Malazan Empire: Mafia 71 - The Game of Damage - Malazan Empire

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Mafia 71 - The Game of Damage Play for fun

#1 User is offline   Hugin & Munin 

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Posted 28 February 2011 - 08:45 AM

The stakes are high on the doomed orbital vavatch, as Borza Horza Gobuchel makes a risky play for power. Captain Kraiklyn has a place in the most dangerous card game in the universe in the hottest part of the war zone between the culture and the iridian empire. With only a short time until the orbital is destroyed, Horza must replace his mercenary captain and win to survive and make it rich. Three players sit down at the table, Kraiklyn, Cheradenine Zakalwe, and Jernau Morat Gurgeh. Each accompanied by their seconds and their chosen lives. Its a game of high stakes where lives are worth credits and credits are earned in lives. Unluckily for those three though, theres no way of knowing who is playing and who is dying because Horza had a plan. It wasnt much of a plan, and the execution lacked a lot to be desired, but when desperate men do desperate things, well anything can happen!

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Your head feels heavy on one side as if someone was pulling hard on your hair, and the crick in your neck lets you know that you have been left in that position for long enough to stretch the muscles of your neck and leave you sore and bruised. Your right eye is gummed up and you cant force the lid open, half the light of the world is gone from your vision and the world seems flat and out of perspective. Confused, you try to raise your hands but they are so leaden and cold they feel as if they had been sunk in concrete. Scrabbling at your face your hand comes away with a thick membrane of gloop that sits plastered over one side of your face. it makes a soft popping noise as it sucks away from your face and you blink as the eye on that side comes alive again in a kaleadiscope of colours. A metallic disc about an inch thick is attached to your temple and though you didnt notice it before, it emits a gentle thrum that leaves your mind foggy and confused.

Casting your gaze about you see others in a similar state of waking, dazed looks on slack faces. It dawns on you suddenly that you no longer know your own name, and you have no recollection of how you got there. You fall more than raise yourself from the hover couch, stumbling over feet that seem conencted to some other body. Everyone seems dressed in a dull grey uniform, and you are no exception. Something though is in your mind, flowering in recognition and telling you that everything is as it should be. You feel a sudden sense of misplaced pleasure and gratitude for even being in this arena and then wonder at the word more than the emotion.

A sudden light in the gloom ahead, beginning as a vertical slash and growing quickly to become a vast portal of incandesant light that casts harsh shadows from those ahead. As a single entity you shuffle out into the light, stunned into wonder by the thousands of faces and cameras staring down at you beyond a glass window even as the window suddenly shifts into one giant panaromic mirror that hides the world from site. Below in the centre of the arena waits a triangular table top resting four feet from the floor. Suddenly you see a number blinking in the right corner of your eye and in the left a deck of cards floats before you. Waiting to be dealt, and a name drags itself from the depths of your mind, and you suddenly remember where you are and more importantly who you are.

Panic sets in, but you remain to the outside world as another of the lives, for you are a player of games and this one you recognise instantly. The only difference being its not usually your life on the line, but you know what they say about damage, it can get a guy killed.

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Horza was holding onto his form as best he could, but the mind numbing drugs and that constant throbbing from the device stitched into his skull made rational thought and control of his shapeshifting feel like wisps of cloud that his hands clawed into ribbons as he made last gasp reaches for them. Worse still he could no longer tell where kraiklyn was, something about the device in his head made everyone he looked at trigger some form of code name in his mind. He could still taste kraiklyn though on the tips of his fingertips, and knew if he got the chance he could place him physically, he just had to find the smug bastard, if he could find him and then kill him, he could win this game for himself and escape the stupid war and this doomed orbital before all hell broke loose.

This post has been edited by Hugin & Munin: 28 February 2011 - 11:32 AM

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#2 User is offline   Hugin & Munin 

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Posted 28 February 2011 - 09:20 AM

The Game rules
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Standard faction game rules apply and mafia rules.

Day is unlimited and stops when the either the lynch majority has been reached or every player has voted. Modkill limit is at mods discretion (36-48 hours)

Night will be aimed to be instant so all actions must be sent in early.

