Malazan Empire: Spycraft 63, Trouble in Tokyo - Malazan Empire

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Spycraft 63, Trouble in Tokyo game thread, opens 18th of may.

#2661 User is offline   Mockra 

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Posted 31 May 2010 - 03:06 PM

@Ruse, because it's not possible to beat the Euros. And the only way to beat them is to make sure they are all removed from the game. And that plan involved getting them suckered into playing factions long enough for the other factions to gang up on them.

I do agree with Tapper, though, we should have played factions more. Now it's just a math game.

#2662 User is offline   Mockra 

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Posted 31 May 2010 - 03:07 PM

And if you know anything about my character and can identify me in the scenes, you'll see that I clearly didn't kill Tellan. :o

#2663 User is offline   Mockra 

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Posted 31 May 2010 - 03:15 PM

I feel bad for Shadow because he got lynched for doing this same thing earlier and everyone said it was "too early." Should have known that it was never too early to lynch another faction.

#2664 User is offline   Mockra 

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Posted 31 May 2010 - 03:16 PM

Tapper, I see you lurking!

#2665 User is offline   Kaschan 

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Posted 31 May 2010 - 03:21 PM

View PostMockra, on 31 May 2010 - 03:06 PM, said:

@Ruse, because it's not possible to beat the Euros. And the only way to beat them is to make sure they are all removed from the game. And that plan involved getting them suckered into playing factions long enough for the other factions to gang up on them.

I do agree with Tapper, though, we should have played factions more. Now it's just a math game.


I dont think thats right. In fact I think that the Russians are going to win this, easily. The only way for the EU and the Jp to win is to keep one player at the end. and take out the russian team(which will be hard with Lio giving out BPs).

#2666 User is offline   Tapper 

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Posted 31 May 2010 - 03:22 PM

View PostRuse, on 31 May 2010 - 02:14 PM, said:

Well, Fener, they keep claiming you're dead, but I'll accept the vote.

vote Olar Ethil

Not exactly your place to accept to it :o
Fener is very much alive and kicking, at the least, until after we have a lynch, then, nothing is certain.
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#2667 User is offline   Mockra 

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Posted 31 May 2010 - 03:24 PM

So do we not have a lynch yet, Tapper? I think we're up to 6 votes.

#2668 User is offline   Kaschan 

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Posted 31 May 2010 - 03:35 PM

waiting....

#2669 User is offline   Tapper 

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Posted 31 May 2010 - 03:42 PM

10 Players still alive: D'riss, Fener, Galain, Kaschan, Liosan, Mockra, Olar Ethil, Ruse, Sheltatha Lore, Spite

6 votes to lynch, 5 votes to go to night.

6 Votes for Olar Ethil ( Mockra, Liosan, D'riss, Sheltatha Lore, Fener, Ruse )
2 Votes for Ruse ( Kaschan, Galain )

Players not voted: Olar Ethil, Spite

We have a lynch.

I'll do this without stories, this time.

Fener dies during the lynch scene. He was Dariusz Vandenko, Russian Syndicate.
Olar Ethil tumbles over a cliff, dead to all appearances (I want to use this role for 3.0, dammit!!), she was Catherine Heron, 003 and European Spy


Mockra dies during the night, she was Sasha Olievova, Russian Spy.


Victory condition wise, I face some nasty counting.

The Americans: do not win.
The Chinese: do not win.
The EU:
15 points,
10 points is a maybe but I think they reached it;
7 points is done I think, as we had 5 chinese lover connections and 3+ scum ones, vs 4x Olar, 3x Tellan, 5 between euros = 12 lover connections;
5 points not achieved(Russians and Chinese have been targeted with 3 kills each, vs 2x Galain, 1x Tellan);
3 points: yes
2 points: 10 points earned.

Total Euro: 45 points.

The Japanese: eliminate the scum, collect the most points.
15 points: One spy of your team must survive the game.
10 points: Having killed more players than all other spy teams (Americans, Chinese, EU, Russians). Achieved, thanks to Eloth stabbing people during lynch time. Closest contender was the Americans, with Silanah producing 2 kills.
7 points: the Japanese were never all targeted with harmful actions during one phase.
5 points: All Japanese players must be lovers with one another - this was achieved thanks to Happymad.
3 points: Having killed the most people on an average of kills per player as a team at the end of the game. Yessir.
2 points: 2 points for every time a Japanese player is targeted with a harmful ability, with a maximum of 10 points - Eloth targeted Sheltatha Shin once, Silanah shot Eloth, so at the least 4, but not 10, I think.

Total Japanese points: at the most 43 points, at the least 37.

