 User is offline   Sparrohawk 

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Posted 21 May 2012 - 09:28 AM

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True, I haven't linked to any evidence, but you dismissed what he said and implied that his view was irrelevent purely because he was a third party, instead of requesting evidence.[/size] ]


Because I knew that he didn't have any. The only people who do are Blizzard, and I doubt they'll release metrics on how well/badly release night went.

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And even asking for the evidence in this case would have been, well, silly. You know it happened. You saw reports around about it and you have heard first hand reports (and even know someone who lost all their Act 1 achievments if I recall). In fact you even said "oh definitely" in response to me saying that 1000s of people did have issues.


Which was before I considered this to be approaching evidence based, and I didn't think anyone else was thinking that way either. And I can't use those things as actual evidence, they're intuitive beliefs. What I 'know' happened can't really be thought of that way when I'm considering the game's release as a whole.

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With less certified data comes less certain conclusions. But that doesn't necessarily mean the conclusions are incorrect, and it certainly doesn't mean they can't be discussed or used at all.


That argument goes both ways; less certain information can be just as easily accepted, or dismissed. And when the argument is getting as animated as this one, I take comfort in certainty; the only certainty I have is of my own personal experience. When I was talking to Silencer, he was talking about information I couldn't see or determine, and he admitted he didn't play the game. Under the circumstances, I could agree or disagree, and either would have been equally correct because the information is less certain. I chose my own certainty of personal experience over the alternative.
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#27 User is offline   Silencer 

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Posted 21 May 2012 - 02:09 PM

OK, so my best attempt at a 'quick' reply before heading off very lately to bed:

View PostSparrohawk, on 21 May 2012 - 05:14 AM, said:

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You're claiming that someone cannot take copious amounts of evidence and then make a claim based on it?


Not at all. I'm saying I personally don't put much weight in what you're saying regarding the game working or not because you said you aren't playing it, and I'm not sure weighing in on the impact of how well the game worked when you didn't play it is particularly meaningful.


OK, so this is going to be my standard respond to all the 'evidence'-themed stuff here: Blizzard issued an open letter of apology stating that they messed up and underestimated demand thus many people were not able to play the game on release day when they wanted to. This should really be sufficient to validate the claim that there were issues in which the game did not work as intended on day one. Companies don't hand out letters of apology that easily, if I'm recalling the past decade correctly, and so putting aside for the moment going into any statistics on the issue - sufficient gamers were affected to warrant the company fronting up to their mistakes, and there has been considerable internet discussion of the day one mess up (if we want to go into providing evidence for THAT, well...go to Google or something, sheesh).

Is there some contention that the company's own open letter of apology is not sufficient evidence for the purposes of this debate that the launch did not go anywhere near 'perfect' and in fact did prevent a large number of people from playing (be it in confluence with their RL schedules or otherwise)?

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Skyrim on the PS3, didn't, no. On other platforms, however, it functioned perfectly fine, as far as I'm aware?


It was buggy as hell to me; a lot of what I saw online had similar things to say. So, I decided that the game didn't work. The implication (which, this being a text-based discussion and not a conversation, didn't work like I wanted it to) is that that call of 'working or not' is down to personal interpretation, partly.


Touche, and fair call. As I said, though - "as far as I[was] aware". Still, if there was a lot of online talk about it being buggy on platforms other than the PS3 (mayhap I missed it, being overshadowed by the failure that was the PS3 release), then I'll concede the original point - though if we're going to go that route it does kinda turn back around on your claim that "working or not" is personal interpretation based, because you've provided (taking you at your word here) supporting evidence ala my referencing of other gamer's experiences. So yes, partly - but mostly down to the number of people affected.

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My claim that your splitting of hairs is pointless is relative to the fact that we're talking about the developers being "perfection-obsessed" and so therefore the difference between "didn't work at all" and "didn't work as intended and prevent people from playing the game" is meaningless.


I was trying to make the point that your calling my hair-splitting meaningless is a personal decision on your part. I was conceding that you are allowed to do that. I then said that, in a similar sense, I am dismissing your statement that the game didn't work. They are relative only in the sense that I am making a personal judgement, as you are.


