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Mafia 79.75: The Nepeth Drought Tales of the Desert 0.33

#121 User is offline   Telas 

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Posted 03 January 2012 - 10:31 AM

Eloth, I don't disagree on the merits. But trying to puzzle out who bought or is ordering what, sans information like we seem to be, is going to be tough. Perhaps once information starts really flowing we can put pieces together.

#122 User is offline   Sukul Ankhadu 

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Posted 03 January 2012 - 10:35 AM

View PostKorvalain, on 03 January 2012 - 10:23 AM, said:

View PostTapper, on 29 December 2011 - 03:14 PM, said:

"I am the Khalif. I value peace and prosperity. Everyone knows that, and even before a single drop of blood was shed, all three parties had asked me to mediate. The Nepeth wanted water, but I had not a drop to grand that isn't already someone elses. The Houses wanted protection, but I have no army. The White Foal wanted aid, but they have always taken more than they need, so why would I help them take even more? Even so, judgment was required, and I am the Khalif.
I made three judgments. The Traders should protect themselves and if they seek my aid, then I will require the price of obedience. I demanded Ishktar Oasis, and they ceded it. I now controlled the source of this war, and it would be mine to bargain in the settlement. The White Foal I promised that if they worked in concert with Madeena al-Salaam, their way of life could continue. The Nepeth committed a crime in invading my lands, and therefore, they deserved punishment, but if they showed sufficient strength, I would grant them that which they wanted. And thus, I dispatched a force that could enforce all three. I sent one entity. I sent the Qadi of Loathing, that immortal creature with magic of unimaginable power at his disposal. One of the three Heartless who serve me." I spit out the pearl for emphasis. It clatters on the ground, makes three little jumps before spinning in place, a finger length away from the Collector of Fables.



You seem to be ignoring the underlined sentences completely, Sukul. They clearly say that the Khalif had sent one entity. Yet you keep talking about that there might be more.Posted Image


Edit: fixed spelling


With all the writing in the OP and the game then i'm glad you pointed this out. So we do have a known in the game. One Qadi. That helps the breakdown some. leaving 13 for the rest. I do like HP's breakdown.

#123 User is offline   Eloth 

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Posted 03 January 2012 - 10:36 AM

View PostTelas, on 03 January 2012 - 10:31 AM, said:

Eloth, I don't disagree on the merits. But trying to puzzle out who bought or is ordering what, sans information like we seem to be, is going to be tough. Perhaps once information starts really flowing we can put pieces together.


Well, that's exactly what I was saying earlier. I only wanted to point out that I think the Bazaar activity will be crucial, as the game develops, in understanding what's going on and who's attempting to do what. I've seen no discussion of it earlier, so I just wanted to bring it up.

#124 User is offline   Sukul Ankhadu 

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Posted 03 January 2012 - 11:37 AM

I lost my train of thought before because of RL issue.

Maybe a lot of you have already had a bit of time to get your head into this game, i've had the last 2-3 hours, but rather than letting Telas speak all on his own I thought i'd join the party without a complete catch up.

#125 User is offline   Emurlahn 

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Posted 03 January 2012 - 01:21 PM

Well, we know that whatever has appeared in the market has to have been in someone's storage at the start, because no one's had time to make anything.
That helps figure some active roles.

#126 User is offline   Anomandaris 

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Posted 03 January 2012 - 01:39 PM

View PostPath-Shaper, on 02 January 2012 - 05:49 PM, said:

On the first day of the war, before news of the invasion was even known on the streets, I was visited by Delat ibn Adaephon, Merchant Prince of the House named after him. After making him wait (not too long), I decided on receiving him while taking a bath. A Merchant Prince is hardly impressed by a display of riches, but perhaps this would inconvenience him. Delat has always had quick eyes and an even faster mind that moves in directions I cannot fathom. If this would grant me a minor advantage, then I'd gladly have him consider what is hidden under the rose petals covering the water. A few naked handmaidens may help, as well, so I ordered them into the bath with me. I presumed he wished to discuss intervention, and I was right. What I was not ready for, was just how quick ibn Adaephon was in matters of profit.

He had secured the full backing of the Houses of Agreement, and it seemed he had anticipated my demand to cease control over Ishktar to my palace. He promptly agreed, then proposed the creation of two offices to govern it. Within moments, we had agreed, and that swift white smile shone through. The Tax Collector of the South would tax all parties involved in this struggle, the Governor would rule Ishktar as my representative regardless of who would rule Ishktar after the war. To both offices, a hefty price was attached.