*As this is an fm game, if your password stops working check your normal account and the thread but please do not give away that you have been replaced!

* Play for your current faction
* Never reveal your current faction (you wont be modkilled, but dont expect to last very long)
* You will only know the player above you in the chain of command
* There is no off thread communication in this game

Each faction has five players with the associated starting money attached.
Captain (100 credits)
Second (50 credits)
Life (10 credits)
Life (10 credits)
Life (10 credits)

Extra rules (check back as these may be updated by queries etc from players)

YOU CAN ONLY VOTE ONCE A DAY.

YOU CAN NOT VOTE FOR NIGHT

IF YOU WISH TO BET - THEN YOU MUST BET WHEN YOU VOTE.

You can bet via pm if you wish but it must be received shortly after or just before the on thread vote


To encourage voting the first third of a successful lynch train get odds of 3-1, next third get 2-1, final third get 1-1 . So the person at the start of a train if they bet 10 will receive 40 back!

Rules regarding credit

- Each player has a credit value
- Betting on the outcome of lynches can increase your credit
- Killing a player will give you their credit
- The captains must bet on the card game
- One life is bet by each captain at the start of each day.
- A a captain is outbet, he must either fold or place another life against the outcome as a bet. If only the captain remains his life is bet.
- Each hand will take a full day with two phases of betting (start of day and end of day)
- Betting on the card game is done off thread through pm, captains are faction leaders and as such should remain hidden at all times.
- The mod will announce bets on thread for other captains to consider.
- Each morning the captain will receive half of his factions money added to his own from any player with more than five credits.
- If you have no money you are automatically killed.

At the end of a days betting the winner can retain the lifes they have earned or cash them in for 50 credits each plus what they have themselves.


Rules regarding lynches

- If a captain is lynched the second receives his money and takes his place (this does not affect the card game betting)
- If any one else is lynched, their credit is split between the lynching players
- A lynch occurs when a majority is reached or If all players have voted the player with the most votes is eliminated.
- A split decision will mean day ends without a lynch and all bets are returned.

Once a captain and the second are gone the faction is destroyed and the remaining lives are distributed to the other factions.

Rules regarding night actions

- Each life (captains and seconds are not lives) has a token which will automatically be spent on healing themselves. Players can choose though to poison another player instead.
- A life requires 2 poison tokens to be killed
- A second requires 3 poison tokens to be killed
- A captain is immune to poison

ACTION ORDER

Guard -Find - Heal - Poison - Kill - Prepare - Replace

Any questions - just ask. The game is meant to be fun and quick, if people want to be serious they should wise up and just enjoy themselves.

I dont recommend fake reveals but....

LIFE PM

Oh dear - life was going so badly you decided to risk it all on a card game, of course being poor the only thing your good for is being a wager.

You have 10 credits

One pill makes you nervous, two makes you dead, heal yourself, heal someone else, or go for broke and poison someone. The choice is yours.

You know XXXXXXXX in your faction.

---------------------------------------------------

Betting order is Kraiklyn, Zakalwe, Jernau.

SPOILERS ARE ALWAYS WELCOME!!!!

ANSWERS TO PLAYERS QUESTIONS

i will not reduce any players credits below 5. If a player has 7 credits at the end of day 1, they will have six at the start of day 2 as half of anything over 5 has been provided to the captain.

You have to play for your faction so i will not accept any actions deliberately harmful actions against your own faction. If you do not know someone is on your faction the action will go through.

You bet your lynch goes through. You do not though have to place any money on a lynch.

If a majority is reached the day ends regardless if everyone has voted so waiting is balanced against that risk

CF is faction only

One action per night means you can heal, or poison etc. not both.

No actions are limited by use, those of you who can poison or heal will be able to do so once every night.

FACTION STRUCTURE

captain
second
life1
life2
life3

the reason for this is that if a captain wins a hand and accepts the life into his faction that player joins the chain

captain
second
life1
life2
life3
life4
life5

life5 will learn life 4s identity even though life four has just joined that faction they are the next person. if the captain loses the next hand and the other does not want so many players life 5 dies first, then life 4 etc.

Just so you all know - seconds + captains will never transfer - they are an automatic cash in. seconds are 75, captains are 100.

