LordofTheFallen, on 13 July 2011 - 12:32 AM, said:
worrywort, on 12 July 2011 - 09:42 PM, said:
SE has done a pretty good job of not making too big a deal out of magic swords and stuff, but they're in there, and there's bound to be some ancient types we haven't much seen.
Magic Swords:
Dragnipur.
Karsa's sword with the two souls in it.
All T'lan Imass swords.
Hust swords.
Tavore's Otataral sword (not magic but still)
Stormrider's swords.
Silchas Ruin's swords.
Gudd's sword.
Greymane's sword.
Stormy's Imass Sword.
Bloodwood swords.
And Stuff:
Kalam's daggers.
Gruntle's orcs.
Toc's arrows.
Tavore's dagger from Mael.
Scabandari's dagger. (that stabs Silchas.)
Wandwielder's lightning wands.
It seems that everyone who doesn't have the power to shoot lightning from their fingertips has some kind of special weapon.
I think that by trying to debunk worrywort's point you inadvertently established it for him. He said SE doesn't make a big deal out of them. The fact that they're everywhere, that his world is completely inundated with them, means they're not really a huge deal, and thus Gudd having some kinda sentient magical sword that's ancient in origin (ala Hust) wouldn't be at all outside the realm out of possibility.
SE has magic swords arrows knives cocks splattered all over the world, but none of them - with the arguable exception of Dragnipur and, at times, Karsa's sword- are overly "plot tokeny" in the traditional sense. They're commonplace (Kalam gets his daggers from a random merchant in 7C IIRC) and should be expected around every corner. This is in contrast to, say, George RR Martin (yeah yeah sorry, that's just where my head's at with the series just wrapping up and just finishing book 5) where there are 5-6 "magical" objects that are central to the series, or WoT where all the big plot tokens like Callandor et al are key to unraveling the mysteries of the story.
I digress, and I'm sufficiently off topic.