Malazan Empire: Mafia 79.75: The Nepeth Drought - Malazan Empire

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Mafia 79.75: The Nepeth Drought Tales of the Desert 0.33

#21 User is offline   Omtose 

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Posted 02 January 2012 - 04:27 PM

hey, peeps.

packing up to head off to uni later on today, and I woke up to discover my email's been hax0red. an unauspicious start to the New Year, tbh.



I'll be around some, but will only be more active later on in the day.

#22 User is offline   Galain 

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Posted 02 January 2012 - 05:18 PM

Well this is gonna be fun. Damn...

So anyone else notice the people who seem to be signaling that their thieves?

View PostOlar Ethil, on 02 January 2012 - 11:30 AM, said:

*steals the icecream*

But at least i have the food. Just cheking in, be back later. :D


View PostAnomandaris, on 02 January 2012 - 02:40 PM, said:

*steals plush tiger*

And at least I have a slav...er...snuggle buddy. Posted Image


I think it would be pointless to signal that you're a thief, obviously thieves are dangerous, especially to people with good items and lots of dinari. So signaling that would just get you lynched/killer, right?

So I suppose it doesn't really make sense for them to say that. Just banter? I'm just thinking out loud here. Either way, after reading the rules again, I feel out of my depth...

It's exciting :D

#23 User is offline   Eloth 

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Posted 02 January 2012 - 05:23 PM

Hello, just checking in for now - I won't be able to post much today I don't think, but really looking forward to this game! :D

#24 User is offline   Telas 

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Posted 02 January 2012 - 05:37 PM

Checking in. I think this new avatar is close to the old one.

If someone remembers what thread D'rek put them all in I'd appreciate knowing and check there, but yes, I am that lazy to go and look.

#25 User is offline   Galain 

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Posted 02 January 2012 - 05:40 PM

I'm sure yours is fine, it's very close to the original.

The thread is here, if you really feel like changing.

http://forum.malazan...opic=22797&st=0

#26 User is offline   Korvalain 

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Posted 02 January 2012 - 05:42 PM

View PostEmurlahn, on 02 January 2012 - 12:53 PM, said:

Checking in


Olar Ethil's letting us know he's a thief already?



View PostGalain, on 02 January 2012 - 05:18 PM, said:

Well this is gonna be fun. Damn...

So anyone else notice the people who seem to be signaling that their thieves?

[...]


Did you read Emurs post, Galain?

#27 User is offline   Telas 

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Posted 02 January 2012 - 05:43 PM

I'm a sucker for nostalgia. Old Telas avatar is back.

Hooray!

#28 User is offline   Path-Shaper 

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Posted 02 January 2012 - 05:49 PM

On the first day of the war, before news of the invasion was even known on the streets, I was visited by Delat ibn Adaephon, Merchant Prince of the House named after him. After making him wait (not too long), I decided on receiving him while taking a bath. A Merchant Prince is hardly impressed by a display of riches, but perhaps this would inconvenience him. Delat has always had quick eyes and an even faster mind that moves in directions I cannot fathom. If this would grant me a minor advantage, then I'd gladly have him consider what is hidden under the rose petals covering the water. A few naked handmaidens may help, as well, so I ordered them into the bath with me. I presumed he wished to discuss intervention, and I was right. What I was not ready for, was just how quick ibn Adaephon was in matters of profit.

He had secured the full backing of the Houses of Agreement, and it seemed he had anticipated my demand to cease control over Ishktar to my palace. He promptly agreed, then proposed the creation of two offices to govern it. Within moments, we had agreed, and that swift white smile shone through. The Tax Collector of the South would tax all parties involved in this struggle, the Governor would rule Ishktar as my representative regardless of who would rule Ishktar after the war. To both offices, a hefty price was attached.

He left before my wine was served, and when I got out of the bath, even before Nika had finished towelling me dry, a chest filled with dinari was delivered, with a perfumed scroll from Delats own House. With the compliments of theTrading Emporium of Ishktar, the position of Tax Collector of the South was sold. I hate to admit defeat, but here, I was deftly outmaneuvered.

The Office of Tax Collector of the South has been sold to a Houses of Agreement player.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#29 User is offline   Galain 

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Posted 02 January 2012 - 05:52 PM

View PostKorvalain, on 02 January 2012 - 05:42 PM, said:

View PostEmurlahn, on 02 January 2012 - 12:53 PM, said:

Checking in


Olar Ethil's letting us know he's a thief already?



View PostGalain, on 02 January 2012 - 05:18 PM, said:

Well this is gonna be fun. Damn...

So anyone else notice the people who seem to be signaling that their thieves?

[...]


Did you read Emurs post, Galain?





I think I may have read it and then forgotten about it. Subconciously putting the idea in my head. Woops!

#30 User is offline   Galain 

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Posted 02 January 2012 - 05:55 PM

Wow... someone burned a crapload of dinari in the first few hours of the game.

#31 User is offline   Telas 

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Posted 02 January 2012 - 05:58 PM

That seems to be the case, although this early in the game is when it might be the quickest way to get the money back and all this shit carries over.

#32 User is offline   Hood's Path 

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Posted 02 January 2012 - 06:10 PM

On in first dragonsex

#33 User is offline   Galain 

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Posted 02 January 2012 - 06:21 PM

dragonsecks with no dragons? What is this i dont even

#34 User is offline   Emurlahn 

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Posted 02 January 2012 - 06:28 PM

View PostGalain, on 02 January 2012 - 05:18 PM, said:

Well this is gonna be fun. Damn...

