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Mafia 44 THE GAME! Bar fight!!!

#1461 User is offline   Shadow 

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Posted 29 April 2009 - 07:14 PM

Indeed it did. I'm going to take a look to see who mentioned Tennes and in what contexts.

#1462 User is offline   Tellan 

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Posted 29 April 2009 - 07:15 PM

gah, if we have symps who keep getting bumped up to killer status, those finds are useless now, as is Ano's supposed CI ing me and Shadow

arg.

#1463 User is offline   Serc 

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Posted 29 April 2009 - 07:15 PM

Completely missed that :( It does help us a little - if the scum are paired then Ruse and Ampelas were inno before Tennes died. Doesnt mean they didnt become scum after, but the other scum would be outside that group. Once again knowing nothing about the scum is screwing us over :(

#1464 User is offline   Omtose 

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Posted 29 April 2009 - 07:15 PM

It bugs me that we don't know if the killer's provisonal carries through even if they were lynched as the symp will be taking their place. It makes it impossible to tell if we have another killer that had their own provisional put in, or if we now have a new killer who was formerly a symp. I'm wondering what people think the chances are that we still had a symp around before the Tennes lynch? Could we have had two killers and one symp? I ask in relation to the guard, I'm assuming they blocked last night but there was still a kill. This might lead them to automatically assume whoever they blocked has to be inno, that's not actually the case though because the blocked player could have been a symp and now that Tennes is gone the player would have moved up to being a killer.
Even if there's only one killer left, if the killer's night action carries through even after the've been lynched that means Tennes could have put his night action in the symp could have been blocked by the guard and now be the killer.

I'm wondering it this is something PS might clear up for us? Probably not but it would be helpful to know.

Edit for correction

This post has been edited by Omtose: 29 April 2009 - 07:17 PM


#1465 User is offline   Shadow 

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Posted 29 April 2009 - 07:19 PM

I can only see a night action being allowed to go through if there are paired killers and only one of them dies.

To add to that, I don't think a symp who's been promoted to killer would get to change who gets killed, because nights are instantenous. There's no time for them to think and give someone to PS before PS posts the scene.

Which makes it an even stronger bet there are paired killers. Or were, could be only one left now.


Another thing, before I go take a look at previous mentions of Tennes, it's worth noting that he himself could have started off as symp, meaning other symps and killers would likely not have know what he was, making it more difficult to judge reactions to him. On the other hand, Tennes was quite quiet throughout, leading me to suspect he was a killer from the beginning.

#1466 User is offline   Serc 

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Posted 29 April 2009 - 07:23 PM

View PostOmtose, on Apr 29 2009, 09:15 PM, said:

It bugs me that we don't know if the killer's provisonal carries through even if they were lynched as the symp will be taking their place. It makes it impossible to tell if we have another killer that had their own provisional put in, or if we now have a new killer who was formerly a symp. I'm wondering what people think the chances are that we still had a symp around before the Tennes lynch? Could we have had two killers and one symp? I ask in relation to the guard, I'm assuming they blocked last night but there was still a kill. This might lead them to automatically assume whoever they blocked has to be inno, that's not actually the case though because the blocked player could have been a symp and now that Tennes is gone the player would have moved up to being a killer.
Even if there's only one killer left, if the killer's night action carries through even after the've been lynched that means Tennes could have put his night action in the symp could have been blocked by the guard and now be the killer.

I'm wondering it this is something PS might clear up for us? Probably not but it would be helpful to know.

Edit for correction


I doubt too much of the mechanics will be revealed. The symp that stepped up would become killer at the end of day. So if there is only one killer, for there still to have been kills, either the next in line is told and also puts through provisionals, or whoever the killer was targetting gets put through on their behalf. Either way, blocking the person that night should logically prevent that kill from going through, else it's very unfair against the innos.

I'm getting more and more convinced though that there have always been two killers, but cant really be sure. And even if there was, we dont know if there's only one or two left.. /le sigh

#1467 User is offline   Path-Shaper 

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Posted 29 April 2009 - 07:26 PM

View PostOmtose, on Apr 29 2009, 03:15 PM, said:

.

I'm wondering it this is something PS might clear up for us? Probably not but it would be helpful to know.

Edit for correction



I cannot in good concience answer this. Sorry guys.

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#1468 User is offline   Omtose 

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Posted 29 April 2009 - 07:27 PM

View PostSerc, on Apr 29 2009, 01:23 PM, said:

View PostOmtose, on Apr 29 2009, 09:15 PM, said:

It bugs me that we don't know if the killer's provisonal carries through even if they were lynched as the symp will be taking their place. It makes it impossible to tell if we have another killer that had their own provisional put in, or if we now have a new killer who was formerly a symp. I'm wondering what people think the chances are that we still had a symp around before the Tennes lynch? Could we have had two killers and one symp? I ask in relation to the guard, I'm assuming they blocked last night but there was still a kill. This might lead them to automatically assume whoever they blocked has to be inno, that's not actually the case though because the blocked player could have been a symp and now that Tennes is gone the player would have moved up to being a killer.
Even if there's only one killer left, if the killer's night action carries through even after the've been lynched that means Tennes could have put his night action in the symp could have been blocked by the guard and now be the killer.

