They just don't make RPGs like those any more. Sure there was Dragon Age:Origins, a great game, but in terms of tactical combat and the magic system, it just wasn't the same. I was hoping DA2 would be even more faithful to it's ancestors, but instead it eschewed the IE template even more, and Bioware have made it clear that they don't intend to return to it with that series. Probably they'll never try to again.
I miss the days of the IE. Baldur's Gate II and Torment were my favourites, and remain amongst my favourite RPGs ever - alongside Ultima VII and Morrowind. I loved the original BG too, and although the IWDs were lighter fare I enjoyed them almost as much just because I was so into the combat system.
I'll have to pull them out again one day.
- Quickie Ben: waxing nostalgic.
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Ye Odle Infinity Engine games Your BGs, IWDs, and Torment
#2
Posted 24 April 2011 - 05:04 PM
I have to confess, Infinity Engine combat never grabbed me - there's something about real-time with pause that I really don't like. Give me a good turn-based system like Dark Sun, Temple of Elemental Evil, the Gold Box games or Knights of the Chalice.
It's a testament to the sheer quality of these games that I enjoyed them regardless, though. Torment in particular is one of my favourite games just for the sheer quality of the setting, dialogue, story and characters (and, of course, Tony Jay as the villain); it managed to pack more words than the average novel without ever feeling like you were just "playing a book", because it integrated it with the story so damn well. Your reward for high stats, thorough exploration and careful dialogue choices wasn't just material - everything led you to find out more and more about your character, your companions and their history, building up to an utterly unforgettable finish. I'm not usually one for playing games for the story at all, but Torment was just so damn good and interactive about it that it's one of my few exceptions. Fantastic game.
I have a real soft spot for Baldur's Gate, and can't pin down exactly why; like I said, I'm not too keen on IE combat and the BGs aren't exactly lite on that aspect. I think the sheer quality of the encounter design, the wonderful atmosphere and gorgeous graphics won out; they're great games just to kick back with a beer and relax to while you wander around some incredibly pretty jpegs and have some good old fashioned high adventure with fairly clever quest design.
It's a testament to the sheer quality of these games that I enjoyed them regardless, though. Torment in particular is one of my favourite games just for the sheer quality of the setting, dialogue, story and characters (and, of course, Tony Jay as the villain); it managed to pack more words than the average novel without ever feeling like you were just "playing a book", because it integrated it with the story so damn well. Your reward for high stats, thorough exploration and careful dialogue choices wasn't just material - everything led you to find out more and more about your character, your companions and their history, building up to an utterly unforgettable finish. I'm not usually one for playing games for the story at all, but Torment was just so damn good and interactive about it that it's one of my few exceptions. Fantastic game.
I have a real soft spot for Baldur's Gate, and can't pin down exactly why; like I said, I'm not too keen on IE combat and the BGs aren't exactly lite on that aspect. I think the sheer quality of the encounter design, the wonderful atmosphere and gorgeous graphics won out; they're great games just to kick back with a beer and relax to while you wander around some incredibly pretty jpegs and have some good old fashioned high adventure with fairly clever quest design.
#3
Posted 24 April 2011 - 05:18 PM
POOPOO MCBUMFACE, on 24 April 2011 - 05:04 PM, said:
I have to confess, Infinity Engine combat never grabbed me - there's something about real-time with pause that I really don't like. Give me a good turn-based system like Dark Sun, Temple of Elemental Evil, the Gold Box games or Knights of the Chalice.
It's a testament to the sheer quality of these games that I enjoyed them regardless, though. Torment in particular is one of my favourite games just for the sheer quality of the setting, dialogue, story and characters (and, of course, Tony Jay as the villain); it managed to pack more words than the average novel without ever feeling like you were just "playing a book", because it integrated it with the story so damn well. Your reward for high stats, thorough exploration and careful dialogue choices wasn't just material - everything led you to find out more and more about your character, your companions and their history, building up to an utterly unforgettable finish. I'm not usually one for playing games for the story at all, but Torment was just so damn good and interactive about it that it's one of my few exceptions. Fantastic game.
I have a real soft spot for Baldur's Gate, and can't pin down exactly why; like I said, I'm not too keen on IE combat and the BGs aren't exactly lite on that aspect. I think the sheer quality of the encounter design, the wonderful atmosphere and gorgeous graphics won out; they're great games just to kick back with a beer and relax to while you wander around some incredibly pretty jpegs and have some good old fashioned high adventure with fairly clever quest design.
It's a testament to the sheer quality of these games that I enjoyed them regardless, though. Torment in particular is one of my favourite games just for the sheer quality of the setting, dialogue, story and characters (and, of course, Tony Jay as the villain); it managed to pack more words than the average novel without ever feeling like you were just "playing a book", because it integrated it with the story so damn well. Your reward for high stats, thorough exploration and careful dialogue choices wasn't just material - everything led you to find out more and more about your character, your companions and their history, building up to an utterly unforgettable finish. I'm not usually one for playing games for the story at all, but Torment was just so damn good and interactive about it that it's one of my few exceptions. Fantastic game.
