Malazan Empire: Mafia 63 - SPOILERS SpyCraft 2.0 Trouble in Tokyo - SPOILERS - Malazan Empire

Jump to content

  • 18 Pages +
  • « First
  • 15
  • 16
  • 17
  • 18
  • You cannot start a new topic
  • You cannot reply to this topic

Mafia 63 - SPOILERS SpyCraft 2.0 Trouble in Tokyo - SPOILERS spoiler thread

#321 User is offline   Tellan 

  • Recruit
  • Group: Game alts
  • Posts: 3
  • Joined: 05-October 08

Posted 28 May 2010 - 03:14 PM

What are the points looking like at the moment? The teams are really turning on each other now, this should get interesting :)

I think team euro can do it, going on what it looks like on thread, although they may have to take it down the wire and try get as many other teams dead as possible before they kill the last scum.

Luckily the trust factor is pretty good, we managed to sniff out HP pretty early and confirm that the rest of us weren't syndicate :rofl:

#322 User is offline   General King 

  • Sergeant
  • Group: Malaz Regular
  • Posts: 80
  • Joined: 06-January 09

Posted 28 May 2010 - 03:17 PM

It was a shame Omtose got us before we got him
0

#323 User is offline   Tellan 

  • Recruit
  • Group: Game alts
  • Posts: 3
  • Joined: 05-October 08

Posted 28 May 2010 - 03:22 PM

Whole bunch of EU PMs Tapper asked me to move in here, some from before I died.

Kaschan, on 28 May 2010 - 12:03 PM, said:

Does Eloth or SL have kills? Do we know this? I am thinking tomorrow I out one of them and get attacked by the other by saying I know the whole JP team....What do you think and who should I out? (Id need to know if Tellan has another heal or not....)



Galain, on 28 May 2010 - 12:04 PM, said:

We've seen enough ninja to guess they might have kills.

Any speculation on Spite, Mr Gadget?


Kaschan, on 28 May 2010 - 12:13 PM, said:

Well, I guess weekend break is going to go into effect soon, so I wont be around much (need to start saving old games) but I'll pop in from time to time to see if you guys are around (unless I am silenced again, lol)


Kaschan, on 28 May 2010 - 12:18 PM, said:

How do we feel about Sil? The last day has been full of questionable play. And we know he has a lavel 3 kill....What do you guys think?


Galain, on 28 May 2010 - 12:22 PM, said:

Hard to say, I would have said non scum until today. Now I am unsure about him. ON your finds Kas do you get alignment and nationality or just nationality?


Tellan, on 28 May 2010 - 12:58 PM, said:

I have one kill heal left after this.

Does anyone else think we should get the Jap team killed? We might need to, they've scored a lot of points lately, depriving them of the 15 for surviving should tip the scales.

We know SL is, one any others?

Edit, sorry had kills on the brain, meant heals.


Kaschan, on 28 May 2010 - 01:40 PM, said:

I get both (but its not powerful) so if they have a way to hide their CF, they would come up as spy to me, so its a really useless ability IMO.

Also, I think that tomorrow I will reveal that Eloth is JP, and that I will reveal another JP the following day, then I will use my last car and suck up some kills,lol


Kaschan, on 28 May 2010 - 01:48 PM, said:

Nevermind then, Didnt refresh the thread.


Galain, on 28 May 2010 - 01:54 PM, said:

Yup pretty much everything is out there now. Your Japanese though for some reason....

I'm still well protected at the moment. Question is what do we do from here?



Kaschan, on 28 May 2010 - 01:57 PM, said:

Should I reveal that Olar is EU?

I think we need Olar to use his day kill. On who, I dont know, I was thinking Seltatha Lore. Get rid of the JP faction (I havent got my find on Spite yet though, he might be JP as well) according to Driss anyway.


Galain, on 28 May 2010 - 02:52 PM, said:

I'm not sure if you'll get anything on your find for Spite. Did the scene look promising?


