Malazan Empire: Star Trek Mafia 52.75 - Malazan Empire

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Star Trek Mafia 52.75 To go where no mafia game has gone before lol

#261 User is offline   Tellan 

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Posted 09 October 2009 - 03:15 PM

So, Karosis, why are you protecting Tennes?

#262 User is offline   Korlat 

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Posted 09 October 2009 - 03:19 PM

View PostTellan, on 09 October 2009 - 03:15 PM, said:

So, Karosis, why are you protecting Tennes?


Because you symp yourself at night? :p

#263 User is offline   Korlat 

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Posted 09 October 2009 - 03:38 PM

gah, my joke killed the thread :p :p :p :)


I'M ALL ALONE......

#264 User is offline   Korvalain 

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Posted 09 October 2009 - 03:45 PM

View PostKorlat, on 09 October 2009 - 03:38 PM, said:

gah, my joke killed the thread :p :p :p :)


I'M ALL ALONE......

Nah, I'm here, but after reading the last two pages, I'd wish I'd set my gunthingie to self destruct mode rather than stun. Seriously, 24 hours of talking how fabulous Star Trek is does little for a game.

Also, why did TS vote for me?

#265 User is offline   Korlat 

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Posted 09 October 2009 - 03:51 PM

for complaining about fanboys is my guess.

so, a question that's been nagging me for a while now: what is this "sabotage" mechanic?

#266 User is offline   Korvalain 

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Posted 09 October 2009 - 03:54 PM

View PostKorlat, on 09 October 2009 - 03:51 PM, said:

for complaining about fanboys is my guess.

so, a question that's been nagging me for a while now: what is this "sabotage" mechanic?

I guess it has something to do with scums victory condition - they have to disable the ships ability to fly:

from the OP story:

Quote

It is now clearthat the Klingons have infiltrated the ship and will attempt to eitherdamage or destroy the ship ability to fight.


Might be that they can't kill, or don't need to achieve lynch immunity, but rather have to do a certain amount of sabotage. Or something.

#267 User is offline   Korvalain 

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Posted 09 October 2009 - 03:55 PM

I quite expect to get a few votes for apparently having knowledge about scum role pms, now :p

#268 User is offline   Atrahal 

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Posted 09 October 2009 - 03:58 PM

View PostKorlat, on 09 October 2009 - 03:51 PM, said:

for complaining about fanboys is my guess.

so, a question that's been nagging me for a while now: what is this "sabotage" mechanic?


Finally game talk. Well we are on a space ship type thing right (on the first show it was a model with a obvious string... :p ) so I could see lots of chances for sabotage, plus things were always getting sabotaged on the ship in the movies right.

Oxygen running out. A blown fuel rod, a gravity malfunction, electrical blackouts and my personal favorite a hole in the side of the ship. How those would relate to a game I don't really know.

#269 User is offline   Korlat 

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Posted 09 October 2009 - 04:03 PM

hmm


well, that could mean, athat scum need only survive a certain amount of nights to achieve victory.

meaning, we need to get lynching.

#270 User is offline   Korlat 

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Posted 09 October 2009 - 04:34 PM

2 players are yet to show up

remove vote

vote Atrahal


get over here, you lazy bum!

#271 User is offline   Tulas Shorn 

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Posted 09 October 2009 - 04:39 PM

Why am I not surprised that somewhere in a Star Trek game two players got into a fight over who couldn't have sex with real women.

On behalf of nerds everywhere, I apologize.

#272 User is offline   Korvalain 

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Posted 09 October 2009 - 04:52 PM

View PostKorlat, on 09 October 2009 - 04:34 PM, said:

2 players are yet to show up

remove vote

vote Atrahal


get over here, you lazy bum!


Ehm, Atrahal HAS shown up.