I'm wondering it this is something PS might clear up for us? Probably not but it would be helpful to know.

Edit for correction


I doubt too much of the mechanics will be revealed. The symp that stepped up would become killer at the end of day. So if there is only one killer, for there still to have been kills, either the next in line is told and also puts through provisionals, or whoever the killer was targetting gets put through on their behalf. Either way, blocking the person that night should logically prevent that kill from going through, else it's very unfair against the innos.

I'm getting more and more convinced though that there have always been two killers, but cant really be sure. And even if there was, we dont know if there's only one or two left.. /le sigh



Yes the idea of the symp being blocked either way makes sense in which case I think it's fair to assume we were dealing with paired killers and there is still one left. Does anyone think we got all of the symps?

This post has been edited by Omtose: 29 April 2009 - 07:30 PM


#1469 User is offline   Serc 

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Posted 29 April 2009 - 07:33 PM

View PostOmtose, on Apr 29 2009, 09:27 PM, said:

View PostSerc, on Apr 29 2009, 01:23 PM, said:

View PostOmtose, on Apr 29 2009, 09:15 PM, said:

It bugs me that we don't know if the killer's provisonal carries through even if they were lynched as the symp will be taking their place. It makes it impossible to tell if we have another killer that had their own provisional put in, or if we now have a new killer who was formerly a symp. I'm wondering what people think the chances are that we still had a symp around before the Tennes lynch? Could we have had two killers and one symp? I ask in relation to the guard, I'm assuming they blocked last night but there was still a kill. This might lead them to automatically assume whoever they blocked has to be inno, that's not actually the case though because the blocked player could have been a symp and now that Tennes is gone the player would have moved up to being a killer.
Even if there's only one killer left, if the killer's night action carries through even after the've been lynched that means Tennes could have put his night action in the symp could have been blocked by the guard and now be the killer.

I'm wondering it this is something PS might clear up for us? Probably not but it would be helpful to know.

Edit for correction


I doubt too much of the mechanics will be revealed. The symp that stepped up would become killer at the end of day. So if there is only one killer, for there still to have been kills, either the next in line is told and also puts through provisionals, or whoever the killer was targetting gets put through on their behalf. Either way, blocking the person that night should logically prevent that kill from going through, else it's very unfair against the innos.

I'm getting more and more convinced though that there have always been two killers, but cant really be sure. And even if there was, we dont know if there's only one or two left.. /le sigh



Yes the idea of the symp being blocked either way makes sense in which case I think it's fair to assume we were dealing with paired killers and there is still one left. Does anyone think we got all of the symps?


Or the guards just never hit the right person. Still, paired killers do seem more likely. No way of knowing if there's one or two left. If there's only one it would give us an extra day of play, but we have to assume there are two to be safe.

#1470 User is offline   Ampelas 

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Posted 29 April 2009 - 07:38 PM

Okay, just out of curiosity I decided to look at the nks in conjunction with the post counts, maybe that might lead us to a pattern.

Living Players:
P-S 139 Simple irony
Shadow 136
Serc 113
Tellan 110
Omtose 102
Ruse 95
Gamelon 51
Ampelas 46
Korlat 26

Dead Players(in order):
Liosan 13 Lynched day 1, came up inno
Korvalain 10 Killed night 1
Silanah 2 Killed night 2
Mockra 39 Lynched day 3 after scum find
Kessobahn 20 Killed on night 3 after ?bogus? finder reveal
Meanas 60 Lynched day 4 after revealing scum implosion
Fener 114 Killed night 4 after now confirmed finder reveal
Galain 16 Modkilled day 5
Rashan 0 Modkilled day 5
D'riss 56 Lynched day 5, came up inno
Barghast 23 Killed on night 5
Emurlahn 27 Lynched day 6, came up inno
Ano 96 Killed night 6 a couple days after guard reveal
Tennes 77 Lynched day 7 after scum find
Telas 87 Killed night 7 after confirmed finder reveal

So we see, night one and 2 were low posters. Night 3 was a low poster, but also a revealed finder. Night 4, the high posting revealed finder. Night 5 a low poster. Night 6, a high posting revealed role. Night 7, a high posting revealed role. This means, Korlat is either a killer, or the next target. There are no revealed roles, unless I'm crossing with one, so the killer will hit a low poster. Of course, to fuck with the system, it'll probably be me. Unless I post like mad and pass Gamelon!!!!!!!

SAo yeah, don't know if this'll help at all, but it made me feel usefull to do it.

#1471 User is offline   Serc 

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Posted 29 April 2009 - 07:43 PM

View PostAmpelas, on Apr 29 2009, 09:38 PM, said:

Okay, just out of curiosity I decided to look at the nks in conjunction with the post counts, maybe that might lead us to a pattern.

