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The MAFIA MOD thread

#821 User is offline   alt146 

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Posted 24 August 2009 - 12:19 PM

View PostTapper, on Aug 24 2009, 01:06 PM, said:

View Postdrinksinbars, on Aug 24 2009, 12:25 PM, said:

why is there no sign up? come on slow mods sort something out.


Mafia X: Alan Campbell's Cohl's Shades theme <> Lisheo (GMT) and Morgoth (GMT+2) . probably finished, but Lish has had time restraints?
Mafia X: Generic mafia theme, Macros-style set-up <> Macros (GMT evenings), Bent (GMT-5) <> TMDI <5, - Macros, so no-no.
Mafia X: Dresden files themed <> Obdigore <> TMDI 10+ - shelved until 20+ players.
Mafia X: Lord of the Rings themed game <> Great Lord D (GMT), looking for American and Aus/NZ co-mods <> (asked to be moved to the next fall season)
Mafia X: Twilight-themed <> D'rek(EST) & Shinrei(Japan) <> TMDI 9/10+ - ready I think

Mafia X: Kill Bill <> Peanutbutta <> TMDI 6-8 <> 18+ players - ready I think, required a lot of players?
Mafia X: Alliance-based merc game <> Sir Thursday (GMT) and Tapper (CET) <> TMDI 7 - shelved.
Mafia X: Matrix-themed <> Gem Windcaster <> TMDI 5, - unknown
Mafia X: Blazing Saddles themed M&P <> Bwgan (GMT) <> TMDI 1-2 - bwgan's still on hols?
Mafia X: "Star Trek a la Saboteurs" <> General King & Grief <> 12-15 players - status unknown.
Mafia X: King Arthur Merc mini <> Bwgan(GMT) <> 16 players holidays interfering
Mafia X: Supernatural <> Impirion <> low TMDI Imp has bad/no connection, I think?

Mafia X: Rot3K Chapter 3: The Romance of the Three Cultdoms <> D'rek <> Merc game <> TMDI 7/8 <> 12-1000 players - status unknown
Mafia X: The Night Watch (Lukyanenko) <> General King (GMT) <> high TMDI - status unknown
Mafia X: Cowboy Bebop <> Breadmaster <> TMDI 4-5 - status unknown
Mafia X: Mistborn <> HoosierDaddy, Shinrei, Tapper <> TMDI 9 - ehm, wait, what? since when am I co-mod? :p definately WiP.
Mafia X: '80s Horror Merc <> Morgoth(GMT+2) <> TMDI 10 - status unknown.
Mafia X: Warhammer 40k <> Mentalist(EST) <> TMDI 8 <> town vs multiple types of scum - status unknown.

Mafia X: Starcraft <> morgoth45(non-EST co-mod needed) <> 3-way merc with a cult <> TMDI 8+ <> 15+ players - status unknown.
Mafia X.5: Unspecific mini <> Sixty <> low tmdi still unspecified.
Mafia X: Spycraft, "Carribean Revolutions" <> Tapper(GMT+1), PB <> tmdi 10+ <> 17 players exactly - sooooo WiP.
Mafia X: The Jaghut War on Death <> D'rek(EST) + co-mod <> 15-25 players <> a mix of TMDI 6 and TMDI 10+ - status unknown
Mafia X: Battle Royale (the movie) <> Shinrei, Tapper, HD <> TMDI 8 <> 18 players - ready to run.


A lot of these are unknown, but seeing how D'rek and I alone are featured in like 4 games each, I guess we can scratch 6 out of those 8 as well.


Mistborn should be myself, HD, PB and possibly Obdi, can a mod please fix that. I should be able to run my culted mini whenever, just let me know when it's needed. And a comod would be nice :p
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#822 User is offline   D'rek 

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Posted 24 August 2009 - 01:14 PM

View PostShinrei, on Aug 24 2009, 08:03 AM, said:

I recommend putting off the Twilight game, because I will be in the US from the 31st to the 21st of September. Which defeats D'rek and my usual time zone difference for Mod purposes. If we started it NOW, it would be perfect. But from next week is not good.


So, if D'rek is ready to go, Twilight NOW would be good. :p I get the impression it's not ready though, since I haven't heard anything.

(time zone problem goes for battle royale too, but I doubt we'd get enough players for it right now anyways)


Actually, it's pretty much done, but like Dresden we need 20+ so running it right now we wouldn't have enough.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#823 User is offline   Shinrei 

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Posted 24 August 2009 - 02:32 PM

View Postalt146, on Aug 24 2009, 12:19 PM, said:

View PostTapper, on Aug 24 2009, 01:06 PM, said:

View Postdrinksinbars, on Aug 24 2009, 12:25 PM, said:

why is there no sign up? come on slow mods sort something out.