#324 User is offline   Hugin & Munin 

  • Caw caw caw
  • Group: Game Mod
  • Posts: 250
  • Joined: 15-January 09

Posted 28 May 2010 - 03:45 PM

Thanks for that Tellan...

Here is some Mockra/Driss

D, on 28 May 2010 - 01:25 PM, said:

thought you were going after fener? looks like you strangled poor silanah to death :rofl:


Mockra, on 28 May 2010 - 01:36 PM, said:

Gah I'm still 2 pages back... trying to catch up.

I DEFINITELY went for Fener.


D, on 28 May 2010 - 01:43 PM, said:

looks like you strangled silanah to death


Mockra, on 28 May 2010 - 01:58 PM, said:

No way dude, read that scene.

I'm strangling Fener to death right now. He clearly has BPs. Read Strangulation again from page 2 of this thread. I will drain a BP every phase until he dies.

The scene looks like Fener just killed Silanah... or something. But I believe I'm still killing Fener, that I see.


Mockra, on 28 May 2010 - 01:59 PM, said:

I'm caught up now but have to leave. Will get my action in on Liosan when I get back. Looks like I have some time.


Mockra, on 28 May 2010 - 02:00 PM, said:

Read it again. I'm strangling Fener. During the scuffle, he goes for a knife and accidentally it ends up hitting Silanah, a bystander.

Back in a bit, dropping wife and kid off.


D, on 28 May 2010 - 02:04 PM, said:

think i might intervene on olar and spite?

then i can execute prettymuch anyone we want during night.


Mockra, on 28 May 2010 - 02:10 PM, said:

Hey, I'm still here. I forgot my wife doesn't leave til 715 today.

Real quick, did you kill Eloth or anyone else? You said something about being able to kill someone last night, which to me, meant you didn't have your action in after all since it's Iron Man.

I don't see any way I can block Fener, and he may figure out what's going on because he's going to be down 2 BPs from yesterday.

I got my find in on Liosan and will hope he can help resolve this.


Mockra, on 28 May 2010 - 02:10 PM, said:

Wait to put in Intervene until we contact Liosan to try and co-ordinate if necessary for the VC. We're running out of players fast.

D, on 28 May 2010 - 02:11 PM, said:

well i might just kill fener and olar tonight then?

so my day action would be

intervene olar and intervene spite

night action kill fener kill olar ??

or do you want me to block fener with an intervention again?


Mockra, on 28 May 2010 - 03:01 PM, said:

First, don't kill Fener. When he runs out of BPs, he will die. If he has more than 2, I will laugh.

If he can day kill me, that's pretty much going to be it, but I think he day killed Silanah.... I'm hoping that's right, but I can't imagine he doesn't suspect me at this point. He hasn't posted in our thread since yesterday.

You may need to guard him tonight, but I don't know for sure yet. I want to talk to Liosan first.

Mockra, on 28 May 2010 - 03:03 PM, said:

And you probably shouldn't intervene and kill the same person tonight, if possible. We need to hit 6 people tonight if we haven't done that yet, but we'll know that when we contact Liosan.

I'll continue hitting Fener and will get another action in, so we may not even need Lio's action, but we don't know how many of them will succeed so we need to stay diverse.


D, on 28 May 2010 - 03:09 PM, said:

well lets do no voting then, you better stay off thread or they willa sk who your strangling as fener is the obvious scum at the moment.


Mockra, on 28 May 2010 - 03:12 PM, said:

Yeah, I'm staying off thread.

And dude, I can't come on and say who I'm strangling, that's gonna get me modkilled.

We COULD reveal that Fener is the Russian Syndicate and you can post my Strangulation ability so people know that I'm killing her, but people may lynch Fener off anyway to prevent us from getting the VC.


Mockra, on 28 May 2010 - 03:14 PM, said:

Really, we have to do everything in our power to NOT lynch Fener, and obviously neither of us nor Liosan.

