Malazan Empire: Mafia 47 - City of Saints and Madmen - Malazan Empire

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Mafia 47 - City of Saints and Madmen Festival of the Squid, and other horros

#241 User is offline   Tellan 

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Posted 22 June 2009 - 07:21 PM

I believe Morgoth and GG concluded that they used the "other tail".

NAd they were ont he ground, iirc

ofc, both of the dragons in question were male, soooo..

:p

#242 User is offline   Galayn Lord 

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Posted 22 June 2009 - 07:29 PM

View PostSerc, on Jun 22 2009, 02:20 PM, said:

View PostGalayn Lord, on Jun 22 2009, 12:18 PM, said:

View PostSerc, on Jun 22 2009, 02:16 PM, said:

I'm distracted now, was there a consensus on the method of Dragon sex? On the ground or in the air? Is it like whale sex or like praying mantis sex? I need answers.


It all depends on the types of dragons involved.


Now I'm on to D'ivers sex.....oh the images....


Rats climing in and out of bears and dhenrabi mating with seagoing ships?

Seems like normal Anime to me...

#243 User is offline   Hood's Path 

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Posted 22 June 2009 - 07:33 PM

Depends on what the divers form is.

About Dragon Sex it depends on quite a few variations, but I can assume it a bit rough.

#244 User is offline   Eloth 

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Posted 22 June 2009 - 07:33 PM

View PostSerc, on Jun 22 2009, 06:19 PM, said:

View PostMeanas, on Jun 22 2009, 09:12 AM, said:

View PostThyrllan, on Jun 22 2009, 10:09 AM, said:

or like maaan we could like. get the killer guys and then jus keep votin night until we all get infectioud and we all win with the doopelgangbanger man.

mmmmmm, this mushroom peoples are greaaaat on the fire bro


Hey I like your outside of the box thinking. thumbsup.gif But I think it would be unwise on account of us all getting modkilled for ruining the game.


Makes me think Thyrllan is the first infected. It's probably not against the rules since, the DG in all likely-hood would just synapse everyone the night before his win. I'm most suspicious of the people that are pointing away from the cult like Eloth and the people that are putting into our heads the thoughts that infected are going to die alot. The strongest power is clearly complusion, DG controlling a voting block is going to get dangerous quick as the numbers dwindle.


Dont put words in my mouth - I said the DG was AS important as the normal scum, rather than a normal cult game where the cult would be a bigger threat. And I only suggested that the infected are going to die a lot IF they choose to reveal, since the threat of being killed is really the only thing keeping the infected from revealing. As it is everybody is already hugely focused on the cult-like mechanic and personally I think the killers will be the people happiest to keep attention on the DG, so IGMEOY for this blatant strawmanning. Also on Meanas for his "oh I dont know how the DG works" thing.

#245 User is offline   Serc 

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Posted 22 June 2009 - 07:40 PM

View PostEloth, on Jun 22 2009, 07:05 AM, said:

Woo, it seems I might be giving Ano a run for his money in the cool avatar category. Hah, take that you smug account :p

Healing the infected person before they are killed is a cool theory, but there are a couple of drawbacks to it. We dont know if we have a healer, it will be pretty obvious that the healer is dead when infected people start dying and it gives the killers free reign if they know who the healer is aiming for each night.

We really shouldnt get overly focused on the cult-like faction this game. With the mechanics laid out, a single transfer of recruiting power and the lack of a clear leader means they aren't the massive threat they usually are. I think hunting for killers and for the DG should both be equally important.


In mafia, this is the same as pointing the finger the other way. You don't come right out and say it, but you certainly attempt to downplay the cult. So take your strawman and cram it up your butt.

#246 User is offline   Hood's Path 

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Posted 22 June 2009 - 07:55 PM

Serc you seem fond of Eloth penetrating his arse a bit too much that isn't healthy in a public forum lol.

#247 User is offline   Serc 

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Posted 22 June 2009 - 08:04 PM

View PostHood's Path, on Jun 22 2009, 12:55 PM, said:

Serc you seem fond of Eloth penetrating his arse a bit too much that isn't healthy in a public forum lol.


