Apt, on 05 August 2016 - 12:14 PM, said:
From what I've heard, grind is all the game is. Like Minecraft.
You land on a planet, harvest everything that you can fit into your suit and ships inventory, do a bit of research and then go sell stuff. Rinse and repeat for 30-300 hours.
Except you can also do things like fight space pirates, become a space pirate, explore the galaxy, and apparently build reputation with factions and possibly join them.
There's also some sort of story about you getting to the center of the galaxy and seeing something, but we'll see.
There's also a huge number of 'mods' for your suit, weapon/mining laster, and ship, as well as different ships and stuff.
Its a resource collection/survival/space exploration/light dogfight game as far as I can tell.
I watched a 2 hour clip of uninterrupted gameplay from a PS4 on youtube yesterday (which has since been removed from my history and I can't find it again, so I assume it's been taken down) that really showed it off. This was obviously early in the game, and he was trying to find some materials to power up his hyperdrive core so he could leave the solarsystem, but he stumbled across an alien colony, learned a couple words of the alien language, deciphered that there was a distress call, went there, got some blueprints from the crashed ship, and that crashed ship was trying to rescue another ship, so he found the other ship, and it was an upgrade for his, so he abandoned his ship and spent some time farming mats to repair the crashed ship which became his new ship.
He also fought space pirates, landed at a space station to sell/buy goods, explored some alien ruins, had a hallucination and had to respond to it, and apparently he did it correctly because he was awarded with knowledge. He was catagorizing the life forms he came across. One of them he was able to feed a bunch of iron and copper and it mutated into something else.
However he looked amazingly alone. Other than a single large convey of huge freighters, which he saw once, and then the 3 space pirates who attacked him, I never saw another ship. I'm assuming thats because the dev's don't have that all turned on, but I'm not sure, and that worries me a bit, but thinking about it, I wonder if they are spawning ships/conveys/pirates based on number of human players in the area. So if you have 1 person within 10 systems, you get 1 spawn an hour or something, if you have 30 you get 30 spawns an hour, just spittballing. The trailers and approved gameplay shows a lot of ships, and that you can join a fighter wing to do missions for a faction, but maybe thats later game play, it seemed like this guy spent 2 hours puttering around a single system trying to get resources to fix his hyperdrive, then to fix the new ship he found.
https://www.reddit.c...MansSkyTheGame/ has a bunch of leaks from people that have both pre-gold and gold copies of the game.
Also, this is NOT a mmo. It's a 'shared universe' experience. I believe you can never see another player, but you can see what they do. So if you see a bunch of space pirates fighting something you can't see, it's probably a player. If you see some resource you want disappear, a different player probably got it. Thankfully there's like 40 billion billion planets, and each persons initial spawn location is a random distance from the center of the universe.