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The game I'm playing is...

#3921 User is offline   Malankazooie 

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Posted 18 October 2019 - 03:32 PM

Haven't started playing yet but purchased and started downloading (approx. 3GB on PS4) - Return of the Obra Dinn.

Any you guys play or plan on playing?
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#3922 User is offline   Aptorian 

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Posted 18 October 2019 - 03:44 PM

I'll start playing it tomorrow. Excitement is high.
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#3923 User is offline   Aptorian 

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Posted 28 October 2019 - 06:57 PM

Boot up Outer Worlds.

Walk into first residential dwelling.

See all the stuff labeled red.

Oops, there I go stealing everything not bolted down again.

There's a crime spree about to start in edge water.
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#3924 User is offline   Traveller 

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Posted 28 October 2019 - 07:03 PM

Yep! And apparently you can sell it all easily so it's worth doing.

Downloaded, just waiting to get on.
So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#3925 User is offline   BfuckinK 

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Posted 28 October 2019 - 07:05 PM

View PostTraveller, on 28 October 2019 - 07:03 PM, said:

Yep! And apparently you can sell it all easily so it's worth doing.

Downloaded, just waiting to get on.


I used to love that shit in Morrowind.
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#3926 User is offline   Traveller 

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Posted 28 October 2019 - 11:14 PM

View PostBfuckinK, on 28 October 2019 - 07:05 PM, said:

View PostTraveller, on 28 October 2019 - 07:03 PM, said:

Yep! And apparently you can sell it all easily so it's worth doing.

Downloaded, just waiting to get on.


I used to love that shit in Morrowind.


Yep, I remember stealing some high end glass armour right at the start from under a shopkeepers nose; had to time it just right.

I've just been looting the settlement, messing about with workbenches and squinting at the screen as all the text is so goddamn small.

Love the Firefly vibe; even the ship hangar is the same, music helps too. Great dialogue options and responses so far.

Pity I've got work tomorrow, I could easily spend all night getting into this.

This post has been edited by Traveller: 28 October 2019 - 11:16 PM

So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#3927 User is offline   BfuckinK 

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Posted 29 October 2019 - 02:21 AM

I will be getting OW at some point but I must finish Xenoblade 2. I have stalled out on way to long and been at the same point for about 3 months even though Iíve ďplayedĒ it every day since starting it Feb. I load it up just for consecutive days played tab.

Destiny ainít helping as Iím fully back on full time now at 4pm like clockwork.

On Morrowind every new character I did I would go into a shop/building and activate sneak and leave for a few hours so my skill auto leveled to 100.
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#3928 User is online   Serenity 

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Posted 29 October 2019 - 08:41 AM

I'm 30+ hours into Pathfinder: Kingmaker now. Finished the first chapter, where you have to reclaim the 'Stolen Lands', and am now starting to actually run my kingdom. It's all running beautifully. I heard it was a bit of a mess on release so I'm glad I held on until now to get it. What a brilliant game it is.

We've also resurrected our co-op game of Divinity: Original Sin 2. Really want to double dip to get this on Switch so I can play it more often, but I'm holding out in the hope they release a physical edition.
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#3929 User is offline   Mentalist 

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Posted 10 November 2019 - 09:29 PM

Finished Greedfall on Friday. Really good game.

Started Hellblade: Senua's sacrifice. controls are iffy (what idiot decided to hardcode cursor keys to camera controls?), ut overall it's all right. Combat's manageable, even on Hard, esp once I put evade on my thumb button.
The problem with the gene pool is that there's no lifeguard
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#3930 User is offline   Traveller 

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Posted 11 November 2019 - 08:25 AM

Had a break from Outer Worlds - put Rebel Galaxy back on.

Put a smile on my face immediately, just the music and the whole feeling of free, occupied space to roam about in. Got in a big fight early on and managed to scrape through - pulse lasers took out the fighters, shield on before missiles impacted; then circling the big cruisers launching broadsides into their weak sides.

Now joined the Merchants Guild, got access to different ships and higher paying missions. Saving up to buy a jump drive so I can use the gateway that leads to a different system. Want to clear the story missions here first though.