We should really push to see if we can find the American or Japanese syndicate player. Lynching Spite may be a good idea, for example. The dude is hard to investigate.


D, on 28 May 2010 - 03:17 PM, said:

intervene on spite on olar then? that way i can kill pretty much anyone still alive?


Mockra, on 28 May 2010 - 03:19 PM, said:

No... don't put anything in yet. There's WAY too much that can happen today and we NEED Liosan's information to proceed.

You may get a provisional action for one of your abilities but I don't.


D, on 28 May 2010 - 03:20 PM, said:

heading home then,. will check in afew hours for the state of play

0

#325 User is offline   Giles 

  • Demon of the inn
  • Group: High House Mafia
  • Posts: 496
  • Joined: 26-January 07
  • Location:Warwick or Lancaster
  • Interests:Martial arts and Metal music

Posted 28 May 2010 - 04:12 PM

Hmmm good try by Ruse, it might work but im holding out too much hope.
"Hollow. My name is Kurosaki Ichigo. You killed my mother. Bankai."
0

#326 User is offline   Path-Shaper 

  • Mafia Modgod
  • Group: Game Mod
  • Posts: 1,255
  • Joined: 01-October 08

Posted 28 May 2010 - 04:43 PM

View PostGiles, on 28 May 2010 - 04:12 PM, said:

Hmmm good try by Ruse, it might work but im holding out too much hope.

He got away in all the shitstorms surrounding Omtose. Now his problem is that he has no kills left. Honestly, the other teams should lynch him and be done with it.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#327 User is offline   Gamelon 

  • Recruit
  • Group: Game alts
  • Posts: 67
  • Joined: 05-October 08

Posted 28 May 2010 - 04:48 PM

MOTHERFUCKER

My thought process:

1.) Wahoo, I have another lover!
2.) Fuck, my lover just got day killed. But we hit scum!
3.) THAT SONOFABITCH JUST SPEEDLYNCHED ME EADKLJDASGS

So I got lynched by a train led by my remaining teammate...fanfuckingtastic.

#328 User is offline   Gamelon 

  • Recruit
  • Group: Game alts
  • Posts: 67
  • Joined: 05-October 08

Posted 28 May 2010 - 04:56 PM

Fun game though, but I should've played a low-TMDI game first to get back into the mafia mindset. I felt like I played pretty poorly. =/

#329 User is offline   Hugin & Munin 

  • Caw caw caw
  • Group: Game Mod
  • Posts: 250
  • Joined: 15-January 09

Posted 28 May 2010 - 06:20 PM

Mockra/Driss lovers

Mockra, on 28 May 2010 - 06:14 PM, said:

Well the game's locked, but I have established contact with Liosan, Russian Spy as expected.

He hasn't replied back to me yet.

I also remembered that I bundled a Silence onto Fener today, which is probably why he hasn't said anything but does mean he probably did the Silanah kill as I thought.

We have tons of time now to plot out our action, so this should be great.

HOWEVER,

I am leaving to go on vacation as of tonight. In about 6 hours, I will have 0 computer access for about 24-30 hours (Saturday night, PDT, is when I'll get it back). I will then have limited computer access since we're going to be on vacation, but I'll at least try to get actions in and stuff.

0

#330 User is offline   Giles 

  • Demon of the inn
  • Group: High House Mafia
  • Posts: 496
  • Joined: 26-January 07
  • Location:Warwick or Lancaster
  • Interests:Martial arts and Metal music

Posted 28 May 2010 - 08:40 PM

ok i just noticed you asked us to post our conversations with H&M i may do that tomorrow if i get round to it. There are an awful lot of them :rofl: what with 2 com channels every other day, 1 channel with ruse for every day and a new lover most day :)