So anyone else notice the people who seem to be signaling that their thieves?

View PostOlar Ethil, on 02 January 2012 - 11:30 AM, said:

*steals the icecream*

But at least i have the food. Just cheking in, be back later. :D


View PostAnomandaris, on 02 January 2012 - 02:40 PM, said:

*steals plush tiger*

And at least I have a slav...er...snuggle buddy. Posted Image


I think it would be pointless to signal that you're a thief, obviously thieves are dangerous, especially to people with good items and lots of dinari. So signaling that would just get you lynched/killer, right?

So I suppose it doesn't really make sense for them to say that. Just banter? I'm just thinking out loud here. Either way, after reading the rules again, I feel out of my depth...

It's exciting :D



It's too obvious a clue to be worthwhile, imo. But they could be counting on that assumption. I still say if there's a rash of robberies that they'll be the first suspects.

#35 User is offline   Anomandaris 

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Posted 02 January 2012 - 06:35 PM

it also seems silly to have 2 thieves in a power struggle between the houses, khanate, and nepeth. I was thinking more of a three way struggle between these factions with another small wild card faction thrown in for kicks (would work well with a 14 person game)

#36 User is offline   Telas 

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Posted 02 January 2012 - 06:36 PM

Eh, signalling is even harder to pass through in faction games because everybody's looking for clues to who the fuck is on their team. "It's just so crazy it might work" generally doesn't and just gets you lynched.

#37 User is offline   Path-Shaper 

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Posted 02 January 2012 - 06:37 PM

Ok people, I get a lot of questions about this, so the production process and market auctioneering explained;

You are the master of a Home, which has all kinds of interesting features. Naturally, you are too important and too busy to tilt your fields/ milk the goat/ mine ore/ sell your own stuff/ carry your water from the well to the storage, so you leave that to servants. This is what your day is like.

Dawn:
1. you have breakfast, as do your men (Retainers). At this point, you consume Water equal to 1 (your consumption) + (total of consumption of your retainers) from your Storage.
2. You tell your people what goods that are currently in your Storage that you want to sell, and at what price. Your people take this to the market. You also add Contracts.
3. You tell your servants in the Workshop what you want them to produce.
4. Your employees go out to work in the workshop and surroundings.
5. You leave your Home to play a game called Mafia.

Day:
1. you play a game called mafia
2. occassionally, you visit the market to buy stuff. Titles are directly gained, all goods, items and retainers will only arrive at dusk.
3. if you are a general or warrior or otherwise able to attack people, send in your orders.
4. You put stuff up on the market and may want to send in contracts
5. day times out or we have a lynch.

Battle:
1. all battle actions are resolved in the order Guard - Heal - Find - Other - Battle. Losers have their Retainers removed and/or are killed, victors get their spoils.

Dusk:
1. Your servants collect the stuff you bought on the market and bring them to your storage.
2. Your servants collect the stuff you didn't sell on the market and bring them to your storage.
3. Your servants collect the stuff they produced at various locations in and around your home and bring it to the Storage.
3. Your servants collect the money for everything you sold and bring it to your treasury.
4. Your servants collect the money/ pay the money from contracts you fulfilled/ were put up by you and being fulfilled in time.
5. Lynch is resolved, if any.

Night:
all kinds of nefarious stuff happens, in the following order:
Guard - Heal - Find - Raid - Theft - Assassination.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#38 User is offline   Telas 

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Posted 02 January 2012 - 06:46 PM

You do far too much paperwork, PS. I can just tell.

#39 User is offline   Path-Shaper 

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Posted 02 January 2012 - 06:47 PM

The Bazaar is updated. New items in Green.

The Bazaar has the following goods for sale:

Sandstone: 4000 dinari.
Water: 4000 dinari.
Metal: 4000 dinari.
Livestock: 4000 dinari.
Slaves: 4000 dinari.
Weapons: 9000 dinari.
Artefact (1): 10000 dinari
Weapons (2): 8000 dinari
Magic (2): 8000 dinari


The Bazaar offers to buy the following:
Sandstone: 1000 dinari.
Water: 1000 dinari.
Metal: 1000 dinari.
Livestock: 1000 dinari.
Slaves: 1000 dinari.
Weapons: 3000 dinari.
politics: 1000 dinari.

Items, Retainers, Titles (see page 1, post #9 for description:
Al-Shazar's Bag of Plenty (1): 13000 dinari
Addas' Spyglass (1): 17000 dinari
Amaq's Torn-out Tearduct (1): 17000 dinari
Water Clock (4): 4000 dinari
Peasant Levy (10): 6000 dinari
Mercenary Irregulars (7): 10000 dinari
Court Eunuch (2): 10000 dinari
Tax Collector of the South (1): 15000 dinari
Governor of Ishktar Oasis (1): 22000 dinari

There are no Contracts to be fulfilled.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#40 User is offline   Path-Shaper 

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Posted 02 January 2012 - 06:47 PM

View PostTelas, on 02 January 2012 - 06:46 PM, said:

You do far too much paperwork, PS. I can just tell.

I am already not looking forward to the moment where I have to do a 20 player game :s
Only someone with this much power could make this many frittatas without breaking any eggs.
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