Mafia 39 - A masked affair When Seguleh Attack!!
#1101
Posted 11 February 2009 - 04:14 PM
Right, I'm back, seems like the same old stuff is being discussed - so on a completely different note:
Someone was talking earlier about how the firsts arent that important as the only give their team someone to band around, so for a 1st to get himself lynched on day on is ok cos it shows the rest of his team who is who. This was the prevailing sentiment in 31, but I dont think it really applies here.
The 1st and 3rd can communicate off thread, so it's obviously expected that they will target the same person, since they will be guaranteed a kill if they target a 1st, 3rd or 7th. It's pretty important that they stick around, since they're the most effective way of dealing with the higher ranked players. They would also act kinda like a finder, since if they target someone and he doesnt die, they know he's obviously a blackmask.
It's a pretty interesting mechanic, since the majority of the players are therefore safe from the higher rank players at night. The main danger is that they accidentally target a higher ranked player. They are really the ones who have to do most of the work, since only they (and the three 7ths) are in charge of taking out the other grunts. I can see why DiBs suggested everyone target someone, since managing to kill just two or three blackmasks from a team could cripple them.
Someone was talking earlier about how the firsts arent that important as the only give their team someone to band around, so for a 1st to get himself lynched on day on is ok cos it shows the rest of his team who is who. This was the prevailing sentiment in 31, but I dont think it really applies here.
The 1st and 3rd can communicate off thread, so it's obviously expected that they will target the same person, since they will be guaranteed a kill if they target a 1st, 3rd or 7th. It's pretty important that they stick around, since they're the most effective way of dealing with the higher ranked players. They would also act kinda like a finder, since if they target someone and he doesnt die, they know he's obviously a blackmask.
It's a pretty interesting mechanic, since the majority of the players are therefore safe from the higher rank players at night. The main danger is that they accidentally target a higher ranked player. They are really the ones who have to do most of the work, since only they (and the three 7ths) are in charge of taking out the other grunts. I can see why DiBs suggested everyone target someone, since managing to kill just two or three blackmasks from a team could cripple them.
#1102
Posted 11 February 2009 - 04:16 PM
Alright....im out
Not gonna be back before the deadline.
Cheers
Not gonna be back before the deadline.
Cheers
#1103
Posted 11 February 2009 - 04:18 PM
Telas, on Feb 11 2009, 10:14 AM, said:
Right, I'm back, seems like the same old stuff is being discussed - so on a completely different note:
Someone was talking earlier about how the firsts arent that important as the only give their team someone to band around, so for a 1st to get himself lynched on day on is ok cos it shows the rest of his team who is who. This was the prevailing sentiment in 31, but I dont think it really applies here.
The 1st and 3rd can communicate off thread, so it's obviously expected that they will target the same person, since they will be guaranteed a kill if they target a 1st, 3rd or 7th. It's pretty important that they stick around, since they're the most effective way of dealing with the higher ranked players. They would also act kinda like a finder, since if they target someone and he doesnt die, they know he's obviously a blackmask.
It's a pretty interesting mechanic, since the majority of the players are therefore safe from the higher rank players at night. The main danger is that they accidentally target a higher ranked player. They are really the ones who have to do most of the work, since only they (and the three 7ths) are in charge of taking out the other grunts. I can see why DiBs suggested everyone target someone, since managing to kill just two or three blackmasks from a team could cripple them.
Someone was talking earlier about how the firsts arent that important as the only give their team someone to band around, so for a 1st to get himself lynched on day on is ok cos it shows the rest of his team who is who. This was the prevailing sentiment in 31, but I dont think it really applies here.
The 1st and 3rd can communicate off thread, so it's obviously expected that they will target the same person, since they will be guaranteed a kill if they target a 1st, 3rd or 7th. It's pretty important that they stick around, since they're the most effective way of dealing with the higher ranked players. They would also act kinda like a finder, since if they target someone and he doesnt die, they know he's obviously a blackmask.
It's a pretty interesting mechanic, since the majority of the players are therefore safe from the higher rank players at night. The main danger is that they accidentally target a higher ranked player. They are really the ones who have to do most of the work, since only they (and the three 7ths) are in charge of taking out the other grunts. I can see why DiBs suggested everyone target someone, since managing to kill just two or three blackmasks from a team could cripple them.
Not so. A 1st and 3rd targetting a 7th don't get a kill. The 1st acts first and since a 7th is two ranks below him the 7th is guarded