This post has been edited by Giles: 28 May 2010 - 08:40 PM

"Hollow. My name is Kurosaki Ichigo. You killed my mother. Bankai."
0

#331 User is offline   Hugin & Munin 

  • Caw caw caw
  • Group: Game Mod
  • Posts: 250
  • Joined: 15-January 09

Posted 29 May 2010 - 06:05 PM

View PostGiles, on 28 May 2010 - 08:40 PM, said:

ok i just noticed you asked us to post our conversations with H&M i may do that tomorrow if i get round to it. There are an awful lot of them :rofl: what with 2 com channels every other day, 1 channel with ruse for every day and a new lover most day :p


aye, I know there's tons of them... hence us asking your help :)
0

#332 User is offline   Kaschan 

  • Recruit
  • Group: Game alts
  • Posts: 4
  • Joined: 05-October 08

Posted 31 May 2010 - 04:08 PM

By the way - being silenced FOR 4 FUCKING DAYS WITH MORGY TALKING TO MY TEAM SUCKED!!!!!!

#333 User is offline   Breadmaster 

  • Recruit
  • Group: Malaz Regular
  • Posts: 0
  • Joined: 14-May 09
  • Location:Villiany

Posted 31 May 2010 - 04:10 PM

View PostPath-Shaper, on 11 May 2010 - 07:52 PM, said:

Fener, on 28 May 2010 - 03:41 AM, said:

to make you happy: Operation time

Give Tellan a silence
give Spite a guard
give me 2 kills
kill... Serc.

for the Night, I have a question: can I learn a passive ability? if so, Liosan's 2 BP and LP
if not, Stand-in for Eloth's "trade ability for NK"


You cannot communicate with Tellan or Spite, so that part fails.
You gain the two kills.

--- man, he kills the one Syndicate that is absolutely hidden, and afaik, she has no protection.

Wha? Why did Fener kill Serc? WTF? Weren't you two communicating? Didn't you know he was scum?
Evil is on the rise!
0

#334 User is offline   Giles 

  • Demon of the inn
  • Group: High House Mafia
  • Posts: 496
  • Joined: 26-January 07
  • Location:Warwick or Lancaster
  • Interests:Martial arts and Metal music

Posted 31 May 2010 - 04:12 PM

I thought he did. I thought id done enough that anyone could connect the dots but apparently i hadnt :o
"Hollow. My name is Kurosaki Ichigo. You killed my mother. Bankai."
0

#335 User is offline   Breadmaster 

  • Recruit
  • Group: Malaz Regular
  • Posts: 0
  • Joined: 14-May 09
  • Location:Villiany

Posted 31 May 2010 - 04:18 PM

View PostSerc, on 28 May 2010 - 01:10 PM, said:

Ok just looked through what i said to Fener and i may have been too cryptic.
But i did tell him i did a find on him and that he was a russian spy. I was hoping hed be clever and connect the dots but obviously not :S

Also the fact i said Silanah is an American spy
I know who Ruse is

and i even mentioned becoming lovers with him in the syndicate channel! :o

Yeah, him killing you was major fail.
Evil is on the rise!
0

#336 User is offline   drinksinbars 

  • Soletaken
  • Group: High House Mafia
  • Posts: 2,162
  • Joined: 16-February 04

Posted 31 May 2010 - 05:15 PM

View PostMorgoth, on 26 May 2010 - 03:25 PM, said:

Yes, DiBs the dirty leprechaun. Imagine if I had a kill power; I would definitely (I think) have used it on D'riss which would've been hilarious. Even when not knowing he's playing I still end up killing him and all.

And yeah, I guess I was too busy with all the lover things to post that many thoughts, though my thoughts thread did have three pages.


i figured you out and that you were scum on day and guarded you two nights running! ha!
0

#337 User is offline   Tapper 

  • Lover of High House Mafia
  • Group: High House Mafia
  • Posts: 6,683
  • Joined: 29-June 04
  • Location:Delft, Holland.

