Malazan Empire: Mafia 73 - Aperture Mafia - Malazan Empire

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Mafia 73 - Aperture Mafia

#41 User is offline   Path-Shaper 

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Posted 31 May 2011 - 02:09 AM

It is Day 1. 20 hours and 40 minutes remaining
15 Players still alive: Alkend, Ampelas, D'riss, Galayn Lord, Hood's Path, Kalse, Kessobahn, Liosan, Okaros, Omtose, Rashan, Serc, Shadow, Silanah, Tulas Shorn

8 votes to lynch, 8 votes to go to night.

1 Vote for Liosan ( Kalse )
1 Vote for Kalse ( Liosan )

Players not voted: Alkend, Ampelas, D'riss, Galayn Lord, Hood's Path, Kessobahn, Okaros, Omtose, Rashan, Serc, Shadow, Silanah, Tulas Shorn
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#42 User is offline   Hood's Path 

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Posted 31 May 2011 - 02:43 AM

Slow.

Vote night

#43 User is offline   Kalse 

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Posted 31 May 2011 - 03:44 AM

View PostHood, on 31 May 2011 - 02:43 AM, said:

Slow.

Vote night


Lots of people not back/recovered from weekend...In a hurry to kill someone tonight?

Remove Vote

Vote Hoods Path



EDIT: added 'recovered'

This post has been edited by Kalse: 31 May 2011 - 03:46 AM


#44 User is offline   Okaros 

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Posted 31 May 2011 - 04:40 AM

Doth mine eyes deceive? A vote for night?

Either it's a noob, or PB is testing the willingness of Malazans to keep their long held traditions of lynching day-one night voters.

#45 User is offline   Galayn Lord 

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Posted 31 May 2011 - 06:08 AM

there is lots of time left, to get to night you need either get a lynch, let the time run out or get the same number of votes for night as you would for a lynch, why on earth would you want to vote for night without getting a lynch

explain yourself good sir

Vote Hood's Path

#46 User is offline   Silanah 

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Posted 31 May 2011 - 06:17 AM

Probably to drum up discussion of anything.

So, with 15 players I'm guessing 4 scum. Probably paired killers with a couple symps. That's my running assumption for now.

#47 User is offline   Galayn Lord 

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Posted 31 May 2011 - 06:25 AM

i'm thinking only one killer and one or two symps. Depending on speed of the game that is, with a lynch a day that would be down to 10 by the end of the week, add a kill a night then that leaves us with only five or six left by then they could have majority or it would be d day if we do not catch a killer.

"drum up discussion" it could be. it cannot be overlooked I remember one of my first games voting night was taboo and whoever did it was a sure lynch, there is no better day one argument for a lynch than a person voting night.

#48 User is offline   Liosan 

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Posted 31 May 2011 - 06:30 AM

View PostHood, on 31 May 2011 - 02:43 AM, said:

Slow.

Vote night


:)

:)



remove vote



vote HP




seriously, someone remind me, what is the first rule of Mafia?

#49 User is offline   Silanah 

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Posted 31 May 2011 - 06:31 AM

I don't disagree. And, there are a couple new players who might not know that it's kind of a death-knell, but anybody else would/should.

You could be right mechanically, but paired-killers is pretty standard for low TMDI's so one lucky find/guard doesn't insta-lose for scum.

Edit: x-post @GL

This post has been edited by Silanah: 31 May 2011 - 06:33 AM


#50 User is offline   Galayn Lord 

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Posted 31 May 2011 - 06:37 AM

Paired killers as only one can kill per night?

#51 User is offline   Silanah 

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Posted 31 May 2011 - 06:38 AM

Just so.

#52 User is offline   Tulas Shorn 

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Posted 31 May 2011 - 06:49 AM

View PostSilanah, on 31 May 2011 - 06:31 AM, said:

I don't disagree. And, there are a couple new players who might not know that it's kind of a death-knell, but anybody else would/should.


But even they should realise that voting night avails us nothing.

vote Hood's Path

#53 User is offline   Shadow 

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Posted 31 May 2011 - 06:52 AM

View PostGalayn Lord, on 31 May 2011 - 06:25 AM, said:

i'm thinking only one killer and one or two symps. Depending on speed of the game that is, with a lynch a day that would be down to 10 by the end of the week, add a kill a night then that leaves us with only five or six left by then they could have majority or it would be d day if we do not catch a killer.

"drum up discussion" it could be. it cannot be overlooked I remember one of my first games voting night was taboo and whoever did it was a sure lynch, there is no better day one argument for a lynch than a person voting night.


Opening post lists two scum. Unusual to list two scum if one is a symp. And a single-scum game can be over on day one - which is much worse than d-day by the end of this week, imo. I'd hazard paired scum with one kill between them. Fifteen players I wouldn't be surprised if there was a symp too, but that's just going to confuse everyone, seeing as they CF inno, so no point panicking about symps.