He left before my wine was served, and when I got out of the bath, even before Nika had finished towelling me dry, a chest filled with dinari was delivered, with a perfumed scroll from Delats own House. With the compliments of theTrading Emporium of Ishktar, the position of Tax Collector of the South was sold. I hate to admit defeat, but here, I was deftly outmaneuvered.

The Office of Tax Collector of the South has been sold to a Houses of Agreement player.



View PostPath-Shaper, on 03 January 2012 - 09:02 AM, said:

Spoiler:

Spoiler



I think this rules out the presence of Delat ibn Adaephon, Merchant-Prince in this game as well.


So I agree that of all the frameworks I've seen thus far, I like HP's the best. If there are two Houses, equally represented, I would expect that team to be an even number size (like 6). The White Foals, considering it's a small part of a faction, probably has a number equivalent or slightly bigger than one House (say 3). And we have most likely someone playing the Qadi of Loathing (1). That leaves about (4) roles for the Nepeth, which I agree are more than likely to be military, probably including on of the big cheese military roles.


I also think consideration should go into the expenses of the game. We all probably have different starting amounts of dinari, and thus massive purchases like the Tax Collector title tell us that we have some powerful contenders in this game. Moreover, someone will know approximately how much everyone else has when they are taxed as the wealthiest of this group. I'm not sure how this will help us locate Nepeth, but I am putting forth solidarity with the idea that looking at purchases could be useful.

#127 User is offline   Liosan 

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Posted 03 January 2012 - 01:40 PM

View PostPath-Shaper, on 03 January 2012 - 09:48 AM, said:



There is 1 Contracts to be fulfilled.
The first player to put up Armor on the market, receives 2000 dinari.




I wonder if this offering has anything to do with Serc's earlier comment about snazzy armor (it stood out to me at the time, which is why I mentioned it in an earlier post.) It cant be signaling, because contracts are anonymous. But maybe Serc really IS fishing for armor. :D

#128 User is offline   Galain 

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Posted 03 January 2012 - 01:53 PM

View PostEloth, on 03 January 2012 - 10:16 AM, said:

Anyone else only just realise thanks to PS's spoiler that the Khalif is a woman (or female deity then)? :D

Nice to see a first attempt at a contract go up as well. Now what could that person want with Armour?



I'm in the same boat as you with the Khalif being a woman. It's probably safe to assume that Armour is used to produce army-like retainers, yeah? So whoever put out that contract is most definitely a warrior type. I see the Nepeth using armour to get their retainers more than the Khanate. Doesn't really give us any information, though, besides to not put up armour for sale.

#129 User is offline   Hood's Path 

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Posted 03 January 2012 - 02:21 PM

View PostAnomandaris, on 03 January 2012 - 01:39 PM, said:

I also think consideration should go into the expenses of the game. We all probably have different starting amounts of dinari, and thus massive purchases like the Tax Collector title tell us that we have some powerful contenders in this game. Moreover, someone will know approximately how much everyone else has when they are taxed as the wealthiest of this group. I'm not sure how this will help us locate Nepeth, but I am putting forth solidarity with the idea that looking at purchases could be useful.


Not sure where you get the idea that the Tax Collector will be able to tell how much money people have:

View PostTapper, on 29 December 2011 - 04:54 PM, said:

Tax Collector of the South
Cost: 15000 dinari
Hereditary Title.
Each dusk, you collect 1000 dinari from the richest player of each faction. If multiple players of a faction have the same amount of gold, the lowest in status pays.


They just get 1000 din from the wealthiest player of a faction, so the only information they'll have is that every faction has a players with at least 1000 din or that # factions have all dirt poor players.

It is however very interesting to note that since they get 1000 dinf rom each faction this person will know how many factions there really are

#130 User is offline   Path-Shaper 

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Posted 03 January 2012 - 02:29 PM

You will know you're the richest of your faction when you're taxed, and you know you have a richer friend in the game if you are not taxed, too. It is quite a revealing little ability.

This post has been edited by Path-Shaper: 03 January 2012 - 02:30 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#131 User is offline   Galain 

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Posted 03 January 2012 - 02:49 PM

View PostHood, on 03 January 2012 - 02:21 PM, said:

View PostAnomandaris, on 03 January 2012 - 01:39 PM, said:

I also think consideration should go into the expenses of the game. We all probably have different starting amounts of dinari, and thus massive purchases like the Tax Collector title tell us that we have some powerful contenders in this game. Moreover, someone will know approximately how much everyone else has when they are taxed as the wealthiest of this group. I'm not sure how this will help us locate Nepeth, but I am putting forth solidarity with the idea that looking at purchases could be useful.