Posted 31 May 2010 - 05:50 PM

Thanks to D'rek for all the rep... you're seriously overdoing it :o
Everyone is entitled to his own wrong opinion. - Lizrad
4

#338 User is offline   HoosierDaddy 

  • Believer
  • Group: Malaz Regular
  • Posts: 8,049
  • Joined: 30-June 08
  • Location:Indianapolis
  • Interests:Football

Posted 31 May 2010 - 06:04 PM

Good game, guys.

I would have used Hammer, but on the day I REALLY wanted to use it, I didn't wake up until day was over and Rashan was already dead. After that, meh, I thought I'd hang onto it until endgame.
Trouble arrives when the opponents to such a system institute its extreme opposite, where individualism becomes godlike and sacrosanct, and no greater service to any other ideal (including community) is possible. In such a system rapacious greed thrives behind the guise of freedom, and the worst aspects of human nature come to the fore....
0

#339 User is offline   Serc 

  • Recruit
  • Group: Game alts
  • Posts: 197
  • Joined: 05-October 08

Posted 31 May 2010 - 06:50 PM

ok gonna have a go at posting some of my conversations as requested....

Here is most of the first day between me and Ruse.

Ruse

Quote

ey there.

A couple things: we know that each other are syndicate, so we need to trust each other explicitly. Also, again, we're syndicate. People don't spy on us, we spy on them. I know they're called spies, but whatever, you get my point. I can see maybe someone intercepting a single message of ours later in the game as some kind of find, but someone eavesdropping is completely out of the question. I mean, you already said your name, I've already said we're syndicate, so bam, you lose already, and I don't think Tapper would do that to his poor, defenseless scum.

I guess my point is, here's my role PM:

Level 0:
Corporate Suits (B, Info): passive. you know (your name removed) is Christine Haines, Diplomatic Aide, also of the Syndicate, and can talk to her off-thread at all times.
Government Contacts (B, Aid): passive. If you are the target of a find, you learn who performed it.
Level 1:
Underneath My Shirt… (B, Aid): passive. Limited number of uses (1). the first action taken against you by a player who is also Syndicate affiliated, is changed.
A Kill action becomes a guard for the duration of the phase. A Recruit action gives you a permanent Lynch Proof. A Hinder action is changed into a guard for the duration of the phase. A Guard action becomes a Find, showing your alignment and nationality to the Syndicate player. A Find action becomes a Heal for the duration of the phase. A Heal gives you a permanent Bullet Proof. A Talk action grants both you and the other player a shared permanent bullet proof. Any Aid actions become a Heal for the duration of the phase. In addition to these effects, at the end of the next phase, the player who performed the action will be informed of your alignment.
A Finger For A Fault… (B, Aid) passive. Limited number of uses (1). When you are targeted by a harmful night action, this ability is activated. You gain a simple use of the same type to perform the next day (so a night guard becomes a day guard, a night recruit a day recruit, a night kill a day kill, etc). If the ability targeting you was a Hinder action, you can silence a player during the day, who can still submit actions and talk to lovers, but not talk on thread or vote. Any specifics of the abilities that targeted you, are NOT carried over to your newly acquired action.
Level 2:
Bosozoku Hitman (H, Kill): night only. Limited number of uses (1). Kill a target player.
Level 3:
…Are My Tattoos (*): upgrade of Underneath My Shirt (1). 1 additional use of Underneath My Shirt, which now works on the next action targeting you, regardless of whether it was performed by a Syndicate or Spy player – but only Syndicate players will be informed of your alignment on finds and as the end result of your action.
Level 4:
…A Life For A Life (*): upgrade of A Finger For A Fault (2). 2 additional uses of a Finger For A Fault.
Hatamoto: (H, Recruit): limited number of uses (1). Day/night action. Once per game, target a player of your choice. The players alignment is changed to Syndicate, he learns your identity and establishes a lover connection with you. He also dies after the next three phases (day, night, day if activated at night, night, day, night if activated during the day). If the player is immune to recruitment, you die immediately.
Level 5:
Honor Demands It (H, Kill): passive. Limited number of uses (1). When you gain this ability, name a target player. If the player is Syndicate, he will gain a lynch proof or permanently becomes immune to guards upon your death. If the player is a Spy, he dies when you die. If the player dies before you do, you may choose a new player.