Outer Wilds is fun, but this really scratches that whole 'Pirates in space' itch. With space battles. And explosions. And space debris. And aliens talking in alien languages before trying to kill you.

This post has been edited by Traveller: 11 November 2019 - 06:41 PM

So that's the story. And what was the real lesson? Don't leave things in the fridge.
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#3931 User is offline   Obdigore 

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Posted 11 November 2019 - 04:55 PM

Booted up Subnautica (on gamepass now) over the weekend. Man that game is pretty, but its also very much 'go figure out how to survive, I guess'. Figuring out what to do, when to do it, and how to do it is pretty hard, at least for the first part of the game, for your first time.
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#3932 User is offline   Mentalist 

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Posted 12 November 2019 - 05:26 AM

Okay, right up to the final boss of Hellblade, called it quits there for the night. Aside from the one ridiculous combat difficulty spike right when I got Glamr, the game's difficulty has been pretty fair. I killed the Hound on first go.

Unfortunately, I missed a few Lore stones early on, so I'll give it a replay, probably on Easy, once I'm done with this run. It's a very nice story, though, and the length feels quite good for it.
The problem with the gene pool is that there's no lifeguard
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#3933 User is offline   Aptorian 

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Posted 12 November 2019 - 08:49 AM

What do you think of the insanity elements and the way her dealing with the grief is portrayed? I thought it was really uncomfortable at times but also effective.
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#3934 User is offline   Morgoth 

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Posted 12 November 2019 - 11:33 AM

I really loved that game. I was sold right from the intro and never stopped enjoying myself.
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#3935 User is online   Serenity 

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Posted 12 November 2019 - 01:09 PM

I'm still playing Pathfinder: Kingmaker, and will be for a loooooong time I expect. Can't believe a friend of mine is on his fourth play through :lol:

Anyhow, it's annoying that this game was knobbled by being released in an incomplete/bugged to hell state and got average/poor reviews as a result, because now it's been patched and balanced to a point where it is as slick as hell and an absolute joy to play, plus the Kingdom management adds another level of complexity and fun that I heven't really encountered in other games of this type. Love it.
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#3936 User is offline   Obdigore 

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Posted 12 November 2019 - 01:39 PM

View PostSerenity, on 12 November 2019 - 01:09 PM, said:

I'm still playing Pathfinder: Kingmaker, and will be for a loooooong time I expect. Can't believe a friend of mine is on his fourth play through :lol:

Anyhow, it's annoying that this game was knobbled by being released in an incomplete/bugged to hell state and got average/poor reviews as a result, because now it's been patched and balanced to a point where it is as slick as hell and an absolute joy to play, plus the Kingdom management adds another level of complexity and fun that I heven't really encountered in other games of this type. Love it.


My biggest problem with this game, in 2 different playthroughs, is you don't have time to do all the quests and all the kingdom management aspects, which frustrates my gaming OCD. I believe that is very true to the Kingmaker module, but it's about my only real complaint of the game.
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#3937 User is online   Serenity 

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Posted 12 November 2019 - 04:54 PM

View PostObdigore, on 12 November 2019 - 01:39 PM, said:

View PostSerenity, on 12 November 2019 - 01:09 PM, said:

I'm still playing Pathfinder: Kingmaker, and will be for a loooooong time I expect. Can't believe a friend of mine is on his fourth play through :lol:

Anyhow, it's annoying that this game was knobbled by being released in an incomplete/bugged to hell state and got average/poor reviews as a result, because now it's been patched and balanced to a point where it is as slick as hell and an absolute joy to play, plus the Kingdom management adds another level of complexity and fun that I heven't really encountered in other games of this type. Love it.


My biggest problem with this game, in 2 different playthroughs, is you don't have time to do all the quests and all the kingdom management aspects, which frustrates my gaming OCD. I believe that is very true to the Kingmaker module, but it's about my only real complaint of the game.


Yeah, I can see the beginnings of that. These sorts of games usually cripple me with indecision, which this one certainly does with the character builds (usually takes me the best part of an hour just to go through the level up decisions), but the kingdom management doesn't bother me so much (so far) as I'm enjoying having to make those calls.
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#3938 User is offline   Mentalist 

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Posted 12 November 2019 - 05:59 PM

View PostAptorian, on 12 November 2019 - 08:49 AM, said:

What do you think of the insanity elements and the way her dealing with the grief is portrayed? I thought it was really uncomfortable at times but also effective.