Mafia X: Alan Campbell's Cohl's Shades theme <> Lisheo (GMT) and Morgoth (GMT+2) . probably finished, but Lish has had time restraints?
Mafia X: Generic mafia theme, Macros-style set-up <> Macros (GMT evenings), Bent (GMT-5) <> TMDI <5, - Macros, so no-no.
Mafia X: Dresden files themed <> Obdigore <> TMDI 10+ - shelved until 20+ players.
Mafia X: Lord of the Rings themed game <> Great Lord D (GMT), looking for American and Aus/NZ co-mods <> (asked to be moved to the next fall season)
Mafia X: Twilight-themed <> D'rek(EST) & Shinrei(Japan) <> TMDI 9/10+ - ready I think

Mafia X: Kill Bill <> Peanutbutta <> TMDI 6-8 <> 18+ players - ready I think, required a lot of players?
Mafia X: Alliance-based merc game <> Sir Thursday (GMT) and Tapper (CET) <> TMDI 7 - shelved.
Mafia X: Matrix-themed <> Gem Windcaster <> TMDI 5, - unknown
Mafia X: Blazing Saddles themed M&P <> Bwgan (GMT) <> TMDI 1-2 - bwgan's still on hols?
Mafia X: "Star Trek a la Saboteurs" <> General King & Grief <> 12-15 players - status unknown.
Mafia X: King Arthur Merc mini <> Bwgan(GMT) <> 16 players holidays interfering
Mafia X: Supernatural <> Impirion <> low TMDI Imp has bad/no connection, I think?

Mafia X: Rot3K Chapter 3: The Romance of the Three Cultdoms <> D'rek <> Merc game <> TMDI 7/8 <> 12-1000 players - status unknown
Mafia X: The Night Watch (Lukyanenko) <> General King (GMT) <> high TMDI - status unknown
Mafia X: Cowboy Bebop <> Breadmaster <> TMDI 4-5 - status unknown
Mafia X: Mistborn <> HoosierDaddy, Shinrei, Tapper <> TMDI 9 - ehm, wait, what? since when am I co-mod? :p definately WiP.
Mafia X: '80s Horror Merc <> Morgoth(GMT+2) <> TMDI 10 - status unknown.
Mafia X: Warhammer 40k <> Mentalist(EST) <> TMDI 8 <> town vs multiple types of scum - status unknown.

Mafia X: Starcraft <> morgoth45(non-EST co-mod needed) <> 3-way merc with a cult <> TMDI 8+ <> 15+ players - status unknown.
Mafia X.5: Unspecific mini <> Sixty <> low tmdi still unspecified.
Mafia X: Spycraft, "Carribean Revolutions" <> Tapper(GMT+1), PB <> tmdi 10+ <> 17 players exactly - sooooo WiP.
Mafia X: The Jaghut War on Death <> D'rek(EST) + co-mod <> 15-25 players <> a mix of TMDI 6 and TMDI 10+ - status unknown
Mafia X: Battle Royale (the movie) <> Shinrei, Tapper, HD <> TMDI 8 <> 18 players - ready to run.


A lot of these are unknown, but seeing how D'rek and I alone are featured in like 4 games each, I guess we can scratch 6 out of those 8 as well.


Mistborn should be myself, HD, PB and possibly Obdi, can a mod please fix that. I should be able to run my culted mini whenever, just let me know when it's needed. And a comod would be nice :p



Comod volunteer here! I need all the practice I can get before I do the Battle Royale game - where terror will reign supree mua ha ha.
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#824 User is offline   Peanutbutta 

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Posted 24 August 2009 - 04:23 PM

Kill Bill is ready to go whenever, but I will not run it unless I know I am going to have 18+ ACTIVE participants... none of this business where people sign up for a game they have no time to play.
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#825 User is offline   General King 

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Posted 24 August 2009 - 06:31 PM

Out of the three games I have, Star trek with grief, we only need to do some modifications and that ready to run when grief has the time.

Night watch still in development, I have ideas but it nowhere near complete.

LOTR that game can be run but me and goe will have to train our fellow co mods about the rules cause that thing is a beast to handle. So I think a week or two making sure our co mods can grasp the game , so that in case if both of us are off the game doesn't grind to a halt as our co mod is over loaded with too much stimuli.

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#826 User is offline   Obdigore 

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Posted 24 August 2009 - 06:32 PM

View PostPeanutbutta, on Aug 24 2009, 11:23 AM, said:

Kill Bill is ready to go whenever, but I will not run it unless I know I am going to have 18+ ACTIVE participants... none of this business where people sign up for a game they have no time to play.


You mean like how certain people always play and they call it a 'strategy' to barely avoid modkill day after day?
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#827 User is offline   Peanutbutta 

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Posted 24 August 2009 - 08:37 PM

View PostObdigore, on Aug 24 2009, 11:32 AM, said:

View PostPeanutbutta, on Aug 24 2009, 11:23 AM, said:

Kill Bill is ready to go whenever, but I will not run it unless I know I am going to have 18+ ACTIVE participants... none of this business where people sign up for a game they have no time to play.


You mean like how certain people always play and they call it a 'strategy' to barely avoid modkill day after day?


You mean how in one game it was tried as a possible strategy and a guy who was on the losing side of that strategy whined, bitched, wailed, and sobbed about that game several weeks later?
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#828 User is offline   Peanutbutta 

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Posted 24 August 2009 - 08:40 PM

Also, last time I checked, you were playing a low-posting game in Lies of Locke Lamora when you had a juicy killer role and oh snap, you got Day 1 lynched in that game for that behavior.