And I feel 100% comfortable giving it to you. You, of course, are free to do what you want, but I think that both of us having as much information about each other and the game as possible will certainly improve our chances of winning.

Of course, message interception, as I said earlier, is a viable risk. I'm just putting all my faith in the fact that this particular message won't be intercepted. I totally agree that, in the future we should be very careful about names and specifics. We should definitely communicate about what abilities we are using and on whom, but in this message I can set up a rudimentary system so that people who cannot reference this particular message won't get any specifics on what we are doing.

First of all, we can use the numbers 1-12 to reference our abilities. Basically, assuming you don't have more than two abilities per level, assign 1 and 2 to your first and second *level 5* abilities, 3 and 4 to level 4 and so on down to 11 and 12 for level 0. If you don't have an ability corresponding to a specific number, just skip it. Also, I decided to go in reverse order just so that it's a little more ambiguous to an outside listener. If you do have more than 2 abilities in a level, feel free to use your own numbering system.

So, for instance, Honor Demands It would be my ability 1, ...A Life For a Life is ability 3, Government Contacts is ability 12, etc.

Secondly, we can refer to players' alts by letters. I'm just going to list players in a random order here and assign them a letter A-W:
Hood's Path - A
Galain - B
Meanas - C
Silanah - D
Korvalain - E
Eloth - F
Driss - G
Liosan - H
Ruse - I
Fener - J
Galayn Lord - K
Shadow - L
Spite - M
Serc - N
Omtose - O
Olar Ethil - P
Emurlahn - Q
Tellan - R
Rashan - S
Gamelon - T
Sheltatha Lore - U
Kaschan - V
Mockra - W

So, you know, if you wanna talk about Shadow, say "player L." And if I wanted to kill him, I would say "I'm using ability 7 on player L." I'm sure you get the idea. It will be a little more trouble, but I think it's worth it.

I wanted to discuss some strategy, but I've gotta go move my car and this message is long enough so I'm just gonna send it and then get back to you a little later.

Serc

Quote

Fine, i was more talking about intercepting messages rather than full on eaves dropping, and i dont know if someone might have an ability to see what we said today (doubtful at level 0 though)

but as youve done it


Level 0:
Corporate Suits (B, Info): passive. you know--- is Chuda Ruri, Yakuza Oyabun – Syndicate, and can talk off-thread with her at all times.
Diplomatic Immunity (B, Aid): passive. You come up as a Spy on finds.
Level 1:
Neutral Ground (B, Talk): day only. Activating Neutral Ground does not count towards the maximum number of actions you can use per phase.
While it is active, all Syndicate players can communicate through Hugin & Munin, and all American players can communicate through H&M as well (in separate conversations).
Communication through H&M is bound by the following rules: no reveal of forum or game alts, no hinting towards knowing one another on thread of off-thread, no reveals of abilities or role names, no tempting of other players to reveal.
You cannot activate Neutral Ground two days in a row.
Level 2:
Diplomatic Channels (N, Find): day only. Investigation. Do a find on a target player. You learn his nationality and alignment, and for the duration of this phase, you become lovers.
Bargaining Chip (N, Find): night only.Investigation. The mods announce on thread during daybreak which Spy faction would have the most points should the game end now.
Level 3:
Diplomatic Circles (B, Talk): night only. Extends the lover relationship you gained through Diplomatic Channels by another day.
Exploit 'Allies' (N, Find): Operation. Day only. Limited number of uses (1).
Activating this Operation does not count towards the limit of 1 action per phase – using any of its abilities does. You may target yourself with one or more of the following abilities. You must assign all abilities, but only 1 of them has to be performed to make the Operation count as a success. All abilities are lost at the end of the next phase.

