Malazan Empire: The MAFIA MOD thread - Malazan Empire

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The MAFIA MOD thread

#841 User is offline   Vengeance 

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Posted 06 September 2009 - 03:21 AM

View PostObdigore, on 03 September 2009 - 05:17 PM, said:

<!--quoteo(post=671551:date=Sep 3 2009, 11:19 AM:name=Peanutbutta)--><div class='quotetop'>QUOTE (Peanutbutta @ Sep 3 2009, 11:19 AM) <a href="index.php?act=findpost&pid=671551"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'd like to propose a Mafia haitus for a week or two... the games have been so dead lately it has not been fun to play or moderate most of the time. Hopefully people will be ending their breaks or vacations or whatever and we can get back to serious games. I know Obdi wants to run Dresden, D'rek has Twilight, I have Kill Bill... so ideas are there, but nobody wants their game to fail due to 10-post-a-day games.<!--QuoteEnd--></div><!--QuoteEEnd-->

Hey now, I did a lot more than 10 posts a day all by myself, then I got killed <img src="http://forum.malazanempire.com/public/style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid=":p" border="0" alt="sad.gif" />


Well you were scum....
How many fucking people do I have to hammer in order to get that across.
Hinter - Vengy - DIE. I trusted you you bastard!!!!!!!

Steven Erikson made drowning in alien cum possible - Obdigore
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#842 User is offline   Knucklehead 

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Posted 06 September 2009 - 04:18 AM

View PostGeneral King, on 04 September 2009 - 11:26 AM, said:

Hey M45 I'll co mod the star craft game. Should also talk to either silencer or grief about how we could improve that multi thread game idea that grief developed.


Awesome idea, that was amazing, but a total mindfuck. And with only the 5 people, it kinda backfired when the same 2 people, namely the only 2 particularly active, had 6 lives in the same thread...but we could totally refine that. Actually...that gives me a REALLY fucked idea for SC, we could have each thread be a homeworld. Terran, Zerg and Toss, and all 3 threads have a battle going on. One is Toss/Terran, one is Toss/Zerg, and one is Zerg/Terran. Or just 3 free for alls with the winning faction members flying off as reinforcements to the other 2 threads. But that means the heroes would have to be consistent in each thread, and no role in CF. Anyhow, I'll PM you the setup I currently have worked up and you can tell me what you think. Its a lot less seat-of-my-pants than any other game I've run.
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#843 User is offline   Mentalist 

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Posted 08 September 2009 - 03:02 AM

As i'm now unemployed, i'll go through the thread tomorrow and sort it all real proper-like.
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#844 User is offline   Knucklehead 

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Posted 12 September 2009 - 12:44 AM

4 days later and no posts...not a healthy sign, imho. Suck you lost your job though, Ment.
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#845 User is offline   drinksinbars 

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Posted 14 September 2009 - 11:12 AM

right someone organise a game or i will be forced to create an even more obscurely ruled mini and you will all regret it.
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#846 User is offline   Knucklehead 

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Posted 14 September 2009 - 12:14 PM

I don't regret the last one you did...but I wasn't in it...I regret that part...Starcraft will not run until it can be guaranteed some players.

This post has been edited by morgoth45: 14 September 2009 - 12:14 PM

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#847 User is offline   Tapper 

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Posted 14 September 2009 - 12:38 PM

View Postdrinksinbars, on 14 September 2009 - 11:12 AM, said:

right someone organise a game or i will be forced to create an even more obscurely ruled mini and you will all regret it.

still waiting for PB for Spycraft :lol:.
Since Shin is on his US tour, the Battle Royale game is also off-limits at the moment.

But before you do 51.80, let's see first if people check in again.
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#848 User is offline   alt146 

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Posted 14 September 2009 - 01:20 PM

I still have that culted mini - it should be fun and can run with 11 - 12 players.
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#849 User is offline   General King 

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Posted 14 September 2009 - 02:07 PM

All my games are are over 12 players, I did have a "bletchley park" Basic scenario with a slight twist in win conditions. I think with someone else willing to help have that ready to run within a day or two.

