Malazan Empire: Mafia 64 - Team Fortress 2 - Malazan Empire

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Mafia 64 - Team Fortress 2 Deathmatch

#1 User is offline   Path-Shaper 

  • Mafia Modgod
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Posted 02 August 2010 - 03:03 AM

The Announcer tapped the microphone; a small chorus of feedback echoed throughout the map.

"Attention! The game will start in 60 seconds! The game is Individual Deathmatch and the last person standing will win."

Sirens blared to life.

"You will need to use cunning, trickery, firepower, and skill to win. Failure... will be punished!"


Welcome to Team Fortress 2! The map you're on has a lot of special rules, so pay attention!

General Game Info
  • In order to win, you must be the single last person standing.
  • You have 3 lives. Every time you die or are lynched you lose one life.
  • You may pick a new class when you die.
  • The same class may only be picked 4 times total, first come first serve. This is permanent, even after deaths.
  • Days are 30 hours long, Nights are 12 hours long (or until all actions are in).
  • All actions resolve simultaneously at the end of the phase, unless otherwise noted. If you have 0 HP at the end of a phase, you die.
  • All actions are Day and Night actions.
  • In the Day, you still Vote. A lynch simply removes one player's life.
  • You do not know anybody else's class.
  • You do not know anybody's current lives other than your own.
  • All deaths are reported globally in this format: A <class> has been [killed by a <weapon>][lynched]! (the player name is not revealed)

Combat
  • All weapons are listed with a damage range. The real damage will be randomized when you attack.
  • To attack, you pick a target and weapon/ability. You will automatically hit for the listed damage at the end of the phase, unless the attack fails for some reason (Rocket Jump, Sticky Jump, Invisibility).
  • You have one action per phase, unless an ability says otherwise.
  • When you are attacked, you will be informed of the weapon used.

Strategy
  • You will probably need to change classes in the game when you die.
  • Some classes are very strong in combat, others are better at staying alive.
  • You are encouraged to gang up on a player you think is doing well.
  • Even though there are times team play is useful (such as the case above, or if you are a Medic), only one person can win. Use team play situations to your advantage.
  • Have fun and good luck!

This post has been edited by Path-Shaper: 04 August 2010 - 02:06 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#2 User is offline   Path-Shaper 

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Posted 02 August 2010 - 03:10 AM

Scout 125 HP
Priority
* Attacks always resolve first

Primary - Force of Nature 97-112
* Cannot be Dodged
* Target cannot attack you this phase

Secondary - Bonk! Atomic Punch
* Full Immunity for 1 phase
* May not attack
* 1x Use

This post has been edited by Path-Shaper: 02 August 2010 - 10:36 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#3 User is offline   Path-Shaper 

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Posted 02 August 2010 - 03:16 AM

Soldier 200 HP
Rocket Jump
* Avoid 1 attack at cost of 40 life
* 1x Use

Primary - Rocket Launcher 105-112
* Splash Damage for 25% on anybody that attacks your target
* Splash Damage cannot be Dodged

Secondary - Buff Banner Your Rocket Launcher deals 150% damage (splash deals 37.5%)
* May only be used after you kill someone
* No activation time
* 1x Use

This post has been edited by Path-Shaper: 04 August 2010 - 02:14 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#4 User is offline   Path-Shaper 

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Posted 02 August 2010 - 03:22 AM

Pyro 175 HP
Compression Blast
* Deflects Rockets, Grenades, back onto Attacker
* Deflects Stickybombs onto a random person
* 1x Use

Primary - Flamethrower 14-23 x 6
* Damage is 1 attack done in 6 'bursts,' each 'burst' may target a different person if desired
* All living targets hit suffer 20 afterburn damage each phase for the next 3 phases

Secondary - Axetinguisher 23-43 (195 on targets with afterburn)

This post has been edited by Path-Shaper: 02 August 2010 - 11:15 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#5 User is offline   Path-Shaper 

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Posted 02 August 2010 - 03:29 AM