#1104
Posted 11 February 2009 - 04:34 PM
Hood's Path, on Feb 11 2009, 06:18 PM, said:
Telas, on Feb 11 2009, 10:14 AM, said:
Right, I'm back, seems like the same old stuff is being discussed - so on a completely different note:
Someone was talking earlier about how the firsts arent that important as the only give their team someone to band around, so for a 1st to get himself lynched on day on is ok cos it shows the rest of his team who is who. This was the prevailing sentiment in 31, but I dont think it really applies here.
The 1st and 3rd can communicate off thread, so it's obviously expected that they will target the same person, since they will be guaranteed a kill if they target a 1st, 3rd or 7th. It's pretty important that they stick around, since they're the most effective way of dealing with the higher ranked players. They would also act kinda like a finder, since if they target someone and he doesnt die, they know he's obviously a blackmask.
It's a pretty interesting mechanic, since the majority of the players are therefore safe from the higher rank players at night. The main danger is that they accidentally target a higher ranked player. They are really the ones who have to do most of the work, since only they (and the three 7ths) are in charge of taking out the other grunts. I can see why DiBs suggested everyone target someone, since managing to kill just two or three blackmasks from a team could cripple them.
Someone was talking earlier about how the firsts arent that important as the only give their team someone to band around, so for a 1st to get himself lynched on day on is ok cos it shows the rest of his team who is who. This was the prevailing sentiment in 31, but I dont think it really applies here.
The 1st and 3rd can communicate off thread, so it's obviously expected that they will target the same person, since they will be guaranteed a kill if they target a 1st, 3rd or 7th. It's pretty important that they stick around, since they're the most effective way of dealing with the higher ranked players. They would also act kinda like a finder, since if they target someone and he doesnt die, they know he's obviously a blackmask.
It's a pretty interesting mechanic, since the majority of the players are therefore safe from the higher rank players at night. The main danger is that they accidentally target a higher ranked player. They are really the ones who have to do most of the work, since only they (and the three 7ths) are in charge of taking out the other grunts. I can see why DiBs suggested everyone target someone, since managing to kill just two or three blackmasks from a team could cripple them.
Not so. A 1st and 3rd targetting a 7th don't get a kill. The 1st acts first and since a 7th is two ranks below him the 7th is guarded

Awh, misinterpreted that. Hehe, that makes things even more sticky.
#1105
Posted 11 February 2009 - 04:39 PM
Telas, on Feb 11 2009, 06:34 PM, said:
Hood's Path, on Feb 11 2009, 06:18 PM, said:
Telas, on Feb 11 2009, 10:14 AM, said:
Right, I'm back, seems like the same old stuff is being discussed - so on a completely different note:
Someone was talking earlier about how the firsts arent that important as the only give their team someone to band around, so for a 1st to get himself lynched on day on is ok cos it shows the rest of his team who is who. This was the prevailing sentiment in 31, but I dont think it really applies here.
The 1st and 3rd can communicate off thread, so it's obviously expected that they will target the same person, since they will be guaranteed a kill if they target a 1st, 3rd or 7th. It's pretty important that they stick around, since they're the most effective way of dealing with the higher ranked players. They would also act kinda like a finder, since if they target someone and he doesnt die, they know he's obviously a blackmask.
It's a pretty interesting mechanic, since the majority of the players are therefore safe from the higher rank players at night. The main danger is that they accidentally target a higher ranked player. They are really the ones who have to do most of the work, since only they (and the three 7ths) are in charge of taking out the other grunts. I can see why DiBs suggested everyone target someone, since managing to kill just two or three blackmasks from a team could cripple them.
Someone was talking earlier about how the firsts arent that important as the only give their team someone to band around, so for a 1st to get himself lynched on day on is ok cos it shows the rest of his team who is who. This was the prevailing sentiment in 31, but I dont think it really applies here.
The 1st and 3rd can communicate off thread, so it's obviously expected that they will target the same person, since they will be guaranteed a kill if they target a 1st, 3rd or 7th. It's pretty important that they stick around, since they're the most effective way of dealing with the higher ranked players. They would also act kinda like a finder, since if they target someone and he doesnt die, they know he's obviously a blackmask.
It's a pretty interesting mechanic, since the majority of the players are therefore safe from the higher rank players at night. The main danger is that they accidentally target a higher ranked player. They are really the ones who have to do most of the work, since only they (and the three 7ths) are in charge of taking out the other grunts. I can see why DiBs suggested everyone target someone, since managing to kill just two or three blackmasks from a team could cripple them.
Not so. A 1st and 3rd targetting a 7th don't get a kill. The 1st acts first and since a 7th is two ranks below him the 7th is guarded