This post has been edited by Hugin & Munin: 04 March 2011 - 08:11 AM

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#3 User is offline   Hugin & Munin 

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Posted 28 February 2011 - 11:01 AM

Day 1

There are 17 players remaining. 9 votes to lynch.

17 players remaining ( Ampelas, Barghast, Fener, Galayn Lord, Hood's Path, Kalse, Korabas, Liosan, Merrid, Osseric, Omtose, Rashan, Ruse, Silanah, Sorrit, Tellan, Tiamatha)

Would Kraiklyn Place his bet VIA PM

3 lives are in the pot.

This post has been edited by Hugin & Munin: 28 February 2011 - 11:07 AM

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#4 User is offline   Liosan 

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Posted 28 February 2011 - 11:10 AM

Yay!

#5 User is offline   Liosan 

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Posted 28 February 2011 - 11:37 AM

Yay?

#6 User is offline   Hugin & Munin 

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Posted 28 February 2011 - 11:52 AM

Hey, i am getting a lot of questions in pm so they are about :)
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#7 User is offline   Rashan 

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Posted 28 February 2011 - 11:56 AM

I am here.

I would "yay", but I'm wicked tired at the moment.

#8 User is offline   Rashan 

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Posted 28 February 2011 - 12:01 PM

Aaaaaand, I'm alone.

#9 User is offline   Liosan 

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Posted 28 February 2011 - 12:01 PM

how about a "nay"?

#10 User is offline   Liosan 

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Posted 28 February 2011 - 12:02 PM

 Rashan, on 28 February 2011 - 12:01 PM, said:

Aaaaaand, I'm alone.


5 minutes does not alone make. Unless you're a puppy.

Are you a puppy?

#11 User is offline   Ampelas 

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Posted 28 February 2011 - 12:06 PM

I'm here and not here. I will be busy for a while.

#12 User is offline   Rashan 

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Posted 28 February 2011 - 12:08 PM

I am pretty adorable.

But "nay" I am not a puppy.

#13 User is offline   Rashan 

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Posted 28 February 2011 - 12:09 PM

Amp, that was very "zen" of you. What is the sound of one Ampelas posting?

#14 User is offline   Liosan 

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Posted 28 February 2011 - 12:14 PM

 Rashan, on 28 February 2011 - 12:09 PM, said:

Amp, that was very "zen" of you. What is the sound of one Ampelas posting?


I was about to snawer this with a sneaky TCG spoiler. Thankfully I am nicer than some will give me credit for.

#15 User is offline   Sorrit 

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Posted 28 February 2011 - 12:15 PM

Yes, yes it is....

I would of thought Rashan would know better than to guess like that...

#16 User is offline   Tiamatha 

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Posted 28 February 2011 - 12:23 PM

I guess I can say 'fourth'. Unless I'm fifth.
Back to work.

#17 User is offline   Rashan 

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Posted 28 February 2011 - 12:27 PM

 Sorrit, on 28 February 2011 - 12:15 PM, said:

Yes, yes it is....

I would of thought Rashan would know better than to guess like that...



Guess what? :unsure:

#18 User is offline   Sorrit 

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Posted 28 February 2011 - 12:28 PM

No TCG spoilers please. I've not finished it yet.

#19 User is offline   Sorrit 

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Posted 28 February 2011 - 12:29 PM

 Rashan, on 28 February 2011 - 12:27 PM, said:

 Sorrit, on 28 February 2011 - 12:15 PM, said:

Yes, yes it is....

I would of thought Rashan would know better than to guess like that...



Guess what? :unsure:


Quote

Amp, that was very "zen" of you. What is the sound of one Ampelas posting?


#20 User is offline   Rashan 

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Posted 28 February 2011 - 12:29 PM

 Liosan, on 28 February 2011 - 12:14 PM, said:

 Rashan, on 28 February 2011 - 12:09 PM, said:

Amp, that was very "zen" of you. What is the sound of one Ampelas posting?


I was about to snawer this with a sneaky TCG spoiler. Thankfully I am nicer than some will give me credit for.



Well, you just implied that you have the book before I do, so I hate you anyways.

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