Demoman 175 HP
Sticky Jump
* Avoid 1 attack at cost of 35 life
* 1x Use

Primary - Grenade Launcher 81-111
* Splash Damage for 25% on anybody that attacks your target

Secondary - Stickybomb Launcher 47-103 per stickybomb
* May fire up to 2 stickies a phase
* May detonate all stickies at any time (resolves immediately, not at end of phase)
* When detonating, specify a target for each stickybomb. If you target the same player more than once, that player takes 50% less damage from the second sticky, 75% less from the third, 87.5% less from the fourth, and so on.
* 8 stickies total may be fired

This post has been edited by Path-Shaper: 02 August 2010 - 10:50 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#6 User is offline   Path-Shaper 

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Posted 02 August 2010 - 03:41 AM

Heavy 300 HP
KGB
* After killing someone, this may activate to cause all bullets to hit for 200% damage
* 1x Use, may be used while still attacking

Primary - Minigun 50-54x6
* Damage is 1 attack done in 6 'bursts,' each 'burst' must target a different person
* Takes 1 phase to spin up, may continuously fire until another ability is used

Secondary - Sandvich
* Heals the Heavy to full health
* 1x Use

This post has been edited by Path-Shaper: 02 August 2010 - 10:55 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#7 User is offline   Path-Shaper 

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Posted 02 August 2010 - 03:49 AM

Engineer 125 HP
Dispenser
* You automatically regenerate 50 health a phase
* No activation required, this ability lasts as long as you are an Engineer

Primary - Shotgun 80-90

Secondary - Sentry Gun Build/Upgrade

Sentry Gun lvl 1 14-18x4
Sentry Gun lvl 2 14-18x8
Sentry Gun lvl 3 14-18x8 + 120-180 (rocket)
* Sentry Gun automatically shoots a random target
* Damage is 1 attack done in 4, 8, or 9 'bursts,' each 'burst' will target the same person. If the target dies, the Sentry may shoot half of its remaining shots at the next target (but not the 120-180 damage rocket)
* Sentry Gun acts independently of Engineer
* A Build action takes 1 phase but the Sentry Gun won't activate until the next phase
* An Upgrade action takes 1 phase but the Sentry Gun won't be the higher level until the next phase

This post has been edited by Path-Shaper: 02 August 2010 - 11:06 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#8 User is offline   Path-Shaper 

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Posted 02 August 2010 - 03:57 AM

Medic 150 HP
Regeneration
* You automatically regenerate 50 health a phase
* No activation required, this ability lasts as long as you are a Medic

Primary - Blutsager 10-15x4
* Damage is 1 attack done in 4 'bursts,' each 'burst' will target the same person.
* Each hit gives 5 hp to Medic

Secondary - Medigun
* Makes Medic temporary ally with target for 1 phase, ally is aware of the Medic but does not know who the Medic is
* Heals ally 75 hp (can overheal to 150% of ally's max health)
* Deploys Ubercharge that makes Medic and ally immune to all abilities for 1 phase (used immediately)
* 1x Use

This post has been edited by Path-Shaper: 02 August 2010 - 11:10 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#9 User is offline   Path-Shaper 

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Posted 02 August 2010 - 04:13 AM

Sniper 125 HP
Scope
* The Sniper's attacks cannot be Dodged by a Rocket Jump or Sticky Jump

Primary - Sniper Rifle 43-57
* May charge up for more damage
* 150 (Charge 1 phase)
* 450 (Charge 2 phases)
* Once the ability is Charged, it may be fired before the next ends (resolves immediately)

Secondary - Jarate
* All targets in area take 35% more damage for 2 phases
* Extinguishes afterburn on self
* 1x Use

This post has been edited by Path-Shaper: 02 August 2010 - 11:14 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#10 User is offline   Path-Shaper 

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Posted 02 August 2010 - 04:21 AM

Spy 125 HP
Invisibility Watch
* All targeted attacks against you fail
* Sentry Guns cannot attack you
* May not attack
* Lasts 1 phase
* 1x Use

Primary - Knife 28-54
* Instantly Kills any living target that didn't damage you last phase or this phase

Secondary - Ambassador 46-56
* Target is unaware of the attacker

This post has been edited by Path-Shaper: 09 August 2010 - 10:18 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#11 User is offline   Path-Shaper 

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Posted 02 August 2010 - 05:24 AM

It is Day 1. 30 hours remaining. The clock is frozen. You may not vote.