I have mixed thoughts. I feel that the psychotic symptoms (i.e, voices) are incorporated into the gameplay too well- especially in combat, they basically replace visual prompts- the "behind you!" is akin to seeing an off-screen attack prompt in some other 3rd person action games, and some other shouts when you're knocked down feel like QTE prompts of the "press X to not die" variety. They're so helpful, that I find myself accepting them implicitly- which feels counter-intuitive to the whole "show how disturbing these things are" intent.

Using the flashbacks as and "the darkness" as a storytelling device has been (so far- not at the end yet), a neat touch. Ofc, I'm not a good person to judge, since I deal with psych victims most days of my work life, so I tend to roll with these things more than an average person might. I like the game quite a lot as a game - i find that most gameplay mechanics work well, and even if the pattern-recognition mechanics can feel a bit clunky at times, overall, i's a tight and fairly intuitive experience. I'm not sure if I'd say that it's a profound revelation on the nature of mental illness though.
The problem with the gene pool is that there's no lifeguard
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#3939 User is offline   Obdigore 

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Posted 12 November 2019 - 06:05 PM

View PostSerenity, on 12 November 2019 - 04:54 PM, said:

View PostObdigore, on 12 November 2019 - 01:39 PM, said:

View PostSerenity, on 12 November 2019 - 01:09 PM, said:

I'm still playing Pathfinder: Kingmaker, and will be for a loooooong time I expect. Can't believe a friend of mine is on his fourth play through :lol:

Anyhow, it's annoying that this game was knobbled by being released in an incomplete/bugged to hell state and got average/poor reviews as a result, because now it's been patched and balanced to a point where it is as slick as hell and an absolute joy to play, plus the Kingdom management adds another level of complexity and fun that I heven't really encountered in other games of this type. Love it.


My biggest problem with this game, in 2 different playthroughs, is you don't have time to do all the quests and all the kingdom management aspects, which frustrates my gaming OCD. I believe that is very true to the Kingmaker module, but it's about my only real complaint of the game.


Yeah, I can see the beginnings of that. These sorts of games usually cripple me with indecision, which this one certainly does with the character builds (usually takes me the best part of an hour just to go through the level up decisions), but the kingdom management doesn't bother me so much (so far) as I'm enjoying having to make those calls.


Yea as you get further in, there are what seem like very important kingdom 'opportunities/threats' and of course you only have so many people in your council, and each one can only do a single thing at once. Plus there is the side quests/main quests, and then you even get to a point where a couple of your party members run off, and you have to choose which order you go after them.

It feels more realistic, but also more punishing in that effect, over something like the Divinity games, or even more arcad-y games like Dragon Age or Mass Effect, or even The Outer Worlds, which has the same kind of binary choices, but you make each choice, it isn't a question of 'I have 5 opportunities and 5 threats to deal with, and 3 available councilors, each of which can deal with one thing. Well fuck.

I've been told its very true to the source material in this regard, which is cool, and great if that's what you're looking for, but it wasn't something I enjoyed. The gameplay and story and all that was great.

This post has been edited by Obdigore: 12 November 2019 - 06:06 PM

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#3940 User is offline   Mentalist 

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Posted 13 November 2019 - 04:17 AM

Perhaps it's very symbolic that the first time I tried to confront the final fight in Hellblade, my game crashed hard, playing the audio, but with screen frozen, and no commands registering. I wasn't sure if it was part of the game, but it turned out it wasn't.

Yeah, that story was something. Nice song in the credits, too (listening to it as I'm typing this).

Not gonna rush to replay this, but I will eventually go back for those remaining Lore stones.

Tried Ashes of Oahu- it plays rough, looks shiny and gorgeous for a low-budget game, but the controls are hard-wired right now, so i'll go back to this once the devs update those to allow me to rebind keys.

So in the meantime, I'm trying the first Styx game.

This post has been edited by Mentalist: 13 November 2019 - 06:46 PM

The problem with the gene pool is that there's no lifeguard
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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