General King, on 06 June 2010 - 11:04 AM, said:
Yeah but I say why have a quad core processor until the next couple of years there going to very few programs written to utilise them. Look at how long 64 bit processors have been out for, I mean nearly all my games were written for a 32 bit machine, so I run a 32 bit OS on my 64 bit gaming rig. Also the quad tech while impressive is reliant on a architecture that is nearly 10 years old. It's just 4 pentium 4 hyperbridged. It gives you a stupid amount of processing power, but P4 architecture has problems with effiency. Like when you pick a processor it not just speed, but the level of complexity of command that the architecture can handle and AMD processors are a lot better in that regard.
How many times have you seen system specs that say runs on 2.4 GHz P4 and on 2.0GHz AMD equivalent quite a few times.
More often you see runs on 2.4 GHZ P4 or equivalent, itjust suggest that Intel is the only way to go in games which is a load of hack.
The 16 gigs of ram though I wouldn't mind though lol. 2 * 8 gig ram cards are going to expensive though.But it would be nicer to have a bigger gram for such a game.
relevant part:
Quad cores have been out for what, 2-3 years now for desktops? When dual cores for desktops first came out, it was 2-3 years before games were optimized for them, and now any modern game (in terms of graphics, animations, ect - stuff that makes a game look like it is from now, rather than three or four years ago) requires one. I think we'll be seeing quad-core only/optimized games at the end of this year, or the beginning of next year. Of course, everyone was talking about how Alan Wake was going to be all quad-loving...
irrelevant crap:
1. to AMD vs intel. I have a AMD quad core. Its based on AMD, not Intel. But its not that simple. Intel is better for running multiple intensive programs, like lightscribing multiple disks while downloading and watching high def porn. AMD strokes out if you try to lightscribe more than one disc, no matter what else you're doing. (Ok, lightscribe is stupid, but I can't think of any other programs that CPU intensive. 3dsmax I guess, but I don't think it actually lets you run parallel renders anymore) For gaming though, there's no difference because no one writes a game *yet* that pushes those processors.
2. This could very well be one of the first games optimized for quad core and x64, if those troop numbers are at all accurate. I doubt it, but its possible.
3. x64 OS lets you have 16 gigs of ram. x32 OS lets you have "4" gigs of ram. (or rather, it will only use this much and then lie about using more), so x64 is better

4. 8 gig ram cards? damn. I have 4x4 and they get pretty hot. 8 gig ones would be a 3 minute man. Oooh oooh oooh BEEP BEEEP BEEP *hardware failure*
This post has been edited by Jusentantaka: 06 June 2010 - 04:33 PM