Granted, but as I tried to clarify, I was at least trying to base my claim around the argument at hand - that is to say, we were having a misunderstanding about the use of "didn't work", and I was saying that, given we're talking about "PERFECTION", the distinction is very much splitting hairs. Whereas to me you were just making an arbitrary knee-jerk 'I can ignore you too', and that to me is ignoring the (admittedly self-defined) parameters of the debate I was operating under.

I guess, in other words, I was trying to establish that we both think of "perfection" as meaning "no flaws" - and therefore the (hopefully already established to have happened) issues many players experienced defy the notion of "perfection" in the quote in the OP. Fair enough?

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Basically, arguments for portrayal of certain things in responsible and/or sensitive ways aside, there's a difference between video game principles and RL principles. I.e. I play games where I get to shoot people in the face.


Which is your personal moral boundary. Mine is different.


Granted, and I completely agree if what you're getting at is that morals are relative (or even subjective) and you're therefore talking about my "I.e."
But I think again we're at the hair-splitting, agree-to-disagree kind of place where it's argument for argument's sake - unless you're suggesting that there is a strong correlation between virtual principles and RL principles, which I believe you later admit to be unproven. I don't want to get too out of the way here, but I'd contend that seeing as your average western citizen isn't out trying to stab other people "for the experience points", there is a certain suggestion that most (gamers, at least) will do things in a game they wouldn't do in RL. But we'd be digressing again...

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Well, that's a horrible form of baiting that can only possibly lead to judging someone in an ad hominem attack in the middle of an argument, really.


Only if you think I'd immediately and actively judge someone badly over it. Usually I'm just curious as to how they think about it, if at all. Why do you believe it can only lead to me attacking someone about it?

But yes, it has gone a bit off topic.


Because there is little point in asking if you're not going to judge them over it, and the first possible answer of "haven't played" renders the question moot [no change in status quo], the second answer of "played it" - based on the rest of your post about how people often show different principles by playing these games while talking about some other topic being morally wrong or something - has apparently historically given you a bad impression of said players, based on my interpretation of your post. Now, there are several ways one could elaborate on "haven't played" or "played" which would modulate your judgement (or lack thereof) I presume, but I was really reading into what you had posted about the subject, which imo leads me to believe that in general you've ended up morally judging people negatively more often than otherwise. Thus, the only real outcome that I was looking at implied that it's baiting.

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That really has no bearing on my real-life moral compass, as the virtual is not 'real' - it has no tangible consequences.


This is an argument for a different thread, I think, but I seriously disagree. The fact that it's not real is not relevant. Whether you consciously know it or not, your moral compass can be very much affected by a 'virtual' experience. The evidence is still very much out as to whether games are as bad as some people say, but that doesn't make them entirely nice, either.


I wasn't aware that there was any conclusive evidence on the subject at all, actually. I'll grant that it's your field, not mine, but all the studies I've ever heard about have been atrociously unscientific in methodology if not outright funded to provide a skewed outcome. Though those are probably just the ones I'm likely to hear about anyway, mind, as they tend to get the media attention. But now we're at the point where it definitely becomes an argument for a different thread as I struggle to resist arguing the rest of that quote, heh. I think we'll have to go with "the evidence is very much out" and therefore assume that, from where I'm sitting, either the virtual has no effect on my RL moral compass [said compass not necessarily being of any certain sort] or I'm blissfully unaware of the impact. :D



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#28 User is offline   Mentalist 

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Posted 21 May 2012 - 09:30 PM

View PostObdigore, on 21 May 2012 - 07:17 AM, said:

View PostTapper, on 21 May 2012 - 06:46 AM, said:

View PostGothos, on 21 May 2012 - 06:25 AM, said:

oh gods guys. TL;DR. a lot of whining about something you could've predicted? blimey. Game worked for me day one. Game works for me still. I'm about an hour from finishing it on Hell as of yesterday evening. In several years looking back at D3 I'll remember it as a kickass game that's hellishly fun to play and trumps the competition, not some server bullshit in the first days. You're fixating on the issue way too much.
What shows is that when bnet was down for maintenance yesterday, sooooo many people whined about it on the official forums, and consequently kept trying to log in over the next couple of hours.... which only marks D3 as a tremendous success.

