Malazan Empire: Mafia 38: Haunted House Massacre (Game thread) - Malazan Empire

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Mafia 38: Haunted House Massacre (Game thread)

#1 User is offline   Path-Shaper 

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Posted 14 January 2009 - 01:38 PM

Standard Rules apply:

--------

Game Mechanics

1 - General Structure
Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch (36 hours is the time limit for the present game). When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread (unless they've been voted out) but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase
During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day. See later posts for a list of roles.

2.1 - Voting Mechanics
To vote for a player: bold that player's name.
To vote to end the day without a lynch: bold the word night.
To change your vote: bold the other player's name (or bold night).
To remove your vote without casting a new vote: bold the phrase remove vote.

2.2 - Voting Restrictions
You may only vote during the day phase. You can only have one vote outstanding at any time. You may not vote for yourself. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions
The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined
A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day
The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene
The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player’s alt or alignment. This is the mods’ choice, and they’ll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.

3 - Night Phase
During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.

3.1 - Performing a Night Action
If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights (12 hours is the time limit for the present game). All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase, this is very strongly encouraged.

3.2 - Contingent PM
If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods (example: if Meanas is lynched I kill Kaschan, otherwise I kill Hood's Path).

3.3 - Provisional PM
You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM
In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM
If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action
PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.

3.7 - Abusing the Time Limit
If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions
Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene
The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player’s alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame
The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions
The game ends once one faction has reached its winning conditions, which the mods will state in a later post.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene
The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early
The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers
When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

RULES

All players must:

A1) Have an account on malazanempire.com/forums

A2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons

A3) Post at least once every 24 hours. Any player who has not posted within the last 24 hours will be automatically modkilled, whether or not the mods announce this on the thread.

The mods may grant extensions to this limit in some cases (if so, they will give details in a later post). However, if they have not posted on the thread to announce an extension before the 24 hour limit is reached, no extension will be granted, whatever may have been said elsewhere. Please contact the mods as early as possible if you wish to request an extension.

A4) Send in role prescribed night actions (including the desire to take no action) within the time limit

A5) Treat everybody else playing with courtesy and respect

A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

A7) Contact the game mods as soon as possible if they feel you are at risk of breaking a rule or fear they or another person may have already done so.

Players must not:

B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

B4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.

B5) Attempt to obtain advice about the game from anybody not currently playing.

B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.

B9) Make any bets about the game.

B10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.

AND JUST SO YOU KNOW

C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", lashing, spanking, paddling, the rack, thumbscrews, waterboarding, time-out, death and/or ending the game prematurely in favor of one faction or none. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

C2) Feel free to PM your thoughts (or questions) to the mods. We love to hear them!

C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.

-------------------------

As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the discussion board. Anybody not actively involved in the game (whether spectators or dead players) can request access to this thread by PMing the mods. Please not that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not:

D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.

D2) Offer any advice, hints or strategy to living players.

D3) Make personal attacks on players in the game or on posters in the spoiler thread itself

D4) Post on the game thread before the mods announce that the game is over.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#2 User is offline   Path-Shaper 

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Posted 14 January 2009 - 01:42 PM

Important details:

Days are 36 hours
Nights are 12 hours

Modkill limit is 36 hours.

NOTE THE SPECIAL CORONER-FINDER RULES (SEE ROLES DESCRIPTIONS BELOW)

-----

The game starting date : Monday Januay 19th.

This post has been edited by Path-Shaper: 17 January 2009 - 08:06 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#3 User is offline   Path-Shaper 

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Posted 14 January 2009 - 01:44 PM

Salem, Massachusetts, 19th of January 2009.


Well who knew that President Bush as his final decree in office would be to stage a Midwinter Halloween? Nothing like boosting the morale of the nation and increasing spending by buying candy and giving it away to people in masks!

Naturally you can’t miss an opportunity like this so you put on your best Halloween costumes and hit the town with your neighbors and friends. You save your favorite place till last, Mr and Mrs Smith were always such great fans of Halloween and really got into the spirit of it, you had heard they’d moved out and new people had moved in, but you go check it out anyway.

And you are not disappointed! They’ve really gotten into the spirit of things like you hoped, the big old house looked suitably spooky with the high metal fence, overgrown lawn and almost no street lights around. The bars they have over the windows to protect them from the last winter storm really give it a sinister look.

They have even decorated the place for visitors; many people have carved pumpkins out, but not these people. There are a couple pretty realistic looking skulls on either side of the front porch, they even feel real, gotta love the effort they put into it. The only downside is it looks like someone spilt tomato sauce or something all on the front steps and didn’t clean it up. Nasty red stain like that could be hell to clean if it sets in.

