Hood, on 02 January 2012 - 07:36 PM, said:
The Qadi is one player, representing the Khalif. He doesn"t count for parity though and the Khalif describes him as immortal so I wonder if he might not be unkillable or near-unkillable. Since he"s representing the Khalif he would want the Nepeth gone also.
Ah, that clears things up.
So I'm looking at the factions in the OP. Gonna do a bit of guessing here.
Nepeth:
Royal family: They could be any number of things, possibly power roles. Don't know what to think here.
The court: Most likely Traders and Summoners.
The army: All generals and high generals. Obviously the attackers.
So I'm thinking the Nepeth royal family might have a thief or an assassin somewhere in there. I feel that their aren't any raiders here, but I could be wrong obviously.
The Qadi:
I have NO idea what this could be.
The Khanates:
All the various clans look similar, having a Khan and Tar-Khan. Looks like its primarily warriors and raiders here, so I'm thinking the clans are the only ones with raiders possibly. I don't know what the Khan/Tar-Khan's powers would be. Maybe one of them is a thief.
The Cult of the Vulture:
Masters Mages Witches and Summoners. Your guess is as good as mine for them.
The Night Prophet faction:
The inner circle looks like a bunch of special roles, dunno about those.
The assassins are... assassins

Obviously. I'm starting to see where contracts could come into play.
The sons of life seem like they could be something to do with healing, they;re called Blood and Bone, so that seems likely.
The Orphanage has what seems like one of each role, basically.
The houses of agreements:
I looked through all the various houses, and it looks like its literally all traders here with the exception of "Hila the Gorilla, exotic pet". Does this mean someone could be playing a pet? Hah.
The beggars guild.
Thieves, Pickpockets, and Swindlers. So the first two are obviously thieves, with the swindlers as possible power roles.
So there are 7 factions. With only 14 players, this means it would be 2 people per faction if it's balanced. Not likely, imo. This leaves a few possibilties.
Some factions are not present. The Cult of the Vulture hasn't been mentioned I don't think, so they could be missing, etc.
More likely, only a few people are present from certain factions. ie, there is only 1 representative of the beggar and night prophet factions, as in 1 thief and 1 assassin. Only 1 Qadi... The Cult of the Vulture is my biggest unknown in this scenario, but assuming their is 1 or 0 representatives here, that would leave 10 or 11 people for 3 factions. Nepeth probably has 5, so 3 Khanates, and 2 House of Agreements traders?
It's all conjecture. Any thoughts?