Eloth is my substitute for Fener. I bet strawman sex is dry.....

#248 User is offline   Rashan 

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Posted 22 June 2009 - 08:07 PM

View PostLiosan, on Jun 22 2009, 02:29 PM, said:

View PostRashan, on Jun 22 2009, 02:23 PM, said:

View PostOmtose, on Jun 22 2009, 01:54 PM, said:

@Lio - fair enough...just wanted to be cautious.

@Sil - yes I was, but given Lio's comment about healer might NOT being able to heal an SO then I guess it makes everything I thought a bit pointless, except the bit about not PIing an infected, especially as Rashan's latest but one post mentions the inno bit again. (Did he really vote night??? :p )



yes I did vote for night. I like the idea of testing out the whole idea of an infected revealing that they are infected just to see what happens. (call me sick for asking someone to potentially lose for my sick pleasure)

So I fail to see how voting night and testing out an infected reveal are at all correlated.

right now there is only one person infected. As they are in line to replace the DG if we somehow manage to kill the DG they are not likely to reveal that they are infected. Therefore to test the theory out the DG needs to infect someone else. To do that we need to go to night. As a group I doubt that we can get a good feel of who we need to lynch during the first day so I say we get that first day over so the DG can infect someone so then that person can revel as being infected. And as I haven't heard any good case as to who to lynch at the moment I currently rest at ending the day at the moment. I also know it takes 11 votes to end the day so I doubt that very many other people would also agree to that and there will be more chatter. I just wanted to get my vote in where I currently stand if I have to step away for a while and miss some action.

#249 User is offline   Eloth 

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Posted 22 June 2009 - 08:07 PM

View PostSerc, on Jun 22 2009, 09:40 PM, said:

View PostEloth, on Jun 22 2009, 07:05 AM, said:

Woo, it seems I might be giving Ano a run for his money in the cool avatar category. Hah, take that you smug account :p

Healing the infected person before they are killed is a cool theory, but there are a couple of drawbacks to it. We dont know if we have a healer, it will be pretty obvious that the healer is dead when infected people start dying and it gives the killers free reign if they know who the healer is aiming for each night.

We really shouldnt get overly focused on the cult-like faction this game. With the mechanics laid out, a single transfer of recruiting power and the lack of a clear leader means they aren't the massive threat they usually are. I think hunting for killers and for the DG should both be equally important.


In mafia, this is the same as pointing the finger the other way. You don't come right out and say it, but you certainly attempt to downplay the cult. So take your strawman and cram it up your butt.


Look at the game so far - the only mention of the scum faction is "they probably have four players", whereas discussion about the cult is probably 2/3 of the thread. I think we should be looking at BOTH, rather than getting overly focused on a single foe. We've just come out of a game where the cult was the biggest priority, but the mechanics of last game were very different and I'm trying to make sure people dont get tunnel vision.

I know there isnt much to discuss about killers, since it's normally pretty straight forward and the only guess work is really their number, but it's easy to reach a point where they are at the back of people's minds and no-one is looking for them.

I am not trying to downplay the cult, rather I'm trying to prevent the killers getting downplayed. Once again I don't like the fact that you're misinterpreting the point that I'm trying to make.

#250 User is offline   Hood's Path 

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Posted 22 June 2009 - 08:15 PM

View PostSerc, on Jun 22 2009, 12:04 PM, said:

View PostHood's Path, on Jun 22 2009, 12:55 PM, said:

Serc you seem fond of Eloth penetrating his arse a bit too much that isn't healthy in a public forum lol.


Eloth is my substitute for Fener. I bet strawman sex is dry.....


But you don't know who the current Eloth is, he could have been anywhere.