Not sure where you get the idea that the Tax Collector will be able to tell how much money people have:

View PostTapper, on 29 December 2011 - 04:54 PM, said:

Tax Collector of the South
Cost: 15000 dinari
Hereditary Title.
Each dusk, you collect 1000 dinari from the richest player of each faction. If multiple players of a faction have the same amount of gold, the lowest in status pays.


They just get 1000 din from the wealthiest player of a faction, so the only information they'll have is that every faction has a players with at least 1000 din or that # factions have all dirt poor players.

It is however very interesting to note that since they get 1000 dinf rom each faction this person will know how many factions there really are



If you see the larger text, Ano is saying that the people who are taxed will then know that everyone else has less money than them. If they have a small amount of Dinari, this would show them that their faction is currently poor. As PSer points out above me, it also would allow the lower members of a faction to rest easier knowing that they have a bigger buddy on their team.

edit: Made big words bigger.
edit2: added first edit reason.

This post has been edited by Galain: 03 January 2012 - 02:55 PM


#132 User is offline   Hood's Path 

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Posted 03 January 2012 - 03:02 PM

View PostEloth, on 03 January 2012 - 10:36 AM, said:

View PostTelas, on 03 January 2012 - 10:31 AM, said:

Eloth, I don't disagree on the merits. But trying to puzzle out who bought or is ordering what, sans information like we seem to be, is going to be tough. Perhaps once information starts really flowing we can put pieces together.


Well, that's exactly what I was saying earlier. I only wanted to point out that I think the Bazaar activity will be crucial, as the game develops, in understanding what's going on and who's attempting to do what. I've seen no discussion of it earlier, so I just wanted to bring it up.


Good point and the way I see it is that most/lots people probably need things they dont produce and produce things they dont need. So maybe Driss needs armor to make his retainers but doesnt produce armor. Meanwhile Sukul produces Armor (or maybe produces some metal and can make the armor in workshop?) but has no use for it so Sukul is motivated to sell it and Driss to buy it. Driss benefits from getting to use it and Sukul benefits from getting paid but everyone else doesnt benefit because they are both now more powerful and so everyone else wants to do their own trades to benefit themselves and match them in power.

#133 User is offline   Hood's Path 

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Posted 03 January 2012 - 03:03 PM

View PostGalain, on 03 January 2012 - 02:49 PM, said:

View PostHood, on 03 January 2012 - 02:21 PM, said:

View PostAnomandaris, on 03 January 2012 - 01:39 PM, said:

I also think consideration should go into the expenses of the game. We all probably have different starting amounts of dinari, and thus massive purchases like the Tax Collector title tell us that we have some powerful contenders in this game. Moreover, someone will know approximately how much everyone else has when they are taxed as the wealthiest of this group. I'm not sure how this will help us locate Nepeth, but I am putting forth solidarity with the idea that looking at purchases could be useful.


Not sure where you get the idea that the Tax Collector will be able to tell how much money people have:

View PostTapper, on 29 December 2011 - 04:54 PM, said:

Tax Collector of the South
Cost: 15000 dinari
Hereditary Title.
Each dusk, you collect 1000 dinari from the richest player of each faction. If multiple players of a faction have the same amount of gold, the lowest in status pays.


They just get 1000 din from the wealthiest player of a faction, so the only information they'll have is that every faction has a players with at least 1000 din or that # factions have all dirt poor players.

It is however very interesting to note that since they get 1000 dinf rom each faction this person will know how many factions there really are



If you see the larger text, Ano is saying that the people who are taxed will then know that everyone else has less money than them. If they have a small amount of Dinari, this would show them that their faction is currently poor. As PSer points out above me, it also would allow the lower members of a faction to rest easier knowing that they have a bigger buddy on their team.

edit: Made big words bigger.
edit2: added first edit reason.


Oh ok I get it now. Twas a good point.

#134 User is offline   Hood's Path 

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Posted 03 January 2012 - 03:14 PM

So galain since its just us at the moment, any thing much going on? You think theres anything malicious behind the possible thief signals at the start of the thread, or are they just coincidence?