Korlat 59
Path-Shaper 47
Korvalain 26
Kalse 22
Tennes 16
Tulas Shorn 16
Anthras 13
Karosis 13
Thyrllan 10
Telas 10
Tellan 9
Kaschan 7
Grief 7
Atrahal 6
Ampelas 6
Alkend 4

#273 User is offline   Atrahal 

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Posted 09 October 2009 - 04:57 PM

View PostAtrahal, on 09 October 2009 - 03:58 PM, said:

View PostKorlat, on 09 October 2009 - 03:51 PM, said:

for complaining about fanboys is my guess.

so, a question that's been nagging me for a while now: what is this "sabotage" mechanic?


Finally game talk. Well we are on a space ship type thing right (on the first show it was a model with a obvious string... :) ) so I could see lots of chances for sabotage, plus things were always getting sabotaged on the ship in the movies right.

Oxygen running out. A blown fuel rod, a gravity malfunction, electrical blackouts and my personal favorite a hole in the side of the ship. How those would relate to a game I don't really know.



View PostKorlat, on 09 October 2009 - 04:34 PM, said:

2 players are yet to show up

remove vote

vote Atrahal


get over here, you lazy bum!


Are you on crack? I posted 2 posts before you and then you responded to me.

I would like to nominate Korlat as the illiterate of the game. :p

#274 User is offline   Korlat 

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Posted 09 October 2009 - 05:01 PM

oh, fine
remove vote

vote Korbas


#275 User is offline   Kaschan 

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Posted 09 October 2009 - 05:02 PM

I'm here. Not too much missed other than a whole lot of trekkie talk.

Just did a bit of a skim through. Gonna go back over the thread. Even though we got an extension, i can see us wasting the day and having to speed lynch at the end. nice to see the thread starting to turn to actual game play. Hell, after last game its nice to see more than one page a day :p

#276 User is offline   Korlat 

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Posted 09 October 2009 - 05:04 PM

you know how it is

once you have a n aepic game like spycraft, the next mini's usually really slow.

#277 User is offline   Kalse 

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Posted 09 October 2009 - 05:20 PM

Yes there has been a lot of Trek spam, but it IS Star Trek mafia so it was always going to happen.

I don't think it likely that scum can't kill, a nice thought but a bit optimistic, but the sabotage mechanic is interesting. If you take it literally perhaps they can sabotage a NA, but then that's nothing more than a standard evil guard I suppose.

#278 User is offline   Kaschan 

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Posted 09 October 2009 - 05:32 PM

View PostKorvalain, on 09 October 2009 - 04:52 PM, said:

View PostKorlat, on 09 October 2009 - 04:34 PM, said:

2 players are yet to show up

remove vote

vote Atrahal


get over here, you lazy bum!


Ehm, Atrahal HAS shown up.

Korlat 59
Path-Shaper 47
Korvalain 26
Kalse 22
Tennes 16
Tulas Shorn 16
Anthras 13
Karosis 13
Thyrllan 10
Telas 10
Tellan 9
Kaschan 7
Grief 7
Atrahal 6
Ampelas 6
Alkend 4


Dammit... i neet to go the the Grief/Mentalist school of Spam...I am never in the top eschelon of posters... for some reason I have an inability to comment on usless posts with equally useless posts :p

#279 User is offline   Path-Shaper 

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Posted 09 October 2009 - 05:32 PM

If no One talking I may start spamming:

For you music lovers



http://www.youtube.com/watch?v=DvQwXOCKNLY&feature=related
http://www.youtube.com/watch?v=D-yy2URAYqU&feature=related
http://www.youtube.com/watch?v=oEZVwQptvWw
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#280 User is offline   Kaschan 

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Posted 09 October 2009 - 05:38 PM

View PostAmpelas, on 08 October 2009 - 11:42 PM, said:

Thoughts after quick re-read: that mini-spat between Korv, Kasch and Korlat (those are going to get confusing fast...) was interesting - we haven't been getting anything quite this juicy this early on Day 1 for quite some time. What struck me was that Anthras didn't bother commenting on it at all - seems like the sort of thing you'd at least mention in passing...maybe trying to stay under the radar.



I found this post interesting. I wasn't aware Me and Korv and Korlat had a spat. It seems like Kind of a feeler post... like maybe if someone agreed with him he would be willing to jump on the Anthras train.

Not much, but seems like an odd post to me.

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