15 Players still alive: Anomandaris, Atrahal, D'riss, Emurlahnis, Fener, Galain, Hood's Path, Kessobahn, Liosan, Okaros, Olar Ethil, Ruse, Silchas Ruin, Sorrit, Tulas Shorn

8 votes to lynch, 8 votes to go to night.


Players not voted: Anomandaris, Atrahal, D'riss, Emurlahnis, Fener, Galain, Hood's Path, Kessobahn, Liosan, Okaros, Olar Ethil, Ruse, Silchas Ruin, Sorrit, Tulas Shorn



The game has been heavily revamped and simplified.

This post has been edited by Path-Shaper: 02 August 2010 - 11:23 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#12 User is offline   Path-Shaper 

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Posted 02 August 2010 - 11:34 PM

The game has been revamped to be quite a bit simpler. The combat system is now much bloodier and simpler (no rock scissors paper dodges, no class superiority). Movement is gone, all players are assumed to be able to hit each other.

Classes have been tweaked to try and maintain some semblance of balance.
The rules were slightly rewritten, most notable is that players can pick the same class again if they die, if they wish.

New role PMs will go out asking you to simply pick a class. If you picked a class last time, you have "first dibs" on that class the second go-around, if you want to pick it again.

Sorry about the delay, Day 1 will start when all picks are in.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#13 User is offline   HoosierDaddy 

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Posted 02 August 2010 - 11:38 PM

Path-Shaper chooses:

Start Game.



It's not very effective.



Players Use:

The fuck is going on here?



It's super-effective!




THE GAME IS EVOLVING!

You know have a TF - 2.01!
Trouble arrives when the opponents to such a system institute its extreme opposite, where individualism becomes godlike and sacrosanct, and no greater service to any other ideal (including community) is possible. In such a system rapacious greed thrives behind the guise of freedom, and the worst aspects of human nature come to the fore....
0

#14 User is offline   Path-Shaper 

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Posted 02 August 2010 - 11:38 PM

=(
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#15 User is offline   HoosierDaddy 

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Posted 02 August 2010 - 11:39 PM

Come on. That's funny stuff.

Don't be a sad dragon. :p
Trouble arrives when the opponents to such a system institute its extreme opposite, where individualism becomes godlike and sacrosanct, and no greater service to any other ideal (including community) is possible. In such a system rapacious greed thrives behind the guise of freedom, and the worst aspects of human nature come to the fore....
0

#16 User is offline   Path-Shaper 

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Posted 02 August 2010 - 11:45 PM

If at first you don't succeed...
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#17 User is offline   HoosierDaddy 

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Posted 02 August 2010 - 11:47 PM

Ah, I didn't know you had erased the other people's posts. Feel free to delete mine to make the thread gloriously pristine.

'Til the dragon sex starts up.
Trouble arrives when the opponents to such a system institute its extreme opposite, where individualism becomes godlike and sacrosanct, and no greater service to any other ideal (including community) is possible. In such a system rapacious greed thrives behind the guise of freedom, and the worst aspects of human nature come to the fore....
0

#18 User is offline   Okaros 

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Posted 03 August 2010 - 02:14 AM

View PostH.D., on 02 August 2010 - 11:47 PM, said:

Ah, I didn't know you had erased the other people's posts. Feel free to delete mine to make the thread gloriously pristine.

'Til the dragon sex starts up.



So, H.D. , Mafia isn't the true reason you populate these forums...

#19 User is offline   Path-Shaper 

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Posted 03 August 2010 - 03:41 AM

I'll be here for a little while tonight, although I'm pretty tired so I may pass out. Still waiting on several people to slot in and we can start.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#20 User is offline   Kessobahn 

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Posted 03 August 2010 - 05:57 AM

Booo! at several people.

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