Presuming three scum, 1 lynch and 1 kill per cycle, it will take at least four game-days (assuming my maths is OK...it's been a long day, I'm not functioning at 100%) to end the game, which is about normal. Two scum it takes five minimum, which is a long game. Especially if we can't get a lynch at some point.

Anyway, hello everyone. Speedy thing goes in, speedy thing goes out. :)

#54 User is offline   Shadow 

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Posted 31 May 2011 - 06:53 AM

View PostHood, on 31 May 2011 - 02:43 AM, said:

Slow.

Vote night


Ugh, seriously? *facepalm*

How many noobies do we have this game? :)

#55 User is offline   Serc 

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Posted 31 May 2011 - 07:30 AM

View PostHood, on 31 May 2011 - 02:43 AM, said:

Slow.

Vote night


explain...

#56 User is offline   Serc 

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Posted 31 May 2011 - 07:32 AM

View PostLiosan, on 31 May 2011 - 06:30 AM, said:

View PostHood, on 31 May 2011 - 02:43 AM, said:

Slow.

Vote night


:)

:D



remove vote



vote HP




seriously, someone remind me, what is the first rule of Mafia?



Indeed...what is the first rule...:)

But that beggs the question. Would scum knowingly vote night?

I would hazzard a guess that HP is new.

#57 User is offline   Serc 

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Posted 31 May 2011 - 07:38 AM

View PostShadow, on 31 May 2011 - 06:52 AM, said:

View PostGalayn Lord, on 31 May 2011 - 06:25 AM, said:

i'm thinking only one killer and one or two symps. Depending on speed of the game that is, with a lynch a day that would be down to 10 by the end of the week, add a kill a night then that leaves us with only five or six left by then they could have majority or it would be d day if we do not catch a killer.

"drum up discussion" it could be. it cannot be overlooked I remember one of my first games voting night was taboo and whoever did it was a sure lynch, there is no better day one argument for a lynch than a person voting night.


Opening post lists two scum. Unusual to list two scum if one is a symp. And a single-scum game can be over on day one - which is much worse than d-day by the end of this week, imo. I'd hazard paired scum with one kill between them. Fifteen players I wouldn't be surprised if there was a symp too, but that's just going to confuse everyone, seeing as they CF inno, so no point panicking about symps.

Presuming three scum, 1 lynch and 1 kill per cycle, it will take at least four game-days (assuming my maths is OK...it's been a long day, I'm not functioning at 100%) to end the game, which is about normal. Two scum it takes five minimum, which is a long game. Especially if we can't get a lynch at some point.

Anyway, hello everyone. Speedy thing goes in, speedy thing goes out. :)




with 15 people playing i can see it an outside possibility that we have 4 scum.
Ive seen a few 16 people games with 4 so its a in between number and could go either way..

My guess is 2 killers and a symp...maybe 2 symps.
Seriously doubt there is only 2 scum total.



edit - got numbers wrong

This post has been edited by Serc: 31 May 2011 - 07:38 AM


#58 User is offline   Ampelas 

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Posted 31 May 2011 - 07:43 AM

View PostSerc, on 31 May 2011 - 07:32 AM, said:

View PostLiosan, on 31 May 2011 - 06:30 AM, said:

View PostHood, on 31 May 2011 - 02:43 AM, said:

Slow.

Vote night


:)

:D



remove vote



vote HP




seriously, someone remind me, what is the first rule of Mafia?



Indeed...what is the first rule...:)

But that beggs the question. Would scum knowingly vote night?

I would hazzard a guess that HP is new.


I would hazzard a guess HP is a veteran and a bored RI.
If so, what he does is not constructive and he knows that but still dresses it up as activity or as pro-active, and it is neither.
That, or he dislikes being RI, in which case he shouldn't have signed up.

Both are entirely ligit reasons for a vote, especially day 1.


So,

vote HP


For those new to the game, here's why it is a bad idea to vote for night, as quoted from Mafia 101:

Quote

Voting for night
Officially suggesting that the day phase should be ended and the night phase should be started. While voting for night, you cannot vote for a player. Voting for night is usually seen as a bad play and as a play beneficial to the scum faction (as they have the most/ most lethal night actions). It is therefore seldom used.




#59 User is offline   Okaros 

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Posted 31 May 2011 - 07:53 AM

Or HP is a noob who is also scum who figured to be clever by voting night as being in his best interest...

Anyway you slice it, a distraction.

Vote HP

#60 User is offline   Rashan 

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Posted 31 May 2011 - 07:54 AM

Morning folks, seems I am late to the party. will read over the thread and get stuck in.

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