#135 User is offline   Path-Shaper 

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Posted 03 January 2012 - 03:17 PM

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there are lurking lurkers that lurk.... and I'm one of them!
Only someone with this much power could make this many frittatas without breaking any eggs.
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#136 User is offline   Emurlahn 

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Posted 03 January 2012 - 03:23 PM

Sorry, I'm one of them, I left my comp logged in while I was working

#137 User is offline   Galain 

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Posted 03 January 2012 - 03:26 PM

View PostHood, on 03 January 2012 - 03:14 PM, said:

So galain since its just us at the moment, any thing much going on? You think theres anything malicious behind the possible thief signals at the start of the thread, or are they just coincidence?


I really don't see the point of signaling that you're a thief. Which makes it weird that people would put such blatant references to stealing in their first few posts.

As to the relative inactivity of today, I'd attribute it to people being overwhelmed with all the rules, people laying low on day 1, and back to work after the holiday rush.

Before anyone makes the argument that a no lynch is fine in this complicated game, it's not. Nepeth are most likely generals/warriors whatever. They will have the power to kill far more than any other faction. The Khanate may have some attackers, and -maybe- there is an assassin, but it seems likely that lynching will be the non-Nepeth's faction primary way of winning the game.

Also LOL @ Tapper being antsy.

#138 User is offline   Hood's Path 

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Posted 03 January 2012 - 03:36 PM

View PostGalain, on 03 January 2012 - 03:26 PM, said:

View PostHood, on 03 January 2012 - 03:14 PM, said:

So galain since its just us at the moment, any thing much going on? You think theres anything malicious behind the possible thief signals at the start of the thread, or are they just coincidence?


I really don't see the point of signaling that you're a thief. Which makes it weird that people would put such blatant references to stealing in their first few posts.

As to the relative inactivity of today, I'd attribute it to people being overwhelmed with all the rules, people laying low on day 1, and back to work after the holiday rush.

Before anyone makes the argument that a no lynch is fine in this complicated game, it's not. Nepeth are most likely generals/warriors whatever. They will have the power to kill far more than any other faction. The Khanate may have some attackers, and -maybe- there is an assassin, but it seems likely that lynching will be the non-Nepeth's faction primary way of winning the game.

Also LOL @ Tapper being antsy.


re thiefs no one in this game would be unaware that day 1 signals can be taken very seriously but the OP makes thiefs seem pretty weak even if steal is unstoppable so fake-day1-signaling thief could be the move of someone trying to hide their pwoerful role?

re generals/warriors/etc: yeah I"d agree with that. I"m glad to see though that Battling and Assassiantion cost a bunch of money, so hopefully there won"t be 5 deaths a night from it. I expect the Battle types will spend the first few days accumulating retainers and resources (like Amror!) and then around day 3 or 4 we will suddenly get much more battles.

#139 User is offline   Sukul Ankhadu 

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Posted 03 January 2012 - 03:39 PM

View PostGalain, on 03 January 2012 - 03:26 PM, said:

View PostHood, on 03 January 2012 - 03:14 PM, said:

So galain since its just us at the moment, any thing much going on? You think theres anything malicious behind the possible thief signals at the start of the thread, or are they just coincidence?


I really don't see the point of signaling that you're a thief. Which makes it weird that people would put such blatant references to stealing in their first few posts.

As to the relative inactivity of today, I'd attribute it to people being overwhelmed with all the rules, people laying low on day 1, and back to work after the holiday rush.

Before anyone makes the argument that a no lynch is fine in this complicated game, it's not. Nepeth are most likely generals/warriors whatever. They will have the power to kill far more than any other faction. The Khanate may have some attackers, and -maybe- there is an assassin, but it seems likely that lynching will be the non-Nepeth's faction primary way of winning the game.

Also LOL @ Tapper being antsy.


I agree with you hear, even though people may um and ar about scum vs town in a faction game but that is what we are looking at here, the game ends when we eliminate the Nepeth.

#140 User is offline   Path-Shaper 

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Posted 03 January 2012 - 03:43 PM

It is Day 1. 19 hours and 14 minutes remaining

14 Players still alive: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Kaschan, Korvalain, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas

8 votes to lynch, 7 votes to go to night.

1 Vote for Olar Ethil ( Korvalain )

Players not voted: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Kaschan, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas

You might want to consider sending in your first provisionals for the phases that come after the day phase.
Only someone with this much power could make this many frittatas without breaking any eggs.
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