#251 User is offline   Serc 

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Posted 22 June 2009 - 08:24 PM

View PostEloth, on Jun 22 2009, 01:07 PM, said:

View PostSerc, on Jun 22 2009, 09:40 PM, said:

View PostEloth, on Jun 22 2009, 07:05 AM, said:

Woo, it seems I might be giving Ano a run for his money in the cool avatar category. Hah, take that you smug account :p

Healing the infected person before they are killed is a cool theory, but there are a couple of drawbacks to it. We dont know if we have a healer, it will be pretty obvious that the healer is dead when infected people start dying and it gives the killers free reign if they know who the healer is aiming for each night.

We really shouldnt get overly focused on the cult-like faction this game. With the mechanics laid out, a single transfer of recruiting power and the lack of a clear leader means they aren't the massive threat they usually are. I think hunting for killers and for the DG should both be equally important.


In mafia, this is the same as pointing the finger the other way. You don't come right out and say it, but you certainly attempt to downplay the cult. So take your strawman and cram it up your butt.


Look at the game so far - the only mention of the scum faction is "they probably have four players", whereas discussion about the cult is probably 2/3 of the thread. I think we should be looking at BOTH, rather than getting overly focused on a single foe. We've just come out of a game where the cult was the biggest priority, but the mechanics of last game were very different and I'm trying to make sure people dont get tunnel vision.

I know there isnt much to discuss about killers, since it's normally pretty straight forward and the only guess work is really their number, but it's easy to reach a point where they are at the back of people's minds and no-one is looking for them.

I am not trying to downplay the cult, rather I'm trying to prevent the killers getting downplayed. Once again I don't like the fact that you're misinterpreting the point that I'm trying to make.


Then you should be more clear. I really think you are trying to distance from both, leading me to believe you are one or the other.

#252 User is offline   Hood's Path 

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Posted 22 June 2009 - 08:49 PM

Have we learned anything at all? I will be surprised considering it day one and all but still.

#253 User is offline   Serc 

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Posted 22 June 2009 - 08:53 PM

View PostSerc, on Jun 22 2009, 01:24 PM, said:

View PostEloth, on Jun 22 2009, 01:07 PM, said:

View PostSerc, on Jun 22 2009, 09:40 PM, said:

View PostEloth, on Jun 22 2009, 07:05 AM, said:

Woo, it seems I might be giving Ano a run for his money in the cool avatar category. Hah, take that you smug account :p

Healing the infected person before they are killed is a cool theory, but there are a couple of drawbacks to it. We dont know if we have a healer, it will be pretty obvious that the healer is dead when infected people start dying and it gives the killers free reign if they know who the healer is aiming for each night.

We really shouldnt get overly focused on the cult-like faction this game. With the mechanics laid out, a single transfer of recruiting power and the lack of a clear leader means they aren't the massive threat they usually are. I think hunting for killers and for the DG should both be equally important.


In mafia, this is the same as pointing the finger the other way. You don't come right out and say it, but you certainly attempt to downplay the cult. So take your strawman and cram it up your butt.


Look at the game so far - the only mention of the scum faction is "they probably have four players", whereas discussion about the cult is probably 2/3 of the thread. I think we should be looking at BOTH, rather than getting overly focused on a single foe. We've just come out of a game where the cult was the biggest priority, but the mechanics of last game were very different and I'm trying to make sure people dont get tunnel vision.

I know there isnt much to discuss about killers, since it's normally pretty straight forward and the only guess work is really their number, but it's easy to reach a point where they are at the back of people's minds and no-one is looking for them.

I am not trying to downplay the cult, rather I'm trying to prevent the killers getting downplayed. Once again I don't like the fact that you're misinterpreting the point that I'm trying to make.


Then you should be more clear. I really think you are trying to distance from both, leading me to believe you are one or the other.


The more I think about what you said the more it annoys me. You seem to fail to comprehend the set-up. The cult is the most dangerous to both the killers and the town, since it has the omg you auto-lose power. There is only 1 person immune and if you become infected and die....you cannot win. I've been playing loose and aggresive for just that reason, I think it also explains some of the higher than normal mentally-challenged-tardation in the thread. So yes in my mind you are trying to downplay the cult.

