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The MAFIA MOD thread

#861 User is offline   alt146 

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Posted 01 October 2009 - 01:59 PM

So what's the consensus? Who's game and when? Vengey, I'd be happy to have you as a co-mod.
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#862 User is offline   drinksinbars 

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Posted 01 October 2009 - 02:00 PM

dont care, need a game :Oops:
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#863 User is offline   Bent 

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Posted 01 October 2009 - 02:23 PM

View Postdrinksinbars, on 01 October 2009 - 02:00 PM, said:

dont care, need a game :Oops:


What he said...
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#864 User is offline   Vengeance 

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Posted 01 October 2009 - 02:31 PM

View Postalt146, on 01 October 2009 - 01:59 PM, said:

So what's the consensus? Who's game and when? Vengey, I'd be happy to have you as a co-mod.


Excellent...
How many fucking people do I have to hammer in order to get that across.
Hinter - Vengy - DIE. I trusted you you bastard!!!!!!!

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#865 User is offline   alt146 

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Posted 01 October 2009 - 03:15 PM

Looks like it's me then - I'll open a signup and start writing scenes and PMs - Venge could you please set up 12 alts and get spoilers going?
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#866 User is offline   Tapper 

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Posted 05 October 2009 - 11:02 AM

Please jot me down for Spycraft 2: Trouble in Tokyo. Number of players is either 17 again, but more likely to have a required number of 22 players (after the glowing comments, I guess there will be no lack of players) to be run somewhere early 2010.

This post has been edited by Tapper: 05 October 2009 - 11:02 AM

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#867 User is offline   HoosierDaddy 

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Posted 09 October 2009 - 03:25 AM

Star Trek? STAR FUCKING TREK? Where in the world is a Star WARS game? Who wants to make one? Simple process, probably low TMDI but easily made higher by role powers and cult faction.

This Forum needs a stronger Warsian presence, and I'll be damned if I let Trek run buckshot over Mafia.
Trouble arrives when the opponents to such a system institute its extreme opposite, where individualism becomes godlike and sacrosanct, and no greater service to any other ideal (including community) is possible. In such a system rapacious greed thrives behind the guise of freedom, and the worst aspects of human nature come to the fore....
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#868 User is offline   Knucklehead 

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Posted 15 October 2009 - 01:12 AM

Whabout Craft? You don't have any problem with StarCRAFT, do you?
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#869 User is offline   Morgoth 

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Posted 15 October 2009 - 03:25 AM

sooo ... what's next?
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#870 User is offline   Mentalist 

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Posted 15 October 2009 - 05:24 AM

I've updated the list somewhat (added all the games played, as well as some of the stuff missing from the list (Bent's alt-guessing game)

I think our best bet right now is Venge's Predator Mini, unless Sixty has his game ready.

or, alternatively, I'd ask for a list of people with large games that do NOT absolutely require 16+ people for balance purposes.
if we can have that, I can try to refine the list more.

also, I'm shocked to find that I have a game on that list. the warhammer 40k multiple scum one. (i think that's where i planned to put the paired jesters in)
I may put it together soon, actually, it won't require much balancing, I don't think.

oh, and GK, I love Lukyanenko. I am so totally co-modding Night Watch.
The problem with the gene pool is that there's no lifeguard
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#871 User is offline   Knucklehead 

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Posted 15 October 2009 - 07:54 AM

Starcraft will require everyone we have to balance, and it is preferable that they all be on posting like Grief at all times.
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#872 User is offline   drinksinbars 

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Posted 15 October 2009 - 07:58 AM

no chance of that happening.
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#873 User is offline   Tapper 

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Posted 15 October 2009 - 07:59 AM

View Postdrinksinbars, on 15 October 2009 - 07:58 AM, said:

no chance of that happening.

amen.
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#874 User is offline   Knucklehead 

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Posted 15 October 2009 - 10:38 AM

A man can have delusions, can't he?
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#875 User is offline   Tapper 

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Posted 15 October 2009 - 10:48 AM

View Postmorgoth45, on 15 October 2009 - 10:38 AM, said:

A man can have delusions, can't he?

a man can, but a mod can't, if his game depends on it :)
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#876 User is offline   Tapper 

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Posted 15 October 2009 - 01:11 PM

Gott say, I love how Spycraft 2 now has tmdi 12 in the OP...

This post has been edited by Tapper: 15 October 2009 - 01:11 PM

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#877 User is offline   Bent 

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Posted 15 October 2009 - 01:27 PM

View PostTapper, on 15 October 2009 - 01:11 PM, said:

Gott say, I love how Spycraft 2 now has tmdi 12 in the OP...


Clearly thats a typo - Ments apparently dyslexic and meant for that to say TMDI 21.
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#878 User is offline   General King 

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Posted 18 October 2009 - 12:20 PM

View PostMentalist, on 15 October 2009 - 05:24 AM, said:



oh, and GK, I love Lukyanenko. I am so totally co-modding Night Watch.


Sure, I'll send the few ideas of what I have for it over to you if you want.
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#879 User is offline   Mentalist 

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Posted 18 October 2009 - 04:49 PM

go ahead

incidentally, since Obdi's MIA again, I've put the twilight game as the current signup one.

I, for one, haven't played in a proper TMDI10 for a very long time (substituting for HD in Spycraft doesn't count), so I'm willing to give the signup a few days to fill up the necessay spots.
The problem with the gene pool is that there's no lifeguard
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#880 User is offline   General King 

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Posted 18 October 2009 - 05:07 PM

Twilight as in Meyer's twilight, so get ready to sparkle you're victim to death guys.
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