This.
For hack&slash, which isn't my genre, I'm having a tremendous load of fun despite the side issues. I even think it will have replay value.


BUT DONT YOU SEE?

DRM! AND MONEY! BLIZZARD! OTHER BUZZWORDS! COMMUNISM! OH GODS!

Blah.



DRM is always bad.

Communism's value is debatable.
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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Posted 21 May 2012 - 11:20 PM

Blizzard definitely screwed up during launch. I think most intelligent gamers was expecting this; I was quite certain that the servers were going to overload. However, most people have gotten over it by now. I think the only people who really have a reason to still be upset are those who were seriously planning on getting some world firsts. Personally, I'm loving the game. I'm about halfway through Hell and the difficulty is really starting to pick up, which is just making the hack-n-slash galore all the more entertaining. Sure, the sucks, which was initially pretty disappointing, but in the end it doesn't matter. I replayed D2 countless times not because of the story (although I did enjoy it), but because of the endless hack-n-slash loot farming fun. I'm sure the same will be true for D3.

I highly disagree with Blizzard's DRM, though. I have had nothing but poor experience with DRM, be it from games with a limited number of installs to popular services like Steam. While I can't claim to be a programming expert, I think it would have been well within Blizzard's capacity to add in an offline mode. They could have designed it like Diablo 2, where you could only use your single player character in solo and LAN games. Sure, they would have had to work a little harder to make sure that online stuff couldn't be hacked, but given that a) our characters, money, items, etc. are all stored on a Blizzard server, not our computer, and :D there is far more support - and incentive for support - with the RMAH, I think Blizzard could do it.

Blizzard is far from my favorite gaming company. They make entertaining games that I still love to play (Warcraft 3, the original Starcraft, the Diablo games), but I've never found them to be the storytelling Goliath that everyone makes them out to be. At the end of the day, though, I still give them my money, and I find their games to be quite enjoyable.
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#30 User is offline   Morgoth 

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Posted 22 May 2012 - 01:21 PM

I'm not playing Diablo 3, nor will I buy it on account of the whole online to play thing. However, I'm not upset with Blizzard for making the decision they did. I simply wont buy that specific product.

When that's said:

View PostGothos, on 21 May 2012 - 06:25 AM, said:

oh gods guys. TL;DR. a lot of whining about something you could've predicted? blimey. Game worked for me day one. Game works for me still. I'm about an hour from finishing it on Hell as of yesterday evening. In several years looking back at D3 I'll remember it as a kickass game that's hellishly fun to play and trumps the competition, not some server bullshit in the first days. You're fixating on the issue way too much.
What shows is that when bnet was down for maintenance yesterday, sooooo many people whined about it on the official forums, and consequently kept trying to log in over the next couple of hours.... which only marks D3 as a tremendous success.


Whether the game worked for you specifically is rather irrelevenat to anything but a biography of your life. The majority of players were not at all, or only intermittently, able to play their game. That's the reality of the situation.

Complaining about the situation does not make one a whiner. Not having a bad experience makes you lucky.
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Posted 22 May 2012 - 10:49 PM

.... And it took less than a week for people to start finding their accounts hacked and gear and gold stolen. ...

Oh, Blizzard, you're like Bioware--whatever goodwill credit you've had left, it's all cashed in now.
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#32 User is offline   Silencer 

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Posted 22 May 2012 - 11:12 PM

@Ment - the thing that made me chuckle a bit evilly, was the realization that you can now DDoS a single-player game. :S
But yeah, account hacking and such was kinda inevitable. :D
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Posted 23 May 2012 - 12:03 AM

View PostSilencer, on 22 May 2012 - 11:12 PM, said:

@Ment - the thing that made me chuckle a bit evilly, was the realization that you can now DDoS a single-player game. :S
But yeah, account hacking and such was kinda inevitable. :D


I'm still waiting until we start getting news of AssCreed 2-esque DDoS waves, locking people out of their SP game. I expect this'll follow the Russian release date shortly. Blizz REALLY shot themselves in the foot over there by eliminating LAN-play. There will be many an angry former fan there.

I will also be following the attempts to hack the server-side to get a workable SP server emulations closely.
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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