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Mass Effect 2

#141 User is offline   Gothos 

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Posted 23 February 2012 - 12:04 PM

The only "but" I have for the renegade/paragon system is that for optimal meta-gaming you have to stick to one of the choices throughout the game instead of mixing. In that instance, I think I liked the (oh my here comes the lynch) system in DA2, at least in the way how your choices meant different things for different parties/characters.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#142 User is offline   Tapper 

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Posted 23 February 2012 - 12:17 PM

 Gothos, on 23 February 2012 - 12:04 PM, said:

The only "but" I have for the renegade/paragon system is that for optimal meta-gaming you have to stick to one of the choices throughout the game instead of mixing. In that instance, I think I liked the (oh my here comes the lynch) system in DA2, at least in the way how your choices meant different things for different parties/characters.

Agree. However, in many ways, ME conditions your party (especially in ME 2) to already suit whatever choice you make. Wrex, Garrus, Blue Bird, sniperboy, mr. Scientist and Cerberus wanna-be-Angelina are all pretty practical people who are OK with any of your choices, only Jack-ass on the one hand of the spectrum and perhaps Tali on the other end (although she too is quite pragmatic) suit exclusively Renegade or Paragon.
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#143 User is offline   Morgoth 

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Posted 23 February 2012 - 12:45 PM

 Gothos, on 23 February 2012 - 12:04 PM, said:

The only "but" I have for the renegade/paragon system is that for optimal meta-gaming you have to stick to one of the choices throughout the game instead of mixing. In that instance, I think I liked the (oh my here comes the lynch) system in DA2, at least in the way how your choices meant different things for different parties/characters.


I disagree. In my main play through, or first I guess is more correct, I make the choices that seem right to me personally. As such Shepard becomes something like my personality. In game terms that gives me more or less an even split between paragon and renegade points, which rules out some options (Tali was convicted for instance) but it feels more satisfying and believable all the same.

That sort of split is impossible in the good/evil system where my personal morals would pretty much exclusively fall on the good side of the spectrum.

I`m tempted to lynch you, Gothos, but I`ll be good and just repeat the commonly known fact that DA2 was shit. It was interesting to observe Sarah watching as I played ME2 in comparison to DA2. In DA2 the dialogue, especially the emotional parts, seemed to be written by the stereotypical I have never had friends nor a girlfriend and all I know of life I`ve learned from WoW kind of person, with the emotional maturity of a 13 year old. Not to mention the breast. By god, the breasts.

ME2 on the other hand had the sort of dialogue that would keep Sarah captivated and actually made her pay attention to the point that she wanted to find out what would happen next. She started caring for the characters and the story.

This post has been edited by Morgoth: 23 February 2012 - 12:50 PM

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#144 User is offline   Gothos 

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Posted 23 February 2012 - 12:48 PM

 Morgoth, on 23 February 2012 - 12:45 PM, said:

 Gothos, on 23 February 2012 - 12:04 PM, said:

The only "but" I have for the renegade/paragon system is that for optimal meta-gaming you have to stick to one of the choices throughout the game instead of mixing. In that instance, I think I liked the (oh my here comes the lynch) system in DA2, at least in the way how your choices meant different things for different parties/characters.


I disagree. In my main play through, or first I guess is more correct, I make the choices that seem right to me personally. As such Shepard becomes something like my personality. In game terms that gives me more or less an even split between paragon and renegade points, which rules out some options (Tali was convicted for instance) but it feels more satisfying and believable all the same.

That sort of split is impossible in the good/evil system where my personal morals would pretty much exclusively fall on the good side of the spectrum.

I`m tempted to lynch y


You roleplay yourself? How adorable :)

This post has been edited by Gothos: 23 February 2012 - 12:48 PM

It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#145 User is offline   Morgoth 

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Posted 23 February 2012 - 12:52 PM

 Gothos, on 23 February 2012 - 12:48 PM, said:

 Morgoth, on 23 February 2012 - 12:45 PM, said:

 Gothos, on 23 February 2012 - 12:04 PM, said:

The only "but" I have for the renegade/paragon system is that for optimal meta-gaming you have to stick to one of the choices throughout the game instead of mixing. In that instance, I think I liked the (oh my here comes the lynch) system in DA2, at least in the way how your choices meant different things for different parties/characters.


I disagree. In my main play through, or first I guess is more correct, I make the choices that seem right to me personally. As such Shepard becomes something like my personality. In game terms that gives me more or less an even split between paragon and renegade points, which rules out some options (Tali was convicted for instance) but it feels more satisfying and believable all the same.

That sort of split is impossible in the good/evil system where my personal morals would pretty much exclusively fall on the good side of the spectrum.

I`m tempted to lynch y


You roleplay yourself? How adorable :)


That`s a way of putting it for sure. I make the choices that seem right to me. ME is the only game series that actually makes that possible while still remaining internally consistent.

Also, see my edit.
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#146 User is offline   Tapper 

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Posted 23 February 2012 - 12:53 PM

 Morgoth, on 23 February 2012 - 12:45 PM, said:

 Gothos, on 23 February 2012 - 12:04 PM, said:

The only "but" I have for the renegade/paragon system is that for optimal meta-gaming you have to stick to one of the choices throughout the game instead of mixing. In that instance, I think I liked the (oh my here comes the lynch) system in DA2, at least in the way how your choices meant different things for different parties/characters.


I disagree. In my main play through, or first I guess is more correct, I make the choices that seem right to me personally. As such Shepard becomes something like my personality. In game terms that gives me more or less an even split between paragon and renegade points, which rules out some options (Tali was convicted for instance) but it feels more satisfying and believable all the same.

That sort of split is impossible in the good/evil system where my personal morals would pretty much exclusively fall on the good side of the spectrum.

I`m tempted to lynch y

Ah well, for some characters you're always willing to fight harder. Wrex and Tali are my two favorites and I made the choices that suited them, not me.
I couldn't care less about Kaiden, Ashley, Jack or ME2s blue bird. Still, I think Gothos has a point: the game itself favors a clear choice even though on the whole the choices are never clearly black/white.
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#147 User is offline   Gothos 

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Posted 23 February 2012 - 12:56 PM

I was not referring to any sort of quality of writing with DA2, just the mechanic itself. Sometimes it feels rather stiff that everyone just rolls with what Shepard chooses, renagade or paragon. Then again, with enough friend or rival points, everyone rolls with what Hawke does too.

Not realy choices really.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#148 User is offline   Morgoth 

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Posted 23 February 2012 - 01:12 PM

I don`t think that the DA2 system would work that well with ME`s save the galaxy setting.
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#149 User is offline   Dutch 

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Posted 25 February 2012 - 08:55 PM

Just found out that ME3 ships out with with man Shep on one side of the cover and fem Shep on the other side of the cover. So if you don't like the man Shep, you can get the cover out of the box and turn the cover around so that the fem Shep is showing on the front.
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#150 User is offline   Dutch 

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Posted 04 March 2012 - 12:56 AM

Started playing Mass Effect around 8 PM, it's almost 2 AM now :up:
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#151 User is offline   Tapper 

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Posted 05 March 2012 - 09:57 AM

One loyalty mission to go, and I'm all ready to go for the relay and then the suicide mission. Should be able to get that done to get femshepsentinel ready for ME3.
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