Remove Vote
Vote Eloth

#254 User is offline   Liosan 

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Posted 22 June 2009 - 08:56 PM

View PostRashan, on Jun 22 2009, 04:07 PM, said:

View PostLiosan, on Jun 22 2009, 02:29 PM, said:

View PostRashan, on Jun 22 2009, 02:23 PM, said:

View PostOmtose, on Jun 22 2009, 01:54 PM, said:

@Lio - fair enough...just wanted to be cautious.

@Sil - yes I was, but given Lio's comment about healer might NOT being able to heal an SO then I guess it makes everything I thought a bit pointless, except the bit about not PIing an infected, especially as Rashan's latest but one post mentions the inno bit again. (Did he really vote night??? :p )



yes I did vote for night. I like the idea of testing out the whole idea of an infected revealing that they are infected just to see what happens. (call me sick for asking someone to potentially lose for my sick pleasure)

So I fail to see how voting night and testing out an infected reveal are at all correlated.

right now there is only one person infected. As they are in line to replace the DG if we somehow manage to kill the DG they are not likely to reveal that they are infected. Therefore to test the theory out the DG needs to infect someone else. To do that we need to go to night. As a group I doubt that we can get a good feel of who we need to lynch during the first day so I say we get that first day over so the DG can infect someone so then that person can revel as being infected. And as I haven't heard any good case as to who to lynch at the moment I currently rest at ending the day at the moment. I also know it takes 11 votes to end the day so I doubt that very many other people would also agree to that and there will be more chatter. I just wanted to get my vote in where I currently stand if I have to step away for a while and miss some action.

Except we're dealing with scum, too. So we lynch day one. ALWAYS.

I also don't think you noted that the DG can designate a new replacement every night. Don't you think the DG would rather his replacement be somebody hand-picked, rather than the random alt he gets at the beginning? If anything, the first infected has more incentive for revealing than future infected.

#255 User is offline   Tellan 

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Posted 22 June 2009 - 08:59 PM

why the hell would he?

he also has to work on WCS--DG may get killed night 1, and if he's also guarded, then the infectee's the only choice for a DG.

there's absolutely no reason for him to do a day 1 reveal. your suggestion may become useful later on, but not day 1

#256 User is offline   Eloth 

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Posted 22 June 2009 - 09:04 PM

View PostSerc, on Jun 22 2009, 10:24 PM, said:

View PostEloth, on Jun 22 2009, 01:07 PM, said:

View PostSerc, on Jun 22 2009, 09:40 PM, said:

View PostEloth, on Jun 22 2009, 07:05 AM, said:

Woo, it seems I might be giving Ano a run for his money in the cool avatar category. Hah, take that you smug account :p

Healing the infected person before they are killed is a cool theory, but there are a couple of drawbacks to it. We dont know if we have a healer, it will be pretty obvious that the healer is dead when infected people start dying and it gives the killers free reign if they know who the healer is aiming for each night.

We really shouldnt get overly focused on the cult-like faction this game. With the mechanics laid out, a single transfer of recruiting power and the lack of a clear leader means they aren't the massive threat they usually are. I think hunting for killers and for the DG should both be equally important.


In mafia, this is the same as pointing the finger the other way. You don't come right out and say it, but you certainly attempt to downplay the cult. So take your strawman and cram it up your butt.


Look at the game so far - the only mention of the scum faction is "they probably have four players", whereas discussion about the cult is probably 2/3 of the thread. I think we should be looking at BOTH, rather than getting overly focused on a single foe. We've just come out of a game where the cult was the biggest priority, but the mechanics of last game were very different and I'm trying to make sure people dont get tunnel vision.

I know there isnt much to discuss about killers, since it's normally pretty straight forward and the only guess work is really their number, but it's easy to reach a point where they are at the back of people's minds and no-one is looking for them.

I am not trying to downplay the cult, rather I'm trying to prevent the killers getting downplayed. Once again I don't like the fact that you're misinterpreting the point that I'm trying to make.


Then you should be more clear. I really think you are trying to distance from both, leading me to believe you are one or the other.