So yeah, don't even play that 'hur hur snicker snicker' game with me. You will lose. Badly.
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#829 User is offline   Tapper 

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Posted 24 August 2009 - 08:41 PM

View PostPeanutbutta, on Aug 24 2009, 10:37 PM, said:

View PostObdigore, on Aug 24 2009, 11:32 AM, said:

View PostPeanutbutta, on Aug 24 2009, 11:23 AM, said:

Kill Bill is ready to go whenever, but I will not run it unless I know I am going to have 18+ ACTIVE participants... none of this business where people sign up for a game they have no time to play.


You mean like how certain people always play and they call it a 'strategy' to barely avoid modkill day after day?


You mean how in one game it was tried as a possible strategy and a guy who was on the losing side of that strategy whined, bitched, wailed, and sobbed about that game several weeks later?

* cough * focusonthespycraftgamepb * cough *
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#830 User is offline   Peanutbutta 

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Posted 24 August 2009 - 08:42 PM

Oops. I knew I had forgotten to do something on this forum.
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#831 User is offline   Obdigore 

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Posted 24 August 2009 - 08:50 PM

View PostPeanutbutta, on Aug 24 2009, 03:40 PM, said:

Also, last time I checked, you were playing a low-posting game in Lies of Locke Lamora when you had a juicy killer role and oh snap, you got Day 1 lynched in that game for that behavior.

So yeah, don't even play that 'hur hur snicker snicker' game with me. You will lose. Badly.


Actually I was busy at work that day after the game started at 11pm my time (which is a little late for me).

I got some meta hate and lynched day 1 in the Lies game, I sure did. I have never, nor will I ever, lurk on purpose. I will not lose because I am saying that people who lurk intentionally are shitty players and should be killed every single game. Ta.

As an aside, I wasn't attacking you, so I'm not sure where this random anger comes from. Perhaps you should look into psychiatric help? Transforming your feelings of guild into anger is not a healthy response.

PB said:

You mean how in one game it was tried as a possible strategy and a guy who was on the losing side of that strategy whined, bitched, wailed, and sobbed about that game several weeks later?
Please tell me which game you are referring to. There are people who lurk and hide every single game.

This post has been edited by Obdigore: 24 August 2009 - 08:52 PM

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#832 User is offline   Knucklehead 

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Posted 03 September 2009 - 04:17 PM

I'm back, and I think my Starcraft game is ready to run. I'd like to nail down a co-mod and have him/her proof read it just in case, however.
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#833 User is offline   Peanutbutta 

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Posted 03 September 2009 - 04:19 PM

I'd like to propose a Mafia haitus for a week or two... the games have been so dead lately it has not been fun to play or moderate most of the time. Hopefully people will be ending their breaks or vacations or whatever and we can get back to serious games. I know Obdi wants to run Dresden, D'rek has Twilight, I have Kill Bill... so ideas are there, but nobody wants their game to fail due to 10-post-a-day games.
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#834 User is offline   alt146 

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Posted 03 September 2009 - 04:51 PM

I'm fine with that, I cant really play for the next two weeks anyway.
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#835 User is offline   Obdigore 

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Posted 03 September 2009 - 05:17 PM

View PostPeanutbutta, on Sep 3 2009, 11:19 AM, said:

I'd like to propose a Mafia haitus for a week or two... the games have been so dead lately it has not been fun to play or moderate most of the time. Hopefully people will be ending their breaks or vacations or whatever and we can get back to serious games. I know Obdi wants to run Dresden, D'rek has Twilight, I have Kill Bill... so ideas are there, but nobody wants their game to fail due to 10-post-a-day games.


Hey now, I did a lot more than 10 posts a day all by myself, then I got killed :p
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#836 User is offline   Peanutbutta 

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Posted 03 September 2009 - 06:18 PM

Well yes, but a game shouldn't have to rely on one or two people to stay alive for there to be any conversation. We need more Obdis to make the games work.
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#837 User is offline   alt146 

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Posted 03 September 2009 - 06:21 PM

View PostPeanutbutta, on Sep 3 2009, 08:18 PM, said:

We need more Obdis


If any one phrase could signal the apocolypse, that would be it.
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#838 User is offline   Obdigore 

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Posted 03 September 2009 - 07:02 PM

I died halfway through the game and still had the most posts.

SHAMEFUL!
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#839 User is offline   Knucklehead 

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Posted 04 September 2009 - 02:21 AM

That is shameful. Its like me in that Godforsaken mini where I was lynched after 4 hours and was only passed by one person. *couch* Alt *cough* I don't wanna take (another) break, but if its the concensus, I'll wait. BUT MY FINGERS BURN FOR MAFIAZ!!!!!! Oh well, time to gear up for the arena season. Only 14 more levels to go.
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#840 User is offline   General King 

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Posted 04 September 2009 - 11:26 AM

Hey M45 I'll co mod the star craft game. Should also talk to either silencer or grief about how we could improve that multi thread game idea that grief developed.
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