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#850 User is offline   Peanutbutta 

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Posted 14 September 2009 - 07:21 PM

Simply put, I don't want to run my game and Tapper probably doesn't want to run his unless we know we're going to have active players. So once we have a decent mini game, we can probably go back with the normal queue.
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#851 User is offline   drinksinbars 

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Posted 15 September 2009 - 07:34 AM

so basically you want me to run my next mini game?
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#852 User is offline   Tapper 

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Posted 15 September 2009 - 10:06 PM

View Postdrinksinbars, on 15 September 2009 - 07:34 AM, said:

so basically you want me to run my next mini game?

You went ahead anyway ;)

Spycraft can be ran in second half of October I think - as a mod, I'll need quite a bit time on my hands since it requires not just P-S but also H&M. This week aside, I won't have it until then.

I need 17 dedicated and experienced/ veteran players for it, however - 'tis a very difficult experimental game (note: dedicated =/= high posting - they may low post as much as they like, but you definately need to be up-to-date with what happens on thread and in your messenger), a single modkill is going to fuck the game beyond repair and the back-up solution is less than perfect.

So, with the amount of new players and the absence of several vets, a (few) difficult mini(s) like this one is a good intermediate to get everyone adjusted to the difficulty.
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#853 User is offline   Morgoth 

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Posted 16 September 2009 - 06:28 AM

As long as I get to be the Predator
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It's decent in the first of gentlemen
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#854 User is offline   Tapper 

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Posted 16 September 2009 - 10:59 AM

View PostMorgoth, on 16 September 2009 - 06:28 AM, said:

As long as I get to be the Predator

The? It's more like 'a'. One of the 17, in fact.
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#855 User is offline   Vengeance 

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Posted 01 October 2009 - 12:39 AM

View PostTapper, on 16 September 2009 - 10:59 AM, said:

View PostMorgoth, on 16 September 2009 - 06:28 AM, said:

As long as I get to be the Predator

The? It's more like 'a'. One of the 17, in fact.


I will not be able to run my game till next week at the earliest. Morgy would kill me if I ran it while he was in transit and hadn't settled down yet. :Oops:
How many fucking people do I have to hammer in order to get that across.
Hinter - Vengy - DIE. I trusted you you bastard!!!!!!!

Steven Erikson made drowning in alien cum possible - Obdigore
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#856 User is offline   Vengeance 

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Posted 01 October 2009 - 12:48 AM

I have a Predator clan game (merc) that promises high body. I will give you all the information you need at the start roles what not. No tricks just straight up nastyness. It can be ran as either a mini or a full game. For a full I would need a co-mod though.
How many fucking people do I have to hammer in order to get that across.
Hinter - Vengy - DIE. I trusted you you bastard!!!!!!!

Steven Erikson made drowning in alien cum possible - Obdigore
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#857 User is offline   drinksinbars 

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Posted 01 October 2009 - 07:11 AM

someone set something up :Oops:
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#858 User is offline   alt146 

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Posted 01 October 2009 - 07:44 AM

I can start setting up my cult mini in an hour or two... Just need 11 - 12 players and an East or West co-mod.
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#859 User is offline   General King 

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Posted 01 October 2009 - 01:26 PM

I fGrief is around I could run my star trek game, one or two changes here and there just to balance it better but it ready to run.

12 players at least, 15 I think could work quite well.
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#860 User is offline   Vengeance 

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Posted 01 October 2009 - 01:35 PM

View Postalt146, on 01 October 2009 - 07:44 AM, said:

I can start setting up my cult mini in an hour or two... Just need 11 - 12 players and an East or West co-mod.


I can co mod at till the weekend.
How many fucking people do I have to hammer in order to get that across.
Hinter - Vengy - DIE. I trusted you you bastard!!!!!!!

Steven Erikson made drowning in alien cum possible - Obdigore
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