1a) target a player you can communicate with. The player gains a 1-time night find, revealing Spy or Syndicate. This find is unaffected by any of the targets abilities. This ability counts as an Investigation.
1b) target a player you can communicate with. The player gains a 1-time night find, revealing all lovers connected to his target. This ability counts as an Investigation.
1c) target a player you can communicate with. The player gains a 1-time find, revealing all of the targets level 0 abilities. This ability counts as an Investigation.
1d) target yourself. The first player that targets you with an action they gained through Exploit Allies, dies.

Level 4:
The Incrowd (*): upgrade of Diplomatic Channels. You can specify two targets per night for Diplomatic Channels.
I Burned Your File (B, Aid): limited number of uses (1). Set another players alignment on finds and CF to either Spy or Syndicate, your choice (if you change a Spy's alignment to Syndicate, the player is NOT recruited). Your own alignment on Finds and CF becomes Syndicate, permanently.
Level 5:
Scapegoat (B, Heal): Night only. Limited number of uses (2). heal a player who does not show up as Syndicate on finds or on CF.

Ruse

Quote

Haha, awesome abilities! I particularly like ability 4d. It looks like we are very much the non-killing part of the syndicate, which is a little troubling because we don't know who the killers are and, judging from our abilities, I don't think they know who we are. I'm somewhat safe with ability 9, but you, especially because of your ability 12, seem particularly in danger of friendly-fire.

What do you think about using your ability 9 as soon as possible? I don't think the advantage it gives the Americans against *us* is all that great and it would be nice to have a better idea about numbers and plans at least.

So, I think I'm going to try and get targeted by the other scum with a kill or something, at least before ability 9 gets upgraded and all the charges get expended by spies.

Also, I think I've alted player W. He'd be a good person to either kill or bring over to our side when my ability 4 becomes available.

What are your thoughts?

Serc

Quote

I think my best bet is to use ability 8 to try and find the others.

9
i wasnt that sure about when to use it, suppose an idea of numbers couldnt hurt us.

What do you think of 7? use it every night?

Not had a chance to check it for a while. say more iab

Ruse, on 19 May 2010 - 04:01 PM, said:

Ruse, on 18 May 2010 - 08:36 PM, said:

Hugin & Munin, on 18 May 2010 - 08:25 PM, said:

Serc, on 18 May 2010 - 08:21 PM, said:

Yeah well, thats made me a bit paranoid this game :o I mean all we were doing that game was plotting to screw over the other nations and it got blown way out of proportion... :p (they still let us do it though :D )


Well, you can rest assured that if for some reason or other others can read PMs and use that ability, that we will keep in mind that you quote one another by our request and for our ease. in other words, we'll do some deleting of quotes.

- T.


Sounds good to me.

So I was looking at scum roles from the last game and there were two scum who knew the makeup of the entire team, so there may very well be at least one scum player we don't know of that at least knows who we are. I would expect some lover connections to be made with us by other scum at some point.

Hey, just reminding you to activate ability 9 before the day times out now that we're level 1. That is if you're still into it. You haven't posted in a while, so I hope you're there.


More will be posted while i can still access serc and get round to posting :p

This post has been edited by Serc: 31 May 2010 - 06:51 PM


#340 User is offline   Tapper 

  • Lover of High House Mafia
  • Group: High House Mafia
  • Posts: 6,683
  • Joined: 29-June 04
  • Location:Delft, Holland.

Posted 31 May 2010 - 07:28 PM

The board is a tad bit slow, I may not be able to post everything that's left on H&M tonight. Will clean up P-S entirely tonight, pity about all the epicness in there, but that alt's necessary :o.
Everyone is entitled to his own wrong opinion. - Lizrad
0

Share this topic:


  • 18 Pages +
  • « First
  • 15
  • 16
  • 17
  • 18
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users