Awh, misinterpreted that. Hehe, that makes things even more sticky.
It's still very useful though, being able to find other firsts and thirds. Once you find one, you gain a large advantage.
#1106
Posted 11 February 2009 - 04:42 PM
My eyes hurt from reading all this, and I have real-life stuff to attend to.
I'm thinking it'd be nice to get rid of Korlat, Kaschan, and Galain, just to cut down on the amount of posts, but I'm probably a bit biased from having so little time to play today.
Anyways, off to clear more snow ...
(My vote stands, of course)
I'm thinking it'd be nice to get rid of Korlat, Kaschan, and Galain, just to cut down on the amount of posts, but I'm probably a bit biased from having so little time to play today.
Anyways, off to clear more snow ...
(My vote stands, of course)
#1107
Posted 11 February 2009 - 04:44 PM
Silanah, on Feb 11 2009, 06:39 PM, said:
Telas, on Feb 11 2009, 06:34 PM, said:
Hood's Path, on Feb 11 2009, 06:18 PM, said:
Telas, on Feb 11 2009, 10:14 AM, said:
Right, I'm back, seems like the same old stuff is being discussed - so on a completely different note:
Someone was talking earlier about how the firsts arent that important as the only give their team someone to band around, so for a 1st to get himself lynched on day on is ok cos it shows the rest of his team who is who. This was the prevailing sentiment in 31, but I dont think it really applies here.
The 1st and 3rd can communicate off thread, so it's obviously expected that they will target the same person, since they will be guaranteed a kill if they target a 1st, 3rd or 7th. It's pretty important that they stick around, since they're the most effective way of dealing with the higher ranked players. They would also act kinda like a finder, since if they target someone and he doesnt die, they know he's obviously a blackmask.
It's a pretty interesting mechanic, since the majority of the players are therefore safe from the higher rank players at night. The main danger is that they accidentally target a higher ranked player. They are really the ones who have to do most of the work, since only they (and the three 7ths) are in charge of taking out the other grunts. I can see why DiBs suggested everyone target someone, since managing to kill just two or three blackmasks from a team could cripple them.
Someone was talking earlier about how the firsts arent that important as the only give their team someone to band around, so for a 1st to get himself lynched on day on is ok cos it shows the rest of his team who is who. This was the prevailing sentiment in 31, but I dont think it really applies here.
The 1st and 3rd can communicate off thread, so it's obviously expected that they will target the same person, since they will be guaranteed a kill if they target a 1st, 3rd or 7th. It's pretty important that they stick around, since they're the most effective way of dealing with the higher ranked players. They would also act kinda like a finder, since if they target someone and he doesnt die, they know he's obviously a blackmask.
It's a pretty interesting mechanic, since the majority of the players are therefore safe from the higher rank players at night. The main danger is that they accidentally target a higher ranked player. They are really the ones who have to do most of the work, since only they (and the three 7ths) are in charge of taking out the other grunts. I can see why DiBs suggested everyone target someone, since managing to kill just two or three blackmasks from a team could cripple them.
Not so. A 1st and 3rd targetting a 7th don't get a kill. The 1st acts first and since a 7th is two ranks below him the 7th is guarded

Awh, misinterpreted that. Hehe, that makes things even more sticky.
It's still very useful though, being able to find other firsts and thirds. Once you find one, you gain a large advantage.
Well, they will be dead

