drinksinbars, on 28 August 2012 - 03:51 PM, said:
played through number 2, enjoyed the opening, but it gets really tedious and repetetive toward the end. having to get three of everything to progress is also a pain in the fucking arse. "oh summon the champion you need three stones" "oh summon the guardian you need three stones" "get my staff its in three fucking pieces" "three souls", "three fucking everything".
Completely agree with this. What annoyed me the most was the travelling. While it was nice to be able to fast travel they didn't think this entirely through. Every time you wanted to switch world, which I did a lot to find that missing piece of collectible or turn in a a side quest, you had to warp to a gate, slowly trot to a portal, go through, quick travel again. Instead of just letting you quick travel straight from point A to B. And you're so fucking slow when you are in the "town areas". You can't even use your horse. I honestly don't even know why they included the horse in this game. With the quick travel implemented you hardly ever needed to use it and it felt more like an after thought. They should designed some more areas where the horse was needed.
It also felt like they did a lot more with the story in the first half, while you were just rushing through towards the end and the setting and characters felt less polished. That gun section on earth was horrible.
Still, it was a good game, the combat felt great, the enemies were cool, the puzzles and platforming worked great, it just felt like a disappointing second half considering how good the opening of the game felt.