The doors are open but no one seems to be around, but helpfully there is a table you can see further into the house laid out with sweet sweet chocolate. I guess if they didn’t want you to have any then they wouldn’t have it out like that, so you all nip into to get a bit.

Its not until your all inside filling your bags with treats when there is the click of a switch and all the lights go out. A second later an ominous boom fills the room, coming from the Front Door, followed by a sharp click as a key turns in the lock.

At least no one has screamed yet, thats got to be a good sign, you pull out torches and quicky do a head count. Strange, it seems like there is more of you now than before... A few murmurings and another count confirms it, there are more here now. This is bad, really bad.

Your just glad, someone brought a rope.

This post has been edited by Path-Shaper: 17 January 2009 - 08:06 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#4 User is offline   Path-Shaper 

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Posted 17 January 2009 - 08:10 PM

ROLES LIST - READ CAREFULLY, THIS IS A NO-HIDDEN-SURPRISE GAME.

IF MORE THAN ONE PLAYER HAVE THE SAME ROLE, THEY MAY OR MAY NOT BE PAIRED AS "TWINS". IF THEY ARE, THEY SHARE A SINGLE NIGHT ACTION.

NOT ALL THE ROLES ARE GUARANTEED TO BE IN THE GAME, BUT NO ROLE NOT DESCRIBED HERE WILL BE USED.


Setting: Innocents vs Murderous Psychopaths (killers) vs Necromancers (cult)

Innocents:

Innocents win when the killers and the necromancers are dead.

Poor sod in a costume: All you ever wanted is to welcome the new President by eating some for candies. You thought the worst that could happen was getting some cavities, but it seems you thought wrong. You have no special power, by day you vote and by night you tremble.

Witch: You like Halloween, it’s the one night of the year you don’t have to wear make-up to go out. Caught in the middle of this mess, you just want to get out, and if that means saving some innocent bystanders then so be it. The witch has one BP against night kill. However, the witch can decide at any night to extend her BP to everybody. When that happens, the killer’s night kill fail no matter the target, and the BP is consumed.

Executioner: Actually, your actual name is “bully” but nobody ever got the nerve to inform you of this. Loud, obnoxious, opinionated, people tend to agree with you just to get you to shut up. The Executioner’s vote counts for two in any lynch train.

Twins: Born together, you do everything together. You even have the same costume. The Twins can communicate off-thread at all times.

Gravedigger (vig): Making a living digging graves for the deceased, it goes without saying that you picked up a trick or two to “encourage” your business during slow periods. You rarely miss parties like this one, ripe as they are with “accident” opportunities, although it seems that for once business is far from your first concern. The Gravedigger has one kill he can use during the game. Some can use their kill during the day, some during the night, and it will be made clear in the individual role PM. Note that a day kill does not send the game to night.

Hypnotist: There are two kinds of hypnotists: those that are good and can convince random women to sleep with him, and those that are gooood and make them forget everything after. The difference between the two can be easily determined by checking on which side of the prison fence they are standing. In your case, you are a gooooood, and can use your skills to help you stay alive. The Hypnotist can mesmerize (guard) one target per night. If applicable, that person’s night action will fail, unless that person is part of a group.


Psychic: Unlike the Medium, who claim to be able to read the dead’s mind (as if that could be possible, pah!), you can read the living’s mind and gain information from someone just by looking at them intently. Once a night, a psychic can chose a person to investigate. They can perform two kinds of investigation on a player (see below for the find rules), and must precise which one they perform every time.

Find rules: two kinds of finds can be performed, dead/alive, or killer/not a killer. In a dead/alive find, players in the necromancer’s faction (or the necromancer themselves) will come up "dead", and everyone else "alive". In a killer/not a killer find, the Psychopath killers will come up as "killer", and everyone else is “not a killer” (including the symps).

Medium: Unlike the Psychic, who claim to be able to read the living’s mind (as if that could be possible, duh!), you can read the dead’s mind. Every time a player dies, the Medium can send him a question, which the dead person has to answer before entering spoiler heaven. Also, as long as a Medium is alive, there will be a CF in the mod’s scenes. The CF will show the faction of the dead player.


Murderous Psychopaths:


Murderous Psychopaths win when they become majority

Killers: Your hate of humanity is overwhelming. This extra, unexpected Halloween is an occasion you couldn’t miss: the trap is set, hidden behind your masks you can let yourself go to you urges. One a night, the killers chose the name of a player to kill. If there is more than one killer alive, they can communicate off-thread at all times.

