Posted 08 September 2009 - 04:13 PM
This may sound incredibly poncy, but my characters arise organically out of the situation I discover them in.
What I mean by that is: I will have a situation, and a world, and a magic system, long before I have any people or other creatures in it. So when I focus on a particular time, the history of the place means that there will be people in some positions as a consequence of the demands of the history. And those people will have personalities and individual situations that arise from their position in the created society and its milieu.
Thus: in my WIP, I have a few hundred immortals who have been around since the creation of the world (almost), but whose members can be added to or eliminated through choice. (One out, one in.) They have specialisms, and are known by what they do (the Architect, the Bard, the Seer, the Archivist, etc.) All of these have chosen to be immortal so as to pursue excellence in their chosen field. This means that they are, in some proportion or other, obsessive; jealous; curious; blasé; weary; superior. I can then, for each one, create a history that tells me what proportion of each characteristic is necessary to serve their position in the plot.
As for looks, that really isn't something I focus on. Description is a layer I add after writing the plot. So that, when I come to describe a character, I know what their motivations are, and can construct a visual that matches.
Hope that makes sense.
It is perfectly monstrous the way people go about nowadays saying things against one, behind one's back, that are absolutely and entirely true.
-- Oscar Wilde