Living Players:
P-S 139 Simple irony
Shadow 136
Serc 113
Tellan 110
Omtose 102
Ruse 95
Gamelon 51
Ampelas 46
Korlat 26

Dead Players(in order):
Liosan 13 Lynched day 1, came up inno
Korvalain 10 Killed night 1
Silanah 2 Killed night 2
Mockra 39 Lynched day 3 after scum find
Kessobahn 20 Killed on night 3 after ?bogus? finder reveal
Meanas 60 Lynched day 4 after revealing scum implosion
Fener 114 Killed night 4 after now confirmed finder reveal
Galain 16 Modkilled day 5
Rashan 0 Modkilled day 5
D'riss 56 Lynched day 5, came up inno
Barghast 23 Killed on night 5
Emurlahn 27 Lynched day 6, came up inno
Ano 96 Killed night 6 a couple days after guard reveal
Tennes 77 Lynched day 7 after scum find
Telas 87 Killed night 7 after confirmed finder reveal

So we see, night one and 2 were low posters. Night 3 was a low poster, but also a revealed finder. Night 4, the high posting revealed finder. Night 5 a low poster. Night 6, a high posting revealed role. Night 7, a high posting revealed role. This means, Korlat is either a killer, or the next target. There are no revealed roles, unless I'm crossing with one, so the killer will hit a low poster. Of course, to fuck with the system, it'll probably be me. Unless I post like mad and pass Gamelon!!!!!!!

SAo yeah, don't know if this'll help at all, but it made me feel usefull to do it.


I doubt the killer(s) will stick to a pattern once it's been revealed, but the fact that it's been there all game is kinda interesting. Could also be setting up Korlat, who knows. Dammit, why is the only drink left in this bar wine, and why is there so much in front of me?

#1472 User is offline   Shadow 

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Posted 29 April 2009 - 07:44 PM

I'm astounded Tennes had 77 posts, I would have guessed about 30!

#1473 User is offline   Ampelas 

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Posted 29 April 2009 - 07:45 PM

I also think Korlat's been flying much too low under the radar. Just in case nobody's done one yet, I'm gonna reread him.

#1474 User is offline   Ampelas 

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Posted 29 April 2009 - 07:45 PM

View PostShadow, on Apr 29 2009, 03:44 PM, said:

I'm astounded Tennes had 77 posts, I would have guessed about 30!


Ya, lol, I think most of them were him pissing on people's legs. And in their glasses...But come on, look at P-S. Shame be upon us that the mod has more posts than all players.

#1475 User is offline   Serc 

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Posted 29 April 2009 - 07:48 PM

I think I need to step back from the game for a while, go mull things over and read or something.

Must say this game is damn tense, havent had a game like this in ages.

#1476 User is offline   Tellan 

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Posted 29 April 2009 - 07:48 PM

I warned you from the start that that i'll be busy as fuck and not up to my usual spamming standards

#1477 User is offline   Path-Shaper 

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Posted 29 April 2009 - 07:52 PM

View PostSerc, on Apr 29 2009, 03:48 PM, said:

I think I need to step back from the game for a while, go mull things over and read or something.

Must say this game is damn tense, havent had a game like this in ages.



Your welcome

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#1478 User is offline   Path-Shaper 

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Posted 29 April 2009 - 07:56 PM

It is Day 8. 20 hours and 9 minutes remaining

8 Players still alive: Ampelas, Gamelon, Korlat, Omtose, Ruse, Serc, Shadow, Tellan

5 votes to lynch, 4 votes to go to night


Players not voted: Ampelas, Gamelon, Korlat, Omtose, Ruse, Serc, Shadow, Tellan
Only someone with this much power could make this many frittatas without breaking any eggs.
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#1479 User is offline   Ampelas 

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Posted 29 April 2009 - 07:57 PM

Wow, in his third post Korlat does almost the same thing Shadow was doing, posting some thoughts on each player. He also calls himself scum.

Mostly pops in and out, lurking, but he always tries to be on the lynch. He hammered Mockra, despite waiting around for half an hour to see if someone countered Fener's reveal...otherwise fairly cruise control. He said yesterday he'd request a modkill, but nothing came of that. Perhaps a scummy move, but I wouldn't say for sure. Hmmm...well, we'll see about him, I guess.

#1480 User is offline   Gamelon 

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Posted 29 April 2009 - 08:46 PM

I'm incredibly lost right now.

I mean, take Shadow. There's this little voice that says 'he's doing a lot of work' and immediately followed by 'ideal position for a symp' after it. Then there is Korlat, whom I have been weary of since he hammered Mockra, going against Fener's wishes there 'just to see' the alignment, and of whom I still hardly have a read. Tellan, who has 112 posts but has escaped my notice, and I have a notepad next to my pc. It's an intense game, that's for sure. Of the 8 of us, we have at least 1 scum, probably 2. We also have a guard in there but one that probably only now or maybe only after we lynch another scum can make the difference.

Uff.

That pattern thing Ampelas dug up is interesting, but it leads to immense wifom. And somewhere, a nagging thought that if the killers were so much at their leasure that they could work according to a pattern, that we have been looking in the wrong direction for most of the time.

However, that being said, I might as well order a keg of wine instead of a glass and bring a regiment of Sicilians rather than one to do a 'which glass is poisoned' test with.
Going to sleep on this.

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