#1108
Posted 11 February 2009 - 05:10 PM
So, we've got someone sitting on L-1 and noone willing to hammer him. Seems like we've reached a standstill in the discussion too. I'm afraid I must inform you that I'm probably going to be gone for a fair while after this. I have a shit load of work to get done this afternoon, so the chances are I'm not going to be able to keep up, and I'm not going to be able to play from home either. I'll try and drop in and see what's going on before I leave work (hopefully a decision will have been reached by then), but I can't promise anything.
#1109
Posted 11 February 2009 - 05:11 PM
well. 6 people, and no chatter in 25 minutes. What is that, some kind of record? Or am I stuck in a temporal anomaly?
Fugging crosspost.
Fugging crosspost.
This post has been edited by Emurlahn: 11 February 2009 - 05:12 PM
#1110
Posted 11 February 2009 - 05:11 PM
I suppose I could hammer - I said before I dont mind lynching either. Dont really see the point of doing it before DiBs comes back though...
#1111
Posted 11 February 2009 - 05:13 PM
Yeah...you know what Fener? I'm tired of this shit.
remove vote
vote Kaschan
That's the hammer, it's nighttime. Day begins in 1 hour.
remove vote
vote Kaschan
That's the hammer, it's nighttime. Day begins in 1 hour.
#1112
Posted 11 February 2009 - 05:13 PM
whats the point in waiting though? we're not going anywhere while we wait for this lynch from what i can see.
#1113
Posted 11 February 2009 - 05:14 PM
oooh there we go dead kaschan. hope your not actually on my time, but i doubt you are
#1114
Posted 11 February 2009 - 05:15 PM
Telas, on Feb 11 2009, 12:11 PM, said:
I suppose I could hammer - I said before I dont mind lynching either. Dont really see the point of doing it before DiBs comes back though...
the point was, as soon as DiBs gets here, we'll know the score, where we stand, and we have a new point of reference. As he said before he left, we treat this as night, and we start voting again in 1 hour. For me, that's 1:12 PM. Of course, we won't have anyone to vote for until he gets back, but at least he can get the ball rolling as soon as he returns.
#1115
Posted 11 February 2009 - 05:18 PM
Liosan, on Feb 11 2009, 07:13 PM, said:
whats the point in waiting though? we're not going anywhere while we wait for this lynch from what i can see.
Just giving DiBs some time to sort through the NAs - an hour night isnt that long & he'll have to do it in a rush if night times out while he's gone. Suppose it doesnt really matter though
#1116
Posted 11 February 2009 - 05:19 PM
Emurlahn, on Feb 11 2009, 07:15 PM, said:
Telas, on Feb 11 2009, 12:11 PM, said:
I suppose I could hammer - I said before I dont mind lynching either. Dont really see the point of doing it before DiBs comes back though...
the point was, as soon as DiBs gets here, we'll know the score, where we stand, and we have a new point of reference. As he said before he left, we treat this as night, and we start voting again in 1 hour. For me, that's 1:12 PM. Of course, we won't have anyone to vote for until he gets back, but at least he can get the ball rolling as soon as he returns.
Hehe, and have all the cases rudely interrupted when half the players are taken out by the morning scene

#1117
Posted 11 February 2009 - 05:21 PM
So that's done. I was close to hammering myself just to get things moving. I hope he wasn't one of mine. With the short night we also get to see the fallout from a whole bunch of Seguleh on Seguleh action.

#1118
Posted 11 February 2009 - 05:23 PM
Thank you for ending that. It was starting to drag.
#1119
Posted 11 February 2009 - 05:23 PM
Anyone like to place a bet about the number of nightkills?
I have no idea how many there will be.
I have no idea how many there will be.
#1120
Posted 11 February 2009 - 05:23 PM
Silanah, on Feb 11 2009, 07:21 PM, said:
So that's done. I was close to hammering myself just to get things moving. I hope he wasn't one of mine. With the short night we also get to see the fallout from a whole bunch of Seguleh on Seguleh action. 

Yeah I'm looking forward to the whole short night thing. Being able to find out the consequences of your actions so soon is nice.