To be honest, while I didn't deliberately intend for my initial statement to sound like I was downplaying the cult, I was hoping someone would interpret it that way. Like I said before, I think if anyone is going to try pull attention back to the cult it will be the killers. You didnt come across as a killer pouncing on an easy day one case though, so I guess it didnt work that well.

@HP, as far as day ones go this has been pretty damn productive, the type of discussion we've had 8 hours into the game is normally only found late day 1 or on day 2. It may not seem like much now, but two or three days from now a lot of what people say now reveals a lot of information.

#257 User is offline   Galain 

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Posted 22 June 2009 - 09:04 PM

View PostLiosan, on Jun 22 2009, 01:56 PM, said:

View PostRashan, on Jun 22 2009, 04:07 PM, said:

View PostLiosan, on Jun 22 2009, 02:29 PM, said:

View PostRashan, on Jun 22 2009, 02:23 PM, said:

View PostOmtose, on Jun 22 2009, 01:54 PM, said:

@Lio - fair enough...just wanted to be cautious.

@Sil - yes I was, but given Lio's comment about healer might NOT being able to heal an SO then I guess it makes everything I thought a bit pointless, except the bit about not PIing an infected, especially as Rashan's latest but one post mentions the inno bit again. (Did he really vote night??? :p )



yes I did vote for night. I like the idea of testing out the whole idea of an infected revealing that they are infected just to see what happens. (call me sick for asking someone to potentially lose for my sick pleasure)

So I fail to see how voting night and testing out an infected reveal are at all correlated.

right now there is only one person infected. As they are in line to replace the DG if we somehow manage to kill the DG they are not likely to reveal that they are infected. Therefore to test the theory out the DG needs to infect someone else. To do that we need to go to night. As a group I doubt that we can get a good feel of who we need to lynch during the first day so I say we get that first day over so the DG can infect someone so then that person can revel as being infected. And as I haven't heard any good case as to who to lynch at the moment I currently rest at ending the day at the moment. I also know it takes 11 votes to end the day so I doubt that very many other people would also agree to that and there will be more chatter. I just wanted to get my vote in where I currently stand if I have to step away for a while and miss some action.

Except we're dealing with scum, too. So we lynch day one. ALWAYS.

I also don't think you noted that the DG can designate a new replacement every night. Don't you think the DG would rather his replacement be somebody hand-picked, rather than the random alt he gets at the beginning? If anything, the first infected has more incentive for revealing than future infected.


I'm gonna throw an "I agree" here because if the first infected doesn't reveal, then he's going to get KABOOMED the first time some new infected does reveal, because that's the guy with the only shot at getting healed. Otherwise, the first infected is just hoping to get randomly cured before he gets blown up.

#258 User is offline   Galain 

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Posted 22 June 2009 - 09:06 PM

View PostTellan, on Jun 22 2009, 01:59 PM, said:

why the hell would he?

he also has to work on WCS--DG may get killed night 1, and if he's also guarded, then the infectee's the only choice for a DG.

there's absolutely no reason for him to do a day 1 reveal. your suggestion may become useful later on, but not day 1


You have a valid point, but as I just stated, if the infected person does NOT reveal, he is guaranteeing his own death the moment someone else reveals infected.

#259 User is offline   Liosan 

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Posted 22 June 2009 - 09:08 PM

View PostTellan, on Jun 22 2009, 04:59 PM, said:

why the hell would he?

he also has to work on WCS--DG may get killed night 1, and if he's also guarded, then the infectee's the only choice for a DG.

there's absolutely no reason for him to do a day 1 reveal. your suggestion may become useful later on, but not day 1

Oh, come on. You expect me to believe there's a remotely viable chance of the DG getting killed and guarded?

You know what?

Vote Tellan

The infected revealing is win-win for the town, and you trying to convince them not to reveal with really silly arguments points pretty clearly to the fact that you are the DG.

#260 User is offline   Hood's Path 

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Posted 22 June 2009 - 09:12 PM

True, that there has been a lot of discussion which hopefully by day two and three will lead us to guess who may be roled and so forth.

All right how many people think there will be one infected by tonight or two?

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