Symp: You’re not originally part of the trap, but once there you realize those killers have a point. You don’t have the nerve to kill yet, but you will do everything in your power to help the killers win. The symp(s) will know the names of the killers, although the converse is not true. If there is more than one symp, they will not know of each other and won’t be able to communicate off-thread. The symps can have any of the roles described above for the innocents.

Note: the symp can not be recruited by the Necromancers. If targeted by a succesful NK, they will die no matter what.
Note 2: The symps CFs as "inno", and comes up as "not a killer" in a killer/not a killer Psychic investigation.


Undead:


The Undead win when they are majority (and one of the necromancers is still alive)

Necromancer: Halloween is a perfect time for you as the spirit of the dead linger so close to the living, and you can raise them to your eternal servitude. Curious about whether this “new” Halloween will have the same opportunities, you realize with pleasure that it does. Every night, the Necromancers send to the mods a list of alts. If a player in this list is targeted for a successful kill during that night, they survive and become part of the Necromancer team. If there are more than one Necromancer, they can communicate off-thread at any time.

Note: recruited players keep whatever role they had before, although their winning conditions change to the Necromancer's. Also, they will learn the name of their new masters upon recruitment.

Note 2: The number of names the Necromancer can send every night depends on the number of players at the beginning of the night. As a rule, they can send a list containing 1/6th the number of players, rounded down.

Creature: Made of bits and pieces of flesh (mostly human, but you have certain suspicions about some hairier bits), you are the creation of your necromancer masters. Born without morals, you enjoy destroying living things. Once a night, the Creature can choose one player to kill. The Creature knows the identity of the Necromancers, but the converse is not true. The Creature can not communicate off-thread with the Necromancers.

This post has been edited by Path-Shaper: 21 January 2009 - 01:10 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
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#5 User is offline   Path-Shaper 

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Posted 17 January 2009 - 08:15 PM

You will receive your alts passwords Sunday, and the game starts on Monday.

Send any question to Path-Shaper.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#6 User is offline   Path-Shaper 

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Posted 19 January 2009 - 11:32 AM

Sorry for the delay - board problems


It is day 1, 36 hours left in the day (althought that might change due to the board problems(

23 players still playing, 12 votes to lynch, 12 votes for night



23 have not voted: Ampelas, Anomandaris, D'riss, Emurlahn, Fener, Galain, Galayn Lord, Gamelon, Hood's Path, Kaschan, Kessobahn, Korlat, Liosan, Meanas, Mockra, Omtose, Rashan, Ruse, Serc, Shadow, Silanah, Tennes, Thyrllan.


GAME ON!
Only someone with this much power could make this many frittatas without breaking any eggs.
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#7 User is offline   Rashan 

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Posted 19 January 2009 - 11:36 AM

Just checking in.

Vote Anomandaris

Your avatar is cool. Which is why you must die!

This post has been edited by Rashan: 19 January 2009 - 11:36 AM


#8 User is offline   Path-Shaper 

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Posted 19 January 2009 - 11:36 AM

One clarifying note. When the Medium asks your a question once you are dead there is nothing stopping you from lying.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#9 User is offline   Kessobahn 

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Posted 19 January 2009 - 11:38 AM

wow, aren't we the talkative bunch.

vote liosan because whenever Liosan fails to spam, you know there's something fishy going on

#10 User is offline   Kessobahn 

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Posted 19 January 2009 - 11:39 AM

View PostPath-Shaper, on Jan 19 2009, 12:36 PM, said:

One clarifying note. When the Medium asks your a question once you are dead there is nothing stopping you from lying.


can I also answer "your mama?"

#11 User is offline   Omtose 

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Posted 19 January 2009 - 11:42 AM

View PostPath-Shaper, on Jan 19 2009, 12:36 PM, said:

One clarifying note. When the Medium asks your a question once you are dead there is nothing stopping you from lying.


I thought only killers lie? :harhar:
Must be why I am absolutely bloody useless most of the time in this game...

@ Rashan: that narrows the alt-guess down by quite a few people :)

vote Kessobahn.

Because I have no real reason not to.

#12 User is offline   Galain 

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Posted 19 January 2009 - 11:42 AM

...and then I told the waiter that his tie was made of glass!

Kaschan

#13 User is offline   Omtose 

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Posted 19 January 2009 - 11:44 AM

View PostGalain, on Jan 19 2009, 12:42 PM, said:

...and then I told the waiter that his tie was made of glass!

Kaschan


Wow, he hasn't even posted yet. Aren't you the hasty one....