I have a real soft spot for Baldur's Gate, and can't pin down exactly why; like I said, I'm not too keen on IE combat and the BGs aren't exactly lite on that aspect. I think the sheer quality of the encounter design, the wonderful atmosphere and gorgeous graphics won out; they're great games just to kick back with a beer and relax to while you wander around some incredibly pretty jpegs and have some good old fashioned high adventure with fairly clever quest design.
I hated the combat system when I first played BG, but it just grew on me by leaps and bounds until I loved it before I knew it - the depth of strategy, the intensity, the array of spell and creative use of them. By BG2, to me, it felt comfortably familiar, an interesting challenge, and simply incredibly fun.
You nailed why I like Torment so much.
#4
Posted 25 April 2011 - 03:02 AM
I tried getting back into Icewind Dale 2 the other day, but the 3.0 rules just feel terribly implemented and extremely restricting. Neverwinter Nights did it so much better, which is a shame, since I really like both the IE and the 3.x rules.
These glories we have raised... they shall not stand.
#5
Posted 25 April 2011 - 03:09 AM
You can replicate the Icewind Dale 2 experience via the gift of Let's Play! URGGZOB IS TEN WORTHWHILE REASONS TO READ IT
Hello, soldiers, look at your mage, now back to me, now back at your mage, now back to me. Sadly, he isn’t me, but if he stopped being an unascended mortal and switched to Sole Spice, he could smell like he’s me. Look down, back up, where are you? You’re in a warren with the High Mage your cadre mage could smell like. What’s in your hand, back at me. I have it, it’s an acorn with two gates to that realm you love. Look again, the acorn is now otataral. Anything is possible when your mage smells like Sole Spice and not a Bole brother. I’m on a quorl.
#6
Posted 25 April 2011 - 08:52 PM
That is spectacular.
<!--quoteo(post=462161:date=Nov 1 2008, 06:13 PM:name=Aptorian)--><div class='quotetop'>QUOTE (Aptorian @ Nov 1 2008, 06:13 PM) <a href="index.php?act=findpost&pid=462161"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->God damn. Mighty drunk. Must ... what is the english movement movement movement for drunk... with out you seemimg drunk?
bla bla bla
Peopleare harrasing me... grrrrrh.
Also people with big noses aren't jews, they're just french
EDIT: We has editted so mucj that5 we're not quite sure... also, leave britney alone.<!--QuoteEnd--></div><!--QuoteEEnd-->
bla bla bla
Peopleare harrasing me... grrrrrh.
Also people with big noses aren't jews, they're just french
EDIT: We has editted so mucj that5 we're not quite sure... also, leave britney alone.<!--QuoteEnd--></div><!--QuoteEEnd-->
#7
Posted 26 April 2011 - 04:44 AM
I agree. I loved all the BG games and just played Torment for the first time during my last Christmas break (thanks in no small part to that being one of the games that Silencer frequently mentions). It was awesome, graphics are dated but I don't even care with games like BG, Torment, etc. Add some great stories and it is absolutely true that RPGs aren't made quite the same.
I think that I have played a total of 3 or less hours on DA:2 so far. Not sure how much the new style of play appeals to me, but eventually I'll get around to it.
I think that I have played a total of 3 or less hours on DA:2 so far. Not sure how much the new style of play appeals to me, but eventually I'll get around to it.
#8
Posted 26 April 2011 - 06:44 AM
I can't see any more games with that specific feel being released anymore, not with the swarms of console players craving action.
Now, I absolutely loved both Baldur's Gate games, and Torment even more (IWD never drew me in though), but personally I just can't go back to them, mainly due to AD&D, as I really got used to D&D3.5 since then.
Even though games like that aren't made anymore, I can't agree that it means they are worse because of that. Mass Effect (as a series) is perhaps the first game since Torment that drew me into it's world and made me care for it's characters to such an extreme level, even if it's more Hollywood Blockbuster style than a psych thriller.
(Also, I'd like to note that I'm the type of person that likes both to play games for the story and real time with pause combat
)
Now, I absolutely loved both Baldur's Gate games, and Torment even more (IWD never drew me in though), but personally I just can't go back to them, mainly due to AD&D, as I really got used to D&D3.5 since then.
Even though games like that aren't made anymore, I can't agree that it means they are worse because of that. Mass Effect (as a series) is perhaps the first game since Torment that drew me into it's world and made me care for it's characters to such an extreme level, even if it's more Hollywood Blockbuster style than a psych thriller.
(Also, I'd like to note that I'm the type of person that likes both to play games for the story and real time with pause combat

It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
#9
Posted 27 April 2011 - 03:10 PM
playin through by again at the minute, although time limitations means my progess is brutally slow. Only into the sewers at the minute.
Still great games
Go for the eyes boo!!
Still great games
Go for the eyes boo!!
2012
"Imperial Gothos, Imperial"
"Imperial Gothos, Imperial"
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