The Russians: eliminate the scum, collect the most points.
15 points: One spy of your team must survive the game.
10 points: Having used more Harmful abilities than any other team (Americans, Chinese, EU, Japanese, Syndicate) in the game.... this one will be a coin-toss between scum and Russians, but I'm inclined to say they barely reached it, mostly thanks to multi-targeting.
7 points: Having targeted more people with night actions on an average per player than any other team (Americans, Chinese, EU, Japanese, Syndicate) in the game. Hell yes they did this.
5 points: Affecting at least 6 players during a single phase with Harmful abilities. - Never.
3 points: All Russian spies must be alive at the end of the game. - nope, sorry Mockra.
2 points: 2 points for every time a player is unable to take an action during 2 consecutive phases as a result of the abilities of one or more Russian players, with a maximum of 10 points. PLAYERS KILLED BY THE ACTIONS OF ONE OR MORE RUSSIAN PLAYERS CONTRIBUTE TO THIS CONDITION, AS THEY ARE DISABLED FOR THE REMAINDER OF THE GAME. No single TARGET player can contribute more than 2 points to this victory condition..

You killed Fener, and a Thorns + Intervention combo for 4 points.

Total 36 points.



I daresay the Euros win this, by a small margin. I'll do a full count later.
The winners get control of the ORPHEUS device, and will be asked to PM me whether or not they want the Japanese and Chinese factions to appear in a new Spycraft game, or be held hostage by the Orpheus device.


The effects of an on-going story..... :o

This post has been edited by Tapper: 31 May 2010 - 03:47 PM

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#2670 User is offline   Tapper 

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Posted 31 May 2010 - 03:44 PM

Password to SH = Syndicate.

I would like to ask you all to put your lover-PMs in SH by yourself, there was so much poor Venge and slightly less poor me (sitting in P-S) couldn't keep up with it.

When in SH, please take the time to fill in the poll.
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#2671 User is offline   Kaschan 

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Posted 31 May 2010 - 03:44 PM

Who was Ruse, and what is the spoiler pass!

#2672 User is offline   Kaschan 

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Posted 31 May 2010 - 03:45 PM

nevermind!

#2673 User is offline   Tapper 

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Posted 31 May 2010 - 03:46 PM

View PostKaschan, on 31 May 2010 - 03:44 PM, said:

Who was Ruse, and what is the spoiler pass!

ruse was breadmaster, Japanese scum. That role may return in the future.
Password = syndicate
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#2674 User is offline   Mockra 

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Posted 31 May 2010 - 03:48 PM

I think Ruse was Breadmaster. So was Ruse not scum or are you just calling it over, Tapper?

Good game all! It was really hard for the Ruskies to win without linking up early to coordinate and it took me way too long to find a teammate.

edit: Nevermind, i guess you just called it

This post has been edited by Mockra: 31 May 2010 - 03:48 PM


#2675 User is offline   Tapper 

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Posted 31 May 2010 - 03:51 PM

Thank you all for playing :o

It was a great game, it had a few WOW factors, and in the end, the game got tense thanks to Bubba blowing up all the other Chinese, where I feared the game would get stale.
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#2676 User is offline   Mockra 

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Posted 31 May 2010 - 03:51 PM

Well I don't have time read spoilers now, but good game all. Euros or Japanese probably deserve it. If I have one critique for Spycraft 3, it would be to make it less impossible for the scum to win.

#2677 User is offline   Ruse 

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Posted 31 May 2010 - 03:54 PM

Good game all, and I survive, even if I didn't win. I'll take it. I hope MaMa's not too pissed off at me, though...

#2678 User is offline   Tapper 

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Posted 31 May 2010 - 03:55 PM

View PostMockra, on 31 May 2010 - 03:51 PM, said:

Well I don't have time read spoilers now, but good game all. Euros or Japanese probably deserve it. If I have one critique for Spycraft 3, it would be to make it less impossible for the scum to win.

Hehehe. honestly, see the role PMs in SH. You don't know how effing BPed the main killer was. 6 action immunities. 6.
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#2679 User is offline   Ruse 

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Posted 31 May 2010 - 03:56 PM

View PostTapper, on 31 May 2010 - 03:51 PM, said:

Thank you all for playing :o

It was a great game, it had a few WOW factors, and in the end, the game got tense thanks to Bubba blowing up all the other Chinese, where I feared the game would get stale.

That was hilarious. We single-handedly destroyed the Chinese team...I kinda feel a little bad.

#2680 User is offline   Ruse 

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Posted 31 May 2010 - 03:59 PM

View PostTapper, on 31 May 2010 - 03:55 PM, said:

View PostMockra, on 31 May 2010 - 03:51 PM, said:

Well I don't have time read spoilers now, but good game all. Euros or Japanese probably deserve it. If I have one critique for Spycraft 3, it would be to make it less impossible for the scum to win.

Hehehe. honestly, see the role PMs in SH. You don't know how effing BPed the main killer was. 6 action immunities. 6.

Well, then how on Earth did he not kill anybody? I guess I'll have to read SH, but I would suggest less town BPs. The two kills I had both hit BPs.

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