#14 User is offline   Galain 

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Posted 19 January 2009 - 11:48 AM

View PostOmtose, on Jan 19 2009, 02:44 PM, said:

View PostGalain, on Jan 19 2009, 12:42 PM, said:

...and then I told the waiter that his tie was made of glass!Kaschan
Wow, he hasn't even posted yet. Aren't you the hasty one....


If we don't lynch the low posters now, it'll be more difficult later.

Anyone who hasn't been refreshing since the games supposed start time is clearly not committed enough to win this game.

#15 User is offline   Kessobahn 

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Posted 19 January 2009 - 11:49 AM

View PostOmtose, on Jan 19 2009, 12:44 PM, said:

View PostGalain, on Jan 19 2009, 12:42 PM, said:

...and then I told the waiter that his tie was made of glass!

Kaschan


Wow, he hasn't even posted yet. Aren't you the hasty one....


he's hardly the first one to do that this game. Why do you chose to jump on him specifically? An early attempt at distancing?

#16 User is offline   Omtose 

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Posted 19 January 2009 - 11:49 AM

View PostGalain, on Jan 19 2009, 12:48 PM, said:

View PostOmtose, on Jan 19 2009, 02:44 PM, said:

View PostGalain, on Jan 19 2009, 12:42 PM, said:

...and then I told the waiter that his tie was made of glass!Kaschan
Wow, he hasn't even posted yet. Aren't you the hasty one....


If we don't lynch the low posters now, it'll be more difficult later.

Anyone who hasn't been refreshing since the games supposed start time is clearly not committed enough to win this game.

I like your reasoning. But those who are too pushy are generally the standard day 1 victim...

#17 User is offline   Omtose 

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Posted 19 January 2009 - 11:50 AM

View PostKessobahn, on Jan 19 2009, 12:49 PM, said:

View PostOmtose, on Jan 19 2009, 12:44 PM, said:

View PostGalain, on Jan 19 2009, 12:42 PM, said:

...and then I told the waiter that his tie was made of glass!

Kaschan


Wow, he hasn't even posted yet. Aren't you the hasty one....


he's hardly the first one to do that this game. Why do you chose to jump on him specifically? An early attempt at distancing?

But of course.

#18 User is offline   Kessobahn 

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Posted 19 January 2009 - 11:51 AM

View PostOmtose, on Jan 19 2009, 12:49 PM, said:

View PostGalain, on Jan 19 2009, 12:48 PM, said:

View PostOmtose, on Jan 19 2009, 02:44 PM, said:

View PostGalain, on Jan 19 2009, 12:42 PM, said:

...and then I told the waiter that his tie was made of glass!Kaschan
Wow, he hasn't even posted yet. Aren't you the hasty one....


If we don't lynch the low posters now, it'll be more difficult later.

Anyone who hasn't been refreshing since the games supposed start time is clearly not committed enough to win this game.

I like your reasoning. But those who are too pushy are generally the standard day 1 victim...


which is perhaps something we should aim to change. I've never understood the benefits of lynching one of the top posters day 1. Chances are high they're just more willing to contribute.

#19 User is offline   Kessobahn 

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Posted 19 January 2009 - 11:53 AM

View PostOmtose, on Jan 19 2009, 12:50 PM, said:

View PostKessobahn, on Jan 19 2009, 12:49 PM, said:

View PostOmtose, on Jan 19 2009, 12:44 PM, said:

View PostGalain, on Jan 19 2009, 12:42 PM, said:

...and then I told the waiter that his tie was made of glass!

Kaschan


Wow, he hasn't even posted yet. Aren't you the hasty one....


he's hardly the first one to do that this game. Why do you chose to jump on him specifically? An early attempt at distancing?

But of course.


So you're saying that you are in fact distancing yourself? Huh, I would've expected a joke or something

#20 User is offline   Omtose 

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Posted 19 January 2009 - 11:54 AM

View PostKessobahn, on Jan 19 2009, 12:53 PM, said:

View PostOmtose, on Jan 19 2009, 12:50 PM, said:

View PostKessobahn, on Jan 19 2009, 12:49 PM, said:

View PostOmtose, on Jan 19 2009, 12:44 PM, said:

View PostGalain, on Jan 19 2009, 12:42 PM, said:

...and then I told the waiter that his tie was made of glass!

Kaschan


Wow, he hasn't even posted yet. Aren't you the hasty one....


he's hardly the first one to do that this game. Why do you chose to jump on him specifically? An early attempt at distancing?

But of course.


So you're saying that you are in fact distancing yourself? Huh, I would've expected a joke or something

Why, I already told you I always tell the truth.

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